<<set _sellingnpc = {
name: "Harley",
gender: "Female",
pic: "<<harleychat>>",
partypic:'<img src="images/London/Harley/harleychat.png" alt="" />',
health: 5,
stamina: 5,
maxhealth: 5,
maxstamina: 5,
level: 1,
xp: 0,
moves: ["Slap"],
skill: 0,
damage: 1,
class: "Whore"
}>>
/* applies the NPC stats to the new NPC template */
<<set _sellingnpc.name to $bench[$npcchosen].name>>
<<set _sellingnpc.gender to $bench[$npcchosen].gender>>
<<set _sellingnpc.pic to $bench[$npcchosen].pic>>
<<set _sellingnpc.partypic to $bench[$npcchosen].partypic>>
<<set _sellingnpc.health to $bench[$npcchosen].health>>
<<set _sellingnpc.stamina to $bench[$npcchosen].stamina>>
<<set _sellingnpc.maxstamina to $bench[$npcchosen].maxstamina>>
<<set _sellingnpc.maxhealth to $bench[$npcchosen].maxhealth>>
<<set _sellingnpc.level to $bench[$npcchosen].level>>
<<set _sellingnpc.xp to $bench[$npcchosen].xp>>
<<set _sellingnpc.moves to $bench[$npcchosen].moves>>
<<set _sellingnpc.damage to $bench[$npcchosen].damage>>
<<set _sellingnpc.skill to $bench[$npcchosen].skill>>
<<set _sellingnpc.class to $bench[$npcchosen].class>>
<<set $combatParty.push(_sellingnpc)>>
<<run $bench.deleteAt($npcchosen)>>
<<goto "manageparty">><<widget "exitFight">>
<<if $enemies[0].name eq "Sophie the Hobo">> <<set $sophieDead = 1>>
<button data-passage="park" class="button" type="button" tabindex="0">Finish</button>
<br> <</if>>
<<if $enemies[0].name eq "Step Father">>
<button data-passage="stepdaddefeatedfinal" class="button" type="button" tabindex="0">Finish</button>
<br> <</if>>
<<if $enemies[0].name eq "Step Father ULTRA">>
<button data-passage="stepdaddefeatedgarage" class="button" type="button" tabindex="0">Finish</button>
<br> <</if>>
<<if $enemies[0].name eq "Super Slut">> <<set $superSlutdead = 1>>
<button data-passage="superslutdefeated" class="button" type="button" tabindex="0">Finish</button>
<br> <</if>>
<<if $enemies[0].name eq "Bar Whore">> <<set $barslutdead = 1>>
<button data-passage="Enter the pub" class="button" type="button" tabindex="0">Finish</button>
<br> <</if>>
<<if $enemies[0].name eq "Dog">> <<set $dogDead = 1>>
<button data-passage="londonalleyway" class="button" type="button" tabindex="0">Finish</button>
<br> <</if>>
<<if $enemies[0].name eq "Bounty">>
<button data-passage="bountyComplete" class="button" type="button" tabindex="0">Finish</button>
<br> <</if>>
<<if $enemies[0].name eq "Marty">> <<set $martyDead = 1>>
<button data-passage="lagosshop" class="button" type="button" tabindex="0">Finish</button>
<br> <</if>>
<<if $enemies[0].name eq "Marco">>
<button data-passage="marcoend" class="button" type="button" tabindex="0">Finish</button>
<br> <</if>>
<<if $enemies[0].name eq "Diamond">>
<button data-passage="diamondend" class="button" type="button" tabindex="0">Finish</button>
<br> <</if>>
<<if $enemies[0].name eq "Nun">>
<button data-passage="nunend" class="button" type="button" tabindex="0">Finish</button>
<br> <</if>>
<</widget>>
<<widget "battlelogtrim">>
<<if $battleLog.length gt 5>>
<<run $battleLog.deleteAt(0)>>
<</if>>
<<if $battleLog.length gt 5>>
<<run $battleLog.deleteAt(0)>>
<</if>>
<<if $battleLog.length gt 5>>
<<run $battleLog.deleteAt(0)>>
<</if>>
<<if $battleLog.length gt 5>>
<<run $battleLog.deleteAt(0)>>
<</if>>
<</widget>>
<<widget "checkxplevelup">><<set $needed = 1>>
<<for _i to 0; _i lt $needed; _i++>>
<<set $xpneeded = Math.pow($myParty[0].level/$exponent, $constant);>><<set _xpneeded = Math.round($xpneeded)>>
<<if $myParty[0].xp gt $xpneeded >>
<br><span style="color:#6FF52B"><<print $myParty[0].name>> leveled up!</span> <<set $myParty[0].level = $myParty[0].level + 1>> They are now level $myParty[0].level <<set $needed = $needed + 1>><br>They gained two upgrade points! <<set $myParty[0].skill = $myParty[0].skill + 2>> <<set $celebration = 1>>
<<else>>
<br><<print $myParty[0].name>> needs a total of _xpneeded XP for their next level up!
<</if>>
<</for>>
<br><<if $myParty[0].level eq 5 and $myParty[0].moves.includes("Flash Tits")== false>> <<print $myParty[0].name>> learned 'Flash Tits'! <<set $myParty[0].moves.push("Flash Tits")>><</if>>
<<if $myParty[0].level eq 10 and $myParty[0].moves.includes("Headbut")== false>> <<print $myParty[0].name>> learned 'Headbut'! <<set $myParty[0].moves.push("Headbut")>><</if>>
<</widget>>
<<widget "removeeverything">>
<<set $myParty = []>>
<<set $enemies = []>>
<<set $turn = 0>>
<<set $chosen = -1>>
<</widget>>
<<widget "syncplayerstats">>
/* applies the NPC stats to the new NPC template */
<<set $combatParty[$chosen].health to $myParty[0].health>>
<<set $combatParty[$chosen].maxhealth to $myParty[0].maxhealth>>
<<set $combatParty[$chosen].stamina to $myParty[0].stamina>>
<<set $combatParty[$chosen].maxstamina to $myParty[0].maxstamina>>
<<set $combatParty[$chosen].xp to $myParty[0].xp>>
<<set $combatParty[$chosen].level to $myParty[0].level>>
<<set $combatParty[$chosen].skill to $myParty[0].skill>>
<<set $combatParty[$chosen].damage to $myParty[0].damage>>
<<set $combatParty[$chosen].moves to $myParty[0].moves>>
<<set $combatParty[$chosen].class to $myParty[0].class>>
<</widget>>
<<widget "fuckedTimes">>
<<if $enemies[0].name eq "Sophie the Hobo">> $hoboFuckedTimes <</if>>
<</widget>>
<<widget "playerActions">>
<span class="buttonout"><button data-passage="playeractioncombat" class="button" type="button" tabindex="0" data-setter="$moveChosen to 0">Nothing</button></span>
<<if $myParty[0].moves.includes("Slap")>>
<<if $myParty[0].stamina gte 1>>
<span class="buttonout"><button data-passage="playeractioncombat" class="button" type="button" tabindex="0" data-setter="$moveChosen to 1">Slap</button></span>
<<else>>
<span class="buttonempty"><button data-passage="" class="button" type="button" tabindex="0">Slap</button></span>
<</if>>
<</if>>
<<if $myParty[0].moves.includes("Flash Tits")>>
<<if $myParty[0].stamina gte 2>>
<span class="buttonout"><button data-passage="playeractioncombat" class="button" type="button" tabindex="0" data-setter="$moveChosen to 2">Flash Tits</button></span>
<<else>>
<span class="buttonempty"><button data-passage="" class="button" type="button" tabindex="0">Flash Tits</button></span>
<</if>>
<</if>>
<<if $myParty[0].moves.includes("Headbut")>>
<<if $myParty[0].stamina gte 5>>
<span class="buttonout"><button data-passage="playeractioncombat" class="button" type="button" tabindex="0" data-setter="$moveChosen to 5">Headbut</button></span>
<<else>>
<span class="buttonempty"><button data-passage="" class="button" type="button" tabindex="0">Headbut</button></span>
<</if>>
<</if>>
<<if $perks.includes("medpack")>>
<span class="buttonout"><button data-passage="playeractioncombat" class="button" type="button" tabindex="0" data-setter="$moveChosen to 3">Medpack (<<print $perks.length>>)</button></span>
<</if>>
<<if $energydrink.includes("Energy Drink")>>
<span class="buttonout"><button data-passage="playeractioncombat" class="button" type="button" tabindex="0" data-setter="$moveChosen to 4">Energy Drink (<<print $energydrink.length>>)</button></span>
<</if>>
<<if $myParty[0].moves.includes("Heal")>>
<<if $myParty[0].stamina gte 5>>
<span class="buttonout"><button data-passage="playeractioncombat" class="button" type="button" tabindex="0" data-setter="$moveChosen to 6">Healing Spell</button></span>
<<else>>
<span class="buttonempty"><button data-passage="" class="button" type="button" tabindex="0">Headbut</button></span>
<</if>>
<</if>>
<</widget>>
-------------------------------------------------
<<widget "enemycombatAI">>
/* Sophie AI */
<<if $enemies[0].name eq "Sophie the Hobo">>
<<set _moves to [
"<<enemySlap>>",
"<<enemyDoNothing>>"
]>>
<<set $needed = 1>>
<<for _i to 0; _i lt $needed; _i++>>
<<set $dadMove = _moves.random()>>
<<if $dadMove eq "<<enemySlap>>">>
<<if $enemies[0].stamina != 0 >>
<<enemySlap>><<set $needed = -1>>
<<else>>
<<set $needed = $needed + 1>>
<</if>>
<</if>>
<<if $dadMove eq "<<enemyDoNothing>>">>
<<if $enemies[0].stamina lt $enemies[0].maxstamina>>
<<enemyDoNothing>><<set $needed = -1>>
<<else>>
<<set $needed = $needed + 1>>
<</if>>
<</if>>
<</for>>
<</if>>
Marco & Diamond AI
<<if $enemies[0].name eq "Marco" or $enemies[0].name eq "Diamond">>
<<set _moves to [
"<<enemyHeadbut>>",
"<<enemyDoNothing>>",
"<<enemySlap>>"
]>>
<<set $needed = 1>>
<<for _i to 0; _i lt $needed; _i++>>
<<set $dadMove = _moves.random()>>
<<if $dadMove eq "<<enemyHeadbut>>">>
<<if $enemies[0].stamina gte 5>>
<<enemyHeadbut>><<set $needed = -1>>
<<else>>
<<set $needed = $needed + 1>>
<</if>>
<</if>>
<<if $dadMove eq "<<enemyDoNothing>>">>
<<if $enemies[0].stamina lt $enemies[0].maxstamina>>
<<enemyDoNothing>><<set $needed = -1>>
<<else>>
<<set $needed = $needed + 1>>
<</if>>
<</if>>
<<if $dadMove eq "<<enemySlap>>">>
<<if $enemies[0].stamina != 0 >>
<<enemySlap>><<set $needed = -1>>
<<else>>
<<set $needed = $needed + 1>>
<</if>>
<</if>>
<</for>>
<</if>>
Marty the Robot AI
<<if $enemies[0].name eq "Marty">>
<<set _moves to [
"<<enemyHeadbut>>",
"<<enemyDoNothing>>"
]>>
<<set $needed = 1>>
<<for _i to 0; _i lt $needed; _i++>>
<<set $dadMove = _moves.random()>>
<<if $dadMove eq "<<enemyHeadbut>>">>
<<if $enemies[0].stamina gte 5>>
<<enemyHeadbut>><<set $needed = -1>>
<<else>>
<<set $needed = $needed + 1>>
<</if>>
<</if>>
<<if $dadMove eq "<<enemyDoNothing>>">>
<<if $enemies[0].stamina lt $enemies[0].maxstamina>>
<<enemyDoNothing>><<set $needed = -1>>
<<else>>
<<set $needed = $needed + 1>>
<</if>>
<</if>>
<</for>>
<</if>>
/* Step Father AI & Bar Whore */
<<if $enemies[0].name eq "Step Father" or $enemies[0].name eq "Bar Whore" or $enemies[0].name eq "Step Father ULTRA">>
<<set _moves to [
"<<enemySlap>>",
"<<enemyDoNothing>>",
"<<enemyDrinkBeer>>"
]>>
<<set $needed = 1>>
<<for _i to 0; _i lt $needed; _i++>>
<<set $dadMove = _moves.random()>>
<<if $dadMove eq "<<enemySlap>>">>
<<if $enemies[0].stamina gte 1 >>
<<enemySlap>><<set $needed = -1>>
<<else>>
<<set $needed = $needed + 1>>
<</if>>
<</if>>
<<if $dadMove eq "<<enemyDoNothing>>">>
<<if $enemies[0].stamina lt $enemies[0].maxstamina>>
<<enemyDoNothing>><<set $needed = -1>>
<<else>>
<<set $needed = $needed + 1>>
<</if>>
<</if>>
<<if $dadMove eq "<<enemyDrinkBeer>>">>
<<if $enemies[0].stamina gte 5 and $enemies[0].health lt $enemies[0].maxhealth>>
<<enemyDrinkBeer>><<set $needed = -1>>
<<else>>
<<set $needed = $needed + 1>>
<</if>>
<</if>>
<</for>>
<</if>>
/* Super Slut AI */
<<if $enemies[0].name eq "Super Slut">>
<<set _moves to [
"<<enemySlap>>",
"<<enemyDoNothing>>",
"<<enemyDrinkBeer>>",
"<<enemyHeadbut>>",
"<<enemyFlashtits>>"
]>>
<<set $needed = 1>>
<<for _i to 0; _i lt $needed; _i++>>
<<set $dadMove = _moves.random()>>
<<if $dadMove eq "<<enemySlap>>">>
<<if $enemies[0].stamina gte 1 >>
<<enemySlap>><<set $needed = -1>>
<<else>>
<<set $needed = $needed + 1>>
<</if>>
<</if>>
<<if $dadMove eq "<<enemyDoNothing>>">>
<<if $enemies[0].stamina lt $enemies[0].maxstamina>>
<<enemyDoNothing>><<set $needed = -1>>
<<else>>
<<set $needed = $needed + 1>>
<</if>>
<</if>>
<<if $dadMove eq "<<enemyDrinkBeer>>">>
<<if $enemies[0].stamina gte 5 and $enemies[0].health lt $enemies[0].maxhealth>>
<<enemyDrinkBeer>><<set $needed = -1>>
<<else>>
<<set $needed = $needed + 1>>
<</if>>
<</if>>
<<if $dadMove eq "<<enemyHeadbut>>">>
<<if $enemies[0].stamina gte 5>>
<<enemyHeadbut>><<set $needed = -1>>
<<else>>
<<set $needed = $needed + 1>>
<</if>>
<</if>>
<<if $dadMove eq "<<enemyFlashtits>>">>
<<if $enemies[0].stamina gte 4>>
<<enemyFlashtits>><<set $needed = -1>>
<<else>>
<<set $needed = $needed + 1>>
<</if>>
<</if>>
<</for>>
<</if>>
/* Dog AI */
<<if $enemies[0].name eq "Dog">>
<<set _moves to [
"<<enemyBite>>",
"<<enemyDoNothing>>"
]>>
<<set $needed = 1>>
<<for _i to 0; _i lt $needed; _i++>>
<<set $dadMove = _moves.random()>>
<<if $dadMove eq "<<enemyBite>>">>
<<if $enemies[0].stamina != 0 >>
<<enemyBite>><<set $needed = -1>>
<<else>>
<<set $needed = $needed + 1>>
<</if>>
<</if>>
<<if $dadMove eq "<<enemyDoNothing>>">>
<<if $enemies[0].stamina lt $enemies[0].maxstamina>>
<<enemyDoNothing>><<set $needed = -1>>
<<else>>
<<set $needed = $needed + 1>>
<</if>>
<</if>>
<</for>>
<</if>>
/* Bounty AI */
<<if $enemies[0].name eq "Bounty">>
<<set _moves to [
"<<enemySlap>>",
"<<enemyDoNothing>>",
"<<enemyDrinkBeer>>",
"<<enemyHeadbut>>"
]>>
<<set $needed = 1>>
<<for _i to 0; _i lt $needed; _i++>>
<<set $dadMove = _moves.random()>>
<<if $dadMove eq "<<enemySlap>>">>
<<if $enemies[0].stamina gte 1 >>
<<enemySlap>><<set $needed = -1>>
<<else>>
<<set $needed = $needed + 1>>
<</if>>
<</if>>
<<if $dadMove eq "<<enemyDoNothing>>">>
<<if $enemies[0].stamina lt $enemies[0].maxstamina>>
<<enemyDoNothing>><<set $needed = -1>>
<<else>>
<<set $needed = $needed + 1>>
<</if>>
<</if>>
<<if $dadMove eq "<<enemyDrinkBeer>>">>
<<if $enemies[0].stamina gte 5 and $enemies[0].health lt $enemies[0].maxhealth>>
<<enemyDrinkBeer>><<set $needed = -1>>
<<else>>
<<set $needed = $needed + 1>>
<</if>>
<</if>>
<<if $dadMove eq "<<enemyHeadbut>>">>
<<if $enemies[0].stamina gte 5>>
<<enemyHeadbut>><<set $needed = -1>>
<<else>>
<<set $needed = $needed + 1>>
<</if>>
<</if>>
<<if $dadMove eq "<<enemyFlashtits>>">>
<<if $enemies[0].stamina gte 4>>
<<enemyFlashtits>><<set $needed = -1>>
<<else>>
<<set $needed = $needed + 1>>
<</if>>
<</if>>
<</for>>
<</if>>
/* Nun AI */
<<if $enemies[0].name eq "Nun">>
<<set _moves to [
"<<enemySlap>>",
"<<enemyDoNothing>>",
"<<enemyHeal>>",
"<<enemyHeadbut>>",
"<<enemyFlashtits>>"
]>>
<<set $needed = 1>>
<<for _i to 0; _i lt $needed; _i++>>
<<set $dadMove = _moves.random()>>
<<if $dadMove eq "<<enemySlap>>">>
<<if $enemies[0].stamina gte 1 >>
<<enemySlap>><<set $needed = -1>>
<<else>>
<<set $needed = $needed + 1>>
<</if>>
<</if>>
<<if $dadMove eq "<<enemyDoNothing>>">>
<<if $enemies[0].stamina lt $enemies[0].maxstamina>>
<<enemyDoNothing>><<set $needed = -1>>
<<else>>
<<set $needed = $needed + 1>>
<</if>>
<</if>>
<<if $dadMove eq "<<enemyHeal>>">>
<<if $enemies[0].stamina gte 5 and $enemies[0].health lt $enemies[0].maxhealth>>
<<enemyHeal>><<set $needed = -1>>
<<else>>
<<set $needed = $needed + 1>>
<</if>>
<</if>>
<<if $dadMove eq "<<enemyHeadbut>>">>
<<if $enemies[0].stamina gte 5>>
<<enemyHeadbut>><<set $needed = -1>>
<<else>>
<<set $needed = $needed + 1>>
<</if>>
<</if>>
<<if $dadMove eq "<<enemyFlashtits>>">>
<<if $enemies[0].stamina gte 4>>
<<enemyFlashtits>><<set $needed = -1>>
<<else>>
<<set $needed = $needed + 1>>
<</if>>
<</if>>
<</for>>
<</if>>
<</widget>>
<<widget "left">>
<<if $left eq 1>><img src="images/bartender/left.jpg" alt="" /><</if>>
<<if $left eq 2>><img src="images/bartender/left2.jpg" alt="" /><</if>>
<<if $left eq 3>><img src="images/bartender/left3.jpg" alt="" /><</if>>
<<if $left eq 4>><img src="images/bartender/left4.jpg" alt="" /><</if>>
<<if $left eq 5>><img src="images/bartender/left5.jpg" alt="" /><</if>>
<<if $left eq 6>><img src="images/bartender/left6.jpg" alt="" /><</if>>
<<if $left eq 7>><img src="images/bartender/left7.jpg" alt="" /><</if>>
<<if $left eq 8>><img src="images/bartender/left8.jpg" alt="" /><</if>>
<<if $left eq 9>><img src="images/bartender/left9.jpg" alt="" /><</if>>
<<if $left eq 10>><img src="images/bartender/left10.jpg" alt="" /><</if>>
<</widget>>
<<widget "right">>
<<if $right eq 1>><img src="images/bartender/right.jpg" alt="" /><</if>>
<<if $right eq 2>><img src="images/bartender/right2.jpg" alt="" /><</if>>
<<if $right eq 3>><img src="images/bartender/right3.jpg" alt="" /><</if>>
<<if $right eq 4>><img src="images/bartender/right4.jpg" alt="" /><</if>>
<<if $right eq 5>><img src="images/bartender/right5.jpg" alt="" /><</if>>
<<if $right eq 6>><img src="images/bartender/right6.jpg" alt="" /><</if>>
<<if $right eq 7>><img src="images/bartender/right7.jpg" alt="" /><</if>>
<<if $right eq 8>><img src="images/bartender/right9.jpg" alt="" /><</if>>
<<if $right eq 9>><img src="images/bartender/right9.jpg" alt="" /><</if>>
<<if $right eq 10>><img src="images/bartender/right10.jpg" alt="" /><</if>>
<</widget>>
<<widget "enemySlap">>
<<set _netdamage = 1 + ($enemies[0].level / 2)>>
<<set _damage = Math.round(_netdamage)>>
<<set $myParty[0].health = $myParty[0].health - _damage>>
<<set _action = {
actor: "",
turn: "1",
playerAction: "",
damage: "1",
ally: "no",
staminacost: "1",
type: "damage"
}>>
<<set $enemies[0].stamina = $enemies[0].stamina - 1>>
<<set _action.turn to $turn>>
<<set _action.damage to _damage>>
<<set _action.playerAction to "Slap">>
<<set _action.actor to $enemies[0].name>>
<<set _action.staminacost to "1">>
<<set _action.type to "damage">>
<<set $battleLog.push(_action)>>
<</widget>>
<<widget "enemyDoNothing">>
<<set _action = {
actor: "",
turn: "1",
playerAction: "",
damage: "1",
ally: "no",
staminacost: "1",
type: "damage"
}>>
<<set $enemies[0].stamina = $enemies[0].stamina + 1>>
<<set _action.turn to $turn>>
<<set _action.damage to 1>>
<<set _action.playerAction to "Nothing">>
<<set _action.actor to $enemies[0].name>>
<<set _action.staminacost to "0">>
<<set _action.type to "stamina recovery">>
<<set $battleLog.push(_action)>>
<</widget>>
<<widget "enemyDrinkBeer">>
<<set _netheal = (30 / 100) * ($enemies[0].maxhealth)>>
<<set $enemies[0].health = $enemies[0].health + _netheal>>
<<if $enemies[0].health gt $enemies[0].maxhealth>> <<set $enemies[0].health = $enemies[0].maxhealth>> <</if>>
<<set _action = {
actor: "",
turn: "1",
playerAction: "",
damage: "1",
ally: "no"
}>>
<<set $enemies[0].stamina = $enemies[0].stamina - 5>>
<<set _action.turn to $turn>>
<<set _action.damage to _netheal>>
<<set _action.playerAction to "Drink Beer">>
<<set _action.actor to $enemies[0].name>>
<<set _action.staminacost to "5">>
<<set _action.type to "health recovery">>
<<set $battleLog.push(_action)>>
<</widget>>
<<widget "enemyHeadbut">>
<<set _netdamage = 4 + ($enemies[0].level / 2)>>
<<set _damage = Math.round(_netdamage)>>
<<set $myParty[0].health = $myParty[0].health - _damage>>
<<set _action = {
actor: "",
turn: "1",
playerAction: "",
damage: "1",
ally: "no",
staminacost: "1",
type: "damage"
}>>
<<set $enemies[0].stamina = $enemies[0].stamina - 5>>
<<set _action.turn to $turn>>
<<set _action.damage to _damage>>
<<set _action.playerAction to "Headbut">>
<<set _action.actor to $enemies[0].name>>
<<set _action.staminacost to "5">>
<<set _action.type to "damage">>
<<set $battleLog.push(_action)>>
<</widget>>
<<widget "enemyFlashtits">>
<<set _netdamage = 1 + ($enemies[0].level / 2)>>
<<set _damage = Math.round(_netdamage)>>
<<set $myParty[0].stamina = $myParty[0].stamina - _damage>>
<<set $enemies[0].stamina = $enemies[0].stamina - 4>>
<<set _action = {
turn: "1",
playerAction: "",
damage: "1",
actor: "",
ally: "no",
staminacost: "1",
type: "damage"
}>>
<<set _actorMan to $myParty[0].name>>>>
<<set _action.turn to $turn>>
<<set _action.damage to _damage>>
<<set _action.playerAction to "Flash Tits">>
<<set _action.actor to _actorMan>>
<<set _action.ally to "no">>
<<set _action.staminacost to _damage>>
<<set _action.type to "Stamina Drain">>
<<set $battleLog.push(_action)>>
<<set $titsshown = 1>>
<</widget>>
<<widget "enemyHeal">>
<<set _netheal = (30 / 100) * ($enemies[0].maxhealth)>>
<<set $enemies[0].health = $enemies[0].health + _netheal>>
<<if $enemies[0].health gt $enemies[0].maxhealth>> <<set $enemies[0].health = $enemies[0].maxhealth>> <</if>>
<<set _action = {
actor: "",
turn: "1",
playerAction: "",
damage: "1",
ally: "no"
}>>
<<set $enemies[0].stamina = $enemies[0].stamina - 5>>
<<set _action.turn to $turn>>
<<set _action.damage to _netheal>>
<<set _action.playerAction to "Healing">>
<<set _action.actor to $enemies[0].name>>
<<set _action.staminacost to "5">>
<<set _action.type to "health recovery">>
<<set $battleLog.push(_action)>>
<</widget>>
<<widget "enemyBite">>
<<set _netdamage = 1 + ($enemies[0].level / 2)>>
<<set _damage = Math.round(_netdamage)>>
<<set $myParty[0].health = $myParty[0].health - _damage>>
<<set _action = {
actor: "",
turn: "1",
playerAction: "",
damage: "1",
ally: "no",
staminacost: "1",
type: "damage"
}>>
<<set $enemies[0].stamina = $enemies[0].stamina - 1>>
<<set _action.turn to $turn>>
<<set _action.damage to _damage>>
<<set _action.playerAction to "Bite">>
<<set _action.actor to $enemies[0].name>>
<<set _action.staminacost to "1">>
<<set _action.type to "damage">>
<<set $battleLog.push(_action)>>
<</widget>>
<<widget "checkAnims">>
<<if $titsshown eq 1>>
<<script>>
Dialog.setup("Flash Tits", "titshown");
Dialog.wiki(Story.get("titshown").processText());
Dialog.open();
<</script>>
<</if>>
<</widget>>
<<widget "combatendvideo">>
<<set _randomVideo to random(1,3)>>
<div class="videobox">
<<if _randomVideo eq 1>>
<video width="1000" autoplay loop muted webkit-playsinline playsinline><source src="videos/helicopter.mp4" type="video/mp4"></video>
<</if>>
<<if _randomVideo eq 2>>
<video width="1000" autoplay loop muted webkit-playsinline playsinline><source src="images/combat_extended/winfight.mp4" type="video/mp4"></video>
<</if>>
<<if _randomVideo eq 3>>
<video width="1000" autoplay loop muted webkit-playsinline playsinline><source src="images/combat_extended/winfight2.mp4" type="video/mp4"></video>
<</if>>
</div>
<</widget>><<if $enemies[0].stamina lt 0>>
<<set $enemies[0].stamina = 0>>
<</if>>
<<if $enemies[0].health gte 1>>
<<enemycombatAI>>
<</if>>
<<print >>
<<set $turn = $turn + 1>><<goto "fightMain">><video width="1000" autoplay loop muted webkit-playsinline playsinline><source src="videos/titflash.mp4" type="video/mp4"></video>
<<set $titsshown = 0>><div class="npctextbox"><div class="harleychat"></div>Harley<hr>Of course I'll come with ya!</div><br>
<div class="title">Harley has joined your party.</div><br>
<<set $harleyrecruited = 1>>
<<set $harleyNPC = {
name: "Harley",
gender: "Female",
pic: "<<harleychat>>",
partypic:'<img src="images/npcspics/harley.png" alt="" />',
health: 15,
stamina: 5,
maxhealth: 15,
maxstamina: 5,
level: 1,
xp: 0,
moves: ["Slap"],
skill: 0,
damage: 1,
class: "Whore"
}>>
<<set $bench.push($harleyNPC)>>
<button data-passage="prisoncells" class="button" type="button" tabindex="0">Return</button><div class="npctextbox"><div class="anafoxchat"></div>Joanna<hr>Sure... I guess?</div><br>
<div class="title">Joanna has joined your party.</div><br>
<<set $joannaRecuited = 1>>
<<set $harleyNPC = {
name: "Joanna",
gender: "Female",
pic: '<div class="anafoxchat"></div>',
partypic:'<img src="images/fall/anachat.png" alt="" />',
health: 2,
stamina: 15,
maxhealth: 2,
maxstamina: 15,
level: 1,
xp: 0,
moves: ["Slap"],
skill: 0,
damage: 5,
class: "Whore"
}>>
<<set $bench.push($harleyNPC)>>
<button data-passage="joannamenu" class="button" type="button" tabindex="0">Return</button><div class="npctextbox"><<lisachat>>Lisa<hr>Say no more soldier, i'm in.</div><br>
<div class="title">Lisa has joined your party.</div><br>
<<set $lisarecruited = 1>>
<<set $harleyNPC = {
name: "Lisa",
gender: "Female",
pic: "<<lisachat>>",
partypic:'<img src="images/npcspics/lisa.png" alt="" />',
health: 23,
stamina: 2,
maxhealth: 23,
maxstamina: 2,
level: 1,
xp: 0,
moves: ["Slap"],
skill: 0,
damage: 2,
class: "MILF"
}>>
<<set $bench.push($harleyNPC)>>
<button data-passage="Enter Lisa's apartment" class="button" type="button" tabindex="0">Return</button><div class="npctextbox"><div class="wcchat"></div>Wonder Cummer (Obedience Lvl: $wclevel)<hr>I'm sick of this cell. Let's go, Master!</div><br>
<div class="title">Wonder Cummer has joined your party.</div><br>
<<set $wcrecruited = 1>>
<<set $harleyNPC = {
name: "Wonder Cummer",
gender: "Female",
pic: '<div class="wcchat"></div>',
partypic:'<img src="images/npcspics/wc.png" alt="" />',
health: 7,
stamina: 2,
maxhealth: 7,
maxstamina: 2,
level: 1,
xp: 0,
moves: ["Slap"],
skill: 0,
damage: 5,
class: "Whore"
}>>
<<set $bench.push($harleyNPC)>>
<button data-passage="wondercummercell" class="button" type="button" tabindex="0">Return</button><<exitFight>> <<set $fightsWon = $fightsWon + 1>>
<<syncplayerstats>>
<<set _big = $enemies[0].level * 50>> <<set $randomoney to random($enemies[0].level,_big)>>
<div class="npctextbox"><centeR>You defeated <<print $enemies[0].name>></center><br>Let's check out the spoils of war...<hr>
<span style="color:#6FF52B">You received $randomoney dollars!</span></div><br>
<<set $money = $money + $randomoney>>
<div class="npctextbox"><<print $myParty[0].pic>><<print $myParty[0].name>><hr><<if $enemies[0].level lt $myParty[0].level>>That was easy!<<else>>That was a tough battle!<</if>></div><br>
<<combatendvideo>><br>
<<set $xpgiven = $enemies[0].level * 2.5>><<set $myParty[0].xp = $myParty[0].xp + $xpgiven>>
<div class="npctextbox"><centeR>Experience Gained! </center><br>Let's see if anyone leveled up...<hr>
<<print $myParty[0].name>> has gained $xpgiven XP, their total XP is now <<print $myParty[0].xp>> xp
<<set $celebration = 0>>
<<checkxplevelup>>
</div>
<<if $celebration eq 1>><br><div class="npctextbox"><<print $myParty[0].pic>><<print $myParty[0].name>><hr>Woah! I feel stronger! That's cool!</div><</if>><br>
<<syncplayerstats>>
<<exitFight>>
<<set $celebration = 0>>
<<syncplayerstats>>
<<removeeverything>>
<<time>><div class="gallerywrapper"> <<if $enemies[0].health lt 0>> <<set $enemies[0].health = 0>> <</if>> <<if $myParty[0].health lt 0>> <<set $myParty[0].health = 0>> <</if>>
<<battlelogtrim>>
<<checkAnims>>
<<syncplayerstats>>
<div class="enemyTop">
<div class="enemyStatBox">Health: <<print $enemies[0].health>>/<<print $enemies[0].maxhealth>> | Stamina: <<print $enemies[0].stamina>>/<<print $enemies[0].maxstamina>><br>
<div id="horizontalhealthbarenemybkg" class="hzbarbkg">
<div id="horizontalhealthbarenemy" class="hzbarenemy">
</div>
</div>
<<script>>$(document).one(':passagerender', function (ev) {
Health(State.variables.enemies[0].health, State.variables.enemies[0].maxhealth, "horizontalhealthbarenemy", true, ev.content);
});<</script>>
<div id="horizontalstaminabarenemybkg" class="hzbarbkg">
<div id="horizontalstaminabarenemy" class="hzbarenemy">
</div>
</div>
<<script>>$(document).one(':passagerender', function (ev) {
Health(State.variables.enemies[0].stamina, State.variables.enemies[0].maxstamina, "horizontalstaminabarenemy", true, ev.content);
});
<</script>>
<center>Fucked Times: <<fuckedTimes>> </center>
</div>
<div class="enemyFightBox">
<<for _i to 0; _i lt $enemies.length; _i++>>
<<print $enemies[_i].pic>>
<<print $enemies[_i].name>><br>
Gender: <<print $enemies[_i].gender>><br>
Lvl: <<print $enemies[_i].level>><br>
<</for>>
</div>
<div class="sidepicleft">
<<left>>
</div>
<div class="combatMid">
Combat Log (<<print $battleLog.length>>):
<<for _i to 0; _i lt $battleLog.length; _i++>>
<br>
Turn: <span style="color:yellow"><<print $battleLog[_i].turn>></span><br>
<<if $battleLog[_i].ally eq "yes">>
<span style="color:#64B02D"><<print $battleLog[_i].actor>></span>
<<else>>
<span style="color:#A92B20"><<print $battleLog[_i].actor>></span>
<</if>> used <<print $battleLog[_i].playerAction>> for <<print $battleLog[_i].damage>> <<print $battleLog[_i].type>>! (- <<print $battleLog[_i].staminacost>> Stamina)<br>
<</for>>
<<if $enemies[0].health lte 0>><span style="color:#A92B20"><<print $enemies[0].name>></span> has been defeated!<</if>>
</div>
<div class="sidepicright">
<<right>>
</div>
<div class="enemyStatBox">
Health: <<print $myParty[0].health>>/<<print $myParty[0].maxhealth>> | Stamina: <<print $myParty[0].stamina>>/<<print $myParty[0].maxstamina>><br>
<div id="horizontalhealthbarharleybkg" class="hzbarbkg"><div id="horizontalhealthbarharley" class="hzbarharley"></div></div>
<<script>>$(document).one(':passagerender', function (ev) {
Health(State.variables.myParty[0].health, State.variables.myParty[0].maxhealth, "horizontalhealthbarharley", true, ev.content);
});<</script>>
<div id="horizontalstaminabarharleybkg" class="hzbarbkg"><div id="horizontalstaminabarharley" class="hzbar"></div></div>
<<script>>$(document).one(':passagerender', function (ev) {
Health(State.variables.myParty[0].stamina, State.variables.myParty[0].maxstamina, "horizontalstaminabarharley", true, ev.content);
});<</script>>
</div>
<div class="enemyFightBox">
<<print $myParty[0].pic>>
<<print $myParty[0].name>><br>
Gender: <<print $myParty[0].gender>><br>
Lvl: <<print $myParty[0].level>><br>
</div>
<div class="actionsBottom">
<<if $myParty[0].health lte 0>>
<span class="buttonwin"><button data-passage="fightLost" class="button" type="button" tabindex="0" data-setter="$chosen to -1"><span style="color:red"> <<print $myParty[0].name>> has been defeated!</span></button></span>
<<else>>
<<if $enemies[0].health gte 1>>
<<playerActions>>
<<else>>
<span class="buttonwin"><button data-passage="beatenemy" class="button" type="button" tabindex="0"><span style="color:#64B02D">YOU ARE VICTORIOUS!</span></button></span>
<</if>>
<</if>>
</div>
</div>
</div><<set $battleLog = []>>
<<if $combatParty.length eq 0>>
<div class="title">Your party is currently empty. You need at least one party member to fight!</div><br>
<<button "Go Back">><<script>>Engine.backward();<</script>><</button>><br>
<<else>>
<<set $right to random(1,10)>>
<<set $left to random(1,10)>>
<<set $battleLog = []>>
<<if $enemyNPC eq "Sophie the Hobo">>
<<set _randomnpc = {
name: "Sophie the Hobo",
gender: "Female",
pic: "<<hobochat>>",
health: 7,
stamina: 5,
maxhealth: 7,
maxstamina: 5,
level: 1,
xp: 0,
moves: ["Slap"],
}>>
<<set $currentlocation = "1">>
<<elseif $enemyNPC eq "Step Father">>
<<set _randomnpc = {
name: "Step Father",
gender: "Male",
pic: '<div class="stepdadchat"></div>',
health: 35,
stamina: 5,
maxhealth: 35,
maxstamina: 5,
level: 10,
xp: 0,
moves: ["Slap","Drink Beer"],
}>>
<<set $currentlocation = "1">>
<<elseif $enemyNPC eq "Step Father ULTRA">>
<<set _randomnpc = {
name: "Step Father ULTRA",
gender: "Male",
pic: '<div class="stepdadchat"></div>',
health: 150,
stamina: 15,
maxhealth: 150,
maxstamina: 15,
level: 70,
xp: 0,
moves: ["Slap","Drink Beer"],
}>>
<<set $currentlocation = "1">>
<<elseif $enemyNPC eq "Bar Whore">>
<<set _randomnpc = {
name: "Bar Whore",
gender: "Female",
pic: '<div class="barladychat"></div>',
health: 20,
stamina: 2,
maxhealth: 20,
maxstamina: 2,
level: 5,
xp: 0,
moves: ["Slap","Drink Beer"],
}>>
<<set $currentlocation = "1">>
<<elseif $enemyNPC eq "Super Slut">>
<<set _randomnpc = {
name: "Super Slut",
gender: "Female",
pic: '<div class="superslutchat"></div>',
health: 40,
stamina: 10,
maxhealth: 40,
maxstamina: 10,
level: 15,
xp: 0,
moves: ["Slap","Flash Tits","Drink Beer","Headbut"],
}>>
<<set $currentlocation = "2">>
<<elseif $enemyNPC eq "Dog">>
<<set _randomnpc = {
name: "Dog",
gender: "Male",
pic: '<div class="dogchat"></div>',
health: 28,
stamina: 30,
maxhealth: 28,
maxstamina: 30,
level: 15,
xp: 0,
moves: ["Bite"],
}>>
<<set $currentlocation = "2">>
<<elseif $enemyNPC eq "Bounty">>
<<set _randomnpc = {
name: "Bounty",
gender: "Male",
pic: '<div class="knifechat"></div>',
health: 10,
stamina: 30,
maxhealth: 10,
maxstamina: 10,
level: 15,
xp: 0,
moves: ["Slap","Drink Beer","Headbut"],
}>>
<<elseif $enemyNPC eq "Marty">>
<<set _randomnpc = {
name: "Marty",
gender: "Male",
pic: '<div class="martychat"></div>',
health: 60,
stamina: 6,
maxhealth: 60,
maxstamina: 6,
level: 25,
xp: 0,
moves: ["Headbut"],
}>>
<<set $currentlocation = "3">>
<<elseif $enemyNPC eq "Marco">>
<<set _randomnpc = {
name: "Marco",
gender: "Male",
pic: '<div class="marcochat"></div>',
health: 50,
stamina: 15,
maxhealth: 50,
maxstamina: 15,
level: 30,
xp: 0,
moves: ["Slap","Headbut"],
}>>
<<elseif $enemyNPC eq "Diamond">>
<<set _randomnpc = {
name: "Diamond",
gender: "Female",
pic: '<div class="diamondchat"></div>',
health: 50,
stamina: 15,
maxhealth: 50,
maxstamina: 15,
level: 30,
xp: 0,
moves: ["Slap","Headbut"],
}>>
<<elseif $enemyNPC eq "Nun">>
<<set _randomnpc = {
name: "Nun",
gender: "Female",
pic: '<div class="nunchat"></div>',
health: 80,
stamina: 15,
maxhealth: 80,
maxstamina: 15,
level: 48,
xp: 0,
moves: ["Slap","Heal","Flash Tits"],
}>>
<</if>>
<<set $enemies = []>>
<<set $enemies.push(_randomnpc)>>
<div class="npctextboxm">The Enemy<hr>
<<for _i to 0; _i lt $enemies.length; _i++>>
<div class="tribegallery3"><<capture _i>>
<<print $enemies[_i].pic>>
(_i) <<print $enemies[_i].name>><br>
Lvl: <<print $enemies[_i].level>>
<div class="uistatbox">Health: <<print $enemies[_i].health>>/<<print $enemies[_i].maxhealth>><br>
Stamina: <<print $enemies[_i].stamina>>/<<print $enemies[_i].maxstamina>><hr>
Combat Moves: <<print $enemies[_i].moves>></div>
<</capture>></div><br>
<</for>>
</div><br>
<div class="npctextboxm">Your Party<br> <<set _bonus = $strength / 200>> <<set _bonus = Math.round(_bonus)>>
<span title="Calculated from player strength / 200">Damage bonus + _bonus</span> <hr>
<<for _i to 0; _i lt $combatParty.length; _i++>>
<div class="tribegallery3"><<capture _i>>
<<print $combatParty[_i].pic>>
(_i) <<print $combatParty[_i].name>><br>
Class: <<print $combatParty[_i].class>>
Lvl: <<print $combatParty[_i].level>>
<div class="uistatbox">Health: <<print $combatParty[_i].health>>/<<print $combatParty[_i].maxhealth>><br>
Stamina: <<print $combatParty[_i].stamina>>/<<print $combatParty[_i].maxstamina>><br>
Damage: <<print $combatParty[_i].damage>><br>
XP: <<print $combatParty[_i].xp>><hr>
Skill Points: <<print $combatParty[_i].skill>><hr>
Combat Moves: <<print $combatParty[_i].moves>><hr></div>
<<if $combatParty[_i].health eq 0>><button data-passage="" class="button" type="button" tabindex="0" data-setter="$chosen to _i">Knocked Out</button><<else>><button data-passage="enemyload" class="button" type="button" tabindex="0" data-setter="$chosen to _i">Choose</button><</if>>
<</capture>></div>
<</for>>
</div><br>
<<set $myParty = []>>
<<if $chosen gte 0>>
<<set _randomnpc = {
name: "$mom",
gender: "Female",
pic: "<<momchat>>",
health: 5,
stamina: 5,
maxhealth: 5,
maxstamina: 5,
level: 1,
xp: 0,
moves: ["Slap"],
skill: 0,
damage: 0,
class: "Whore"
}>>
/* applies the NPC stats to the new NPC template */
<<set _randomnpc.name to $combatParty[$chosen].name>>
<<set _randomnpc.gender to $combatParty[$chosen].gender>>
<<set _randomnpc.pic to $combatParty[$chosen].pic>>
<<set _randomnpc.health to $combatParty[$chosen].health>>
<<set _randomnpc.maxhealth to $combatParty[$chosen].maxhealth>>
<<set _randomnpc.maxstamina to $combatParty[$chosen].maxstamina>>
<<set _randomnpc.stamina to $combatParty[$chosen].stamina>>
<<set _randomnpc.level to $combatParty[$chosen].level>>
<<set _randomnpc.xp to $combatParty[$chosen].xp>>
<<set _randomnpc.moves to $combatParty[$chosen].moves>>
<<set _randomnpc.skill to $combatParty[$chosen].skill>>
<<set _randomnpc.damage to $combatParty[$chosen].damage>>
<<set _randomnpc.class to $combatParty[$chosen].class>>
<<set $myParty.push(_randomnpc)>>
<</if>>
<<if $chosen gte 0>>
<button data-passage="fightMain" class="button" type="button" tabindex="0">Send <<print $combatParty[$chosen].name>> to fight</button>
<</if>>
<</if>>
<<button "Go Back">><<script>>Engine.backward();<</script>><</button>><div class="npctextboxm">Your combat pary<hr>
<<if $chosen eq -1>><<set $myParty = []>><</if>>
<<for _i to 0; _i lt $combatParty.length; _i++>>
<div class="tribegallery2"><<capture _i>>
<<print $combatParty[_i].pic>>
<<print $combatParty[_i].name>>
Lvl: <<print $combatParty[_i].level>>
Health: <<print $combatParty[_i].health>>/<<print $combatParty[_i].maxhealth>>
Stamina: <<print $combatParty[_i].stamina>>/<<print $combatParty[_i].maxstamina>>
XP: <<print $combatParty[_i].xp>><hr>
Combat Moves: <<print $combatParty[_i].moves>>
<<if $combatParty[_i].health lte 0>><button data-passage="" class="button" type="button" tabindex="0" >Knocked Out!</button><<else>><button data-passage="fightLost" class="button" type="button" tabindex="0" data-setter="$chosen to _i">Choose</button><</if>>
<</capture>></div>
<</for>>
</div>
<<if $chosen gte 0>>
<<set _randomnpc = {
name: "$mom",
gender: "Female",
pic: "<<momchat>>",
health: 5,
stamina: 5,
maxhealth: 5,
maxstamina: 5,
level: 1,
xp: 0,
moves: ["Slap"],
}>>
/* applies the NPC stats to the new NPC template */
<<set _randomnpc.name to $combatParty[$chosen].name>>
<<set _randomnpc.gender to $combatParty[$chosen].gender>>
<<set _randomnpc.pic to $combatParty[$chosen].pic>>
<<set _randomnpc.health to $combatParty[$chosen].health>>
<<set _randomnpc.maxhealth to $combatParty[$chosen].maxhealth>>
<<set _randomnpc.stamina to $combatParty[$chosen].stamina>>
<<set _randomnpc.maxstamina to $combatParty[$chosen].maxstamina>>
<<set _randomnpc.level to $combatParty[$chosen].level>>
<<set _randomnpc.xp to $combatParty[$chosen].xp>>
<<set _randomnpc.moves to $combatParty[$chosen].moves>>
<<set _randomnpc.skill to $combatParty[$chosen].skill>>
<<set _randomnpc.damage to $combatParty[$chosen].damage>>
<<set _randomnpc.class to $combatParty[$chosen].class>>
<<set $myParty.push(_randomnpc)>>
<button data-passage="fightMain" class="button" type="button" tabindex="0">Send <<print $combatParty[$chosen].name>> to fight</button>
<<else>><div class="title">Error: Please select a character for battle</div><br>
<</if>>
<<if $enemies[0].name eq "Nun">>
<<button "Give Up...">>
<<script>>
Dialog.setup("...", "nunlost");
Dialog.wiki(Story.get("nunlost").processText());
Dialog.open();
<</script>>
<</button>>
<<else>>
<button data-passage="newsleep" class="button" type="button" tabindex="0"><span style="color:red">Give Up...</span></button>
<</if>>/* Attacks
0 = Nothing
1 = Slap
2 = Flash Tits
3 = Healing With medpack
4 = Stamina heal with energy drink
5 = Headbut
*/
/* Attacks 0 = Nothing */
<<if $moveChosen eq 0>>
<<set $myParty[0].stamina = $myParty[0].stamina + 1>>
<<set _action = {
turn: "1",
playerAction: "",
damage: "1",
actor: "",
ally: "yes",
staminacost: "1",
type: "damage"
}>>
<<set _actorMan to $myParty[0].name>>>>
<<set _action.turn to $turn>>
<<set _action.damage to 1>>
<<set _action.playerAction to "Nothing">>
<<set _action.actor to _actorMan>>
<<set _action.ally to "yes">>
<<set _action.staminacost to "0">>
<<set _action.type to "stamina recovery">>
<<set $battleLog.push(_action)>>
<</if>>
/* Slap */
<<if $moveChosen eq 1>>
<<set _netdamage = $myParty[0].damage + $bonusDamage>>
<<set _damage = Math.round(_netdamage)>>
<<set $enemies[0].health = $enemies[0].health - _damage>>
<<set $myParty[0].stamina = $myParty[0].stamina - 1>>
<<set _action = {
turn: "1",
playerAction: "",
damage: "1",
actor: "",
ally: "yes",
staminacost: "1",
type: "damage"
}>>
<<set _actorMan to $myParty[0].name>>>>
<<set _action.turn to $turn>>
<<set _action.damage to _damage>>
<<set _action.playerAction to "Slap">>
<<set _action.actor to _actorMan>>
<<set _action.ally to "yes">>
<<set _action.staminacost to "1">>
<<set _action.type to "damage">>
<<set $battleLog.push(_action)>>
<</if>>
/* Flash Tits */
<<if $moveChosen eq 2>>
<<set _netdamage = 1 + ($myParty[0].level / 2)>>
<<set _damage = Math.round(_netdamage)>>
<<set $enemies[0].stamina = $enemies[0].stamina - _damage>>
<<set $myParty[0].stamina = $myParty[0].stamina - 2>>
<<set _action = {
turn: "1",
playerAction: "",
damage: "1",
actor: "",
ally: "yes",
staminacost: "1",
type: "damage"
}>>
<<set _actorMan to $myParty[0].name>>>>
<<set _action.turn to $turn>>
<<set _action.damage to _damage>>
<<set _action.playerAction to "Flash Tits">>
<<set _action.actor to _actorMan>>
<<set _action.ally to "yes">>
<<set _action.staminacost to _damage>>
<<set _action.type to "Stamina Drain">>
<<set $battleLog.push(_action)>>
<<set $titsshown = 1>>
<</if>>
/* Medpack */
<<if $moveChosen eq 3>>
<<set _netheal = (30 / 100) * ($myParty[0].maxhealth)>>
<<set _heal = Math.round(_netheal)>>
<<set $myParty[0].health = $myParty[0].health + _heal>>
<<if $myParty[0].health gt $myParty[0].maxhealth>> <<set $myParty[0].health = $myParty[0].maxhealth>> <</if>>
<<run $perks.deleteAt(0)>>
<<set _action = {
turn: "1",
playerAction: "",
damage: "0",
actor: "",
ally: "yes",
staminacost: "0",
type: "medpack"
}>>
<<set _actorMan to $myParty[0].name>>>>
<<set _action.turn to $turn>>
<<set _action.damage to _heal>>
<<set _action.playerAction to "Use Medpack">>
<<set _action.actor to _actorMan>>
<<set _action.ally to "yes">>
<<set _action.staminacost to 0>>
<<set _action.type to "Healing">>
<<set $battleLog.push(_action)>>
<</if>>
/* Energy Drink */
<<if $moveChosen eq 4>>
<<set _netstaminaheal = (30 / 100) * ($myParty[0].maxstamina)>>
<<set _staminaheal = Math.round(_netstaminaheal)>>
<<set $myParty[0].stamina = $myParty[0].stamina + _staminaheal>>
<<if $myParty[0].stamina gt $myParty[0].maxstamina>> <<set $myParty[0].stamina = $myParty[0].maxstamina>> <</if>>
<<run $energydrink.deleteAt(0)>>
<<set _action = {
turn: "1",
playerAction: "",
damage: "0",
actor: "",
ally: "yes",
staminacost: "0",
type: "medpack"
}>>
<<set _actorMan to $myParty[0].name>>>>
<<set _action.turn to $turn>>
<<set _action.damage to _staminaheal>>
<<set _action.playerAction to "Drink Energy Drink">>
<<set _action.actor to _actorMan>>
<<set _action.ally to "yes">>
<<set _action.staminacost to 0>>
<<set _action.type to "Stamina Recovery">>
<<set $battleLog.push(_action)>>
<</if>>
/* Headbut */
<<if $moveChosen eq 5>>
<<set _netdamage = 1 + ($myParty[0].damage) + ($strength / 100)>>
<<set _damage = Math.round(_netdamage)>>
<<set $enemies[0].health = $enemies[0].health - _damage>>
<<set $myParty[0].stamina = $myParty[0].stamina - 5>>
<<set _action = {
turn: "1",
playerAction: "",
damage: "1",
actor: "",
ally: "yes",
staminacost: "1",
type: "damage"
}>>
<<set _actorMan to $myParty[0].name>>>>
<<set _action.turn to $turn>>
<<set _action.damage to _damage>>
<<set _action.playerAction to "Headbut">>
<<set _action.actor to _actorMan>>
<<set _action.ally to "yes">>
<<set _action.staminacost to "5">>
<<set _action.type to "damage">>
<<set $battleLog.push(_action)>>
<</if>>
/* Heal */
<<if $moveChosen eq 6>>
<<set _netheal = (50 / 100) * ($myParty[0].maxhealth)>>
<<set _heal = Math.round(_netheal)>>
<<set $myParty[0].health = $myParty[0].health + _heal>>
<<set $myParty[0].stamina = $myParty[0].stamina - 5>>
<<if $myParty[0].health gt $myParty[0].maxhealth>> <<set $myParty[0].health = $myParty[0].maxhealth>> <</if>>
<<set _action = {
turn: "1",
playerAction: "",
damage: "0",
actor: "",
ally: "yes",
staminacost: "0",
type: "medpack"
}>>
<<set _actorMan to $myParty[0].name>>>>
<<set _action.turn to $turn>>
<<set _action.damage to _heal>>
<<set _action.playerAction to "Healing Spell">>
<<set _action.actor to _actorMan>>
<<set _action.ally to "yes">>
<<set _action.staminacost to 5>>
<<set _action.type to "Healing">>
<<set $battleLog.push(_action)>>
<</if>>
<<goto "enemyactioncombat">><button data-passage="playerphone" class="button" type="button" tabindex="0">Return</button><br>
<<set _damageboost = $strength / 200>> <<set _damageboost = Math.round(_damageboost)>>
<div class="npctextboxm">Active Party <<print $combatParty.length>>/$maxparty<hr>
<<for _i to 0; _i lt $combatParty.length; _i++>> <<set $chosen to _i>>
<div class="tribegallery3"><div class="gallerywrapper"><<capture _i>><<set $npcchosen to _i>>
<<print $combatParty[_i].pic>>
(_i) <<print $combatParty[_i].name>><br>
Class: <<print $combatParty[_i].class>>
Lvl: <<print $combatParty[_i].level>>
<div class="uistatbox">Health: <<print $combatParty[_i].health>>/<<print $combatParty[_i].maxhealth>><<if $combatParty[_i].skill gte 1>><a data-setter="$npcchosen to _i" data-passage="upgradehealth"> <span style="color:#6FF52B">[+]</span></a><</if>><br>
Stamina: <<print $combatParty[_i].stamina>>/<<print $combatParty[_i].maxstamina>><<if $combatParty[_i].skill gte 1>><a data-setter="$npcchosen to _i" data-passage="upgradestamina"> <span style="color:#6FF52B">[+]</span></a><</if>><br>
Damage: <<print $combatParty[_i].damage>> (+ $bonusDamage)<<if $combatParty[_i].skill gte 1>><a data-setter="$npcchosen to _i" data-passage="upgradedamage"> <span style="color:#6FF52B">[+]</span></a><</if>><br>
XP: <<print $combatParty[_i].xp>><hr>
Skill Points: <<print $combatParty[_i].skill>><hr>
Combat Moves: <<print $combatParty[_i].moves>><hr></div>
<button data-passage="removeactive" class="button" type="button" tabindex="0" data-setter="$npcchosen to _i">Remove from Active Party</button>
<</capture>></div><br>
<</for>>
</div><br>
<div class="npctextboxm">Unlocked Characters <<print $bench.length>><hr>
<<for _i to 0; _i lt $bench.length; _i++>>
<div class="tribegallery3"><div class="gallerywrapper"><<capture _i>>
<<print $bench[_i].pic>>
<<print $bench[_i].name>>
Class: <<print $bench[_i].class>>
Lvl: <<print $bench[_i].level>>
<div class="uistatbox">Health: <<print $bench[_i].health>>/<<print $bench[_i].maxhealth>><<if $bench[_i].skill gte 1>><a data-setter="$npcchosen to _i" data-setter="$npcchosen to _i" data-passage="upgradehealthb"> <span style="color:#6FF52B">[+]</span></a><</if>><br>
Stamina: <<print $bench[_i].stamina>>/<<print $bench[_i].maxstamina>><<if $bench[_i].skill gte 1>><a data-setter="$npcchosen to _i" data-passage="upgradestaminab"> <span style="color:#6FF52B">[+]</span></a><</if>><br>
Damage: <<print $bench[_i].damage>> (+ $bonusDamage)<<if $bench[_i].skill gte 1>><a data-setter="$npcchosen to _i" data-passage="upgradedamageb"> <span style="color:#6FF52B">[+]</span></a><</if>><br>
XP: <<print $bench[_i].xp>><hr>
Skill Points: <<print $bench[_i].skill>><hr>
Combat Moves: <<print $bench[_i].moves>><hr></div>
<<if $combatParty.length lte 2>><button data-passage="addactive" class="button" type="button" tabindex="0" data-setter="$npcchosen to _i">Add to Active Party</button><<else>><button data-passage="" class="button" type="button" tabindex="0">Active Party is full!</button><</if>>
<</capture>></div><br>
<</for>>
</div><br>
<div class="npctextboxm">Spend skill points to upgrade your characters - just click the <span style="color:#6FF52B">[+]</span> icon on the stat you want to increase!<br>All characters receive a damage boost in battle based on your strength level, it is indicated by the (+ 1) on the character's strength line. </div><br>
<button data-passage="playerphone" class="button" type="button" tabindex="0">Return</button><<set _sellingnpc = {
name: "Brocolli",
gender: "Female",
pic: "<<harleychat>>",
partypic:'<img src="images/London/Harley/harleychat.png" alt="" />',
health: 5,
stamina: 5,
maxhealth: 5,
maxstamina: 5,
level: 1,
xp: 0,
moves: ["Slap"],
skill: 0,
damage: 1,
class: "Whore"
}>>
/* applies the NPC stats to the new NPC template */
<<set _sellingnpc.name to $combatParty[$npcchosen].name>>
<<set _sellingnpc.gender to $combatParty[$npcchosen].gender>>
<<set _sellingnpc.pic to $combatParty[$npcchosen].pic>>
<<set _sellingnpc.partypic to $combatParty[$npcchosen].partypic>>
<<set _sellingnpc.health to $combatParty[$npcchosen].health>>
<<set _sellingnpc.stamina to $combatParty[$npcchosen].stamina>>
<<set _sellingnpc.maxstamina to $combatParty[$npcchosen].maxstamina>>
<<set _sellingnpc.maxhealth to $combatParty[$npcchosen].maxhealth>>
<<set _sellingnpc.level to $combatParty[$npcchosen].level>>
<<set _sellingnpc.xp to $combatParty[$npcchosen].xp>>
<<set _sellingnpc.moves to $combatParty[$npcchosen].moves>>
<<set _sellingnpc.damage to $combatParty[$npcchosen].damage>>
<<set _sellingnpc.skill to $combatParty[$npcchosen].skill>>
<<set _sellingnpc.class to $combatParty[$npcchosen].class>>
<<set $bench.push(_sellingnpc)>>
<<run $combatParty.deleteAt($npcchosen)>>
<<goto "manageparty">><<print $npcchosen>>
<<set $bench[$npcchosen].damage = $bench[$npcchosen].damage + 1>>
<<set $bench[$npcchosen].skill = $bench[$npcchosen].skill - 1>>
<<goto "manageparty">><<print $npcchosen>>
<<set $combatParty[$npcchosen].damage = $combatParty[$npcchosen].damage + 1>>
<<set $combatParty[$npcchosen].skill = $combatParty[$npcchosen].skill - 1>>
<<goto "manageparty">><<set $combatParty[$npcchosen].maxhealth = $combatParty[$npcchosen].maxhealth + 1>>
<<set $combatParty[$npcchosen].skill = $combatParty[$npcchosen].skill - 1>>
<<goto "manageparty">><<set $bench[$npcchosen].maxhealth = $bench[$npcchosen].maxhealth + 1>>
<<set $bench[$npcchosen].skill = $bench[$npcchosen].skill - 1>>
<<goto "manageparty">><<set $combatParty[$npcchosen].maxstamina = $combatParty[$npcchosen].maxstamina + 1>>
<<set $combatParty[$npcchosen].skill = $combatParty[$npcchosen].skill - 1>>
<<goto "manageparty">><<set $bench[$npcchosen].maxstamina = $bench[$npcchosen].maxstamina + 1>>
<<set $bench[$npcchosen].skill = $bench[$npcchosen].skill - 1>>
<<goto "manageparty">><div class="wrapper"><div class="title">Your Step Dad is here</div>
<div class="npctextbox"><div class="stepdadchat"></div>Step Father<hr>
Huh, what the fuck?</div>
<div class="npctextboxm">You beat the shit out of your step dad with your superior strength</div>
<div class="videobox"><center><video width="800" autoplay loop muted webkit-playsinline playsinline><source src="videos/beating.mp4" type="video/mp4"></video></center></div>
<div class="npctextbox"><div class="stepdadchat"></div>Step Father<hr>
Okay you win! Please dont hurt me anymore! I'll leave your mom alone!</div>
<div class="npctextboxm">Your step father has been defeated. He has left your home and will never return.</div>
<div class="npctextboxm">But Wait!<hr>
Something fell out of your step-dad's pocket as he ran away!
You found a stamina implant! This increases your max stamina by + 10</div><<set $maxstamina = $maxstamina + 10>><<set $inventory.push("dadsimplant")>>
<button data-passage="First Floor" class="button" type="button" tabindex="0">I am the new man of the house</button>
<<set $stepdadquest = 2>><<set $dadDead = 1>><<set $questcomplete = $questcomplete + 1>></div><div class="wrapper"><div class="title">Your Step Dad is here</div><<set $enemyNPC = "Step Father">>
<div class="imagebox"><img src="images/stepdad.jpg" alt="" /></div>
<div class="npctextbox"><div class="stepdadchat"></div>Step Father<hr>
You want to fight me? Take this you little bitch! </div>
<<if $combatenabled eq 0>><button data-passage="stepdaddefeatedfinal" class="button" type="button" tabindex="0">Beat up your step-dad</button><<else>><button data-passage="enemyload" class="button" type="button" tabindex="0">Start Fight</button><</if>><div class="fightbox"><div class="partywrapper"><centeR>Enemy ($enemy)</center><hr>
<<enemybattle>></div></div>
<div class="fightbox"><div class="partywrapper"><centeR>Your Party</center><hr>
<<partybattle>></div></div>
<<nextaction>><div class="wrapper"><div class="title"><center>Your Step Dad is here</center></div>
<div class="imagebox"><img src="images/stepdad.jpg" alt="" /></div>
<div class="npctextbox"><div class="stepdadchat"></div>Step Father<hr>
What the fuck do you think you're doing bro? Get the fuck out of here before I beat the shit out of you! Bitch!</div>
<div class="npctextbox"><<playerchat>>$playername<hr>
This fucking asshole...</div>
<<if $stepdadquest eq 0>><div class="npctextboxm"><center>Your quest log has been updated</center></div><<set $stepdadquest = 1>><<set $questnotification = 1>><</if>>
<<if $location eq "garden">><button data-passage="Ground Floor" class="button" type="button" tabindex="0">Run out and cry</button><</if>><<if $location eq "mombedroom" or $location eq "bathroom">><button data-passage="First Floor" class="button" type="button" tabindex="0">Run out and cry</button><<else>><button data-passage="First Floor" class="button" type="button" tabindex="0">Run out and cry</button><</if>><button data-passage="stepdaddefeated" class="button" type="button" tabindex="0">Fight your step dad</button>
<<set $time = $time + 1>><div class="backgroundmenu"><div class="landingpagebox"><center><div class="amoretitlesummer"></div>
</center><button data-passage="Untitled Passage" class="button" type="button" tabindex="0">New Game</button><<button "Load Game">><<script>>UIBar.unstow().show();<</script>><<script>>UI.saves();<</script>><</button>><button data-passage="changelog" class="button" type="button" tabindex="0">What's New?</button><button data-passage="supportpage" class="button" type="button" tabindex="0">❤️ Support Amore ❤️</button><button data-passage="othergames" class="button" type="button" tabindex="0">More HTML Porn Games!</button><a class="button" href="http://amore-game.com/"><button>Web Version</button></a>$version</div></div><center>CWS Games</center>
<div class="gamewrapper">Active Projects (Currently in Development)<hr><a href="http://amore-game.com"><div class="amoregameother"><img src="images/redux/amore.png" alt="" /></div></a><a href="https://amore-game.com/RoC/"><div class="amoregameother"><img src="images/0.82/possessed2.png" alt="" /></div></a><a href="https://amore-game.com/DIK/dik/"><div class="amoregameother"><img src="images/redux/dik.png" alt="" /></div></a></div>
<<button "Go Back">><<script>>Engine.backward();<</script>><</button>><div class="npctextboxm">Unlocked Gallery Pictures<br>You can save these images! :)</div><br>
<div class="gallerywrapper2c">
<<if $momcorrupted eq 1>><div class="gallery"><img src="images/momnude_kitchen.jpg" alt="" /><div class="gallerytext">$mom #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Corrupt $mom</div></div><</if>>
<<if $momfuckedtimes gte 50>><div class="gallery"><img src="images/momnude_livingroom.jpg" alt="" /><div class="gallerytext">$mom #2</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Fuck $mom (x50)</div></div><</if>>
<<if $momranndomevent eq 1>><div class="gallery"><img src="images/momshower.jpg" alt="" /><div class="gallerytext">$mom #3</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">$mom Random Event #1</div></div><</if>>
<<if $stepdadfinish gte 1>><div class="gallery"><img src="images/momg1.jpg" alt="" /><div class="gallerytext">$mom #4</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Defeat Step-Dad (x2)</div></div><</if>>
<<if $stepdadfinish gte 1>><div class="gallery"><img src="images/momg2.jpg" alt="" /><div class="gallerytext">$mom #5</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">$mom Relationship Level 2000</div></div><</if>>
<<if $momfuckedtimes gte 1>><div class="gallery"><img src="images/momg3.jpg" alt="" /><div class="gallerytext">$mom #6</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Fuck $mom (x250)</div></div><</if>>
<<if $sisterhelpgarden eq 1>><div class="gallery"><img src="images/gamdev/sisterpool.jpg" alt="" /><div class="gallerytext">$sister #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Help Sister in Garden</div></div><</if>>
<<if $sisterquestline eq -1>><div class="gallery"><img src="images/sisterg.jpg" alt="" /><div class="gallerytext">$sister #2</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Corrupt $sister</div></div><</if>>
<<if $auntquestline eq -1>><div class="gallery"><img src="images/aunt_nude2.jpg" alt="" /><div class="gallerytext">$aunt #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Complete Aunt Quest</div></div><</if>>
<<if $auntiefuckedtimes gte 5>><div class="gallery"><img src="images/aunt_bedrom_naked.jpg" alt="" /><div class="gallerytext">$aunt #2</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Fuck Aunt (x5)</div></div><</if>>
<<if $bernieban eq 1>><div class="gallery"><img src="images/evag.jpg" alt="" /><div class="gallerytext">$aunt #3</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Banned From Bernie's Store</div></div><</if>>
<<if $auntlevel gte 2000>><div class="gallery"><img src="images/auntgb.jpg" alt="" /><div class="gallerytext">$aunt #4</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Aunt Level: 2000</div></div><</if>>
<<if $maidfuckedtimes gte 1>><div class="gallery"><img src="images/maidg.jpg" alt="" /><div class="gallerytext">Sophia #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Fuck Sophia (x1)</div></div><</if>>
<<if $maidfuckedtimes gte 10>><div class="gallery"><img src="images/maidg2.jpg" alt="" /><div class="gallerytext">Sophia #2</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Fuck Sophia (x10)</div></div><</if>>
<<if $maidfuckedtimes gte 25>><div class="gallery"><img src="images/maidg3.jpg" alt="" /><div class="gallerytext">Sophia #3</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Fuck Sophia (x25)</div></div><</if>>
<<if $diamondfucked gte 1>><div class="gallery"><img src="images/diamondg.jpg" alt="" /><div class="gallerytext">Diamond #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Fuck Diamond (x1)</div></div><</if>>
<<if $wclevel gte 350>><div class="gallery"><img src="images/wcg.jpg" alt="" /><div class="gallerytext">WonderCummer #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Fuck WonderCummer (x1)</div></div><</if>>
<<if $joannafuckedtimes gte 25>><div class="gallery"><img src="images/blackg.jpg" alt="" /><div class="gallerytext">Joanna #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Fuck Joanna (x25)</div></div><</if>>
<<if $joannalevel gte 250>><div class="gallery"><img src="images/joannag2.jpg" alt="" /><div class="gallerytext">Joanna #3</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Joanna Relationship Level 250</div></div><</if>>
<<if $joannalevel gte 500>><div class="gallery"><img src="images/joannag.jpg" alt="" /><div class="gallerytext">Joanna #3</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Joanna Relationship Level 500</div></div><</if>>
<<if $daisyfuckedtimes gte 25>><div class="gallery"><img src="images/daisyg.jpg" alt="" /><div class="gallerytext">Daisy #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Fuck Daisy (x25)</div></div><</if>>
<<if $pennyfucked eq 1>><div class="gallery"><img src="images/penng.jpg" alt="" /><div class="gallerytext">Penny #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Fuck Penny (x1)</div></div><</if>>
<<if $pornosshot gte 1>><div class="gallery"><img src="images/pennyg2.jpg" alt="" /><div class="gallerytext">Penny #2</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Star in a Porno (x1)</div></div><</if>>
<<if $pornosshot gte 25>><div class="gallery"><img src="images/pennyg3.jpg" alt="" /><div class="gallerytext">Penny #3</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Star in a Porno (x25)</div></div><</if>>
<<if $harleyfucked gte 5>><div class="gallery"><img src="images/harleyg.jpg" alt="" /><div class="gallerytext">Harley #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Fuck Harley (x5)</div></div><</if>>
<<if $harleyfucked gte 50>><div class="gallery"><img src="images/harleyg2.jpg" alt="" /><div class="gallerytext">Harley #2</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Fuck Harley (x50)</div></div><</if>>
<<if $harleyrando eq 1>><div class="gallery"><img src="images/v0.46.12/harleysleep.jpg" alt="" /><div class="gallerytext">Harley #3</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Harley Random Event #1</div></div><</if>>
<<if $londonquestline2 eq -1>><div class="gallery"><img src="images/harley4.jpg" alt="" /><div class="gallerytext">Harley #4</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Capture Superheroes (x3)</div></div><</if>>
<<if $christmas2022 eq -1>><div class="gallery"><img src="images/christmasg.jpg" alt="" /><div class="gallerytext">Christmas #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Complete XMAS 2022 Quest</div></div><</if>>
<<if $nathalyfuckedtimes gte 1>><div class="gallery"><img src="images/Nathaly/nathaly_stripping.jpg" alt="" /><div class="gallerytext">Nathaly #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Fuck Nathaly (x1)</div></div><</if>>
<<if $nathalyfuckedtimes gte 25>><div class="gallery"><img src="images/nathalyg.jpg" alt="" /><div class="gallerytext">Nathaly #2</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Fuck Nathaly (x25)</div></div><</if>>
<<if $josephinerandomevent gte 1>><div class="gallery"><img src="images/massage3_1.jpg" alt="" /><div class="gallerytext">Josephine #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Have A 'Special Massage'</div></div><</if>>
<<if $stripperJosephine gte 1>><div class="gallery"><img src="images/Josephine Jackson Nude.jpg" alt="" /><div class="gallerytext">Josephine #2</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Recruit Josephine</div></div><</if>>
<<if $nodygallery gte 1>><div class="gallery"><img src="images/nodyg.jpg" alt="" /><div class="gallerytext">Nody #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Fuck Nody (x1)</div></div><</if>>
<<if $pornosshot gte 10>><div class="gallery"><img src="images/nodyg2.jpg" alt="" /><div class="gallerytext">Nody #2</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Star in a Porno (x10)</div></div><</if>>
<<if $barslutdead eq 1>><div class="gallery"><img src="images/barlady4.jpg" alt="" /><div class="gallerytext">Bar Slut #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Defeat the Bar Slut</div></div><</if>>
<<if $washhands gte 1>><div class="gallery"><img src="images/kaleesy.jpg" alt="" /><div class="gallerytext">Bar Slut #2</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Wash Your Hands</div></div><</if>>
<<if $gloryholecreated gte 1>><div class="gallery"><img src="images/kaleesy3.jpg" alt="" /><div class="gallerytext">Bar Slut #3</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Create a Glory Hole</div></div><</if>>
<<if $barSlutFlirt gte 1>><div class="gallery"><img src="images/kaleesy4.jpg" alt="" /><div class="gallerytext">Bar Slut #4</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Successfully flirt with Bar Slut </div></div><</if>>
<<if $dogDead gte 1>><div class="gallery"><img src="images/dogg.jpg" alt="" /><div class="gallerytext">Dog #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Defeat a Dog</div></div><</if>>
<<if $elsafuckedtimes gte 1>><div class="gallery"><img src="images/elsag.jpg" alt="" /><div class="gallerytext">Elsa #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Fuck Elsa (x1)</div></div><</if>>
<<if $elsafuckedtimes gte 10>><div class="gallery"><img src="images/elsag2.jpg" alt="" /><div class="gallerytext">Elsa #2</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Fuck Elsa (x10)</div></div><</if>>
<<if $elsafuckedtimes gte 25>><div class="gallery"><img src="images/elsag3.jpg" alt="" /><div class="gallerytext">Elsa #3</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Fuck Elsa (x25)</div></div><</if>>
<<if $elsalevel gte 1000>><div class="gallery"><img src="images/elsag4.jpg" alt="" /><div class="gallerytext">Elsa #4</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Elsa Relationship Level: 1500</div></div><</if>>
<<if $gamedevowned eq 3>><div class="gallery"><img src="images/gamdev/kalinaunderwear.jpg" alt="" /><div class="gallerytext">Kalina #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Create a Game</div></div><</if>>
<<if $kalinafuckedtimes gte 5>><div class="gallery"><img src="images/gamdev/kalinanude.jpg" alt="" /><div class="gallerytext">Kalina #2</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Fuck Kalina (x5)</div></div><</if>>
<<if $bethfuckedtimes gte 1>><div class="gallery"><img src="images/gamdev/bethunderwear.jpg" alt="" /><div class="gallerytext">Beth #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Fuck Beth (x1)</div></div><</if>>
<<if $bethfuckedtimes gte 5>><div class="gallery"><img src="images/gamdev/nataliesuck.jpg" alt="" /><div class="gallerytext">Beth #2</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Fuck Beth (x5)</div></div><</if>>
<<if $publishedgames.length gte 5>><div class="gallery"><img src="images/gameicons/gamerg3.jpg" alt="" /><div class="gallerytext">Gamer #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Create Games (x5)</div></div><</if>>
<<if $publishedgames.length gte 50>><div class="gallery"><img src="images/gameicons/gamerg2.jpg" alt="" /><div class="gallerytext">Gamer #2</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Create Games (x50)</div></div><</if>>
<<if $publishedgames.length gte 100>><div class="gallery"><img src="images/gameicons/gamerg.jpg" alt="" /><div class="gallerytext">Gamer #3</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Create Games (x100)</div></div><</if>>
<<if $encounterone gte 1>><div class="gallery"><img src="images/park/flash.jpg" alt="" /><div class="gallerytext">Park #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Park #1</div></div><</if>>
<<if $encountertwo gte 1>><div class="gallery"><img src="images/park/homeless.jpg" alt="" /><div class="gallerytext">Park #2</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Park #2</div></div><</if>>
<<if $encounterthee gte 1>><div class="gallery"><img src="images/park/piss.jpg" alt="" /><div class="gallerytext">Park #3</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Park #3</div></div><</if>>
<<if $encounterfour gte 1>><div class="gallery"><img src="images/park/picnic.jpg" alt="" /><div class="gallerytext">Park #4</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Park #4</div></div><</if>>
<<if $encounterfive gte 1>><div class="gallery"><img src="images/park/camping.jpg" alt="" /><div class="gallerytext">Park #5</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Park #5</div></div><</if>>
<<if $easterquest gte 3>><div class="gallery"><img src="images/easter2023/easterbunny2.jpg" alt="" /><div class="gallerytext">Easter Bunny #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Complete Easter 2023</div></div><</if>>
<<if $dreamsinvaded gte 1>><div class="gallery"><img src="images/apateg.jpg" alt="" /><div class="gallerytext">Apate #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Complete a dream invasion</div></div><</if>>
<<if $dreamsinvaded gte 69>><div class="gallery"><img src="images/apateg2.jpg" alt="" /><div class="gallerytext">Apate #2</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Complete 69 dream invasions</div></div><</if>>
<<if $ahmeddead eq 1>><div class="gallery"><img src="images/priyag.jpg" alt="" /><div class="gallerytext">Priya #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Complete Destroy Ahmed</div></div><</if>>
<<if $bountiesComplete gte 1>><div class="gallery"><img src="images/bartender/tifeg.jpg" alt="" /><div class="gallerytext">Bartender #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Complete Bounty Huntin'</div></div><</if>>
<<if $bountiesComplete gte 5>><div class="gallery"><img src="images/bartender/tifeg2.jpg" alt="" /><div class="gallerytext">Bartender #2</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Complete 10 Bounties</div></div><</if>>
<<if $bountiesComplete gte 50>><div class="gallery"><img src="images/bartender/tifeg3.jpg" alt="" /><div class="gallerytext">Bartender #3</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Complete 50 Bounties</div></div><</if>>
<<if $bountiesComplete gte 100>><div class="gallery"><img src="images/bartender/tifeg4.jpg" alt="" /><div class="gallerytext">Bartender #4</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Complete 100 Bounties</div></div><</if>>
<<if $martyDead gte 1>><div class="gallery"><img src="images/martyg.jpg" alt="" /><div class="gallerytext">Marty #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Defeat Marty</div></div><</if>>
<<if $nunFuckedTimes gte 5>><div class="gallery"><img src="images/room203/nung.jpg" alt="" /><div class="gallerytext">The Nun #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Fuck The Nun (x5)</div></div><</if>>
<<if $cousinQuest gte 1>><div class="gallery"><img src="images/cousin/cousin.jpg" alt="" /><div class="gallerytext">Amy #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Start 'Hello Cousin' Quest</div></div><</if>>
<<if $cousinQuest gte 3>><div class="gallery"><img src="images/cousin/cousinbed.jpg" alt="" /><div class="gallerytext">Amy #2</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Finish 'Hello Cousin' Quest</div></div><</if>>
<<if $amyFuckedTimes gte 50>><div class="gallery"><img src="images/cousin/cousinbed.jpg" alt="" /><div class="gallerytext">Amy #3</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Fuck Amy 50 Times</div></div><</if>>
<<if $amyFuckedTimes gte 100>><div class="gallery"><img src="images/cousin/amgg.jpg" alt="" /><div class="gallerytext">Amy #4</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Fuck Amy 100 Times</div></div><</if>>
<<if $amyFuckedTimes gte 100>><div class="gallery"><img src="images/cousin/amgg2.jpg" alt="" /><div class="gallerytext">Amy #5</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Fuck Amy 400 Times</div></div><</if>>
<<if $amyFuckedTimes gte 100>><div class="gallery"><img src="images/cousin/amgg3.jpg" alt="" /><div class="gallerytext">Amy #6</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Fuck Amy 1000 Times</div></div><</if>>
<<if $fightsWon gte 1>><div class="gallery"><img src="images/cousin/fight.jpg" alt="" /><div class="gallerytext">Fighter #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Win a Fight</div></div><</if>>
<<if $fightsWon gte 50>><div class="gallery"><img src="images/cousin/fight2.jpg" alt="" /><div class="gallerytext">Fighter #2</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Win 50 Fights</div></div><</if>>
<<if $fightsWon gte 150>><div class="gallery"><img src="images/cousin/fight3.jpg" alt="" /><div class="gallerytext">Fighter #3</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Win 150 Fights</div></div><</if>>
<<if $fightsWon gte 500>><div class="gallery"><img src="images/cousin/fight4.jpg" alt="" /><div class="gallerytext">Fighter #4</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Win 500 Fights</div></div><</if>>
<<if $fightsWon gte 1000>><div class="gallery"><img src="images/cousin/fight5.jpg" alt="" /><div class="gallerytext">Fighter #5</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Win 1000 Fights</div></div><</if>>
<<button "Go Back">><<script>>Engine.backward();<</script>><</button>><div class="wrapper">
<div class="inventorytextbox"><br><center>Inventory:</center><br></div>
<br>
<div class="inventorytextbox"><div class="inventorywrapper">
<<inventoryWidget>>
</div></div>
<<button "Go Back">><<script>>Engine.backward();<</script>><</button>></div><div class="npctextboxm"><center>//You close your eyes and fall into a deep sleep...//</center></div>
<div class="imagebox"><img src="images/sleep.jpg" alt="" /></div>
<<randomhints>><<set $harleyeventsex = 0>>
<<sleep>>
<<nobr>>
<<if $currentlocation eq 1>>
<<set $cousinChance to random(1,100)>>
<<if $cousinChance lte 10 and $cousinIsHere != 1>>
<button data-passage="cousinIsHere" class="button" type="button" tabindex="0">Wake up (Amore)</button>
<<else>>
<button data-passage="Your Bedroom" class="button" type="button" tabindex="0">Wake up (Amore)</button>
<</if>>
<<elseif $currentlocation eq 2>>
<button data-passage="Your Room" class="button" type="button" tabindex="0">Wake up (London)</button>
<<elseif $currentlocation eq 3>>
<button data-passage="hotelroom" class="button" type="button" tabindex="0">Wake up (Lagos)</button>
<</if>>
<</nobr>><div class="wrapper"><div class="title">$playername's Phone ($currentlocation)</div><br>
<<cheats>> <br>
<div class="npctextboxm">Do you want to enable/disable combat? (Currently:<<if $combatenabled gte 1>> <span style="color:#6FF52B">Enabled</span><<else>> <span style="color:red">Disabled</span><</if>>)<hr>
<<if $combatParty.length eq 0>>
Enable Combat <<radiobutton "$combatenabled" "1">><br>
Disable Combat <<radiobutton "$combatenabled" "0">><<else>> you need to remove all party members before you can disable combat<</if>></div><br>
<<nobr>>
<<if $combatenabled gte 1>> <button data-passage="manageparty" class="button" type="button" tabindex="0">Manage Party</button><</if>>
<<if $currentlocation eq 1 >><button data-passage="Your Bedroom" class="button" type="button" tabindex="0">Return</button><</if>>
<<if $currentlocation eq 2>><button data-passage="Your Room" class="button" type="button" tabindex="0">Return</button><</if>>
<<if $currentlocation eq 3>><button data-passage="hotelroom" class="button" type="button" tabindex="0">Return</button><</if>><</nobr>><div class="wrapper"><<newquestlog>>
<<button "Go Back">><<script>>Engine.backward();<</script>><</button>></div><div class="npctextbox"><table>
<tr>
<th>Name:</th>
<th>Relationship:</th>
<th>Level:</th>
<th>Location:</th>
<th>Fucked (Times)</th>
</tr>
<tr>
<td>$mom <<if $momcorrupted eq 1>>(Corrupted)<</if>></td>
<td>Mom</td>
<td>$momlevel</td>
<td>Amore</td>
<td>$momfuckedtimes</td>
</tr>
<tr>
<td>$sister <<if $sistercorrupted eq 1>>(Corrupted)<</if>></td>
<td>Sister</td>
<td>$sisterlevel</td>
<td>Amore</td>
<td>$sisterfuckedtimes</td>
</tr>
<tr>
<td>Amy</td>
<td>Cousin</td>
<td>$amyLevel</td>
<td>Amore</td>
<td>$amyFuckedTimes</td>
</tr>
<tr>
<td>$aunt</td>
<td>Aunt</td>
<td>$auntlevel</td>
<td>Amore (Out of Town)</td>
<td>$auntiefuckedtimes</td>
</tr>
<tr>
<td>Elsa</td>
<td>Bartender</td>
<td>$elsalevel</td>
<td>Amore</td>
<td>$elsafuckedtimes</td>
</tr>
<tr>
<td>Lisa</td>
<td>Fitness Instructor</td>
<td>$lisalevel</td>
<td>Amore</td>
<td>$lisafuckedtimes</td>
</tr>
<tr>
<td>Emily</td>
<td>Receptionist</td>
<td>$emilylevel</td>
<td>Amore</td>
<td>$emilyfuckedtimes</td>
</tr>
<tr>
<td>Nathaly</td>
<td>Stripper</td>
<td>$nathalylevel</td>
<td>Amore</td>
<td>$nathalyfuckedtimes</td>
</tr>
<tr>
<td>Sophia</td>
<td>Maid</td>
<td>$maidlevel</td>
<td>Amore</td>
<td>$maidfuckedtimes</td>
</tr>
<tr>
<td>Lilu</td>
<td>Teacher</td>
<td>$lilulevel</td>
<td>Amore</td>
<td>$lilufucked</td>
</tr>
<tr>
<td>The Easter Bunny</td>
<td>???</td>
<td>???</td>
<td>Amore</td>
<td>$easterfuckedtimes</td>
</tr>
<tr>
<td>Apate</td>
<td>Mystical Being</td>
<td>$apatelevel</td>
<td>Amore</td>
<td>$apatefucked</td>
</tr>
<tr>
<td>Harley</td>
<td>Crime Boss</td>
<td>$harleylevel</td>
<td>London</td>
<td>$harleyfucked</td>
</tr>
<tr>
<td>Superslut</td>
<td>Superhero</td>
<td>$superslutlevel</td>
<td>London</td>
<td>$superslutfuckedtimes</td>
</tr>
<tr>
<td>Pussywoman</td>
<td>Superhero</td>
<td>$pussywomanlevel</td>
<td>London</td>
<td>$pussywomanfuck</td>
</tr>
<tr>
<td>Daisy</td>
<td>Mystical Being</td>
<td>$daisylevel</td>
<td>London</td>
<td>$daisyfuckedtimes</td>
</tr>
<tr>
<td>Katrina</td>
<td>Thug</td>
<td>$katrinalevel</td>
<td>Amore</td>
<td>$diamondfucked</td>
</tr>
<tr>
<td>Diamond</td>
<td>Voodoo Shop Owner</td>
<td>$diamondlevel</td>
<td>Lagos</td>
<td>$diamondfucked</td>
</tr>
<tr>
<td>Kira</td>
<td>Library Assistant</td>
<td>$kiralevel</td>
<td>Lagos</td>
<td>$kirafuckedtimes</td>
</tr>
<tr>
<td>Joanna</td>
<td>Slave</td>
<td>$joannalevel</td>
<td>Lagos</td>
<td>$joannafuckedtimes</td>
</tr>
<tr>
<td>Wonder Cummer</td>
<td>Superhero</td>
<td>$wclevel</td>
<td>London</td>
<td>$wcfuckedtimes</td>
</tr>
<tr>
<td>Kalina</td>
<td>Business Executive</td>
<td>$kalinalevel</td>
<td>London</td>
<td>$kalinafuckedtimes</td>
</tr>
<tr>
<td>Beth</td>
<td>Business Executive</td>
<td>$bethlevel</td>
<td>London</td>
<td>$bethfuckedtimes</td>
</tr>
<tr>
<td>The Nun</td>
<td>Nun</td>
<td>NA</td>
<td>Lagos</td>
<td>$nunFuckedTimes</td>
</tr>
</table></div><<set $combatenabled = 0>>
<<set $gameshastarted = 0>>
<<set $playerpicture = false>>
<<script>>Config.history.controls = false;<</script>>
Combat system
<<set $party to [] >>
<<set $enemy to []>>
<<set $currentparty = 0>>
<<set $maxparty = 3>>
<<set $playercombatlevel = 1>>
<<set $harleyhealthpoints = 5>>
<<set $harleymaxhealth = 5>>
<<set $harleycombatlevel = 3>>
<<set $auntiehealthpoints = 6>>
<<set $auntiemaxhealth = 6>>
<<set $auntiecombatlevel = 3>>
<<set $thughealthpoints = 3>>
<<set $thugcombatlevel = 3>>
<<set $harleyturn = 0>>
<<set $auntieturn = 0>>
<<set $playerturn = 0>>
<<set $maxhealth = 3>>
<<set $playerxp = 0>>
<<set $harleyxp = 0>>
<<set $auntiexp = 0>>
<<set $punchdamage = 2>>
<<set $donkeykick = 0>>
<<set $harleyparty = 0>>
<<set $auntieparty = 0>>
<<set $superslutstamina = 10>>
<<set $harleystamina = 5>>
<<set $harleymaxstamina = 5>>
<<set $auntiestamina = 5>>
<<set $auntiemaxstamina = 5>>
<<set $thugmaxstamina = 1>>
<<set $thugmaxhealth = 3>>
<<set $auntunlocked = 0>>
<<set $fivelevels = 1>>
<<set $fivelevelsharley = 0>>
<<set $fivelevelsaunt = 0>>
Game Start
<<set $gamestart = 0>>
<<set $version = "v0.47.12">>
<<set $ahmed = "Ahmed">>
<<set $playerpic = 1>>
<<set $status = "Normal">>
<<set $bernieban = 0>>
health
<<set $healthpoints = 3>>
<<set $questnotification = 0>>
Mom
<<set $mom = "Anna">>
<<set $momlevel = 0>>
<<set $nudegarden = 0>>
<<set $momoutfit = 0>>
<<set $cumpanties = 0>>
<<set $momcorrupted = 0>>
<<set $momfuckedtimes = 0>>
<<set $momkiss = 0>>
<<set $mombj = 0>>
<<set $momsex = 0>>
<<set $momanal = 0>>
<<set $momquest = 0>>
<<set $mommood = "Normal">>
<<set $momtraits = [] >>
<<set $parkcounter = 0>>
Mom Interaction Requirements
<<set $sunbatherequirement = 50>> If intelligence and momlevel gte (sunbathenude)
<<set $momassgrab = 150>> If momlevel gte (reaction to grabbing ass in livingroom)
<<set $momshoweraccess = 200>> If momlevel gte (lets you enter in the bathroom)
<<set $momkissrequirement = 300>> If momlevel gte (can kiss mom)
<<set $momshoweraccessrude = 400>> If momlevel gte (can barge into bathroom)
<<set $bjshowermom = 500>> If momlevel gte (for shower BJ)
<<set $bjmomrequirement = 600>> If momlevel gte (for normal BJ)
<<set $momsleeprequirement = 800>> If momlevel gte (for sleeping in moms bed)
<<set $momunderwearrequirement = 1300>> If momlevel gte (wear underwear)
<<set $momvaginalrequirement = 1500>> If momlevel gte (pussy fuck)
<<set $momnuderequirement = 2000>> If momlevel gte (nude)
<<set $momanalrequirement = 2200>> If momlevel gte (anal fuck)
<<set $amontherinneedrequirement = 3000>> If momlevel gte (Mom Finale Quest)
Sister
<<set $sister = "Zoe">>
<<set $sisterlevel = 0>>
<<set $sisternude = 0>>
<<set $nudestudy = 0>>
<<set $sisterfuckedtimes = 0>>
<<set $sisterkiss = 0>>
<<set $sisterbj = 0>>
<<set $sisterfuck = 0>>
<<set $sisteroutfit = 0>>
<<set $sisterbook = 0>>
<<set $sexedquest = 0>>
<<set $sistercorrupted = 0>>
<<set $sisterquestline = 0>>
<<set $sistermood = "Nervous">>
<<set $sistertraits = [] >>
Katrina
<<set $katrinaoutfit = 1>>
<<set $katrinachat = 0>>
<<set $katrinabj = 0>>
<<set $katrinavaginal = 0>>
<<set $katrinafuckedtimes = 0>>
<<set $katrinalevel = 0>>
<<set $katrinahired = 0>>
<<set $katrinamood = "Normal">>
Quest
<<set $stepdadquest = 0>>
<<set $lisaquest = 0>>
<<set $elsaquest = 0>>
<<set $mompoolquest = 0>>
<<set $totalquests = 17>>
<<set $questcomplete = 0>>
Stats
<<set $inventory = [] >>
<<set $flowers = [] >>
<<set $weed = [] >>
<<set $meth = [] >>
<<set $perks = []>>
<<set $money = 0>>
<<set $health = 100>>
<<set $stamina = 10>>
<<set $strength = 0>>
<<set $intelligence = 0>>
<<set $laptopowned = 0>>
<<set $crime = 0>>
<<set $shed = 0>>
<<set $smallhouse = 0>>
<<set $drunk = 0>>
<<set $maxstamina = 10>>
Intelligence: $intelligence/$maxintelligence
Books
<<set $biologybook = 0>>
<<set $englishbook = 0>>
Bedroom
<<set $tidybedroom = 0>>
Time/Days
<<set $day = 1>>
<<set $time = 1>>
Kitchen
<<set $kitchentidy = 0>>
<<set $kitchencash = 0>>
Player
<<set $playername = "Steve">>
Elsa
<<set $elsalevel = 0>>
<<set $elsamet = 0>>
<<set $firsttimepub = 0>>
<<set $elsaapartment = 0>>
<<set $nudebar = 0>>
<<set $sexbar = 0>>
<<set $elsajealousy = 0>>
<<set $elsafucked = 0>>
<<set $elsafuckedtimes = 0>>
<<set $elsamood = "Normal">>
Lisa
<<set $metlisa = 0>>
<<set $lisalevel = 0>>
<<set $muscleman = 0>>
<<set $lisafucked = 0>>
<<set $lisabj = 0>>
<<set $lisatits = 0>>
<<set $lisabroken = 0>>
<<set $lisaapartment = 0>>
<<set $lisafuckedtimes = 0>>
<<set $lisabjmenu = 0 >>
<<set $lisakissmenu = 0>>
<<set $lisaanalmenu = 0>>
<<set $lisafuckmenu = 0>>
<<set $lisamood = "Normal">>
Perks
<<set $lazyperk = 0>>
<<set $treasurehunterperk = 0>>
<<set $hygieneperk = 0>>
Paul/Drugs
<<set $metpaul = 0>>
<<set $imapussy = 0>>
<<set $drugdealer = 0>>
<<set $paulquest1 = 0>>
<<set $druglimit = 0>>
Empire
<<set $office = 0>>
<<set $officebalance = 0>>
<<set $officeexpense = 0>>
<<set $officeincome = 50>>
<<set $officecashflow = $officeincome - $officeexpense>>
<<set $emilypay = 0>>
<<set $maidpay = 0>>
<<set $thug1pay = 0>>
<<set $thug2pay = 0>>
Emily
<<set $emilylevel = 0>>
<<set $receptionist = 0>>
<<set $emilyoutfit = 0>>
<<set $emilyupgrade = 0>>
<<set $emilyfuckedtimes = 0>>
<<set $emilychatting = 0>>
<<set $emilymood = "Normal">>
Black Market
<<set $mcdrugs = 0>>
<<set $implant = 0>>
Maid
<<set $maidlevel = 0>>
<<set $maid = 0>>
<<set $maidoutfit = 0>>
<<set $maidfuckedtimes = 0>>
<<set $maidquest = 0>>
<<set $maidmood = "Normal">>
Step-Dad
<<set $dadDead = 0>>
Glory Hole
<<set $gloryhole = 0>>
<<set $tools = 0>>
<<set $gloryholefuck = 0>>
Auntie questline
<<set $auntquest = 0>>
<<set $auntbj = 0>>
<<set $auntoutfit = 0>>
<<set $auntlevel = 0>>
<<set $shelves = 0>>
<<set $auntkitchenclean = 0>>
<<set $gardengrass = 0>>
<<set $auntbar = 0>>
<<set $auntFucked = 0>>
<<set $auntiequest1complete = 0>>
<<set $auntdildo = 0>>
<<set $buythedildo = 0>>
<<set $auntassfuck = 0>>
<<set $auntiefuckedtimes = 0>>
<<set $auntkiss = 0>>
<<set $auntlove = 0>>
<<set $aunt = "Aunt">>
<<set $auntquestline = 0>>
<<set $auntmood = "Normal">>
PC World
<<set $pcworldrob = 0>>
Cars
<<set $car1owned = 0>>
Ahmed's Shop
<<set $shopsteal = 0>>
Josephine
<<set $josephineoutfit = 0>>
<<set $josephinedead = 0>>
<<set $josephinelove = 0>>
<<set $josephinemet = 0>>
<<set $josephinefuckedtimes = 0>>
<<set $josephinemood = "Normal">>
Strip Club
<<set $stripClubOwned = 0>>
<<set $stripClubRenovated = 0>>
<<set $stripClubStaff = 0>>
<<set $stripperJosephine = 0>>
<<set $stripperSister = 0>>
<<set $stripclubBathroom = 0>>
<<set $stripclubLesbianShow = 0>>
<<set $barTenderMet = 0>>
<<set $stripclubbooth = 0>>
Nathaly
<<set $nathalylevel = 0>>
<<set $nathalynude = 0>>
<<set $nathalyfuckedtimes = 0>>
New Nathaly
<<set $nathalyapartment = 0>>
<<set $nathalybj = 0>>
<<set $nathalykiss = 0>>
<<set $nathalyfuck = 0>>
<<set $nathalyfacial = 0>>
<<set $nathalyrelationship = 0>>
<<set $nathalyobediance = 0>>
<<set $nathalyanal = 0>>
<<set $nathalysister = 0>>
<<set $nathalyquest = 0>>
<<set $nathalyshowswatched = 0>>
Harley Quinn
<<set $harleylevel = 0>>
<<set $harleyoutfit = 0>>
<<set $harleymet = 0>>
<<set $harleyfucked = 0>>
<<set $harleydead = 0>>
<<set $harleychat = 0>>
<<set $harleykiss = 0>>
<<set $harleybj = 0>>
<<set $harleyvaginal = 0>>
<<set $harleyanal = 0>>
London Bar
<<set $londonbarmet = 0>>
<<set $londonbartype = 0>>
<<set $londonbarpeople = 0>>
<<set $londonbarwhores = 0>>
<<set $barslut = 0>>
superslut
<<set $superslutlevel = 0>>
<<set $superslutoutfit = 0>>
<<set $superslutdrug = 0>>
<<set $superslutcapture = 0>>
<<set $supersluttamed = 0>>
<<set $superslutcorruption = 0>>
<<set $superslutchat = 0>>
<<set $superslutkiss = 0>>
<<set $superslutbj = 0>>
<<set $superslutsex = 0>>
<<set $superslutanal = 0>>
<<set $superslutfuckedtimes = 0>>
Prison Cells
<<set $cell2status = 0>>
<<set $cell3status = 0>>
<<set $fullprison = 0>>
<<set $planningroom = 0>>
<<set $armoryowned = 0>>
<<set $hospital = 0>>
<<set $gymstatus = 0>>
<<set $librarystatus = 0>>
<<set $methlab = 0>>
<<set $methdays = 0>>
<<set $methamount = 0>>
<<set $methupgrade = 1>>
Travel
<<set $familyintro = 0>>
<<set $londonintro = 0>>
Pussywoman
<<set $pussywomancaptured = 0>>
<<set $pussywomanfucked = 0>>
<<set $pussywomanoutfit = 0>>
<<set $pussywomanchat = 0>>
<<set $pussywomanbj = 0>>
<<set $pussywomanfuck = 0>>
<<set $pusywomananal = 0>>
<<set $pussywomanfeet = 0>>
<<set $pussywomanlevel = 0>>
<<set $londonfinale = 0>>
Patches
<<set $metpatches = 0>>
<<set $patchesquest = 0>>
<<set $daisykey = 0>>
<<set $moonlightgreatsword = 0>>
<<set $apatekey = 0>>
Daisy
<<set $daisymet = 0>>
<<set $daisyfucked = 0>>
<<set $daisylevel = 0>>
<<set $daisyhate = 0>>
<<set $daisykiss = 0>>
<<set $daisybj = 0>>
<<set $daisyfuck = 0>>
<<set $givedaisybj = 0>>
<<set $givedaisyfuck = 0>>
Apate
<<set $apatemet = 0>>
<<set $apatefucked = 0>>
<<set $apatelevel = 0>>
Lilu
<<set $metlilu = 0>>
<<set $lilulevel = 0>>
<<set $lilubj = 0>>
<<set $lilufucked = 0>>
<<set $lilulove = 0>>
Plane tickets
<<set $nigeriaticket = 0>>
<<set $planebathroomkey = 0>>
<<set $arewethereyet = 1>>
Lagos
<<set $diamondmet = 0>>
<<set $hotelvisited = 0>>
<<set $voodoovisited = 0>>
<<set $diamondlevel = 0>>
<<set $diamondfucked = 0>>
<<set $otherppllevel = 0>>
<<set $otherpplfucked = 0>>
<<set $catlevel = 0>>
<<set $diamondkiss = 0>>
<<set $diamondbj = 0>>
<<set $diamonds = 0>>
<<set $diamondquest = 0>>
<<set $lagoskey = 0>>
std
<<set $std = 0>>
Hiring Muscle Quest
<<set $hiringmusclequest = 0>>
<<set $submit = 0>>
M Counter
<<set $mcounter = 1>>
<<set $scounter = 1>>
Porno Quest
<<set $pornoquest = 0>>
<<set $pornosshot = 0>>
Christmas 2022 Quest
<<set $christmas2022 = 0>>
Step Dad Ultra Quest
<<set $stepdadultra = 0>>
Apate Quest
<<set $apatequest1 = 0>>
<<set $hotelquest = 0>>
<<set $letterquest = 0>>
Nigeria New Variables
<<set $brothelopen = 0>>
<<set $brothelintro = 0>>
<<set $choosediamond = 0>>
<<set $marcopath = 0>>
<<set $lagosquickstart = 0>>
<<set $diamondturn = 0>>
<<set $voodoshopclosed = 0>>
<<set $marcopath = 0>>
<<set $mybrothel = 0>>
<<set $adebesiquest = 0>>
Kira
<<set $kiralevel = 0>>
<<set $kiramet = 0>>
<<set $kirafucked = 0>>
<<set $kirafuckedtimes = 0>>
<<set $kiramood = "Normal">>
<<set $kiratalk = 0>>
<<set $kirabj = 0>>
<<set $kirafucked = 0>>
<<set $kiraquest = 0>>
<<set $kirafuck = 0>>
<<set $adebesiquest = 0>>
Joanna
<<set $joannalevel = 0>>
<<set $joannamet = 0>>
<<set $joannafucked = 0>>
<<set $joannafuckedtimes = 0>>
<<set $joannamood = "Normal">>
<<set $joannatalk = 0>>
<<set $joannabj = 0>>
<<set $joannafucked = 0>>
<<set $joannaquest = 0>>
<<set $joannafuck = 0>>
<<set $joannaoutfit = 0>>
<<set $londonquestline2 = 0>>
<<set $cell3open = 0>>
Wonder Cummer
<<set $wclevel = 0>>
<<set $wcmet = 0>>
<<set $wcfucked = 0>>
<<set $wcfuckedtimes = 0>>
<<set $wcmood = "Normal">>
<<set $wctalk = 0>>
<<set $wcbj = 0>>
<<set $wcfucked = 0>>
<<set $wcquest = 0>>
<<set $wcfuck = 0>>
<<set $wcoutfit = 0>>
New Strip Club
<<set $strippers = [[],[]]>>
<<set $daisyfuckedtimes = 0>>
<<set $harleyrando = 0>>
<<set $publishedgames = []>>
<<set $gamedevdays = 0>>
<<set $daysmaxgame = 5>>
<<set $kalinalevel = 0>>
<<set $kalinafuckedtimes = 0>>
<<set $bethlevel = 0>>
<<set $bethfuckedtimes = 0>>
<<set $pornosshot = 0>>
<<set $gamedevowned = 0>>
<<set $daysmaxgame = 5>>
<<set $publishedgames = []>>
<<set $gamedevdays = 0>>
<<set $kalinalevel = 0>>
<<set $kalinafuckedtimes = 0>>
<<set $bethlevel = 0>>
<<set $bethfuckedtimes = 0>>
Easter Quest 2023
<<set $easterquest = 0>>
<<set $easterfuckedtimes = 0>>
Bounty
<<set $bountydays = 0>>
<<set $bountyreset = 1>>
<<set $momfucktimesbounty = 0>>
<<set $sisterfucktimesbounty = 0>>
<<set $dreamworld = 0>>
<<set $topicfound = 0>>
<<set $badtopicfound = 0>>
<<set $dreamactions = 0>>
<<set $dreamsinvaded = 0>>
<<set $apatequest1 = 0>>
<<set $apatequest2 = 0>>
<<set $multi = 1>>
/* Combat Redux */
<<set $combatParty = []>>
<<set $enemies = []>>
<<set $bench = []>>
<<set $turn = 0>>
<<set $energydrink = []>>
<<set $goldCoin = []>>
<<set $nunFuckedTimes = 0>>
<<set $hoboFuckedTimes = 0>>
<<set $bountiesComplete = 0>>
<<set $hauntedHotelRoom = 0>>
<<set $cousinQuest = 0>>
<<set $cousinLevel = 0>>
<<set $newQuest1 = 0>>
<<set $newQuest2 = 0>>
<<set $newQuest3 = 0>>
<<set $newQuest4 = 0>>
<<set $newQuest5 = 0>>
<<set $dreamLimit to 5>>
<<set $cousinQuest = 0>>
<<set $amyLevel = 0>>
<<set $amyFuckedTimes = 0>><<set _fighter1 = {
name: "Fredrich",
hp: random(20, 30),
str: random(5, 10),
dex: random(5, 10)
}>>
<<set _fighter2 = {
name: "Dmitri",
hp: random(20, 30),
str: random(5, 10),
dex: random(5, 10)
}>>
<<for true>>
<<attack _fighter1 _fighter2>>
<<if _fighter1.hp < 0>>
_fighter2.name wins!<br>
<<break>>
<</if>>
<<attack _fighter2 _fighter1>>
<<if _fighter1.hp < 0>>
_fighter2.name wins!<br>
<<break>>
<</if>>
<</for>><<if $dreamworld eq 1 >><div class="apatechat">$dreamerpic</div>Dreamworld Target: $dreamername<br><br><br><hr>
<div class="dreamerwrapper">Likes: <<if $likediscovered != 1>>//Not Discovered//<<else>>$dreamerlikes<</if>><hr>
Dislikes: <<if $dislikediscovered != 1>>//Not Discovered//<<else>>$dreamerdislikes<</if>><hr>
Actions Taken: $dreamactions/$dreamLimit<br>
<<if $inventory.includes('book_lost_memories')>>Actions increased to 7 with "Book of Lost Memories"!<</if>></div>
<button data-passage="quitdreamworld" class="button" type="button" tabindex="0" data-setter="$dreamworld to 0">Quit Dreamworld</button><<else>><center><div class="amore"></div></center><font size="-1">$version</font><br>
<<day>><br>
<<displaytime>><br>
Status: $status <<if $std eq 0>><<else>> 🦀 <</if>><hr>
Money: $<<print $money>><br>
Stamina: $stamina/$maxstamina <br>
Strength: $strength<br>
Intelligence: $intelligence<br>
Reputation: $crime <br>
<font size="-2">Cheats <<if $cheats gte 1>>Enabled<<else>>Disabled<</if>></font><font size="-2"> | Combat <<if $combatenabled gte 1>>Enabled<<else>>Disabled<</if>></font><hr>
<<nobr>><<if $combatenabled eq 1>><center>Current Party $combatParty.length/$maxparty</center><a data-passage="partyinfo">
<div class="partywrapper">
<<if $combatParty.length gte 1>>
<div class="partybox">
<<print $combatParty[0].partypic>>
<<if $combatParty[0].health < ($combatParty[0].maxhealth * 0.2)>>
<div class="health-bar red"></div>
<<elseif $combatParty[0].health < ($combatParty[0].maxhealth * 0.5)>>
<div class="health-bar amber"></div>
<<else>>
<div class="health-bar green"></div>
<</if>>
</div>
<</if>>
<<if $combatParty.length gte 2>>
<div class="partybox">
<<print $combatParty[1].partypic>>
<<if $combatParty[1].health < ($combatParty[1].maxhealth * 0.2)>>
<div class="health-bar red"></div>
<<elseif $combatParty[1].health < ($combatParty[1].maxhealth * 0.5)>>
<div class="health-bar amber"></div>
<<else>>
<div class="health-bar green"></div>
<</if>>
</div>
<</if>>
<<if $combatParty.length gte 3>>
<div class="partybox">
<<print $combatParty[2].partypic>>
<<if $combatParty[2].health < ($combatParty[2].maxhealth * 0.2)>>
<div class="health-bar red"></div>
<<elseif $combatParty[2].health < ($combatParty[2].maxhealth * 0.5)>>
<div class="health-bar amber"></div>
<<else>>
<div class="health-bar green"></div>
<</if>>
</div>
<</if>>
</div>
</a><hr><</if>>
<button data-passage="questlog" class="button" type="button" tabindex="0">Quest Log</button>
<button data-passage="Inventory" class="button" type="button" tabindex="0">Inventory</button>
<<button "Relationships">>
<<script>>
Dialog.setup("Character Information", "Relationships");
Dialog.wiki(Story.get("Relationships").processText());
Dialog.open();
<</script>>
<</button>>
<button data-passage="Gallery1" class="button" type="button" tabindex="0">Gallery</button>
<<button "Save/Load Game">><<script>>UI.saves();<</script>><</button>><hr>
<<if $cheats gte 1>><<button "Go Back">><<script>>Engine.backward();<</script>><</button>>
<</if>><<button "Restart Game">><<script>>Engine.restart();<</script>>
<</button>><<if $day gte 8>><<set $day eq 1>><</if>>
<a class="button" href="https://forms.gle/bLF87zK54pxU9yEN7"><button>Report an issue</button></a>
<button data-passage="supportpage" class="button" type="button" tabindex="0">Cheats</button><a class="button" href="https://discord.gg/VkF4uYcF6d"><button>Discord</button></a><</nobr>>
<</if>><div class="wrapper"><div class="title">Your Car</div>
<div class="carinterior"></div>
<button data-passage="aunthouse" class="button" type="button" tabindex="0">Aunt $aunt's House</button><button data-passage="housegarage" class="button" type="button" tabindex="0">Your House</button></div><div class="wrapper"><div class="title">Changelog</div>
<<button "Go Back">><<script>>Engine.backward();<</script>><</button>>
<div class="npctextbox"><center>$version
Changelog:</center><hr>
Additions:
<ul><li>The combat system has had a full rework and now includes new NPCs to recruit (Harley, Lisa, Wonder Cummer, Aunt & More) in the game world as well as a ton of new changes, hopefully making it better and more fun to play (Always Optional but please give it a try!) </li>
<li>New Quest - Bounty Huntin'</li>
<li>New Quest - The Haunted Hotel Room</li>
<li>New Quest - Hello Cousin!</li>
<li>New Items</li>
<li>Changes to game dev, including a nerf on the cash you gain</li>
<li>UI changes</li>
<li>Taxi updates</li>
<li>Small Apate nerf</li>
<li>Shop updates</li>
<li>Tons of new scenes</li>
<li>New Gallery Unlocks</li>
<li>Much much more...</li>
</ul>
Fixes:
<ul><li>Fixed an issue when starting Lisa's quest where it could revert you back to London or Lagos</li>
<li>Fixed some incorrect images</li>
<li>Fixed not being able to get the correct interaction from the Bar Whore when you are drunk</li></ul>
</div>
<<button "Go Back">><<script>>Engine.backward();<</script>><</button>>
</div><<nobr>><div class="title">Backer Hub</div><br>
<div class="npctextbox"><div class="cwschat"></div>CWS<hr>Hey, Thanks for supporting my game. I hope you are having fun playing Amore. Got any ideas for future improvements? Feel free to let me know. You fucking rock!</div><br>
<button data-passage="cheatmenu" class="button" type="button" tabindex="0" data-setter="$givestrength to '1'">Give Strength (+50)</button>
<button data-passage="cheatmenu" class="button" type="button" tabindex="0" data-setter="$giveintelligence to '1'">Give Intelligence (+50)</button>
<button data-passage="cheatmenu" class="button" type="button" tabindex="0" data-setter="$givecash to '1'">Give Cash (+150)</button>
<button data-passage="cheatmenu" class="button" type="button" tabindex="0" data-setter="$givestamina to '1'">Increase Max Stamina (+5)</button>
<button data-passage="cheatmenu" class="button" type="button" tabindex="0" data-setter="$curestds to '1'">Cure STDS</button>
<button data-passage="cheatmenu" class="button" type="button" tabindex="0" data-setter="$givemedpack to '1'">Give Medpacks (+5)</button>
<button data-passage="cheatmenu" class="button" type="button" tabindex="0" data-setter="$giveflowers to '1'">Give Flowers (+5)</button>
<button data-passage="cheatmenu" class="button" type="button" tabindex="0" data-setter="$sisterstudycheat to '1'">Study With $sister (+1)</button>
<hr>
<div class="title">The x3 Multiplier Functionality:<br>
- Apate's Dream invasion rewards (x3)<br>
- Money received from gamedev (x3)<br>
- Meth received from druglab (+1)<br>
- Extra relationship with Amy (+20)<br>
<<if $multi eq 1>><button data-passage="cheatmenu" class="button" type="button" tabindex="0" data-setter="$multi to '3'">Turn on Multiplier (Currently X$multi)</button><<else>><button data-passage="cheatmenu" class="button" type="button" tabindex="0" data-setter="$multi to '1'">Turn off Multiplier (Currently X$multi)</button><</if>>
<<cheatsUsedCheck>></div>
<hr>
<button data-passage="playerphone" class="button" type="button" tabindex="0">Leave Menu</button>
<br>
<div class="title">Important: Always remember to leave this menu via the 'Leave Menu' button above. Don't press 'Go Back', otherwise you will reverse your changes.</div>
<</nobr>><div class="backgroundmenu"><div class="landingpagebox"><<button "Go Back">><<script>>Engine.backward();<</script>><</button>>
<div class="wrapper"><div class="npctextbox">Credits<hr>
<hr>
All images/videos used are credit to their respective authors.
All coding is //poorly// done by myself unless otherwise stated below
Special thanks to Areson12 for writing
Special thanks to all the subscribestar & patreon backers
Special thanks to everyone at the twine subreddit
Special thanks to Chapel for their health/stamina system modules/code</div></div></div><div class="wrapper"><div class="title">Flying High</div><br>
<div class="npctextboxm"> <center> You are flying in the plane..</center></div><br>
<div class="imagebox"><img src="images\0.46.0\sleep_plane.jpg" alt="" /></div><br>
<button data-passage="speaktoairhostess" class="button" type="button" tabindex="0">Speak to the air hostess</button>
<button data-passage="planebathroom" class="button" type="button" tabindex="0">Go to the bathroom</button>
<hr>
<<if $dest eq 1>>
<<if $harleymet eq 0>><button data-passage="londonstart" class="button" type="button" tabindex="0">Go to sleep</button><</if>>
<<if $harleymet gte 1>><button data-passage="airportlondon" class="button" type="button" tabindex="0">Go to sleep</button><</if>>
<</if>>
<<if $dest eq 0>>
<button data-passage="lagosintro" class="button" type="button" tabindex="0">Go to sleep</button>
<</if>><div class="title">The save game you are trying to load has previously used an Amore backer code.<br> Please enter the latest backer code to continue or start a new game by clicking the 'Restart Game' button in the UI bar.</div><br>
<<set $cheats = 0>>
<div class="npctextboxm"><CENTER>Please enter your Amore backer code below:</CENTER>
<<set $answer to ''>>
<center><<textbox '$answer' 'Enter Code' autofocus>></center>
<span id='textbox-submit'>
<<button 'Submit Backer Code'>>
<<set $answer to $answer.trim().toLowerCase()>>
<<if hashStr($answer) == 2099804142>>
<<replace '#textbox-submit'>>
/* Removes the button */
<</replace>>
<<replace '#textbox-reply'>>
<div class="npctextboxm">Backer Code Accepted - Thank you for supporting Amore<br>Please Click The Button Below:</div>
<<button "Continue">><<script>>Engine.backward();<</script>><</button>>
<</replace>>
<<run $('#textbox-answer').attr('readonly', 'true');>>
<<else>>
<<replace '#textbox-reply'>>
<div class="npctextboxm"><CENTER>Wrong backer code. If you are a backer of Amore please check the Subscribestar or Patreon page for your code. If not, please kindly consider pledging!</CENTER></div>
<</replace>>
<</if>>
<</button>>
</span><<script>>$(document).one(":passagerender", function (ev) {
$(ev.content).find("#textbox-answer").on("keyup", function (e) {
if (e.keyCode === 13) {
$("#textbox-submit button").trigger("click");
}
});
});<</script>><span id='textbox-reply'></span></div><div class="questbox">
<div class="questphoto"><img src="images/quests/apate.png"></div>
<div class="questtext"><center>Quest: Apate's Corruption ($apatequest1/3)</center><hr><<nobr>>
<<if $apatequest1 eq 1>>I need to invade a dream for Apate to complete this quest.
<<elseif $apatequest1 eq 3>>Quest Complete<</if>>
<</nobr>></div><div class="questbox">
<div class="questphoto"><img src="images/quests/apate2.png"></div>
<div class="questtext"><center>Quest: Apate's Corruption ($apatequest2/3)</center><hr><<nobr>>
<<if $apatequest2 gte 1>>I need to get 30 successful dream invasions and use the anal interaction to complete this part of Apate's interactions.
<<elseif $apatequest2 eq 3>>Quest Complete<</if>>
<</nobr>></div><div class="questbox">
<div class="questphoto"><img src="images/quests/bartender.png"></div>
<div class="questtext"><center>Quest: Bounty Huntin'</center><hr><<nobr>>
Amore now has some bounties that need to be collected, if you are brave enough and are into some combat. Head on over to the bartender in London to start making some *REAL* cash beating up poor people! To compelete this quest, just complete one bounty!<hr>*NOTE - THIS QUEST REQUIRES COMBAT ENABLED*
<</nobr>></div><div class="questbox">
<div class="questphoto"><img src="images/quests/easter2023.png"></div>
<div class="questtext"><center>Quest: Easter 2023 ($easterquest/3)</center><hr><<nobr>>
<<if $easterquest eq 1>>I've met the easter bunny in the park. I need to find 3 easter eggs and return them. They should be one in Amore, London & Lagos.
<<elseif $easterquest eq 2>>I've found the eggs. Now I can fuck the easter bunny!<<elseif $easterquest eq 3>>Quest Complete<</if>>
<</nobr>></div><div class="questbox">
<div class="questphoto"><img src="images/quests/elsa.png"></div>
<div class="questtext"><center>Quest: Helping Elsa ($elsaquestline/5)</center><hr><<if $elsaquestline eq 1>>Elsa owns and operates a pub in Amore. I've agreed to help her at her pub which is open Monday - Saturday in the afternoon. I could try and convince her to let me visit her apartment. I would need a relationship level of 100. ($elsalevel/100)<<elseif $elsaquestline eq 2>>I've gained Elsa's trust enough to visit her apartment in the morning. I should use this extra time with Elsa to convince her to be more slutty at work. Requires Elsa Level 250 ($elsalevel/250) and Intelligence Level 65 ($intelligence/65)<<elseif $elsaquestline eq 3>>Now that Elsa is working naked at the bar, its time to take things a step further and convince her to prostitute herself to the patrons. This should be fun. I'll need Elsa level 450 ($elsalevel/450) and Intellgience Level 105($intelligence/105)<<elseif $elsaquestline eq 4>>Elsa is now fucking the customers... what the hell did I do? I think watching her get fucked 3 times ($elsajealousy/3) should let me dominate her completely.<</if>></div><div class="questbox">
<div class="questphoto"><img src="images/quests/lisa.png"></div>
<div class="questtext"><center>Quest: Lisa the MILF ($lisaquestline/5)</center><hr><<nobr>>
<<if $lisaquestline eq 1>>Lisa is a milf who works out at the local gym. She wont even consider talking to me unless I put on some muscle. Time to hit the weights. Strength needed 150 ($strength/150)
<<elseif $lisaquestline eq 2>>Lisa has invited me to attend some personal training sessions //only on the weekend//. I should use this opportunity to get closer to her. I think I can convince her to give me a BJ if I have a intelligence level of 150 ($intelligence/150) and Lisa's level at 125 ($lisalevel/125)
<<elseif $lisaquestline eq 3>>Lisa is a lot more confortable around me and even sucks my cock when I ask. I should be able to ask her for access to her apartment now.<<elseif $lisaquestline eq 4>>I can now visit Lisa at her apartment. I can convince her to walk around topless if her relationship level is 250 ($lisalevel/250) and my intelligence is 200 ($intelligence/200)
<<elseif $lisaquestline eq 5>>I'm seeing some nice titties at Lisa's apartment but now its time get her completely naked. Requires a relationship level of 350 ($lisalevel/350)<</if>>
<</nobr>></div><div class="questbox">
<div class="questphoto"><img src="images/quests/mompool.png"></div>
<div class="questtext"><center>Quest: Convince mom to sunbathe naked ($mompoolquest/2)</center><hr>My mom has the nicest tits ever. There must be some way I can convince her to sunbathe nude! I will need to get her level to 60 ($momlevel/60) and improve my intelligence to level 50 ($intelligence/50). </div><div class="questbox">
<div class="questphoto"><img src="images/quests/auntquest.png"></div>
<div class="questtext"><center>Quest: The Aunt ($auntquestline/4)</center><hr><<nobr>>
<<if $auntquestline eq 1>>I need to take a taxi to my Aunt $aunt's house.
<<elseif $auntquestline eq 2>>I've agreed to do some chores for my Aunt. Hopefully there is a reward after all this
<<elseif $auntquestline eq 3>>I need to get through this date with my Aunt. I wonder what will happen after?<</if>>
<</nobr>></div><div class="questbox">
<div class="questphoto"><img src="images/quests/xmas2022.png"></div>
<div class="questtext"><center>Quest: Christmas 2022 ($christmas2022/3)</center><hr><<nobr>>
<<if $christmas2022 eq 1>>Bernie can sell me some xmas gifts for $mom and $sister
<<elseif $christmas2022 eq 2>>I've got the gifts, I can now give the gifts to $mom and $sister by activating the final event in the living room.
<</if>>
<</nobr>></div><div class="questbox">
<div class="questphoto"><img src="images/cousin/cousinchat.png"></div>
<div class="questtext"><center>Quest: Hello Cousin! Part #1 </center><hr><<nobr>>
Your cousin stays over randomly (5% Chance every sleep in Amore) to visit $sister for one week.<br>
When she is here I should try and increase my relationship with her. She's stubborn and hates me. This will make seducing her very difficult. <br>
Quest Completes when you fuck her!
<</nobr>></div><div class="questbox">
<div class="questphoto"><img src="images/quests/stepdad.png"></div>
<div class="questtext"><center>Quest: Defeat Your Step Dad ($stepdadquest/2)</center><hr>My step-dad is being a cockblock and he must be dealt with. If I train my strength level to 100 ($strength/100). I should be able to fuck him up.</div>
</div><div class="questbox">
<div class="questphoto"><img src="images/shopchat.png"></div>
<div class="questtext"><center>Quest: Defeat Ahmed</center><hr><<nobr>>
<<if $ahmeddead eq 0>>Prior to version v0.46.45, Ahmed was solely responsible for stealing the items of thousands of Amore players. I now have the option of 'dealing' with this slimy little bastard when I get the chance.
<<elseif $ahmeddead eq 1>>It is done. He is defeated.<</if>>
<</nobr>></div><div class="questbox">
<div class="questphoto"><img src="images/quests/diamond.png"></div>
<div class="questtext"><center>Quest: Diamond Vs Marco ($diamondquest/4)</center><hr><<nobr>>
<<if $diamondquest eq 1>>I need to go to the Lagos Brothel to get Diamond's old stock back.
<<elseif $diamondquest eq 2>>I have spoken to the Brothel owner. He has given me permission to take Diamond's old stock. I need to choose to give it to Diamond or Marco.<<elseif $diamondquest eq 3>>I have the goods. I need to choose who give it to... Diamond or Marco.<</if>>
<</nobr>></div><div class="questbox">
<div class="questphoto"><img src="images/quests/diamond2.png"></div>
<div class="questtext"><center>Quest: Dominating Diamond ($marcoquest/3)</center><hr><<nobr>>
<<if $marcoquest eq 1>>Marco has a lot of dirt on Diamond. He wants Diamond to work at his brothel in order to pay back her debt. I need to convince Diamond working in a brothel is a good decision.
<<elseif $marcoquest eq 2>>Diamond, as predicted, does not want to work in Marco's brothel. I need to convince her. (Intelligence level 210 needed or Combat)<<elseif $marcoquest eq 3>>Diamond has agreed to work at the brothel. I should go and speak to Marco.<</if>>
<</nobr>></div><div class="questbox">
<div class="questphoto"><img src="images/quests/adebesi.png"></div>
<div class="questtext"><center>Quest: The Expensive Slut ($adebesiquest/3)</center><hr><<nobr>>
<<if $adebesiquest eq 1>>There is a guy selling a woman on Hotel room 201. He wants a ridiculous amount for her. I need to figure out a way to bargain with him.
<<elseif $adebesiquest eq 2>>Diamond, wants to take over the brothel. She's putting a gang together but I will need to make sure i'm strong enough so I dont die in the attack. When i'm ready I should go to the brothel. (Strength level 300 needed or Combat)<</if>>
<</nobr>></div><div class="questbox">
<div class="questphoto"><img src="images/gamdev/bethchat.png"></div>
<div class="questtext"><center>Quest: Creating Your First Porn Game ($gamedevowned/2)</center><hr><<nobr>>
<<if $gamedevowned eq 1>>Congratulations on buying your game dev studio. To complete this quest, you must create your first game! Go to the 'manage studio' button and click create a game! Once its created you will have to wait 5 days to create a new one, this can be reduced with upgrades.
<<elseif $gamedevowned eq 3>>Quest Complete<</if>>
<</nobr>></div><div class="questbox">
<div class="questphoto"><img src="images/room203/nunchat.png"></div>
<div class="questtext"><center>Quest: The Haunted Hotel Room ($hauntedHotelRoom/4)</center><hr><<nobr>>
<<if $hauntedHotelRoom eq 1>>
I've woken up in what can only be described as a nightmare. I should check out the hotel to see if anyone else is here.
<<elseif $hauntedHotelRoom eq 2>>
I just heard a noise coming from upstairs. I should go check it out
<<elseif $hauntedHotelRoom eq 3>>
I need to arrange the furniture in the correct order - then maybe i can get out of here?!
<<else>>
Quest is complete!
<</if>>
<</nobr>></div><div class="questbox">
<div class="questphoto"><img src="images/quests/kira.png"></div>
<div class="questtext"><center>Quest: Kinky Kira ($kiraquest/4)</center><hr><<nobr>>
<<if $kiraquest eq 1>>The innocent looking library assistant in Lagos has a secret. I should speak to her and confront her about the photo I found in the library.
<<elseif $kiraquest eq 2>>I have confronted Kira about the photo and she is being very defensive about the situation. Maybe someone local in Lagos knows more about Kira than what meets the eye?<<elseif $kiraquest eq 3>>I have overheard a conversation and found out Kira used to work at a brothel. Why wouldn't she share the love with me? I need to try and convince her<</if>>
<</nobr>></div><div class="questbox">
<div class="questphoto"><img src="images/quests/hotel.png"></div>
<div class="questtext"><center>Quest: Hotel Check-In ($hotelquest/2)</center><hr><<nobr>>
<<if $hotelquest eq 1>>I need to check into the Hotel Lagos before I can start my adventure here in Lagos.<</if>>
<</nobr>></div><div class="questbox">
<div class="questphoto"><img src="images/quests/maid.png"></div>
<div class="questtext"><center>Quest: Fuck the maid ($maidquest/3)</center><hr><<if $maidquest eq 1>>My new maid is a hot number and I very much would like to fuck her but first I'll have to let her know who is boss. I can change her outfit in the office menu in the basement if I have relationship level 50 ($maidlevel/50)<<elseif $maidquest eq 2>>What is the point of having a naked latina maid if you cant fuck her? Need relationship level 100 ($maidlevel/100)<</if>></div><div class="questbox">
<div class="questphoto"><img src="images/quests/brothel.png"></div>
<div class="questtext"><center>Quest: Marco's Misfortune ($diamondpath/3)</center><hr><<nobr>>
<<if $diamondpath eq 1>>I should speak to diamond.
<<elseif $diamondpath eq 2>>Diamond, wants to take over the brothel. She's putting a gang together but I will need to make sure i'm strong enough so I dont die in the attack. When i'm ready I should go to the brothel. (Strength level 300 needed or Combat)<</if>>
<</nobr>></div><div class="questbox">
<div class="questphoto"><img src="images/quests/sopie.png"></div>
<div class="questtext"><center>Quest: Hiring Muscle ($hiringmusclequest/4)</center><hr><<if $hiringmusclequest eq 1>>My receptionist, Emily, has told me about a potential new recruit at the local University called Katrina. I don't much else about her so I'll have to visit the Uni and find out more.<<elseif $hiringmusclequest eq 2>>I need to speak to patches in the cave near the University.<<elseif $hiringmusclequest eq 3>>Patches will give me Katrina if I give him a diamond. They sell them in the Supermarket in London.<<elseif $hiringmusclequest eq 4>>I gave patches the diamond. I just need to tell Katrina that she is free to come work for me. <</if>></div><div class="questbox">
<div class="questphoto"><img src="images/quests/cat.png"></div>
<div class="questtext"><center>Quest: A Mysterious Letter ($letterquest/5)</center><hr><<nobr>>
<<if $letterquest eq 1>>I have received a mysterious letter. I should wait for them to contact me in Lagos. I'm not sure when or how.
<<elseif $letterquest eq 2>>I spoke to a man in Lagos who said he was creating mind control devices and wanted me to test it out for him... I need to be patient and wait for him to contact me (Updates coming soon for this quest!)<</if>>
<</nobr>></div><div class="questbox">
<div class="questphoto"><img src="images/quests/nathaly.png"></div>
<div class="questtext"><center>Quest: Seducing Nathaly ($nathalyquest/3)</center><hr><<nobr>>
<<if $nathalyquest eq 1>>I can't seduce Nathaly with how busy she is. Watching her shows should display enough affection to get her to talk to me more. <br>Nathaly Shows Watched ($nathalyshowswatched/5)
<<elseif $nathalyquest eq 2>>I've now got access to Nathaly's apartment. I should swing by from Monday-Wednesday (Those are her days off).
<</if>>
<</nobr>></div><div class="questbox">
<div class="questphoto"><img src="images/quests/paul.png"></div>
<div class="questtext"><center>Quest: Drug Dealer XXX (0/1)</center><hr>I've agreed to sling drugs for my childhood friend, Paul. He's given me a free sample to sell. I know Ahmed buys drugs. Maybe I should try to sell it to him?</div><div class="questbox">
<div class="questphoto"><img src="images/quests/sisterquest1.png"></div>
<div class="questtext"><center>Quest: Sister Saga ($sisterquestline/3)</center><hr><<nobr>>
<<if $sisterquestline eq 1>>I have agreed to help my sister with her homework. Study sessions remaining ($sisternude/5)
<<elseif $sisterquestline eq 2>>I've agreed to go to my Sister's Uni and speak to her teacher about her bad grades. Hopefully she is hot.
<<elseif $sisterquestline eq 3>>Mrs Moon has asked me to bring my sister to her. She says we're going to have some fun? This might be my chance to corrupt $sister once and for all!<</if>>
<</nobr>></div><div class="questbox">
<div class="questphoto"><img src="images/0.82/jroc_chat.png"></div>
<div class="questtext"><center>Quest: Step Dad's Porno Tapes ($pornoquest/3)</center><hr><<nobr>>
<<if $pornoquest eq 1>>I have agreed to help my step-dad sort out his debt with someone called J-Rox. He lives in the Amore trailer park. I can take a taxi there.
<<elseif $pornoquest eq 2>>I've spoken to J-Rox and I need to choose which woman I want to have sex with on film. I should speak to the woman I want to choose<</if>>
<</nobr>></div><div class="questbox">
<div class="questphoto"><img src="images/quests/stepdadultra.png"></div>
<div class="questtext"><center>Quest: Step Dad Ultra ($stepdadultra/3)</center><hr><<nobr>>
<<if $stepdadultra eq 1>>Fight your step-dad. Defeat him once and for all!<</if>>
<</nobr>></div><div class="questbox">
<div class="questphoto"><img src="images/quests/stripclub.png"></div>
<div class="questtext"><center>Quest: Strip Club ($stripclubquest/3)</center><hr><<nobr>>
<<if $stripclubquest eq 1>>I just bought a strip club. I will need to renovate it. It should cost me $2500 ($ $money/$ 2500)
<<elseif $stripclubquest eq 2>>The strip club is now looking decent. Lastly, I'll need to hire a stripper. I should ask around the bar area on a evening.<</if>>
<</nobr>></div><div class="questbox">
<div class="questphoto"><img src="images/quests/wc.png"></div>
<div class="questtext"><center>Quest: Capturing Superheroes Part #2 ($londonquestline2/2)</center><hr><<nobr>>
<<if $londonquestline2 eq 1>>Wonder Cummer was found trying to free the other captives. We've locked her up too, but she is not going to be easy to break. I will need to train her obedience. Wonder Cummer Obedience ($wclevel / 350)<</if>>
<</nobr>></div><div class="questbox">
<div class="questphoto"><img src="images/quests/harley.png"></div>
<div class="questtext"><center>Quest: Capturing Superheroes ($londonquestline/3)</center><hr><<nobr>>
<<if $londonquestline eq 1>>I need to capture the super heroes in London, I should start with Superslut. Harley reckons she could be in the local bar. You do not need combat to complete this quest. To capture Superslut get her out of the bar, maybe to the alleyway? Fucking with her is a bad idea. If combat is enabled, expect a fight.
<<elseif $londonquestline eq 2>>I've captured the superhero called Superslut, the only other threat is another superhero called Pussywoman. Rumour has it that she wears a disguise, so i will have to do some exploration in London to see if I can find her and capture her.
<<elseif $londonquestline eq 3>>Nothing to show<</if>>
<</nobr>></div><div class="wrapper"><div class="npctextbox"><div class="cwschat"></div>CWS<hr>Hey, I'm CWS. The developer of Amore. First of all, thanks for even playing my game. You fucking rock!<hr>
If you want to support this game you can get access to super cool additional content, such as:
<ul><li>Access to Cheat codes (Instant money, instant stats, max all relationship levels with NPCs & level up combat levels instantly!)</li>
<li>Access to a download to play offline on PC or Mobile</li>
<li>Developer interaction</li>
<li>Exclusive discord ranks</li>
<li>Developer polls for future updates</li>
<li>Cheat codes for back catalogue games such as: 'Desert Island King' and more that are in development!</li>
<li>Stay up to date on when the next update is coming</li>
<li>I will love you forever and always</li></ul>
Your support means I can keep creating lewd HTML games like Amore! Already got a code? Use your phone in your bedroom to activate your cheats.</div>
<div class="npctextboxm">You can click the links below to support:
<div class="subscribebox"><a href="https://patreon.com/amoregame"><img border="0" alt="" src="images/subscribe2.png" width="275" height="40"></a></div>//OR//
<div class="subscribebox"><a href="https://subscribestar.adult/cold-war-studios"><img border="0" alt="" src="images/subscribe.png" width="275" height="40"></a></div>
</div>
<<button "Noted">><<script>>Engine.backward();<</script>><</button>></div><<widget "inventoryWidget">>
<<if $inventory.includes('book_biology')>>
<div class="inventoryitembox"><div class="inventoryitem"><img src="images/inventory/book.png"></div><div class="inventorytext">Basic Biology Book</div></div>
<</if>>
<<if $inventory.includes('book_english')>>
<div class="inventoryitembox"><div class="inventoryitem"><img src="images/inventory/book.png"></div><div class="inventorytext">English Book</div></div>
<</if>>
<<if $inventory.includes('implant')>>
<div class="inventoryitembox"><div class="inventoryitem"><img src="images/inventory/implant.png"></div><div class="inventorytext">Ahmed's Stamina Implant</div></div>
<</if>>
<<if $inventory.includes('dildo')>>
<div class="inventoryitembox"><div class="inventoryitem"><img src="images/inventory/dildo.png"></div><div class="inventorytext">Dildo</div></div>
<</if>>
<<if $flowers.includes('flowers')>>
<div class="inventoryitembox"><div class="inventoryitem"><img src="images/inventory/flowers.png"></div><div class="inventorytext">Flowers (<<print $flowers.length>>)</div></div>
<</if>>
<<if $goldCoin.includes('Gold Coin')>>
<div class="inventoryitembox"><div class="inventoryitem"><img src="images/inventory/goldCoin.png"></div><div class="inventorytext">Gold Coin (<<print $goldCoin.length>>)</div></div>
<</if>>
<<if $inventory.includes('tools')>>
<div class="inventoryitembox"><div class="inventoryitem"><img src="images/inventory/powertool.png"></div><div class="inventorytext">Power Tools</div></div>
<</if>>
<<if $energydrink.includes('Energy Drink')>>
<div class="inventoryitembox"><div class="inventoryitem"><img src="images/inventory/energy.png"></div><div class="inventorytext">Energy Drink (<<print $energydrink.length>>)</div></div>
<</if>>
<<if $weed.includes('weed')>>
<div class="inventoryitembox"><div class="inventoryitem"><img src="images/inventory/weed.png"></div><div class="inventorytext">Bag of Weed (<<print $weed.length>>)</div></div>
<</if>>
<<if $inventory.includes('dadsimplant')>>
<div class="inventoryitembox"><div class="inventoryitem"><img src="images/inventory/implant.png"></div><div class="inventorytext">Step Dad's Stamina Implant</div></div>
<</if>>
<<if $meth.includes('meth')>>
<div class="inventoryitembox"><div class="inventoryitem"><img src="images/inventory/meth.png"></div><div class="inventorytext">Meth (<<print $meth.length>>)</div></div>
<</if>>
<<if $inventory.includes('wingsstamina')>>
<div class="inventoryitembox"><div class="inventoryitem"><img src="images/inventory/implant.png"></div><div class="inventorytext">Bernie's Stamina Implant</div></div>
<</if>>
<<if $inventory.includes('diamond')>>
<div class="inventoryitembox"><div class="inventoryitem"><img src="images/inventory/diamond.png"></div><div class="inventorytext">Diamond</div></div>
<</if>>
<<if $inventory.includes('sexbook')>>
<div class="inventoryitembox"><div class="inventoryitem"><img src="images/inventory/book.png"></div><div class="inventorytext">Sex Book</div></div>
<</if>>
<<if $inventory.includes('ahmedimplant')>>
<div class="inventoryitembox"><div class="inventoryitem"><img src="images/inventory/implant.png"></div><div class="inventorytext">Ahmed's Stamina Implant</div></div>
<</if>>
<<if $inventory.includes('implant_intelligence')>>
<div class="inventoryitembox"><div class="inventoryitem"><img src="images/inventory/implant.png"></div><div class="inventorytext">Intelligence Implant</div></div>
<</if>>
<<if $inventory.includes('daisykey')>>
<div class="inventoryitembox"><div class="inventoryitem"><img src="images/inventory/daisykey.png"></div><div class="inventorytext">Daisy Key</div></div>
<</if>>
<<if $inventory.includes('apatekey')>>
<div class="inventoryitembox"><div class="inventoryitem"><img src="images/inventory/apatekey.png"></div><div class="inventorytext">Apate Key</div></div>
<</if>>
<<if $perks.includes('medpack')>>
<div class="inventoryitembox"><div class="inventoryitem"><img src="images/inventory/medpack.png"></div><div class="inventorytext">Medpack (<<print $perks.length>>)</div></div>
<</if>>
<<if $inventory.includes('xmas2022gift')>>
<div class="inventoryitembox"><div class="inventoryitem"><img src="images/inventory/christmas_gift.png"></div><div class="inventorytext">Christmas Gifts</div></div>
<</if>>
<<if $inventory.includes('christmasimplant')>>
<div class="inventoryitembox"><div class="inventoryitem"><img src="images/inventory/implant.png"></div><div class="inventorytext">Christmas 2022 Stamina Implant</div></div>
<</if>>
<<if $inventory.includes('goods')>>
<div class="inventoryitembox"><div class="inventoryitem"><img src="images/inventory/goods.png"></div><div class="inventorytext">Diamond's Goods</div></div>
<</if>>
<<if $inventory.includes('Amore Egg')>>
<div class="inventoryitembox"><div class="inventoryitem"><img src="images/inventory/egg.png"></div><div class="inventorytext">Amore Egg</div></div>
<</if>>
<<if $inventory.includes('London Egg')>>
<div class="inventoryitembox"><div class="inventoryitem"><img src="images/inventory/egg.png"></div><div class="inventorytext">London Egg</div></div>
<</if>>
<<if $inventory.includes('Lagos Egg')>>
<div class="inventoryitembox"><div class="inventoryitem"><img src="images/inventory/egg.png"></div><div class="inventorytext">Lagos Egg</div></div>
<</if>>
<<if $inventory.includes('book_lost_memories')>>
<div class="inventoryitembox"><div class="inventoryitem"><img src="images/inventory/book_lostmemories.png"></div><div class="inventorytext">Book of Lost Memories</div></div>
<</if>>
<</widget>>
New questlog
<<widget "newquestlog">>
<div class="npctextbox">❤️ Amore Quests:<br>
Quest: Defeat Your Step Dad<<if $stepdadquest eq 0>> <<elseif $stepdadquest != 0>><<click "<<if $stepdadquest eq 0>> (Not Started)<<elseif $stepdadquest eq 1>> ⌛- (Ongoing)<<elseif $stepdadquest eq 2>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "questdetail"); Dialog.wiki(Story.get("quest_detail").processText()); Dialog.open(); <</script>><</click>><</if>><br>
Quest: Sunbathin' Naked Mommy<<if $mompoolquest eq 0>> <<elseif $mompoolquest != 0>><<click "<<if $mompoolquest eq 0>> (Not Started)<<elseif $mompoolquest eq 1>> ⌛- (Ongoing)<<elseif $mompoolquest eq 2>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "questdetail2"); Dialog.wiki(Story.get("quest_detail2").processText()); Dialog.open(); <</script>><</click>><</if>><br>
Quest: Hello Cousin #1<<if $cousinQuest eq 0>> <<elseif $cousinQuest != 0>><<click "<<if $cousinQuest eq 0>> (Not Started)<<elseif $cousinQuest eq 1>> ⌛- (Ongoing)<<elseif $cousinQuest gte 3>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "questcousin"); Dialog.wiki(Story.get("questcousin").processText()); Dialog.open(); <</script>><</click>><</if>><br>
Quest: Elsa's Bar<<if $elsaquestline eq 0>> <<elseif $elsaquestline != 0>><<click "<<if $elsaquestline eq 0>> (Not Started)<<elseif $elsaquestline gte 1>> ⌛- (Ongoing)<<elseif $elsaquestline eq -1>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "questdetail3"); Dialog.wiki(Story.get("quest_detail3").processText()); Dialog.open(); <</script>><</click>><<else>><</if>><br>
Quest: Learning Drugs<<if $drugdealerquest eq 0>> <<elseif $drugdealerquest != 0>><<click "<<if $drugdealerquest eq 0>> (Not Started)<<elseif $drugdealerquest eq 1>> ⌛- (Ongoing)<<elseif $drugdealerquest eq -1>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "questdetail4"); Dialog.wiki(Story.get("quest_detail4").processText()); Dialog.open(); <</script>><</click>><</if>><br>
Quest: Lisa The MILF<<if $lisaquestline eq 0>><<elseif $lisaquestline != 0>><<click "<<if $lisaquestline eq 0>> (Not Started)<<elseif $lisaquestline gte 1>> ⌛- (Ongoing)<<elseif $lisaquestline eq -1>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "questdetail5"); Dialog.wiki(Story.get("quest_detail5").processText()); Dialog.open(); <</script>><</click>><</if>><br>
Quest: The Aunt<<if $auntquestline eq 0>><<elseif $auntquestline != 0>><<click "<<if $auntquestline eq 0>> (Not Started)<<elseif $auntquestline gte 1>> ⌛- (Ongoing)<<elseif $auntquestline eq -1>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "questdetail6"); Dialog.wiki(Story.get("quest_detail6").processText()); Dialog.open(); <</script>><</click>><</if>><br>
Quest: Sister Saga<<if $sisterquestline eq 0>><<elseif $sisterquestline != 0>><<click "<<if $sisterquestline eq 0>> (Not Started)<<elseif $sisterquestline gte 1>> ⌛- (Ongoing)<<elseif $sisterquestline eq -1>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "questdetail7"); Dialog.wiki(Story.get("quest_detail7").processText()); Dialog.open(); <</script>><</click>><</if>><br>
Quest: Step-Dad's Porno Tapes<<if $pornoquest eq 0>> <<elseif $pornoquest != 0>><<click "<<if $pornoquest eq 0>> (Not Started)<<elseif $pornoquest gte 1 and $pornoquest lte 2>> ⌛- (Ongoing)<<elseif $pornoquest eq 3>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "questdetail11"); Dialog.wiki(Story.get("quest_detail11").processText()); Dialog.open(); <</script>><</click>><</if>><br>
Quest: Fucking The Maid<<if $maidquest eq 0>> <<elseif $maidquest != 0>><<click "<<if $maidquest eq 0>> (Not Started)<<elseif $maidquest gte 1 and $maidquest lte 2>> ⌛- (Ongoing)<<elseif $maidquest eq -1>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "questdetail12"); Dialog.wiki(Story.get("quest_detail12").processText()); Dialog.open(); <</script>><</click>><</if>><br>
Quest: Hiring Katrina<<if $hiringmusclequest eq 0>> <<elseif $hiringmusclequest != 0>><<click "<<if $hiringmusclequest eq 0>> (Not Started)<<elseif $hiringmusclequest gte 1>> ⌛- (Ongoing)<<elseif $hiringmusclequest eq -1>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "questdetail13"); Dialog.wiki(Story.get("quest_detail13").processText()); Dialog.open(); <</script>><</click>><</if>><br>
Quest: Step Dad Ultra<<if $stepdadultra eq 0>> <<elseif $stepdadultra != 0>><<click "<<if $stepdadultra eq 0>> (Not Started)<<elseif $stepdadultra eq 1>> ⌛- (Ongoing)<<elseif $stepdadultra eq 2>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "questdetail14"); Dialog.wiki(Story.get("quest_detail14").processText()); Dialog.open(); <</script>><</click>><</if>><br>
Quest: Strip Club Ownership<<if $stripClubOwned eq 0>> <<elseif $stripclubquest != 0>><<click "<<if $stripclubquest eq 0>> (Not Started)<<elseif $stripclubquest gte 1>> ⌛- (Ongoing)<<elseif $stripclubquest eq -1>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "questdetail15"); Dialog.wiki(Story.get("quest_detail15").processText()); Dialog.open(); <</script>><</click>><</if>><br>
Quest: Seducing Nathaly<<if $nathalyquest eq 0>> <<elseif $nathalyquest != 0>><<click "<<if $nathalyquest eq 0>> (Not Started)<<elseif $nathalyquest gte 1>> ⌛- (Ongoing)<<elseif $nathalyquest eq -1>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "questdetail16"); Dialog.wiki(Story.get("quest_detail16").processText()); Dialog.open(); <</script>><</click>><</if>><br>
Quest: Easter 2023<<if $easterquest eq 0>> <<elseif $easterquest != 0>><<click "<<if $easterquest eq 0>> (Not Started)<<elseif $easterquest eq 1>> ⌛- (Ongoing)<<elseif $easterquest eq 3>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "questdetaileaster"); Dialog.wiki(Story.get("questdetaileaster").processText()); Dialog.open(); <</script>><</click>><</if>><br>
Quest: Apate's Corruption<<if $apatequest1 eq 0>> <<elseif $apatequest1 != 0>><<click "<<if $apatequest1 eq 0>> (Not Started)<<elseif $apatequest1 eq 1>> ⌛- (Ongoing)<<elseif $apatequest1 gte 3>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "questdetailapate"); Dialog.wiki(Story.get("quest_detailapate").processText()); Dialog.open(); <</script>><</click>><</if>><br>
Quest: Apate's Corruption #2<<if $apatequest2 eq 0>> <<elseif $apatequest2 != 0>><<click "<<if $apatequest2 eq 0>> (Not Started)<<elseif $apatequest2 eq 1>> ⌛- (Ongoing)<<elseif $apatequest2 gte 3>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "questdetailapate2"); Dialog.wiki(Story.get("quest_detailapate2").processText()); Dialog.open(); <</script>><</click>><</if>><br>
Quest: Destroy Ahmed <<click "<<if $ahmeddead eq 0>> ⌛- (Ongoing)<<elseif $ahmeddead gte 1>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "questdetailahmed"); Dialog.wiki(Story.get("quest_detailahmed").processText()); Dialog.open(); <</script>><</click>><br>
<hr>❤️ London Quests:<br>
Quest: Capturing Superheoes<<if $londonquestline eq 0>> <<elseif $londonquestline != 0>><<click "<<if $londonquestline eq 0>> (Not Started)<<elseif $londonquestline gte 1>> ⌛- (Ongoing)<<elseif $londonquestline eq -1>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "questdetail8"); Dialog.wiki(Story.get("quest_detail8").processText()); Dialog.open(); <</script>><</click>><</if>><br>
Quest: Capturing Superheoes #2<<if $londonquestline2 eq 0>> <<elseif $londonquestline2 != 0>><<click "<<if $londonquestline2 eq 0>> (Not Started)<<elseif $londonquestline2 gte 1>> ⌛- (Ongoing)<<elseif $londonquestline2 eq -1>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "questdetail9"); Dialog.wiki(Story.get("quest_detail9").processText()); Dialog.open(); <</script>><</click>><</if>><br>
Quest: Christmas 2022<<if $christmas2022 eq 0>> <<elseif $christmas2022 != 0>><<click "<<if $christmas2022 eq 0>> (Not Started)<<elseif $christmas2022 gte 1>> ⌛- (Ongoing)<<elseif $christmas2022 eq -1>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "questdetail10"); Dialog.wiki(Story.get("quest_detail10").processText()); Dialog.open(); <</script>><</click>><</if>><br>
Quest: Game Dev<<if $gamedevowned eq 0>> <<elseif $gamedevowned != 0>><<click "<<if $gamedevowned eq 0>> (Not Started)<<elseif $gamedevowned eq 1>> ⌛- (Ongoing)<<elseif $gamedevowned eq 3>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "questdetail24"); Dialog.wiki(Story.get("quest_detail24").processText()); Dialog.open(); <</script>><</click>><</if>><br>
Quest: Bounty Huntin'<<if $bountiesComplete eq 0>> <<elseif $bountiesComplete != 0>><<click "<<if $bountiesComplete eq 0>> (Not Started)<<elseif $bountiesComplete gte 1>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "detailBounty"); Dialog.wiki(Story.get("quest_detailBounty").processText()); Dialog.open(); <</script>><</click>><</if>><br>
<hr>❤️ Lagos Quests:<br>
Quest: Hotel Check-In<<if $hotelquest eq 0>> <<elseif $hotelquest != 0>><<click "<<if $hotelquest eq 0>> (Not Started)<<elseif $hotelquest eq 1>> ⌛- (Ongoing)<<elseif $hotelquest eq -1>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "questdetail17"); Dialog.wiki(Story.get("quest_detail17").processText()); Dialog.open(); <</script>><</click>><</if>><br>
Quest: Kinky Kira<<if $kiraquest eq 0>> <<elseif $kiraquest != 0>><<click "<<if $kiraquest eq 0>> (Not Started)<<elseif $kiraquest gte 1>> ⌛- (Ongoing)<<elseif $kiraquest eq -1>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "questdetail18"); Dialog.wiki(Story.get("quest_detail18").processText()); Dialog.open(); <</script>><</click>><</if>><br>
Quest: Diamond Vs Marco<<if $diamondquest eq 0>><<elseif $diamondquest != 0>><<click "<<if $diamondquest eq 0>> (Not Started)<<elseif $diamondquest gte 1>> ⌛- (Ongoing)<<elseif $diamondquest eq -1>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "questdetail19"); Dialog.wiki(Story.get("quest_detail19").processText()); Dialog.open(); <</script>><</click>><</if>><br>
Quest: Dominating Diamond<<if $diamondpath gte 1 or $diamondpath eq -1>> <<Failed>><<else>><<if $marcoquest eq 0>> <<elseif $marcoquest != 0>><<click "<<if $marcoquest eq 0>> (Not Started)<<elseif $marcoquest gte 1>> ⌛- (Ongoing)<<elseif $marcoquest eq -1>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "questdetail20"); Dialog.wiki(Story.get("quest_detail20").processText()); Dialog.open(); <</script>><</click>><</if>><</if>><br>
Quest: Marco's Misfortune<<if $marcopath != 0>> <<Failed>><<else>><<if $diamondpath gt 0 and $diamondpath lt 1>> <<elseif $diamondpath != 0>><<click "<<if $diamondpath eq 0>> (Not Started)<<elseif $diamondpath gte 2>> ⌛- (Ongoing)<<elseif $diamondpath eq -1>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "quest_detail21"); Dialog.wiki(Story.get("quest_detail21").processText()); Dialog.open(); <</script>><</click>><</if>><</if>><br>
Quest: The Expensive Slut<<if $adebesiquest eq 0>> <<elseif $adebesiquest != 0>><<click "<<if $adebesiquest eq 0>> (Not Started)<<elseif $adebesiquest eq 1>> ⌛- (Ongoing)<<elseif $adebesiquest eq -1>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "quest_detail23"); Dialog.wiki(Story.get("quest_detail23").processText()); Dialog.open(); <</script>><</click>><</if>><br>
Quest: The Haunted Hotel Room<<if $hauntedHotelRoom != 0>><<click "<<if $hauntedHotelRoom gte 1>>⌛- (Ongoing)<<elseif $hauntedHotelRoom eq -1>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "detailHaunted"); Dialog.wiki(Story.get("quest_detailHaunted").processText()); Dialog.open(); <</script>><</click>><</if>><br>
Quest: Mysterious Letter<<if $letterquest eq 0>><<elseif $letterquest != 0>><<click "<<if $letterquest eq 0>> (Not Started)<<elseif $letterquest gte 1>> ⌛- (Ongoing)<<elseif $letterquest eq -1>> (Complete) ✔️<</if>>">><<script>> Dialog.setup("Quest Details", "quest_detail22"); Dialog.wiki(Story.get("quest_detail22").processText()); Dialog.open(); <</script>><</click>><</if>><br>
</div>
<</widget>>
Flowers Amount
<<widget "flowersamount">>
<<script>>
var obj = {};
inventory.forEach(function(item) {
if (typeof obj[item] == 'number') {
obj[item]++;
} else {
obj[item] = 1;
}
});
document.getElementById('output').innerHTML = Object.keys(obj).map(function(item) {
return item + (obj[item] == 1 ? '' : ' ' + obj[item]);
}).join('\n');
<</script>>
<</widget>>
Day
<<widget "day">>
Day: <<if $day eq 1>>Monday <<elseif $day eq 2>> Tuesday <<elseif $day eq 3>>Wednesday <<elseif $day eq 4>>Thursday <<elseif $day eq 5>>Friday <<elseif $day eq 6>>Saturday <<elseif $day eq 7>>Sunday <</if>>
<</widget>>
<<widget "displaytime">>
Time: <<if $time eq 1>>It is morning ($time) <<elseif $time eq 2>>It is Late morning ($time)<<elseif $time eq 3>>It is lunchtime ($time) <<elseif $time is 4>>It is afternoon ($time) <<elseif $time is 5>>It is evening ($time) <<else>>It is midnight <</if>>
<</widget>>
Wings Shop
<<widget "wingsshop">>
<<if $inventory.includes('diamond') == false>><button data-passage="buydiamond" class="button" type="button" tabindex="0">Buy a Diamond - $500</button><</if>>
<<if $inventory.includes('sexbook') == false>><button data-passage="buysisterbook" class="button" type="button" tabindex="0">Buy Sex Book - $249</button><</if>>
<button data-passage="buyflowerslondon" class="button" type="button" tabindex="0">Buy Flowers - $100</button>
<<if $inventory.includes('wingsstamina') == false>><button data-passage="buystaminawings" class="button" type="button" tabindex="0">Buy Stamina Implant - $250</button><</if>>
<<if $christmas2022 eq 1>><<if $money gte 125>><button data-passage="buyxmsagifts2022" class="button" type="button" tabindex="0">Buy Christmas Gifts - $125</button><<else>><button data-passage="" class="button" type="button" tabindex="0">Buy Christmas Gifts (Need $125)</button><</if>><</if>>
<</widget>>
Ahmed's Shop
<<widget "ahmedshop">>
<<if $inventory.includes('dildo') == false>><button data-passage="buydildo" class="button" type="button" tabindex="0">Buy the Dildo - $450</button><</if>>
<button data-passage="buymedpack" class="button" type="button" tabindex="0">Buy medpack - $50</button>
<button data-passage="buyenergyy" class="button" type="button" tabindex="0">Buy Energy Drink - $75</button>
<button data-passage="Buy Flowers (50)" class="button" type="button" tabindex="0">Buy Flowers - $50</button>
<<if $inventory.includes('ahmedimplant') == false>><button data-passage="buyahmedimplant" class="button" type="button" tabindex="0">Buy Stamina Implant - $150</button><</if>>
<<if $inventory.includes('tools') == false>><button data-passage="Buy Tools (125)" class="button" type="button" tabindex="0">Buy Power Tools - $250</button><</if>>
<<if $inventory.includes('book_english') == false>><button data-passage="buyenglishbook" class="button" type="button" tabindex="0">Buy English Book - $50</button><</if>>
<hr>
<button data-passage="Steal" class="button" type="button" tabindex="0">Attempt to steal</button>
<button data-passage="Ask for a job" class="button" type="button" tabindex="0">Ask for a job</button>
<<if $ahmeddead != 1>><button data-passage="destroyahmed" class="button" type="button" tabindex="0">Destroy Ahmed</button><</if>>
<button data-passage="ascensionstreet" class="button" type="button" tabindex="0">Leave</button>
<<if $weed.includes("weed")>><hr><button data-passage="Sell Ahmed Da Kush" class="button" type="button" tabindex="0">Sell Weed to Ahmed</button><</if>>
<</widget>>
Random Hints
<<widget "randomhints">><<set $rando to random(1, 23)>>
<div class="npctextboxm"><center>
<<if $rando eq 1>>Hint $rando: You can only read books you own in your bedroom<</if>>
<<if $rando eq 2>>Hint $rando: You can check your active quests at any time in the side menu<</if>>
<<if $rando eq 3>>Hint $rando: You can increase your strength by working out<</if>>
<<if $rando eq 4>>Hint $rando: You can increase your max stamina by obtaining stamina implants throughout the game!<</if>>
<<if $rando eq 5>>Hint $rando: You can check your relationships at any time in the side menu<</if>>
<<if $rando eq 6>>Hint $rando: Your inventory contains all the items you have picked up<</if>>
<<if $rando eq 7>>Hint $rando: Need cash? You will get allowance every Sunday from your landlady, based on how clean the bedroom and kitchen area is.<</if>>
<<if $rando eq 8>>Hint $rando: There is more to Amore than just your household!<</if>>
<<if $rando eq 9>>Hint $rando: The discord has a full quest guide!<</if>>
<<if $rando eq 10>>Hint $rando: You can invest your money!<</if>>
<<if $rando eq 11>>Hint $rando: Crime points are earned by partaking in mischievous endeavours<</if>>
<<if $rando eq 12>>Hint $rando: Amore has an closed down strip club. Why not invest in re-opening it?<</if>>
<<if $rando eq 13>>Hint $rando: Giving flowers is a great way to gain a lot of relationship with a character<</if>>
<<if $rando eq 14>>Hint $rando: Have you met your Aunt yet?<</if>>
<<if $rando eq 15>>Hint $rando: Rumour has it that there is a 'secret service' in the massage parlour.<</if>>
<<if $rando eq 16>>Hint $rando: You can travel to different cities via the airport or taxt for a brand new story at any time! You can also return at any time.<</if>>
<<if $rando eq 17>>Hint $rando: Don't get too cocky. Exposing yourself or making a move on character's you dont yet have a good relationship with is a good way to ruin your relationship with them!<</if>>
<<if $rando eq 18>>Hint $rando: You can enter cheat codes at any time in your bedroom - on your phone.<</if>>
<<if $rando eq 19>>Hint $rando: If you lose all your health, you will die!<</if>>
<<if $rando eq 20>>Hint $rando: Save often!<</if>>
<<if $rando eq 21>>Hint $rando: The game autosaves everytime you sleep<</if>>
<<if $rando eq 22>>Hint $rando: You can report bugs either via the 'bug report' button or via discord! The devs try to fix all bugs within 24 hours!<</if>>
<<if $rando eq 23>>Hint $rando: Some characters will be in different places throughout the day.<</if>>
</center></div>
<</widget>>
Doctor Heal
<<widget "doctorheal">>
<<set $healthpoints = $maxhealth>>
<<set $money = $money - 10>>
<<set $std = 0>>
<div class="npctextboxm">Healing Log<hr>
<<for _i to 0; _i lt $combatParty.length; _i++>>
<<print $combatParty[_i].name>>'s current health: <<print $combatParty[_i].health>>/<<print $combatParty[_i].maxhealth>><br>
<<set $combatParty[_i].health = $combatParty[_i].maxhealth>>
<<set $combatParty[_i].stamina = $combatParty[_i].maxstamina>>
Party Healed! & Stamina restored!<br>
<<print $combatParty[_i].name>>'s current health: <<print $combatParty[_i].health>>/<<print $combatParty[_i].maxhealth>><br>
<</for>>
</div>
<</widget>>
Sleehtmlg
<<widget "sleep">>
<<set $bountydays = $bountydays + 1>>
<<if $bountydays gte 8>>
<<set $bountycomplete = 0>>
<<set $bountydays = 0>>
<<set $bountyreseto = 0>>
<</if>>
<<if $bountydays eq 0>>
<<set $bountyreset = 1>>
<</if>>
<div class="npctextbox"><center>End of day Log<hr></center>
<ul><li>The game has been auto saved</li>
<li>Your stamina has been reset to $maxstamina</li> <<set $stamina = $maxstamina>>
<<if $maid eq 0>>
<li>Your bedroom and the kitchen in Amore got a little messier (-1 Clean)</li><<set $tidybedroom = $tidybedroom -1 >>
<</if>>
<<if $maid eq 1>>
<li>Your bedroom and the kitchen in Amore were cleaned by your maid (+1 Clean)</li>
<<set $tidybedroom = $tidybedroom +1>>
<<set $kitchentidy = $kitchentidy +1>>
<</if>>
<<if $drunk eq 1>>
<li>You sobered up and are no longer drunk.</li><<set $drunk = 0>>
<</if>>
<<if $std eq 1>>
<li>You have an STD. You lost half your max stamina. Go see a doctor to get it fixed! 🦀</li><<set $stddamage = $maxstamina / 2>><<set $stamina = $stddamage>>
<</if>>
<<if $day eq 6>>
<li>It's the start of a new week!</li>
<</if>>
<<if $day eq 6 and $mybrothel eq 1>>
<li>You receive $750 from the Lagos Brothel!</li><<set $money = $money + 750>>
<</if>>
<<if $smallhouse eq 1 and $day eq 6>>
<li>Received $400 rent from owning the Small House</li><<set $money = $money + 400>>
<</if>>
<<if $stripClubOwned eq 1 and $day eq 6>>
<li>Received $1000 from $stripClubName</li><<set $money = $money + 1000>>
<</if>>
<li>Reset all lewd interactions</li>
<li><<if $mcounter gte 10>>$mom is missing you. You have lost (-10) relationship with $mom...<<set $momlevel = $momlevel - 10>><<else>>$mom is okay.<</if>></li>
<li><<if $scounter gte 10>>$sister is missing you. You have lost (-10) relationship with $sister...<<set $sisterlevel = $sisterlevel - 10>><<else>>$sister is okay.<</if>></li>
<<if $methlabdays gte 5 and $methlab gte 1>><li>Your meth is ready to collect from the meth lab!</li><</if>>
<<if $cousinIsHere eq 1>>
<<set $cousinDays = $cousinDays + 1>>
<<if $cousinDays eq 7>>
<li>Amy has went back to her house!</li>
<<set $cousinIsHere = 0>>
<</if>>
<</if>>
</ul></div>
<<set $kiratalk = 0>><<set $harleyeventsex = 0>>
<<set $kirabj = 0>>
<<set $kirafuck = 0>>
<<set $kirafucked = 0>>
<<set $scounter = $scounter + 1>><<set $mcounter = $mcounter + 1>>
<<set $status = "Normal">><<set $barslut = 0>>
<<set $time = 1>>
<<set $gloryholefuck = 0>>
<<set $day = $day + 1>>
<<if $day gte 8>><<set $day = 1>><</if>>
<<if $day lte 0>><<set $day = 1>><</if>>
<<set $auntchatlimit = 0>><<set $auntassfuck = 0>><<set $auntkiss = 0>><<set $auntbj = 0>>
<<set $sisterkiss = 0>><<set $sisterbj = 0>><<set $sisterfuck = 0>><<set $sisteranal = 0>>
<<set $mombj = 0>><<set $momsex = 0>><<set $momkiss = 0>><<set $momanal = 0>>
<<set $diamondbj = 0>><<set $diamondkiss = 0>><<set $diamondfuck = 0>>
<<set $lisabjmenu = 0 >><<set $lisakissmenu = 0>><<set $lisaanalmenu = 0>><<set $lisafuckmenu = 0>>
<<set $daisychat = 0>><<set $daisybj = 0>><<set $daisyfuck = 0>><<set $givedaisybj = 0>><<set $givedaisyfuck = 0>><<set $daisykiss = 0>>
<<set $emilychatting = 0>>
<<set $harleychat = 0>><<set $harleyvaginal = 0>><<set $harleykiss = 0>><<set $harleybj = 0>>
<<set $methlabdays = $methlabdays + 1>>
<<set $superslutsex = 0>><<set $superslutkiss = 0>><<set $superslutbj = 0>><<set $superslutanal = 0>><<set $superslutchat = 0>>
<<set $pussywomanchat = 0>><<set $pusywomananal = 0>><<set $pussywomanbj = 0>><<set $pussywomanfuck = 0>><<set $pussywomanfeet = 0>> <<set $nathalybj = 0>>
<<set $nathalykiss = 0>>
<<set $nathalyfuck = 0>>
<<set $gamedevdays = $gamedevdays + 1>>
<<if $day eq 6>> <<set $methSold = 0>> <<set $nunGoldGive = 0>><</if>>
<<if $combatParty.length gte 1>>
<<for _i to 0; _i lt $combatParty.length; _i++>>
<<set $combatParty[_i].stamina = $combatParty[_i].maxstamina>>
<</for>>
<</if>>
<</widget>>
Home Workout
<<widget "homeworkout">>
<div class="npctextboxw">
<ul><li>Your strength has increased (+6)</li>
<li>Your stamina has decreased (-5)</li>
<li>Time has passed (+1)</li>
<li>Your room got a little messy (-2)</li></ul>
</div>
<<set $strength = $strength + 6>>
<<set $stamina = $stamina - 5>>
<<set $time = $time + 1>>
<<set $tidybedroom = $tidybedroom -2 >>
<</widget>>
Choose Player Icon
<<widget "chooseplayer">>
<div class="itemwrapper"><div class="iconandbutton"><div class="playerchat1"></div>Generic Player <<radiobutton "$playerpic" "1">></div>
<div class="iconandbutton"><div class="playerchat2"></div>Jordie <<radiobutton "$playerpic" "2">></div>
<div class="iconandbutton"><div class="playerchat3"></div>Juan <<radiobutton "$playerpic" "3">></div>
<div class="iconandbutton"><div class="playerchat4"></div>Nerd Jordie <<radiobutton "$playerpic" "4">></div>
<div class="iconandbutton"><div class="playerchat5"></div>Chris <<radiobutton "$playerpic" "5">></div>
<div class="iconandbutton"><div class="playerchat6"></div>Amore Guy <<radiobutton "$playerpic" "6">></div></div>
<</widget>>
Player Chat Image
<<widget "playerchat">>
<<if $playerpic eq 1>><div class="playerchat1"></div>
<<elseif $playerpic eq 2>><div class="playerchat2"></div>
<<elseif $playerpic eq 3>><div class="playerchat3"></div>
<<elseif $playerpic eq 4>><div class="playerchat4"></div>
<<elseif $playerpic eq 5>><div class="playerchat5"></div>
<<elseif $playerpic eq 6>><div class="playerchat6"></div>
<</if>><</widget>>
Player Party Image
<<widget "playerpartypic">>
<<if $playerpic eq 1>><div class="partypicempty"><img src="images/player/player2.png" alt="" /></div>
<<elseif $playerpic eq 2>><div class="partypicempty"><img src="images/player/player1.png" alt="" /></div>
<<elseif $playerpic eq 3>><div class="partypicempty"><img src="images/player/player3.png" alt="" /></div>
<<elseif $playerpic eq 4>><div class="partypicempty"><img src="images/player/player4.png" alt="" /></div>
<<elseif $playerpic eq 5>><div class="partypicempty"><img src="images/player/player5.png" alt="" /></div>
<<elseif $playerpic eq 6>><div class="partypicempty"><img src="images/player/player6.png" alt="" /></div>
<</if>><</widget>>
<<widget "shopchat">>
<<if $ahmeddead eq 1>><div class="shopchat"><img src="images/priyachat.png" alt="" /></div><<else>><div class="shopchat"></div><</if>>
<</widget>>
Cheats
<<widget "cheats">>
<div class="npctextboxm"><CENTER>You got a backer code? Enter it below partner!</CENTER>
<<set $answer to ''>>
<center><<textbox '$answer' 'Enter Code' autofocus>></center>
<span id='textbox-submit'>
<<button 'Submit Cheat Password'>>
<<set $answer to $answer.trim().toLowerCase()>>
<<if hashStr($answer) == 1475039714>>
<<replace '#textbox-submit'>>
/* Removes the button */
<</replace>>
<<replace '#textbox-reply'>>
<div class="npctextboxm">Backer Code Accepted - Please Click The Button Below:</div><<set $cheats = 1>>
<button data-passage="cheatmenu" class="button" type="button" tabindex="0">Enter The Backer Hub</button>
<</replace>>
<<run $('#textbox-answer').attr('readonly', 'true');>>
<<else>>
<<replace '#textbox-reply'>>
<div class="npctextboxm"><CENTER>Wrong backer code. If you are a backer of Amore please check the Subscribestar or Patreon page for your code. If not, please kindly consider pledging!</CENTER></div>
<</replace>>
<</if>>
<</button>>
</span><<script>>$(document).one(":passagerender", function (ev) {
$(ev.content).find("#textbox-answer").on("keyup", function (e) {
if (e.keyCode === 13) {
$("#textbox-submit button").trigger("click");
}
});
});<</script>><span id='textbox-reply'></span></div>
<</widget>>
Picture of Maid in player bedroom (Responsive)
<<widget "maidbedroompic">>
<<if $maid eq 1 and $time gt 1 and $time lte 3 and $day lte 5 and $maidoutfit eq 0>>
<div class="imagebox"><img src="images/redux/bedroommaid.png" alt="" /></div>
<<elseif $maid eq 1 and $time gt 1 and $time lte 3 and $day lte 5 and $maidoutfit eq 2>>
<div class="imagebox"><img src="images/redux/bedroommaidnude.png" alt="" /></div>
<<else>>
<div class="imagebox"><img src="images/bedroom.png" alt="" /></div><</if>>
<</widget>>
Basement Office & Emily (Responsive)
<<widget "basementoffice">>
<<if $receptionist eq 1 and $time lte 4 and $day lte 5 and $katrinahired eq 0>>
<<if $emilyoutfit eq 0>><div class="imagebox"><img src="images/office/emilyoffice.jpg" alt="" /></div><</if>>
<<if $emilyoutfit eq 1>><div class="imagebox"><img src="images/office/emilyoffice1.jpg" alt="" /></div><</if>>
<<if $emilyoutfit eq 2>><div class="imagebox"><img src="images/office/emilyoffice2.jpg" alt="" /></div><</if>>
<<elseif $receptionist eq 1 and $time lte 4 and $day lte 5 and $katrinahired eq 1 and $katrinaoutfit eq 1>>
<<if $emilyoutfit eq 0>><div class="imagebox"><img src="images/office/emilyofficekatrina.jpg" alt="" /></div><</if>>
<<if $emilyoutfit eq 1>><div class="imagebox"><img src="images/office/emilyoffice1katrina.jpg" alt="" /></div><</if>>
<<if $emilyoutfit eq 2>><div class="imagebox"><img src="images/office/emilyoffice2katrina.jpg" alt="" /></div><</if>>
<<elseif $receptionist eq 1 and $time lte 4 and $day lte 5 and $katrinahired eq 1 and $katrinaoutfit eq 2>>
<<if $emilyoutfit eq 0>><div class="imagebox"><img src="images/office/emilyofficekatrinanude.jpg" alt="" /></div><</if>>
<<if $emilyoutfit eq 1>><div class="imagebox"><img src="images/office/emilyoffice1katrinanude.jpg" alt="" /></div><</if>>
<<if $emilyoutfit eq 2>><div class="imagebox"><img src="images/office/emilyoffice2katrinanude.jpg" alt="" /></div><</if>>
<<else>>
<div class="imagebox"><img src="images/basementoffice.jpg" alt="" /></div><</if>>
<</widget>>
Mom Chat in the Garden
<<widget "momchatgarden">>
<<if $nudegarden eq 0>><div class="momchat"></div><<else>><div class="momchatnude"></div><</if>>
<</widget>>
Mom Chat
<<widget "momchat">>
<<if $momoutfit eq 0>><div class="momchat"></div><<elseif $momoutfit eq 1>><div class="momchatunderwear"></div><<elseif $momoutfit eq 2>><div class="momchatnude"></div><</if>>
<</widget>>
Empire/Office menu
<<widget "empiremenu">>
<<if $maid eq 0 and $money gte 2000>>
<button data-passage="hiremaid" class="button" type="button" tabindex="0">Hire a maid - $2000</button>
<<elseif $maid eq 0 and $money lte 1999>>
<button class="button" type="button" tabindex="0">Hire a maid - $2000 (Not enough money)</button>
<</if>>
<<if $receptionist eq 0 and $money gte 500>>
<button data-passage="hirereceptionist" class="button" type="button" tabindex="0">Hire a receptionist - $500</button>
<</if>>
<<if $receptionist eq 1 and $time lte 4 and $day lte 5>><button data-passage="speaktoemily" class="button" type="button" tabindex="0">Speak to Emily</button>
<</if>>
<button data-passage="View Property" class="button" type="button" tabindex="0">Manage Property</button>
<button data-passage="Manage Girls" class="button" type="button" tabindex="0">Manage Employees</button>
<<if $receptionist eq 1 and $time lte 4 and $day lte 5>>
<button data-passage="Access the blackmarket" class="button" type="button" tabindex="0">Access the blackmarket</button>
<</if>>
<</widget>>
Emily Chat
<<widget "emilychat">>
<<if $emilyoutfit eq 1>><div class="emilychatnude"></div><<else>><div class="emilychat"></div><</if>>
<</widget>>
Maid Chat
<<widget "maidchat">>
<<if $maidoutfit eq 0>><div class="maidchat"></div><</if>><<if $maidoutfit eq 2>><div class="maidchatnude"></div><</if>>
<</widget>>
Maid Outfit (Responsive)
<<widget "maidoutfit">>
<<if $maidoutfit eq 0>><div class="imagebox"><img src="images/redux/bedroommaid.png" alt="" /></div><</if>><<if $maidoutfit eq 2>><div class="imagebox"><img src="images/redux/bedroommaidnude.png" alt="" /></div><</if>>
<</widget>>
Time + 1
<<widget "time">>
<<set $time = $time + 1>>
<</widget>>
Update Quest Log Notifiction
<<widget "qt">>
<div class="npctextboxm"><center>//The Quest Log Has Been Updated//</center></div>
<</widget>>
Black Market (mcdrugs = mind control drugs // implant = stamina implant)
<<widget "blackmarket">>
<<if $inventory.includes('implant')>>
<<else>><<if $money gte 500>><button data-passage="buyimplant" class="button" type="button" tabindex="0">Buy Stamina Implant - $500</button><<else>><button data-passage="" class="button" type="button" tabindex="0">Buy Stamina Implant - Need $500</button><</if>>
<</if>>
<<if $inventory.includes('implant_intelligence')>>
<<else>><<if $money gte 100>><button data-passage="buyintelligence" class="button" type="button" tabindex="0">Buy Intelligence Implant - $100</button><<else>><button data-passage="" class="button" type="button" tabindex="0">Buy Intelligence Implant - Need $100</button><</if>>
<</if>>
<</widget>>
Sister Chat
<<widget "sisterchat">>
<<if $sisteroutfit eq 0>><div class="sisterchat"></div><<elseif $sisteroutfit eq 1>><div class="sisterchatunderwear"></div><<elseif $sisteroutfit eq 2>><div class="sisterchatnude"></div><</if>>
<</widget>>
Living Room Only Mom (responsive)
<<widget "momlivingroom">>
<<if $momoutfit eq 0>><div class="imagebox"><img src="images/momlivingroom.jpg" alt="" /></div>
<<elseif $momoutfit eq 1>><div class="imagebox"><img src="images/momlivingroomunderwear.jpg" alt="" /></div>
<<elseif $momoutfit eq 2>><div class="imagebox"><img src="images/momlivingroomnude.jpg" alt="" /></div><</if>>
<</widget>>
Living Room Pic (responsive)
<<widget "livingroompic">>
<<if $day gte 6 and $time lte 2>>
<<if $momoutfit eq 0>><div class="imagebox"><img src="images/momlivingroom.jpg" alt="" /></div>
<<elseif $momoutfit eq 1>><div class="imagebox"><img src="images/momlivingroomunderwear.jpg" alt="" /></div>
<<elseif $momoutfit eq 2>><div class="imagebox"><img src="images/momlivingroomundernude.jpg" alt="" /></div>
<</if>>
<<elseif $day lte 4 and $time lte 2>>
<<if $cousinIsHere != 1>>
<<if $sisteroutfit eq 0>><div class="imagebox"><img src="images/sisterlivingroom.jpg" alt="" /></div>
<<elseif $sisteroutfit eq 1>><div class="imagebox"><img src="images/sisterlivingroomunderwear.jpg" alt="" /></div>
<<elseif $sisteroutfit eq 2>><div class="imagebox"><img src="images/sisterlivingroomnaked.jpg" alt="" /></div>
<</if>>
<<else>>
<<if $sisteroutfit eq 0>><div class="imagebox"><img src="images/sisterlivingroomc.jpg" alt="" /></div>
<<elseif $sisteroutfit eq 1>><div class="imagebox"><img src="images/sisterlivingroomunderwearc.jpg" alt="" /></div>
<<elseif $sisteroutfit eq 2>><div class="imagebox"><img src="images/sisterlivingroomnakedc.jpg" alt="" /></div>
<</if>>
<</if>>
<<else>>
<div class="imagebox"><img src="images/livingroom.jpg" alt="" /></div>
<</if>>
<</widget>>
Elsa chat
<<widget "elsachat">>
<<if $nudebar eq 0>><div class="elsachat"></div><<else>><div class="elsachatnude"></div><</if>>
<</widget>>
Elsa Outfit (responsive)
<<widget "elsaoutfitwork">>
<<if $nudebar eq 0>><div class="imagebox"><img src="images/elsabar2.jpg" alt="" /></div><<else>><div class="imagebox"><img src="images/elsabarnude.jpg" alt="" /></div><</if>>
<</widget>>
Elsa Outfit Home (responsive)
<<widget "elsaoutfithome">>
<<if $elsafucked eq 0>><div class="imagebox"><img src="images/elsacouch.png" alt="" /></div><<else>><div class="imagebox"><img src="images/elsahome.jpg" alt="" /></div><</if>>
<</widget>>
Lisa Chat Home
<<widget "lisachat">>
<<if $lisatits eq 0 and $lisabroken eq 0>><div class="lisachathome"></div><<else>><div class="lisachatnude"></div><</if>>
<</widget>>
Lisa Outfit Home (responsive)
<<widget "lisaoutfit">>
<<if $lisatits eq 0 and $lisabroken eq 0>><div class="imagebox"><img src="images/lisahome.jpg" alt="" /></div>
<<elseif $lisatits eq 1 and $lisabroken eq 0>><div class="imagebox"><img src="images/lisatits.jpg" alt="" /></div>
<<else>><div class="imagebox"><img src="images/lisanudebig.jpg" alt="" /></div><</if>>
<</widget>>
Mom Garden (responsive)
<<widget "momgarden">>
<<if $nudegarden eq 0>><div class="imagebox"><img src="images/momgarden.jpg" alt="" /></div><<else>><div class="imagebox"><img src="images/momgardennude.jpg" alt="" /></div><</if>>
<</widget>>
Mom Bedroom (responsive)
<<widget "mombedroom">>
<<if $momoutfit lte 1>><div class="imagebox"><img src="images/mombed.jpeg" alt="" /></div><<else>><div class="imagebox"><img src="images/mombednude.jpg" alt="" /></div><</if>>
<</widget>>
Mom Allowance (responsive)
<<widget "momallowance">>
<<if $momoutfit eq 0>><div class="imagebox"><img src="images/momallowance.jpg" alt="" /></div><<elseif $momoutfit eq 1>><div class="imagebox"><img src="images/momunderwear_mybedroom.jpg" alt="" /></div><<elseif $momoutfit eq 2>><div class="imagebox"><img src="images/momnude_mybedroom.jpg" alt="" /></div><</if>>
<</widget>>
<<widget "stripclubmenu">>
<<if $stripClubRenovated eq 1 and $stripclubbooth eq 1>><button data-passage="stripclubbooth" class="button" type="button" tabindex="0">Live Shows <<if $day gte 4 and $time gte 5 and $stripperSister eq 1 and $time lte 8>> - <<Nathaly>><</if>></button><</if>><<if $stripClubRenovated eq 1>>
<button data-passage="stripcluboffice" class="button" type="button" tabindex="0">Go to the office</button>
<<if $stripperSister eq 0 and $time gte 4>><button data-passage="nathalyhire" class="button" type="button" tabindex="0">⭐ Special Event: Nathaly is here ⭐</button><</if>>
<button data-passage="stripclubbar" class="button" type="button" tabindex="0">Go to the bar</button><button data-passage="stripclubshows" class="button" type="button" tabindex="0">Watch a show <<if $time gte 6 and $day lte 3 and $stripperJosephine eq 1 and $time lte 8>> - <<Josephine>><</if>><<if $day gte 4 and $time gte 5 and $stripperSister eq 1 and $time lte 8 and $stripclubbooth eq 0>> - <<Nathaly>><</if>><<if $time gte 4 and $momquest eq 3 and $time lte 8>> - <<Mom>><</if>>
</button><button data-passage="stripclublockerroom" class="button" type="button" tabindex="0">Go to stripper backroom <<if $time eq 5 and $day lte 3 and $stripperJosephine eq 1 and $time lte 8>> - <<Josephine>><</if>><<if $day gte 4 and $time lte 4 and $stripperSister eq 1>> - <<Nathaly>><</if>></button><</if>><<if $money gte 2500 and $stripClubRenovated eq 0>>
<button data-passage="renovatestripclub" class="button" type="button" tabindex="0">Renovate The Strip Club - $2500</button><<elseif $money lte 2499 and $stripClubRenovated eq 0>><button class="button" type="button" tabindex="0">Renovate The Strip Club - $2500 (Not Enough Cash)</button><</if>>
<</widget>>
Nathaly Chat
<<widget "nathalychat">>
<<if $nathalynude eq 0>><div class="nathalychat"></div><<else>><div class="nathalychatnude"></div><</if>>
<</widget>>
Josephine Chat
<<widget "josephinechat">>
<<if $josephineoutfit eq 0>><div class="josephinechat"></div><<else>><div class="josephinechatnude"></div><</if>>
<</widget>>
<<widget "patchesshop">>
<div class="npctextbox"><center>Patches' Menu</center><hr><<if $daisykey eq 0>> Daisy's Key - 100 reputation <<else>><</if>>
<<if $apatekey eq 1>><</if>><<if $apatekey eq 0 and $patchesquest eq 2>> Apate Key - 210 reputation<</if>></div>
<<if $crime gte 100 and $daisykey eq 0>><button data-passage="buydaisykey" class="button" type="button" tabindex="0">Daisy's Key - 100 reputation</button><</if>>
<<if $crime lte 99 and $daisykey eq 0>><button data-passage="" class="button" type="button" tabindex="0">Daisy's Key - (Not enough reputation)</button><</if>>
<<if $crime lte 209 and $apatekey eq 0 and $patchesquest eq 2>><button data-passage="" class="button" type="button" tabindex="0">Apate Key - (Not enough reputation)</button><</if>>
<<if $crime gte 210 and $apatekey eq 0 and $patchesquest eq 2>><button data-passage="buyapatekey" class="button" type="button" tabindex="0">Apate Key - 210 reputation</button><</if>>
<<if $patchesquest eq 1>><button data-passage="otherkeyschat" class="button" type="button" tabindex="0">Ask about other magical keys</button><</if>>
<</widget>>
sister bedroom
<<widget "sisterbedroom">>
<<if $sisteroutfit lte 1>><div class="imagebox"><img src="images/sisterbedroom1.png" alt="" /></div><<elseif $sisteroutfit eq 2>><div class="imagebox"><img src="images/sisterbedroom2.png" alt="" /></div><</if>>
<</widget>>
auntie chat
<<widget "auntiechat">>
<<if $auntoutfit eq 0>><div class="auntiechat"></div><</if>><<if $auntoutfit eq 1>><div class="auntiechatnude"></div><</if>>
<</widget>>
auntie outfit
<<widget "auntieoutfit">>
<<if $auntoutfit eq 0>><div class="imagebox"><img src="images/auntie1.png" alt="" /></div><</if>><<if $auntoutfit eq 1>><div class="imagebox"><img src="images/auntie3.jpg" alt="" /></div><</if>>
<</widget>>
aunti menu
<<widget "auntmenu">>
<<if $inventory.includes('dildo')>>
<button data-passage="giveauntdildo" class="button" type="button" tabindex="0">Give her a dildo</button><</if>>
<<if $auntiequest1complete eq 1>> <button data-passage="auntiechat" class="button" type="button" tabindex="0">General Chat</button><</if>>
<<if $auntiequest1complete eq 1 and $auntlevel gte 650 and $auntoutfit eq 0>><button data-passage="auntunderwear" class="button" type="button" tabindex="0">❤️ Convince $aunt to be nude ❤️</button><</if>>
<<if $auntiequest1complete eq 0>><button data-passage="questaunt" class="button" type="button" tabindex="0">About those tasks...</button><</if>><<if $auntlevel gte 750 and $car1owned eq 0>><button data-passage="gettingcar1" class="button" type="button" tabindex="0">⭐ A Special Gift ⭐</button><</if>>
<<if $auntlevel gte 999 and $auntlove eq 0>><button data-passage="auntlove" class="button" type="button" tabindex="0">⭐ Special Event: True Love ⭐</button><</if>><<if $car1owned eq 0>><button data-passage="takemehome" class="button" type="button" tabindex="0">Take me home!</button><</if>>
<<if $auntiequest1complete eq 1>><button data-passage="aunt_sex" class="button" type="button" tabindex="0">❤️ Sex ❤️</button><hr><</if>>
<<if $time lte 10>><button data-passage="auntiebathroom" class="button" type="button" tabindex="0">Finish Talking</button>
<<else>><button data-passage="passout" class="button" type="button" tabindex="0">Finish Talking</button><</if>>
<</widget>>
london bar super slut
<<widget "londonbar">>
<<if $superslutcapture eq 0 and $time gte 4 and $time lte 7>><div class="imagebox"><img src="images\London\londonbar2ss.jpg" alt="" /></div><<else>><div class="imagebox"><img src="images\London\londonbar2.jpg" alt="" /></div><</if>>
<</widget>>
Wondercummer outfit
<<widget "wondercummeroutfit">>
<<if $wcoutfit eq 0>><div class="imagebox"><img src="images\0.46.0\cellwc.jpg" alt="" /></div><<else>><div class="imagebox"><img src="images\0.46.0\cellwcnude.jpg" alt="" /></div><</if>>
<</widget>>
Super slut outfit
<<widget "superslutoutfit">>
<<if $superslutoutfit eq 0>><div class="imagebox"><img src="images\London\superslutcell.jpg" alt="" /></div><<else>><div class="imagebox"><img src="images\London\superslutcellnude.jpg" alt="" /></div><</if>>
<</widget>>
Super slut chat
<<widget "superslutchat">>
<<if $superslutoutfit eq 0>><div class="superslutchat"></div><<else>><div class="superslutchatnude"></div><</if>>
<</widget>>
pussy woman outfit
<<widget "pwoutfit">>
<<if $pussywomanoutfit eq 0>><div class="imagebox"><img src="images\London3\pussywomancell.jpg" alt="" /></div><<else>><div class="imagebox"><img src="images\London3\pussywomancellnude.jpg" alt="" /></div><</if>>
<</widget>>
pussy woman chat
<<widget "pwchat">>
<<if $pussywomanoutfit eq 0>><div class="britneychat"></div><<else>><div class="britneychatnude"></div><</if>>
<</widget>>
Katrina chat
<<widget "katrinachat">>
<<if $katrinaoutfit eq 1>><div class="katrinachat"></div><<else>><div class="katrinachatnude"></div><</if>>
<</widget>>
<<widget "mcounter">>
<<set $mcounter = 1>>
<</widget>>
<<widget "scounter">>
<<set $scounter = 1>>
<</widget>>
<<widget "pornstarchat">>
<<if $pornoactress eq "Penny">><div class="pennychat"></div><</if>>
<<if $pornoactress eq "Nody">><div class="nodychat"></div><</if>>
<</widget>>
<<widget "attack">>
<<set _p1 = _args[0]>>
<<set _p2 = _args[1]>>
<<if random(1,100) > _p2.dex>>
<<set _damage = random(1, 10) + _p1.str>>
_p1.name hits _p2.name for _damage!<br>
<<set _p1.hp -= _damage>>
<<else>>
_p1.name swings at _p2.name but misses!<br>
<</if>>
<</widget>>
Lisa Outfit Home (responsive)
<<widget "nathalyoutfit">>
<<if $nathalyobediance eq 0>><div class="imagebox"><img src="images/v0.46.11/nathalynormal.jpg" alt="" /></div>
<<elseif $nathalyobediance eq 1>><div class="imagebox"><img src="images/v0.46.11/nathalysexy.jpg" alt="" /></div><</if>>
<</widget>>
Kalina Outfit
<<widget "kalinaoutfit">>
<<if $kalinakeep eq "yes">>
<<if $employeenude eq 1>>
<div class="imagebox"><img src="images/gamdev/kalinaunderwear.jpg" alt="" /></div><br>
<<else>>
<div class="imagebox"><img src="images/gamdev/kalina.jpg" alt="" /></div><br>
<</if>>
<</if>>
<</widget>>
Beth Outfit
<<widget "bethoutfit">>
<<if $kalinakeep eq "no">>
<<if $employeenude eq 1>>
<div class="imagebox"><img src="images/gamdev/bethunderwear.jpg" alt="" /></div><br>
<<else>>
<div class="imagebox"><img src="images/gamdev/beth.jpg" alt="" /></div><br>
<</if>>
<</if>>
<</widget>>
Garden Random Event
<<widget "gardenrandomevent">>
<div class="wrapper"><div class="title">Garden Random Event #1</div><br>
<div class="imagebox"><img src="images/gamdev/sisterpool.jpg" alt="" /></div><br>
<div class="npctextboxm">You see $sister waving you over!</div><br>
<div class="npctextbox"><<sisterchat>>$sister<hr>Hey, bro! Can you put this lotion on my back? Don't be a creep, okay?</div><br>
<div class="npctextbox"><<playerchat>>$playername<hr>Me? A creep? Never!</div><br>
<div class="npctextboxm">You apply the lotion to $sister. Not without getting a good feel of her ass!</div><br>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/sistersun.mp4" type="video/mp4"></video></center></div><br>
<div class="npctextbox"><<sisterchat>>$sister<hr>You had to touch my ass, didn't you?</div><br>
<div class="npctextboxw">$sister relationship increased by 75!</div><br><<set $sisterlevel = $sisterlevel + 75>><<set $sisterhelpgarden = 1>>
<button data-passage="Garden" class="button" type="button" tabindex="0">Finish</button>
<</widget>>
<<widget "eastereggchanceamore">><<set $rando to random(1, 10)>>
<<if $easterquest eq 1>>
<<if $rando eq 1>><div class="npctextboxw">You found an easter egg!</div> <<set $inventory.push("Amore Egg")>>
<<else>>
<div class="npctextboxw">You didn't find any easter eggs (10% Chance)</div><br>
<</if>>
<</if>>
<br><</widget>>
<<widget "eastereggchance_london">><<set $rando to random(1, 10)>>
<<if $easterquest eq 1>>
<<if $rando eq 1>><div class="npctextboxw">You found an easter egg!</div><<set $inventory.push("London Egg")>>
<<else>>
<div class="npctextboxw">You didn't find any easter eggs (10% Chance)</div><br>
<</if>>
<</if>>
<br><</widget>>
<<widget "eastereggchance_lagos">><<set $rando to random(1, 10)>>
<<if $easterquest eq 1>>
<<if $rando eq 1>><div class="npctextboxw">You found an easter egg!</div><<set $inventory.push("Lagos Egg")>>
<<else>>
<div class="npctextboxw">You didn't find any easter eggs (10% Chance)</div><br>
<</if>>
<</if>>
<br><</widget>>
<<widget "harleychat">>
<div class="harleychat"></div>
<</widget>>
<<widget "hobochat">>
<div class="hobochat"></div>
<</widget>>
<<widget "cheatsUsedCheck">>
<<set $cheatsUsed = 1>>
<</widget>><<widget "Nathaly">>
<p style="color:pink">//Nathaly//</p>
<</widget>>
<<widget "Lisa">>
<p style="color:pink">//Lisa//</p>
<</widget>>
<<widget "Elsa">>
<p style="color:pink">//Elsa//</p>
<</widget>>
<<widget "Mom">>
<p style="color:pink">//$mom//</p>
<</widget>>
<<widget "Sister">>
<p style="color:pink">//$sister//</p>
<</widget>>
<<widget "Amy">>
<p style="color:pink">//Amy//</p>
<</widget>>
<<widget "Paul">>
<p style="color:pink">//Paul//</p>
<</widget>>
<<widget "Josephine">>
<p style="color:pink">//Josephine//</p>
<</widget>>
<<widget "mmoon">>
<p style="color:pink">//Mrs Moon//</p>
<</widget>>
<<widget "Sophia">>
<p style="color:pink">//Sophia//</p>
<</widget>>
<<widget "Emily">>
<p style="color:pink">//Emily//</p>
<</widget>>
<<widget "Britney">>
<p style="color:pink">//Britney//</p>
<</widget>>
<<widget "Harley">>
<p style="color:pink">//Harley//</p>
<</widget>>
<<widget "Superslut">>
<p style="color:pink">//Super Slut//</p>
<</widget>>
<<widget "WonderCummer">>
<p style="color:pink">//Wonder Cummer//</p>
<</widget>>
<<widget "Pussywoman">>
<p style="color:pink">//Pussy Woman//</p>
<</widget>>
<<widget "Kira">>
<p style="color:pink">//Kira//</p>
<</widget>>
<<widget "Diamond">>
<p style="color:pink">//Diamond//</p>
<</widget>>
<<widget "Joanna">>
<p style="color:pink">//Joanna//</p>
<</widget>>
<<widget "Aunt">>
<p style="color:pink">//$aunt//</p>
<</widget>>
--------------------------
<<widget "closed">>
<p style="color:red">//Closed//</p>
<</widget>>
<<widget "Failed">>
<p style="color:red">(Failed) ❌</p>
<</widget>>
--------------------------
Gallery<<if $nunGoldGive != 1>>
<div class="npctextbox"><<playerchat>>$playername<hr>Can you give me something?</div><br>
<div class="npctextbox"> <div class="catchat"><img src="images\room203\nunchat.png" alt="" /></div>The Nun<hr>Let me see... </div><br>
<div class="npctextboxm">The nun takes a look around the room</div><br>
<div class="npctextbox"> <div class="catchat"><img src="images\room203\nunchat.png" alt="" /></div>The Nun<hr>Take this! I found it yesterday!</div><br>
<div class="npctextboxm">The nun gives you a gold coin! - This looks valuable!</div><br> <<set $goldCoin.push("Gold Coin")>> <<set $nunGoldGive = 1>>
<<elseif $nunGoldGive eq 1>>
<div class="npctextbox"><<playerchat>>$playername<hr>Can you give me something?</div><br>
<div class="npctextbox"> <div class="catchat"><img src="images\room203\nunchat.png" alt="" /></div>The Nun<hr>Let me see... </div><br>
<div class="npctextboxm">The nun takes a look around the room</div><br>
<div class="npctextbox"> <div class="catchat"><img src="images\room203\nunchat.png" alt="" /></div>The Nun<hr>I'm sorry my love, but I have nothing to give you right now. Maybe check back later?</div><br>
<</if>>
<button data-passage="nunlove" class="button" type="button" tabindex="0">Finish</button><div class="npctextbox"> <div class="catchat"><img src="images\room203\nunchat.png" alt="" /></div>The Nun<hr>Let me heal your party, my love!</div><br>
<div class="npctextboxm">The nun makes a gesture with her hand and an awesome wave hits your party. Everyone is healed!</div><br>
<<if $combatParty.length gte 1>><div class="npctextbox"><<print $combatParty[0].pic>><<print $combatParty[0].name>><hr>I feel so much better, thank you Nun! $playername, be nice to her! She's a diamond!</div><br>
<div class="npctextbox"><<playerchat>>$playername<hr>Oh yeah! She's amazing - and she's mine!</div><br><</if>>
<<for _i to 0; _i lt $combatParty.length; _i++>>
<<set $combatParty[_i].health = $combatParty[_i].maxhealth>>
<<set $combatParty[_i].stamina = $combatParty[_i].maxstamina>>
<</for>>
<button data-passage="nunlove" class="button" type="button" tabindex="0">Finish</button><div class="imagebox"><img src="images/room203/nunlove.jpg" alt="" /></div><br>
<div class="npctextbox"> <div class="catchat"><img src="images\room203\nunchat.png" alt="" /></div>The Nun<hr>It's always nice to see you again my love.</div><br>
<div class="npctextbox"><<playerchat>>$playername<hr>Oh yeah... you too baby! Thanks for cleaning up this place by the way, how did you even do it? The furniture is new and different?!</div><br>
<div class="npctextbox"> <div class="catchat"><img src="images\room203\nunchat.png" alt="" /></div>The Nun<hr>Oh my! I'm so glad you like it! Don't worry, I'm very resourceful!</div><br>
<div class="npctextboxm">The nun smiles. She is very happy you noticed her hard work.</div><br>
<div class="npctextbox"> <div class="catchat"><img src="images\room203\nunchat.png" alt="" /></div>The Nun<hr>Anyway - was there anything I could do for you?</div><br>
<<if $nunFucking eq "Enabled">>
<button data-passage="pleasureSwitch" class="button" type="button" tabindex="0">Stop Giving Me Pleasure at Night</button>
<<else>>
<button data-passage="pleasureSwitch" class="button" type="button" tabindex="0">Give Me Pleasure at Night</button>
<</if>>
<button data-passage="nunGiveSomething" class="button" type="button" tabindex="0">Give me Something</button>
<<if $combatenabled eq 1>>
<button data-passage="nunHealParty" class="button" type="button" tabindex="0">Heal My Party</button>
<</if>>
<<if $nunIsHere eq 1>>
<button data-passage="Your Room" class="button" type="button" tabindex="0">Finish Talking</button>
<<else>>
<button data-passage="Your Bedroom" class="button" type="button" tabindex="0">Finish Talking</button>
<</if>><<if $nunFucking eq "Enabled">>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey... I want you to stop giving me peleasure before I go to sleep here.</div><br>
<div class="npctextbox"> <div class="catchat"><img src="images\room203\nunchat.png" alt="" /></div>The Nun<hr>Of course, anything you want my love! - I just hope I didn't do anything wrong...</div><br>
<div class="npctextboxm">The nun will now stop give you plasure before you sleep in this location. </div><br>
<<set $nunFucking = "Disabled">>
<<else>>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey... I want you to start giving me peleasure before I go to sleep here.</div><br>
<div class="npctextbox"> <div class="catchat"><img src="images\room203\nunchat.png" alt="" /></div>The Nun<hr>Of course, anything you want my love! I will try my best...</div><br>
<div class="npctextboxm">The nun will now give you plasure before you sleep in this location. (50% chance)</div><br>
<<set $nunFucking = "Enabled">>
<</if>>
<button data-passage="nunlove" class="button" type="button" tabindex="0">Finish</button><div class="wrapper"><div class="title"><b>Amore</b></div>
<div class="imagebox"><img src="images/characters.png" alt="" /></div>
<div class="npctextbox"><center>DISCLAIMER:</center><hr>
This game contains adult imagery and themes, and should only be played by those over the age of 18 or your countries' equivalent. All actors and characters portrayed in this game are over the age of 18. I am not the author of the images you will see in this game. They are all credit to their original authors and are currently placeholders.
The game you are about to play is for adults only. It contains sexual themes that may be offensive to some players.
If you would like to support the project and get exclusive access to cheats, offline downloads and early access to other games - then please consider checking out my support links.
If you are encountering bugs, please report them to me via the report bug button or in discord. We aim to fix all bugs and issues within 24 hours! If possible, please always check the web version (www.amore-game.com) which is always the most up to date (and always free). If anyone charges you for this game you have been scammed!</div>
<button data-passage="Introduction & Character Creation" class="button" type="button" tabindex="0">Enter the world of Amore (I am over 18 years of age)</button></div><div class="wrapper"><div class="npctextbox">Welcome to Amore. This is a game about a huge open universe of porn and sex! Explore countries, continents and planets in the ulimate search to slay pussy. Please pay attention to the game setup as things have probably changed since the last time you were here.</div>
<div class="imagebox"><img src="images/world.jpg" alt="" /></div>
<button data-passage="Get out of bed" class="button" type="button" tabindex="0">Game setup</button>
<<set $playername = "Joe" >>
<<set $mom = "mom">>
<<set $sister = "sister">><div class="wrapper"><div class="title">Game Setup</div>
<div class="npctextboxm"><center>In this game you have family members.
What are their names?</center></div>
<div class="imagebox"><img src="images/momandsis.jpg" alt="" /></div>
<div class="npctextbox"><center> Household Info</center><hr>
<div class="momchat"></div>What is your landlady's name?
<<textbox "$mom" "Jennifer">>
</div>
<div class="npctextbox"><center> Household Info</center><hr><div class="sisterchat"></div>What is your roomate's name?
<<textbox "$sister" "Zoe" autofocus>>
</div>
<button data-passage="playerinfo" class="button" type="button" tabindex="0">Next - Player Info</button></div><div class="wrapper"><div class="title">Game Setup</div>
<div class="npctextboxm"><center>Lets learn about you!<hr></center>What is your name?
<<textbox "$playername" "Paul">></div></div>
<div class="npctextbox"><center>What do you look like?</center>
<<chooseplayer>></div>
<button data-passage="Confirming Player Name" class="button" type="button" tabindex="0">Next</button><div class="wrapper"><div class="npctextboxm"><center>Your name is $playername, is that correct?</centeR></div>
<button data-passage="Intro" class="button" type="button" tabindex="0">Yes</button><button data-passage="playerinfo" class="button" type="button" tabindex="0">No</button></div><div class="wrapper"><div class="title">Game Setup</div><<set $gameshastarted = 1>>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey, I look good!</div>
<div class="npctextboxm">Do you want to enable a turn based combat system? (Disabled by default)<hr>
Enable Combat <<radiobutton "$combatenabled" "1">>
Disable Combat <<radiobutton "$combatenabled" "0">></div>
<div class="npctextboxm">Game Status $version<hr><<nobr>><div class="green">Amore - Fully Playable</div>
<div class="green">London, UK - Fully Playable</div>
<div class="green">Lagos, Nigeria - Playable (In Development)</div>
<div class="yellow">Tokyo, Japan - (In Development)</div><</nobr>></div>
<button data-passage="introduction1" class="button" type="button" tabindex="0">Start Game</button><hr><button data-passage="Your Bedroom" class="button" type="button" tabindex="0">(1) Quick Start in Amore City</button><button data-passage="londonstart" class="button" type="button" tabindex="0">(2) Quick Start in London</button><button data-passage="lagosintro" class="button" type="button" tabindex="0">(3) Quick Start in Lagos</button><<script>>UIBar.unstow().show();<</script>><div class="wrapper"><div class="title">Amore</div>
<div class="npctextboxm">You grew up in a loving household. Your mother, father and sister lived happily together until one fateful night.</div>
<div class="npctextbox"><div class="dadchat"></div>Dad<hr>Son, wake up. It's almost time for us to leave!</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Coming, Dad</div>
<div class="npctextboxm">You head downstairs to meet your dad.</div>
<div class="npctextbox"><div class="dadchat"></div>Dad<hr>Come on, we're going to be late picking up your mother and sister.</div>
<div class="npctextboxm">You and your dad were going to pick up your mother and sister from a ballet class. It was that night that your life changed forever...</div>
<div class="imagebox"><img src="images/carinterior.jpg" alt="" /></div>
<div class="npctextboxm">You are your dad are riding in the car</div>
<div class="npctextbox"><div class="dadchat"></div>Dad<hr>Son, there is something you should know.</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Yeah?</div>
<div class="npctextbox"><div class="dadchat"></div>Dad<hr>You know me and your mom love you, right?</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Of course</div>
<div class="npctextbox"><div class="dadchat"></div>Dad<hr>And we will always love you no matter what</div>
<div class="npctextbox"><<playerchat>>$playername<hr>...</div>
<div class="npctextbox"><div class="dadchat"></div>Dad<hr>When we were first trying for a child, we started to have some issues. We had to resort to other methods to have our ow-</div>
<div class="npctextboxm">Just before your father could finish his sentance something happened.</div>
<button data-passage="introduction2" class="button" type="button" tabindex="0">What happened?</button></div><div class="wrapper"><div class="title">Amore</div>
<div class="imagebox"><img src="images/redux/carcrash.jpg" alt="" /></div>
<div class="npctextboxm">It was that car crash that took the life of your father.</div>
<div class="npctextbox"><<playerchat>>$playername<hr>I love you, dad.</div>
<div class="npctextboxm">Thankfully, you survived with not even a scratch. However your father was killed instantly, and before he could tell you something that seemed really important. Since that day you have lived with your Sister and Mother, growing up in a household without any male influence. You watched as your mother whored herself out not even a week after the death of your father, your sister, suddenly started dating older men. It took you two years to realise that nothing mattered anymore, that you were not going to sit idly by while your family were used and abused by the world. You would have to step in where your father left.</div>
<div class="npctextboxm">3 Years later...</div>
<button data-passage="introduction3" class="button" type="button" tabindex="0">Present Day</button></div><div class="wrapper"><div class="title">Amore</div>
<div class="imagebox"><img src="images/bedroom.png" alt="" /></div>
<div class="npctextboxm">You sit in your bedroom, watching TV when you hear someone approaching...</div>
<div class="npctextboxm">The door opens. There stands, your step-dad. Actually, he's not really your step-dad but your mom makes you call him that. Weird huh?</div>
<div class="npctextbox"><div class="stepdadchat"></div>Step Father<hr>Hey you little bitch? Do you have any condoms? I need to fuck your mom</div>
<div class="npctextbox"><<playerchat>>$playername<hr>What the fuck?! No man, get out!</div>
<div class="npctextbox"><div class="stepdadchat"></div>Step Father<hr>Watch your fucking tone, kid. Or I'll beat the shit out of you!</div>
<div class="npctextboxm">//It wouldn't be the first time//</div>
<div class="npctextboxm">Your step-dad leaves and the distant sound of your mom getting railed soon follows.</div>
<div class="npctextbox"><<playerchat>>$playername<hr>That's it man, i'm fucking done. I need to leave this place.</div>
<div class="npctextboxm">You start crying into your pillow and soon fall asleep into a deep dream</div>
<button data-passage="introduction4" class="button" type="button" tabindex="0">Dream</button></div><div class="wrapper"><div class="title">Amore</div>
<div class="npctextboxm">As you close your eyes you start to make out the image of a bearded fellow walking towards you, he suddenly speaks</div>
<div class="imagebox"><img src="images/redux/heaven.jpg" alt="" /></div>
<div class="npctextboxm"><div class="questphoto"><img src="images/redux/godchat.png"></div>???<hr>My child. Do not let this fucking bozo fuck your mom! Grow a pair of fucking balls, there is a huge wide world out there full of opportunity, pussy and adventure. I bestow upon you, supernatural confidence and alpha male mentality!!!</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Who are you?! What are you saying?!</div>
<div class="npctextboxm">Before you could finish speaking the mysterious figure fades and you soon wake up.</div>
<button data-passage="introduction5" class="button" type="button" tabindex="0">Dream</button></div><div class="wrapper"><div class="title">Amore</div>
<div class="imagebox"><img src="images/bedroom.png" alt="" /></div>
<div class="npctextboxm">You wake up. Something inside you has changed. You feel motivated, ready to take on the world. It's about time to get in control of this household.</div>
<div class="npctextbox"><<playerchat>>$playername<hr>If anyone is going to fuck my mom, it's going to be me.</div>
<div class="npctextboxm"><div class="questphoto"><img src="images/redux/godchat.png"></div>???<hr>Wait, that's not what I fucking meant?! What the fuck bro!</div>
<div class="npctextboxm">//Your adventure begins//</div>
<button data-passage="Your Bedroom" class="button" type="button" tabindex="0">Begin your adventure</button></div><div class="wrapper"><div class="title">Your House</div>
<div class="imagebox"><img src="images/laptop.jpg" alt="" /></div>
<div class="npctextboxm"><center>You earned $100 for completing freelance work.</center></div>
<button data-passage="Your Bedroom" class="button" type="button" tabindex="0">Back</button>
<div class="npctextbox"><ul><li>Earned some cash (+100)</li> <<set $stamina = $maxstamina>>
<li>Time has passed (+1)</li></ul></div>
</div><<set $time = $time + 1>><<set $money = $money +100>><div class="wrapper"><div class="title">Your House</div>
<div class="imagebox"><img src="images/laptop.jpg" alt="" /></div>
<<if $time lte 5>><button data-passage="Freelance work" class="button" type="button" tabindex="0">Do some freelance work</button><<else>><div class="npctextbox">Too late to start freelance work.</div><</if>>
<button data-passage="Your Bedroom" class="button" type="button" tabindex="0">Back</button>
</div><<if $stamina gte 5>><div class="wrapper"><div class="title">Your House</div>
<div class="npctextboxm">You read through the basic biology book...</div>
<div class="reading"></div>
<div class="npctextbox"><<playerchat>>$playername<hr>
Wait? Pee isn't stored in the balls?...</div>
<div class="npctextboxw"><ul><li>Your intelligence has increased (+10)</li>
<li>Your stamina has decreased (-5)</li>
<li>Time has passed (+1)</li></ul></div>
<button data-passage="Your Bedroom" class="button" type="button" tabindex="0">Finish reading</button> <<set $stamina = $stamina -5>><<set $intelligence = $intelligence +10>><<set $time = $time +1>>
<<else>><div class="wrapper"><div class="title">Your House</div>
<div class="npctextboxm">You are too tired to read a book.</div>
<div class="npctextbox"><<playerchat>>$playername<hr>
I need to sleep...</div>
<button data-passage="Your Bedroom" class="button" type="button" tabindex="0">Return</button><</if>><<if $stamina gte 5>><div class="wrapper"><div class="title">Your House</div>
<div class="npctextboxm">You read through the english book...</div>
<div class="reading"></div>
<div class="npctextbox"><<playerchat>>$playername<hr>
René Descartes - "Give her the dick". Ah, Such a wonderful quote.</div>
<div class="npctextboxw"><ul><li>Your intelligence has increased (+20)</li>
<li>Your stamina has decreased (-5)</li>
<li>Time has passed (+1)</li></ul></div>
<button data-passage="Your Bedroom" class="button" type="button" tabindex="0">Finish reading</button> <<set $stamina = $stamina -5>><<set $intelligence = $intelligence +20>><<set $time = $time +1>>
<<else>><div class="wrapper"><div class="title">Your House</div>
<div class="npctextboxm">You are too tired to read a book.</div>
<div class="npctextbox"><<playerchat>>$playername<hr>
I need to sleep...</div>
<button data-passage="Your Bedroom" class="button" type="button" tabindex="0">Return</button><</if>><div class="wrapper"><div class="title">Your House</div>
<div class="npctextboxm">Select a book from your inventory to read. (5 Stamina needed to read):</div>
<<nobr>><<if $inventory.includes('book_biology')>><button data-passage="Read biology book" class="button" type="button" tabindex="0">Read 'Biology Book'</button><</if>>
<<if $inventory.includes('book_english')>><button data-passage="Read english book" class="button" type="button" tabindex="0">Read 'English Book'</button><</if>><</nobr>>
<button data-passage="Your Bedroom" class="button" type="button" tabindex="0">Return</button></div><<if $stamina gte 5>><div class="wrapper"><div class="title">Your House</div>
<div class="npctextboxm"><center>You do some basic bodyweight exercises.</center></div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted><source src="videos/pushup.mp4" type="video/mp4"></video></center></div>
<div class="npctextboxm"><center>//You feel stronger..//</center></div>
<<homeworkout>>
<button data-passage="Your Bedroom" class="button" type="button" tabindex="0">Finish working out</button> <<else>><div class="wrapper"><div class="title">Your House</div>
<div class="npctextboxm">You have no stamina to workout (5 needed).</div>
<button data-passage="Your Bedroom" class="button" type="button" tabindex="0">Leave</button>
</div><</if>><<set $currentlocation = "1">>
<<set $rando to random(1, 3)>>
<<if $rando eq 1 and $time gte 5 and $momlevel gte 700 and $momcorrupted eq 1>>
<div class="title">Your House</div><br>
<<momallowance>><br>
<div class="npctextbox"><<momchat>>$mom<hr>Hey Sweetie... Mommy needs a little help before you go to sleep, is that okay?</div><br>
<div class="npctextbox"><<playerchat>>$player<hr>Uhm...</div><br>
<div class="npctextbox"><<momchat>>$mom<hr>Infact, I wasn't asking. Lie down on the bed, now!</div><br>
<div class="npctextboxm">$mom pushes you onto the bed. There's no stopping her when she is sex crazed!</div><br>
<div class="videobox"><center><video width="1000" autoplay loop muted webkit-playsinline playsinline><source src="videos/momcowboy.mp4" type="video/mp4"></video></center></div><br>
<div class="npctextbox"><<momchat>>$mom<hr>Fuck me! Fuck me! Fuck me!</div><br>
<div class="npctextboxm">She's going crazy!</div><br>
<<set $rando2 to random(1, 3)>>
<<if $rando2 eq 1>>
<div class="npctextboxm">Roll: $rando2/3 - You cum inside $mom!</div><br>
<div class="videobox"><center><video width="1000" autoplay loop muted webkit-playsinline playsinline><source src="videos/creampie.mp4" type="video/mp4"></video></center></div><br>
<div class="npctextbox"><<momchat>>$mom<hr>Did you just cum inside me? You are such a naughty boy!</div><br>
<<else>>
<div class="npctextboxm">Roll: $rando2/3 - You fail to cum inside $mom!<br></div><br>
<</if>>
<div class="npctextbox"><<momchat>>$mom<hr>Alright... thank for.. helping me. Goodnight sweetie.</div><br>
<button data-passage="newsleep" class="button" type="button" tabindex="0">Go to sleep</button>
<<else>>
<div class="title">Your House</div><br> <<set $sextarget = "$mom">>
<div class="npctextboxw"><center>//Bedroom Clean Level: $tidybedroom//</center></div><br>
<<set $familyintro = 2>>
<<maidbedroompic>><br>
<<if $nunIsHere eq 2 and $nunFucking eq "Enabled">>
<<set $random to random(1,2)>>
<<if $random eq 1>>
<button data-passage="nunPleasure" class="button" type="button" tabindex="0">Sleep</button>
<<else>>
<button data-passage="newsleep" class="button" type="button" tabindex="0">Sleep</button>
<</if>>
<<else>>
<button data-passage="newsleep" class="button" type="button" tabindex="0">Sleep</button>
<</if>>
<button data-passage="playerphone" class="button" type="button" tabindex="0">Check your phone</button>
<button data-passage="Workout" class="button" type="button" tabindex="0">💪 Workout in your room 💪</button>
<button data-passage="Read" class="button" type="button" tabindex="0">🧠 Read a Book 🧠</button>
<button data-passage="Tidy" class="button" type="button" tabindex="0">Tidy your bedroom</button>
<<if $nunIsHere eq 2>>
<button data-passage="nunlove" class="button" type="button" tabindex="0">Speak to The Nun</button>
<</if>>
<<if $laptopowned gte 1>>
<button data-passage="Open laptop" class="button" type="button" tabindex="0">Use the laptop</button>
<</if>>
<<if $maid eq 1 and $time gt 1 and $time lte 3 and $day lte 5>>
<button data-passage="speakwithsophia" class="button" type="button" tabindex="0">Speak with Sophia</button>
<</if>>
<hr>
<<if $stripClubOwned eq 1>>
<button data-passage="stripClubInside" class="button" type="button" tabindex="0">Head straight to the strip club</button>
<</if>>
<<if $time lte 10>>
<button data-passage="First Floor" class="button" type="button" tabindex="0">Leave your bedroom</button>
<<else>>
<button data-passage="passout" class="button" type="button" tabindex="0">Leave your bedroom</button>
<</if>>
<<if $day eq 7 and $time eq 1>>
<hr><button data-passage="Weekly Allowance: Your mom is here" class="button" type="button" tabindex="0">⭐ Special Weekly Allowance: Your mom is here ⭐</button>
<</if>>
<</if>><<if $stamina gte 3>><div class="wrapper"><div class="title">Your House | Bedroom Clean Level: <<print $tidybedroom>></div>
<div class="npctextboxm"><center>//You tidy your room because nobody likes living in filth!//</center></div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted><source src="videos/bedroomclean.mp4" type="video/mp4"></video></center></div>
</div><<set $rando to random(1, 3)>>
<<if $rando eq 2 and $inventory.includes('book_biology') == false>><div class="npctextboxw"><center>//You found a biology book! (Added to your inventory)//</center></div><<set $inventory.push("book_biology")>><br><</if>><div class="npctextboxw"><ul><li>Time has passed (+1)</li><<time>>
<li>Bedroom is cleaner (+5)</li>
<li>Stamina has decreased (-3)</li></ul></div><<set $tidybedroom = $tidybedroom + 5>><<set $stamina = $stamina - 3>>
<button data-passage="Your Bedroom" class="button" type="button" tabindex="0">Finish cleaning</button>
<<else>><div class="wrapper"><div class="npctextbox"><center>//You don't have enough stamina to tidy your room (3 needed)//</center></div>
<button data-passage="Your Bedroom" class="button" type="button" tabindex="0">Finish cleaning</button></div><</if>><div class="wrapper"><div class="title">Your House</div>
<div class="npctextboxm">Bedroom Clean Level: <<print $tidybedroom>></div>
<<momallowance>>
<div class="npctextbox"><<momchat>>$mom<hr>For cleaning your bedroom, you earned:<<if $bedroomtidyreward eq 1>> $100! <<set $money = $money +100>><<else>> nothing!<<set $momlevel = $momlevel -1>><</if>></div>
<div class="npctextbox"><<momchat>>$mom<hr>For cleaning the kitchen, you earned:<<if $kitchentidyreward eq 1>> $100! <<set $money = $money +100>><<else>> nothing!<<set $momlevel = $momlevel -1>><</if>></div>
<div class="npctextbox"><<momchat>>$mom<hr>I'll be back next sunday to deliver your next allowance. I love you sweetie.</div>
<button data-passage="Your Bedroom" class="button" type="button" tabindex="0">Thank you Mom</button></div>
<<set $time = $time +1>><div class="wrapper"><div class="title">Your House</div>
<div class="npctextboxm">Bedroom Clean Level: <<print $tidybedroom>></div>
<<momallowance>><<mcounter>>
<div class="npctextbox"><<momchat>>$mom<hr>
<<if $momquest eq 2>>Master. Please dont worry about chores. They are not your responsibility.<<else>>Hey sweetie, I've just reviewed your chores for this week...<</if>></div>
<div class="npctextbox"><<momchat>>$mom<hr>Your bedroom is...<<if $tidybedroom lte 3>>absoloutely awful! How can you live like this? It's your fucking responsibility to keep your room tidy!<<set $bedroomcash = 0>><</if>><<if $tidybedroom gte 4>> great!, I'm proud of you son! <<set $bedroomtidyreward = 1>><</if>></div>
<div class="npctextbox"><<momchat>>$mom<hr>The kitchen is.. <<if $kitchentidy lte 3>>terrible! there is mess everywhere! It's your fucking responsiblity to clean the kitchen! What is wrong with you?<<set $kitchencash = 0>><</if>><<if $kitchentidy gte 4>> fantastic, son! It's clean. I knew I wouldn't need to hire a maid.</div><</if>><<set $kitchentidyreward = 1>></div>
<div class="npctextbox"><<momchat>>$mom<hr>So, here is your reward...</div>
<button data-passage="here's your reward..." class="button" type="button" tabindex="0">Get your reward</button></div><div class="wrapper"><div class="title">Your House</div>
<<maidoutfit>>
<div class="npctextbox"><<playerchat>>$playername<hr>
Hey Sophia, hows it going?</div>
<div class="npctextbox"><<maidchat>>Sophia<hr>
Hello, $playername. Everything is clean now. I found some of your... 'used tissues' underneath your bed. Is this really what you do?</div>
<div class="npctextbox"><<playerchat>>$playername<hr>
Sorry about that, its the high sex drive. I've got to dump my load at least 3-4 times a day.</div>
<div class="npctextbox"><<maidchat>>Sophia<hr>3-4 times a day? Sir, that's not normal</div>
<<if $money gte 250>><button data-passage="tipsophia" class="button" type="button" tabindex="0">Tip Sophia</button><<else>><button data-passage="" class="button" type="button" tabindex="0">Tip Sophia (Need $250)</button><</if>><button data-passage="fucksophia" class="button" type="button" tabindex="0">❤️ Use Sophia ❤️</button><button data-passage="First Floor" class="button" type="button" tabindex="0">Finish talking</button><div class="wrapper"><div class="title">Your House</div>
<<maidoutfit>>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey Sophia, here is a tip for all your great work.</div>
<<if $money gte 50>><div class="npctextboxm"><center>You give Sophia $50.</center></div>
<div class="npctextbox"><<maidchat>>Sophia<hr>Oh Wow! Thank you so much Mr $playername! I work extra hard for you</div>
<div class="npctextboxm"><center>//Sophia gives you a cheeky smile//</center></div><<set $money = $money + 50>><<set $maidlevel = $maidlevel + 25>><<set $time = $time + 1>>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li>
<li>You lost money(-50)</li>
<li>Sophia's relationship level has increased(+25)</li></ul></div>
<button data-passage="Your Bedroom" class="button" type="button" tabindex="0">Finish talking</button>
<<else>><div class="npctextboxm"><center>You don't have the minimum $50 tip to give to Sophia. How terrible.</center></div>
<div class="npctextbox"><<maidchat>>Sophia<hr>Oh.. were you just joking? Sorry, I don't find that funny. I've got kids to feed.</div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li>
<li>Sophia's relationship level has decreased(-10)</li></ul></div><<set $maidlevel = $maidlevel - 10>>
<button data-passage="Your Bedroom" class="button" type="button" tabindex="0">Finish talking</button><</if>></div><div class="wrapper"><div class="title">Your House</div>
<<maidoutfit>>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey Sophia, i've heard things about sexy latina maids.</div><<if $maidlevel gte 100 and $maidoutfit eq 2>><br><div class="npctextboxm"><center>Sophia looks at you seriously.</center></div>
<div class="npctextbox"><<maidchat>>Sophia<hr>Well since you tip so well Mr $playername. I guess what you heard is true.</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Then you won't mind if i use you as my fuck toy?</div>
<div class="npctextbox"><<maidchat>>Sophia<hr>Not at all sir.</div>
<div class="npctextboxm">You pull down your pants and grab Sophia from behind while she is cleaning.. It's time to fuck</div><br><<if $maidquest eq 2>><<set $maidquest = -1>><<set $questcomplete = $questcomplete + 1>><</if>><<set $rando2 to random(1, 2)>><<if $rando2 eq 1>>
<div class="npctextbox"><center><video max-width="620" height="340" autoplay loop muted webkit-playsinline playsinline>
<source src="videos/fucking_maid.mp4" type="video/mp4">
</video></center>
</div><<else>><div class="npctextbox"><center><video max-width="620" height="340" autoplay loop muted webkit-playsinline playsinline>
<source src="videos/fucking_maid2.mp4" type="video/mp4"></video></center>
</div><</if>>
<<nobr>><<set $rando to random(1, 2)>><<if $rando eq 1>><div class="npctextboxm">Roll: ($rando) - You cum! Sophia doesn't let it go to waste, she swallows the load!</div><br><div class="npctextbox"><center><video max-width="620" height="340" autoplay loop muted webkit-playsinline playsinline>
<source src="videos/maidcum.mp4" type="video/mp4"></video></center>
</div><<else>><div class="npctextboxm">Roll: ($rando) - You fail to cum for Sophia...</div><</if>><</nobr>>
<div class="npctextbox"><<maidchat>>Sophia<hr>All done? Did I do good, Master?</div>
<div class="npctextbox"><<playerchat>>$playername<hr>You did great!</div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li>
<li>You fucked Sophia(+1)</li><<set $maidfuckedtimes = $maidfuckedtimes + 1>>
<li>Sophia's relationship level has increased(+50)</li></ul></div><<set $maidlevel = $maidlevel + 50>><<time>>
<button data-passage="Your Bedroom" class="button" type="button" tabindex="0">Finish talking</button>
<<else>>
<div class="npctextboxm"><center>Sophia looks at you seriously.</center></div>
<div class="npctextbox"><<maidchat>>Sophia<hr>Do you want me to call the police? Leave me the fuck alone!</div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li><<time>>
<li>Sophia's relationship level has decreased(-25)</li></ul></div><<set $maidlevel = $maidlevel - 25>>
<button data-passage="Your Bedroom" class="button" type="button" tabindex="0">Finish talking</button><</if>></div><<if $stamina gte 10>><div class="wrapper"><div class="title">$empirename</div>
<<basementoffice>>
<div class="npctextboxm">Katrina and Emily are both hanging around your office. They are both completely naked.</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Ladies, attention please! It's time for some team bonding sessions</div>
<div class="npctextbox"><<emilychat>>Emily<hr>Finally, something fun to do!</div>
<div class="npctextboxm">You pull out your cock and start stroking it infront of the girls</div>
<div class="npctextbox"><<katrinachat>>Katrina<hr>You have such a nice cock, $playername!</div>
<div class="npctextboxm">Emily and Katrina start sucking your cock</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/threesomebj.mp4" type="video/mp4"></video></center></div>
<div class="npctextbox"><<emilychat>>Emily<hr>Fuck us, $playername!</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/threesomesex.mp4" type="video/mp4"></video></center></div>
<div class="npctextbox"><<playerchat>>$playername<hr>Who wants to be drenched in my cum?</div>
<div class="npctextbox"><<emilychat>>Emily<hr>Me, please, $playername! </div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/threesomefacial.mp4" type="video/mp4"></video></center></div>
<div class="npctextboxm">You lost 15 stamina</div><<set $stamina = $stamina - 15>>
<button data-passage="Manage Empire" class="button" type="button" tabindex="0">Finish the fun</button> </div>
<<else>>
<div class="npctextboxm">You need at least 10 stamina to fuck Katrina and Emily</div>
<button data-passage="Manage Empire" class="button" type="button" tabindex="0">Understood</button><</if>><div class="wrapper"><div class="title">$empirename</div>
<<basementoffice>>
<div class="npctextbox"><<playerchat>>$playername<hr>
Hey Emily, I want to access the black market</div>
<div class="npctextbox"><<emilychat>>Emily<hr>
Hey $playername, sure. Here is what is on sale today.</div>
<<blackmarket>>
<button data-passage="Manage Empire" class="button" type="button" tabindex="0">Stop talking</button></div><div class="wrapper"><div class="title">$empirename</div>
<<basementoffice>>
<div class="npctextbox"><<playerchat>>$playername<hr>
Hey Emily, put in an order for stamina implant</div>
<div class="npctextbox"><<emilychat>>Emily<hr>
Hey $playername, sure let me place the order.</div>
<div class="npctextboxm"><center>//The stamina implant has been added to your inventory. + 10 Permanent Max Stamina!//</center></div><<set $inventory.push("implant")>><<set $maxstamina = $maxstamina + 10>>
<button data-passage="Access the blackmarket" class="button" type="button" tabindex="0">Stop talking</button></div><<set $money = $money - 500>><div class="wrapper"><div class="title">$empirename</div>
<<basementoffice>>
<div class="npctextbox">Which outfit would you like Emily to wear?</div>
<div class="npctextboxm">Outfits<hr><div class="iconwrapper"><div class="iconandbutton"><div class="emilychat"></div>Office Attire <<radiobutton "$emilyoutfit" "0">></div>
<<if $emilylevel gte 155>><div class="iconandbutton"><div class="emilychatnude"></div>Underwear <<radiobutton "$emilyoutfit" "1">></div><</if>>
<<if $emilylevel gte 325>><div class="iconandbutton"><div class="emilychatnude"></div>Naked <<radiobutton "$emilyoutfit" "2">></div><</if>>
</div></div>
<button data-passage="Manage Girls" class="button" type="button" tabindex="0">Save & Return</button> </div><div class="wrapper"><div class="title">$empirename</div>
<<basementoffice>>
<div class="npctextbox"><<emilychat>>Emily<hr>
<<if $emilyoutfit eq 0>>Hey $playername, what's up?! I just got a new high score on candy crush<</if>><<if $emilyoutfit eq 2>>Hey $playername,It's going well! Business is good! It is really necassary for my to be wearing underwear though?<</if>><<if $emilyoutfit eq 1>>Hey bossman, i love to get to show off my body for you. I feel so free and sexy!<</if>></div>
<button data-passage="emilychatting" class="button" type="button" tabindex="0">Chat with Emily</button><<if $hiringmusclequest eq 0>><button data-passage="firstgangmember" class="button" type="button" tabindex="0">⭐ Quest - Hiring Muscle ⭐</button><</if>><button data-passage="basement" class="button" type="button" tabindex="0">Stop talking</button></div><div class="wrapper"><div class="title">$empirename</div>
<<basementoffice>>
<div class="npctextbox"><<playerchat>>$playername<hr>
Hey Emily, hows it going?</div>
<<if $emilychatting eq 0>><div class="npctextbox"><<emilychat>>Emily<hr>Oh my god. Last night me and Becky went to the club and we saw this guy who was-</div>
<div class="npctextboxm"><center>Emily talks for a further hour.</center></div><<set $emilychatting = 1>><<set $emilylevel = $emilylevel + 25>>
<div class="npctextbox"><ul><li>Time has passed (+1)</li>
<li>Emily's Relationship has increased (+25)</li></ul></div><<else>><div class="npctextbox"><<emilychat>>Emily<hr>You know, I love talking - hehe... but you're creeping me out. Don't you have something else to do bossman?</div>
<div class="npctextboxm"><center>You already talked with Emily today.</center></div><</if>>
<button data-passage="basement" class="button" type="button" tabindex="0">Stop talking</button></div><div class="wrapper"><div class="title">$empirename</div>
<<basementoffice>>
<div class="npctextbox">What would you like to do with Emily?</div>
<button data-passage="Change Emily's Outfit" class="button" type="button" tabindex="0">Change Emily's Outfit</button><button data-passage="Manage Girls" class="button" type="button" tabindex="0">Leave</button> </div><div class="wrapper"><div class="title">$empirename</div>
<<basementoffice>>
<div class="npctextbox"><<playerchat>>$playername<hr>
Now that i'm big time i'm going to need someone working for me who can help manage the business.</div>
<div class="npctextboxm"> You place an ad online for a receptionist and wait some time before your phone rings soon after</div>
<div class="npctextbox"><<playerchat>>$playername<hr>
Hello, this is $playername</div>
<div class="npctextbox"><<emilychat>>??<hr>
Hello, I saw your advertisment for a receptionist? I'm interested in the position!</div>
<div class="npctextbox"><<playerchat>>$playername<hr>
Okay, cool. What's your name?</div>
<div class="npctextbox"><<emilychat>>Emily<hr>
My name is Emily.</div>
<div class="npctextbox"><<playerchat>>$playername<hr>
Spot on Emily, when can you come over for an interview?</div>
<div class="npctextbox"><<emilychat>>Emily<hr>
I'm free now if you like?</div>
<div class="npctextbox"><<playerchat>>$playername<hr>
Sure why not? I'll send you the address now.</div>
<button data-passage="The interview" class="button" type="button" tabindex="0">The interview</button> </div><div class="wrapper"><div class="title">$empirename</div>
<<basementoffice>>
<div class="npctextboxm">About an hour later Emily arrives for her Job interview. There is a knock at the door.</div>
<div class="npctextbox"><<playerchat>>$playername<hr>
Come in please!</div>
<div class="npctextbox"><<emilychat>>Emily<hr>
Hello, you must be $playername. It's so nice to meet you! </div>
<div class="npctextbox"><<playerchat>>$playername<hr>
Likewise! Let's not waste any time. Emily, please tell me about your strengths and weaknesses?</div>
<div class="npctextbox"><<emilychat>>Emily<hr>
To be honest i'm not really experienced... this is my first job... and first ever job interview hee hee, but i will do whatever you want me to </div>
<div class="npctextboxm">//Is this bitch for real? She has no prior job experience?//</div>
<div class="npctextboxm">//She's pretty fucking hot though//</div>
<div class="npctextbox"><<playerchat>>$playername<hr>
Alright Emily, i'm just going to be honest here. Your experience is shit but I see potential in you! I think you could become a very good receptionist. I just have one important question for you. Will you follow my orders, no matter what?</div>
<div class="npctextbox"><<emilychat>>Emily<hr>
Um....... sure, I guess? I actually was thinking I could draw posters!</div>
<div class="npctextboxm">//Posters? Is she retarded?//</div>
<div class="npctextbox"><<playerchat>>$playername<hr>
Alright Emily, you're hired. You will work here monday-friday 9-5. See you tomorrow.</div>
<div class="npctextbox"><<emilychat>>Emily<hr>
Yay! Thanks $playername, see you tomorrow! </div>
<button data-passage="basement" class="button" type="button" tabindex="0">Finish the interview</button> </div>
<<set $emilypay = 50>>
<<set $receptionist = 1>>
<<set $time = $time +3>>
<<set $money = $money - 500>>
<<set $officeexpense = $officeexpense + $emilypay>><div class="wrapper"><div class="title">$empirename</div>
<<basementoffice>>
<div class="npctextboxw"><center>Employee Overview</center><hr><center><table>
<tr>
<th>Employee Name:</th>
<th>Job Role:</th>
<th>Pay (Weekly):</th>
</tr>
<<if $receptionist gte 1>><tr>
<td>Emily</td>
<td>Receptionist</td>
<td>$emilypay</td>
</tr><</if>>
<<if $maid gte 1>><tr>
<td>Sophia</td>
<td>Maid</td>
<td>$maidpay</td>
</tr><</if>>
<<if $katrinahired gte 1>><tr>
<td>Katrina</td>
<td>Security</td>
<td>0</td>
</tr><</if>>
</table></center>
</div>
<<if $katrinahired eq 1>><button data-passage="Manage Katrina" class="button" type="button" tabindex="0">Manage Katrina</button><</if>><<if $receptionist gte 1>><button data-passage="Manage Emily" class="button" type="button" tabindex="0">Manage Emily</button><</if>><<if $maid gte 1>><button data-passage="Manage Sophia" class="button" type="button" tabindex="0">Manage Sophia</button><</if>><button data-passage="Manage Empire" class="button" type="button" tabindex="0">Leave</button> </div><<set $rando to random(1, 3)>><<if $momcorrupted eq 1 and $receptionist eq 1 and $rando eq 1 and $day lte 5 and $time lte 4>><div class="title">Basement Random Event #1</div>
<div class="npctextboxm">You go downstairs to manage your business... you hear a strange noise!</div>
<div class="npctextbox"><<momchat>>$mom<hr>Keep licking that pussy! Oh yes!</div>
<div class="npctextbox"><<emilychat>>Emily<hr>Yes Mrs, $mom!</div><<set $momranndomevent = 1>>
<div class="npctextboxm">Is that.. $mom getting rimmed by Emily?!</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/momemily.mp4" type="video/mp4"></video></center></div>
<div class="npctextboxm">I should give them some privacy...</div>
<button data-passage="First Floor" class="button" type="button" tabindex="0">Leave</button>
<<else>><div class="wrapper"><div class="title">$empirename Office</div>
<<basementoffice>>
<div class="npctextboxw"><center>This is your empire.</centeR></div><<if $maidquest eq 1 and $maidoutfit eq 2>><<set $maidquest = 2>><</if>>
<<if $emilyoutfit eq 2 and $katrinaoutfit eq 2 and $time lte 4 and $day lte 5>><button data-passage="basementthreesome" class="button" type="button" tabindex="0">Have some fun</button><</if>><<empiremenu>>
<button data-passage="First Floor" class="button" type="button" tabindex="0">Leave</button></div><</if>><div class="wrapper"><div class="title">$empirename</div>
<<basementoffice>>
<div class="npctextbox">What would you like to do with Katrina?</div>
<button data-passage="katrinaoutfit" class="button" type="button" tabindex="0">Change Katrina's Outfit</button><button data-passage="Manage Girls" class="button" type="button" tabindex="0">Leave</button> </div><div class="wrapper"><div class="title">$empirename</div>
<<basementoffice>>
<div class="npctextboxm">Which outfit would you like Katrina to wear?</div>
<div class="npctextboxm">Outfits<hr><div class="iconwrapper"><div class="iconandbutton"><div class="katrinachat"></div>Regular Clothes <<radiobutton "$katrinaoutfit" "1">></div>
<div class="iconandbutton"><div class="katrinachatnude"></div>Naked <<radiobutton "$katrinaoutfit" "2">></div>
</div></div>
<button data-passage="Manage Girls" class="button" type="button" tabindex="0">Save & Return</button> </div><div class="wrapper"><div class="title">$empirename</div>
<<basementoffice>>
<div class="npctextbox"><<playerchat>>$playername<hr>
I'm sick of $mom complaining about my chores... What if i just paid someone to keep ontop of them for me? I should hire a maid</div>
<div class="npctextboxm"> You place an ad online for a maid and wait some time before your phone rings soon after</div>
<div class="npctextbox"><<playerchat>>$playername<hr>
Hello, this is $playername</div>
<div class="npctextbox"><<maidchat>>??<hr>
Hello, I saw your advertisment for a maid? I'm interested in the position!</div>
<div class="npctextbox"><<playerchat>>$playername<hr>
Okay, cool. What's your name?</div>
<div class="npctextbox"><<maidchat>>Sophia<hr>
My name is Sophia .</div>
<div class="npctextbox"><<playerchat>>$playername<hr>
Okay Sophia, I need someone to come over every day and make sure all my chores are done around the house. Are you able to do that for me?</div>
<div class="npctextbox"><<maidchat>>Sophia<hr>
Your chores? Sir, i'm a professional cleaner. Maybe i'm not the right person for this job?</div>
<div class="npctextbox"><<playerchat>>$playername<hr>
Listen, i'm paying you not to ask questions. If it's so easy, get your ass down here and start working.</div>
<div class="npctextbox"><<maidchat>>Sophia<hr>
Okay sir, i'll be there first thing tomorrow...</div>
<button data-passage="hiremaid2" class="button" type="button" tabindex="0">The next day...</button> </div>
<<set $time = 1>> <<set $day = $day +1>><div class="wrapper"><div class="title">$empirename</div>
<<basementoffice>>
<div class="npctextboxm">You wait around patiently for the maid to arrive.</div>
<div class="npctextbox"><<playerchat>>$playername<hr>
Where the fuck is she?</div>
<div class="npctextboxm"> There is a knock at the door</div>
<div class="npctextbox"><<playerchat>>$playername<hr>
Hello, this is $playername</div>
<div class="npctextbox"><<maidchat>>Sophia<hr>
Hello, $playername. It's me, Sophia. Here to work.</div>
<div class="maid"></div>
<div class="npctextbox"><<playerchat>>$playername<hr>
Nice..</div>
<div class="npctextbox"><<maidchat>>Sophia<hr>
So, which rooms do you want me to clean sir?</div>
<div class="npctextbox"><<playerchat>>$playername<hr>
My bedroom and the kitchen please. Make sure to keep on top of it for me.</div>
<div class="npctextbox"><<maidchat>>Sophia<hr>
Okay sir. I'll be here monday-friday morning til lunchtime. See you around.</div>
<div class="npctextbox"><<playerchat>>$playername<hr>
Thanks Sophia.</div>
<div class="npctextboxm">She's got the biggist titties and ass i've ever seen... I will need to pay her a visit sometime...</div>
<<qt>>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li>
<li>Sophia is now an employee</li></ul></div>
<button data-passage="basement" class="button" type="button" tabindex="0">Finish</button> </div><<set $time = 1>><<set $maidpay = 50>><<set $maid = 1>><<set $maidquest = 1>><div class="wrapper"><div class="title">$empirename</div>
<<if $maidoutfit eq 0>><div class="maid"></div><</if>><<if $maidoutfit eq 1>><div class="maidnude"></div><</if>>
<div class="npctextbox">Sophia will now wear regular clothes</div>
<button data-passage="Manage Empire" class="button" type="button" tabindex="0">Leave</button></div><<set $maidoutfit = 0>><div class="wrapper"><div class="title">$empirename</div>
<<if $maidoutfit eq 0>><div class="maid"></div><</if>><<if $maidoutfit eq 1>><div class="maidnude"></div><</if>>
<div class="npctextboxm">Sophia will now wear no clothing</div>
<button data-passage="Manage Empire" class="button" type="button" tabindex="0">Leave</button></div><<set $maidoutfit = 1>><div class="wrapper"><div class="title">$empirename</div>
<<maidoutfit>>
<div class="npctextboxm">Which outfit would you like Sophia to wear?</div>
<div class="npctextboxm">Outfits<hr><div class="iconwrapper"><div class="iconandbutton"><div class="maidchat"></div>Maid Clothes <<radiobutton "$maidoutfit" "1">></div>
<<if $maidlevel gte 50>><div class="iconandbutton"><div class="maidchatnude"></div>Naked <<radiobutton "$maidoutfit" "2">></div><</if>>
</div></div>
<button data-passage="Manage Girls" class="button" type="button" tabindex="0">Save & Return</button> </div><div class="wrapper"><div class="title">$empirename</div>
<<maidoutfit>>
<div class="npctextboxm">What would you like to do with Sophia?</div>
<button data-passage="Change Sophia's Outfit" class="button" type="button" tabindex="0">Change Sophia's Outfit</button><button data-passage="Manage Girls" class="button" type="button" tabindex="0">Leave</button> </div><div class="wrapper"><div class="title">Your house</div>
<<basementoffice>>
<div class="npctextboxm">You can upgrade this basement into your own personal office. Your office will be your management view and will be the first step in creating your empire. Manage your properties, people and get access to the black market. You need $1500 to upgrade the basement.</div>
<<if $money gte 1500>> <button data-passage="Upgrade Office" class="button" type="button" tabindex="0">Upgrade Office - $1500</button><</if>><button data-passage="First Floor" class="button" type="button" tabindex="0">Leave</button></div><div class="wrapper"><div class="title">$empirename</div>
<<basementoffice>>
<div class="npctextboxm">Any property that you own will be displayed below.</div>
<<if $shed eq 1>><div class="npctextbox"><center>Shed<hr></center>Weekly Income: $40</div><</if>>
<<if $smallhouse eq 1>><div class="npctextbox"><center>Small House<hr></center>Weekly Income: $100</div><</if>>
<button data-passage="Manage Empire" class="button" type="button" tabindex="0">Leave</button> </div><div class="wrapper"><div class="title">$empirename</div>
<<basementoffice>>
<div class="npctextbox"><<playerchat>>$playername<hr>
Hey Emily, put in an order for an intelligence implant</div>
<div class="npctextbox"><<emilychat>>Emily<hr>
Hey $playername, sure let me place the order.</div>
<div class="npctextboxm"><center>//The stamina implant has been added to your inventory. + 150 intelligence!//</center></div><<set $inventory.push("implant_intelligence")>><<set $intelligence = $intelligence + 150>>
<button data-passage="Access the blackmarket" class="button" type="button" tabindex="0">Stop talking</button></div><<set $money = $money - 500>><div class="wrapper"><div class="title">$empirename</div>
<<basementoffice>>
<div class="npctextbox"><<emilychat>>Emily<hr>So... we're meant to be this big scary criminal empire but like we dont even have a bodyguard or anything right?</div>
<div class="npctextbox"><<playerchat>>$playername<hr>I guess you are right. Should we recruit one?</div>
<div class="npctextbox"><<emilychat>>Emily<hr>Oh my god yeah that would be SO cool! Actually I know someone who would totes be a cool bodyguard for us</div>
<div class="npctextbox"><<playerchat>>$playername<hr>... who?</div>
<div class="npctextbox"><<emilychat>>Emily<hr>My BEST friend //Katrina// would be AMAZING for this job. This one time she had a fight in the club with this other girl who was being so mean to us by like not moving when we were trying to get to the bar and then this other g-</div>
<div class="npctextbox"><<playerchat>>$playername<hr>I'm just going to stop you there. Where is Sophie?</div>
<div class="npctextbox"><<emilychat>>Emily<hr>She hangs out at the university, actually she studies there haha.</div>
<div class="npctextbox"><<playerchat>>$playername<hr>She better have a nice ass</div>
<div class="npctextbox"><<emilychat>>Emily<hr>Huh? Did you say something?</div><<set $hiringmusclequest = 1>>
<<qt>>
<button data-passage="speaktoemily" class="button" type="button" tabindex="0">Return</button></div><div class="wrapper"><div class="title">Your House</div>
<<if $office eq 0>><div class="imagebox"><img src="images/basement.jpg" alt="" /></div><<else>><<basementoffice>><</if>>
<div class="npctextboxm"><<if $office eq 0>>The basement. It's empty, it always has been. Maybe i could put this space to good use in the future? If I have at least $1000 I can renovate it.<<else>>My office, I can manage my empire here.<</if>></div>
<<if $office eq 0 and $money gte 1000>><button data-passage="Buy Office" class="button" type="button" tabindex="0">Renovate into an office</button><<elseif $office eq 0 and $money lte 999>><button data-passage="" class="button" type="button" tabindex="0">Renovate into an office (Need $1000)</button><</if>><<if $office eq 1>><button data-passage="Manage Empire" class="button" type="button" tabindex="0">Enter $empirename</button><</if>><hr><button data-passage="Ground Floor" class="button" type="button" tabindex="0">Leave</button> </div><div class="wrapper"><div class="title">Your House</div>
<<basementoffice>>
<div class="npctextboxm">You have upgraded the basement! </div>
<div class="npctextbox"><<playerchat>>$playername<hr>
Now I have my base of operations I can properly manage my empire and women. Life is certainly getting better for me. My father would be proud.</div>
<div class="npctextboxw">Choose a name for your new empire
<<textbox "$empirename" "Big Cum Empire">></div>
<div class="npctextboxm"><ul><li>Money Lost (-1000)</li></ul></div>
<button data-passage="basement" class="button" type="button" tabindex="0">Confirm</button></div><<set $office = 1>><<set $money = $money - 1000>><div class="wrapper"><div class="title">Your House</div>
<div class="imagebox"><img src="images/upstairs.jpg" alt="" /></div>
<button data-passage="Your Bedroom" class="button" type="button" tabindex="0">Enter $playername's Bedroom<<if $nunIsHere eq 2>> - <p style="color:pink">//The Nun//</p><</if>><<if $maid eq 1 and $time gt 1 and $time lte 3 and $day lte 5>> - <<Sophia>><</if>></button><hr><button data-passage="Bathroom" class="button" type="button" tabindex="0">Enter the Bathroom<<if $day gte 6 and $time eq 1>> - <<Sister>><</if>><<if $day lte 5 and $time eq 4>> - <<Mom>><</if>></button><button data-passage="mombedroom" class="button" type="button" tabindex="0">Enter $mom's Bedroom<<if $time gte 5 and $momquest lte 2>> - <<Mom>><</if>></button><button data-passage="sisterbedroom" class="button" type="button" tabindex="0">Enter $sister's Bedroom <<if $day gte 6 and $time gte 3 and $time lte 6>> - <<Sister>><</if>><<if $day lte 5 and $time gte 5>> - <<Sister>><</if>></button><hr><button data-passage="Ground Floor" class="button" type="button" tabindex="0">↓ Downstairs ↓</button></div><div class="wrapper"><div class="title">Your House</div><br>
<div class="imagebox"><img src="images/downstairs.jpg" alt="" /></div><br>
<button data-passage="First Floor" class="button" type="button" tabindex="0">↑ Go upstairs ↑</button><hr>
<button data-passage="Kitchen" class="button" type="button" tabindex="0">Enter the kitchen<<if $time eq 3>> - <<Mom>> - <<Sister>><</if>></button>
<button data-passage="Living Room" class="button" type="button" tabindex="0">Enter the living room
<<if $day lte 4 and $time lte 2>> - <<Sister>><</if>>
<<if $cousinIsHere eq 1>> - <<Amy>><</if>>
<<if $day gte 6 and $time lte 2>> - <<Mom>><</if>></button>
<button data-passage="Garden" class="button" type="button" tabindex="0">Enter the garden<<if $time lte 2 and $day lte 5>> - <<Mom>><</if>></button>
<button data-passage="basement" class="button" type="button" tabindex="0">Enter the basement <<if $receptionist eq 1 and $time lte 4 and $day lte 5>> - <<Emily>><</if>></button>
<button data-passage="housegarage" class="button" type="button" tabindex="0">Garage</button>
<hr><button data-passage="ascensionstreet" class="button" type="button" tabindex="0">↓ Exit House ↓</button><div class="wrapper"><div class="title">Your House</div>
<div class="npctextboxm"><center>You arrive to your family home. It's been awhile. This is the home of your mom and sister.</center></div>
<div class="npctextboxm"><center>You go inside</center></div>
<div class="imagebox"><img src="images/downstairs.jpg" alt="" /></div>
<div class="npctextbox"><<momchat>>$mom<hr>Oh my god, $playername! You're home!</div>
<div class="npctextboxm"><center>$mom gives you a big hug. Soon after, your sister $sister comes downstairs</center></div>
<div class="npctextbox"><<sisterchat>>$sister<hr>Hey $playername! Glad to see you are back home!</div>
<div class="npctextboxw"><center>Your relationship with your family has increased by 20!</center></div>
<button data-passage="Ground Floor" class="button" type="button" tabindex="0">that was nice</button></div><<set $familyintro = 2>><div class="wrapper"><div class="title">Your House</div><<set $location = "bathroom">>
<div class="imagebox"><img src="images/bathroom.jpg" alt="" /></div>
<<if $day lte 5 and $time eq 4 or $day gte 6 and $time eq 1>><button class="button" type="button" tabindex="0">Take a dump (Bathroom is occupied)</button><<else>><button data-passage="Poop" class="button" type="button" tabindex="0">Take a dump</button><</if>><<if $day gte 6 and $time eq 1>><button data-passage="sisterbathroom" class="button" type="button" tabindex="0">$sister is in the bathroom</button> <</if>><<if $day lte 5 and $time eq 4 and $dadDead eq 1>><button data-passage="Mom is in the shower" class="button" type="button" tabindex="0">$mom is in the shower</button><<elseif $day lte 5 and $time eq 4 and $dadDead eq 0>><button data-passage="stepdadstop" class="button" type="button" tabindex="0">$mom is in the shower</button><</if>><button data-passage="First Floor" class="button" type="button" tabindex="0">Leave Bathroom</button> </div><div class="wrapper"><div class="title">Bathroom</div>
<div class="npctextboxm">You enter the door to the bathroom</div><<mcounter>>
<div class="npctextbox"><<playerchat>>$playername<hr>H-H-Hi Mom, Thanks for letting me in real quick!</div>
<div class="imagebox"><img src="images/momshowerok.jpg" alt="" /></div>
<div class="npctextbox"><div class="momchatnude"></div>Mom<hr>It's okay Sweetie, just be quick okay?</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Sure mom...</div>
<div class="npctextboxm">You take your time pretending to have a piss.</div>
<div class="npctextboxm">You look over your shoulder at your mom.</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted><source src="videos/peekingmomshower2.mp4" type="video/mp4"></video></center></div>
<div class="npctextboxm">I best leave before she catches me looking.</div>
<button data-passage="masturbateinbathroom" class="button" type="button" tabindex="0">Masturbate infront of her</button><button data-passage="Bathroom" class="button" type="button" tabindex="0">Leave</button></div><div class="wrapper"><div class="title">Your House</div>
<div class="imagebox"><img src="images/bathroom.jpg" alt="" /></div>
<div class="npctextboxm"><center>Well shit, looks like $mom is in the shower. There are a few options for you. You obvious one is to leave her the fuck alone. What will you do?</center></div>
<button data-passage="Peak inside" class="button" type="button" tabindex="0">Peek inside</button><button data-passage="Knock" class="button" type="button" tabindex="0">Knock on the door</button><button data-passage="Enter" class="button" type="button" tabindex="0">Barge into the bathroom</button><button data-passage="Bathroom" class="button" type="button" tabindex="0">Leave</button>
</div><<if $momlevel lte $momshoweraccess>><div class="title">Your House</div>
<div class="imagebox"><img src="images/bathroom.jpg" alt="" /></div>
<div class="npctextboxm">You politely knock on the door</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Hi $mom, can I come in? I'm desperate for a piss!</div>
<div class="npctextbox"><<momchat>>$mom<hr>Sorry sweetie, there is no chance I can let you in! I'm showering. You will have to wait.</div>
<div class="npctextboxm">Your relationship level isn't high enough to be walking in on your mom!</div>
<button data-passage="Bathroom" class="button" type="button" tabindex="0">Leave</button>
<<else>>
<div class="wrapper"><div class="title">Your House</div>
<div class="imagebox"><img src="images/bathroom.jpg" alt="" /></div>
<div class="npctextboxm">You politely knock on the door</div>
<div class="npctextbox"><<playerchat>>$playername<hr>
Hi $mom, can I come in? I'm desperate for a piss!</div>
<div class="npctextbox"><<momchat>>$mom<hr>Sure sweetie, just come in. Don't look, okay?</div>
<div class="npctextbox"><<playerchat>>$playername<hr>WTF, In I go!</div>
<button data-passage="Bathroomwithmom" class="button" type="button" tabindex="0">Get the fuck inside!</button></div><</if>><<if $momlevel lte $momshoweraccessrude>><div class="title">Your House</div><<mcounter>>
<div class="npctextboxm"><center>You show an obvious disregard for human decency and decide to barge straight into the bathroom</center></div>
<div class="npctextbox"><<playerchat>><hr>Hi Mom!</div>
<div class="imagebox"><img src="images/momshowerno.jpg" alt="" /></div>
<div class="npctextbox"><div class="momchatnude"></div>$mom<hr>WHAT THE FUCK! $playername, get out now! </div>
<div class="npctextboxm"><center>You fucked up! You bolt and get out of there before you get your ass beat!</center></div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li>
<li>Relationship with $mom has decreased (-25)</li></ul></div>
<button data-passage="Bathroom" class="button" type="button" tabindex="0">Get the fuck out!</button>
<<set $time = $time +1>>
<<set $momlevel = $momlevel - 25>>
<<else>><div class="wrapper"><div class="title">Your House</div>
<div class="npctextboxm"><center>You show an obvious disregard for human decency and decide to barge straight into the bathroom</center></div>
<div class="npctextbox"><<playerchat>>$playername<hr>Hi Mom!</div>
<div class="npctextbox"><div class="momchatnude"></div>Mom<hr><<if $momquest eq 2>>Hello Master, are you here to fuck me?<<else>>Hey Sweetie, close the door, okay? You're letting the cold air in.<</if>></div>
<div class="npctextboxm"><center>You get a good long look at $mom in the shower...</center></div>
<div class="imagebox"><img src="images/momshower.jpg" alt="" /></div>
<div class="npctextboxm"><<if $momquest eq 2>>She is completely submissive<<else>>She is so comfortable around you that she doesn't mind being naked infront of you. You could stare at her all day.<</if>></div>
<div class="imagebox"><img src="images/momshower2.jpg" alt="" /></div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li>
<li>Relationship with $mom has slighty increased (+10)</li></ul></div>
<button data-passage="masturbateinbathroom" class="button" type="button" tabindex="0"><<if $momquest eq 2>>Demand a BJ<<else>>Masturbate<</if>></button><button data-passage="Bathroom" class="button" type="button" tabindex="0">Leave</button>
<<set $time = $time +1>>
<<set $momlevel = $momlevel +10>><</if>><<if $intelligence gte 50>><div class="title">Your House</div>
<div class="npctextboxm"><center>You peek your head into the door</center></div>
<div class="npctextboxm"><center>You see the goods...</center></div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted><source src="videos/peekingmomshower.mp4" type="video/mp4"></video></center></div>
<div class="npctextboxm"><center>You best GTFO before you are caught</center></div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li></ul></div>
<button data-passage="Bathroom" class="button" type="button" tabindex="0">Get the fuck out!</button>
<<set $time = $time +1>>
<<else>><div class="title">Your House</div>
<div class="npctextbox"><center>You peek your head into the door</center></div>
<div class="npctextbox">You almost see the goods...</div>
<div class="imagebox"><img src="images/momshowerno.jpg" alt="" /></div>
<div class="npctextbox"><div class="momchatnude"></div>$mom<hr>What the fuck is wrong with you $playername? I'm your mom, get out now! This isn't funny!</div>
<div class="npctextbox"><center>You leave and feel a great shame in your actions.</center></div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li>
<li>Relationship with $mom has decreased (-25)</li></ul></div>
<button data-passage="Bathroom" class="button" type="button" tabindex="0">Get the fuck out!</button>
<<set $time = $time +1>><<set $momlevel = $momlevel - 25>><</if>><<if $momlevel gte $bjshowermom>><div class="wrapper"><div class="title">Your House</div>
<div class="imagebox"><img src="images/momshowerok.jpg" alt="" /></div>
<div class="npctextboxm">You whip out your warrior and start masturbating infront of your mom... untill...</div>
<div class="npctextboxm"><center>She spots you...</center></div>
<div class="npctextbox"><div class="momchatnude"></div>$mom
<hr>What the fuck $playername! I'm your mom!</div>
<div class="npctextbox"><<playerchat>>$playername
<hr>I can't help it, you're so fucking hot. I just want you</div>
<div class="npctextbox"><div class="momchatnude"></div>$mom
<hr>This is so wrong...</div>
<div class="npctextboxm"><center>$mom starts playing with herself too!</center></div>
<div class="npctextbox"><div class="momchatnude"></div>$mom
<hr>Is this what you want hunny? are you sure?</div>
<div class="npctextbox"><<playerchat>>$playername
<hr>Yes I want your lips around my cock!!</div>
<div class="npctextbox"><<playerchat>>$mom
<hr>Okay sweetie... but... just... keep this between us, okay? I'm just helping you de-stress. It's nothing more.</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/mombj.mp4" type="video/mp4"></video></center></div>
<div class="npctextboxm"><center>After a few short minutes you blow your load</center></div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/momfacial.mp4" type="video/mp4"></video></center></div>
<div class="npctextbox"><div class="momchatnude"></div>$mom
<hr>I need to clean up sweetie, can you leave now? And remember what I said.</div>
<div class="npctextboxm"><center>What is done cannot be undone..</center></div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li>
<li>Relationship with $mom increased (+65)</li>
<<if $momcorrupted eq 0>><li>//You have corrupted $mom//</li><</if>></ul>
</div>
<button data-passage="Bathroom" class="button" type="button" tabindex="0">Leave bathroom</button></div><<set $time = $time +1>><<set $momlevel + $momlevel +65>><<set $momcorrupted = 1>>
<<else>>
<div class="wrapper"><div class="title">Bathroom</div>
<div class="imagebox"><img src="images/momshowerok.jpg" alt="" /></div>
<div class="npctextboxm">You whip out your warrior and start masturbating infront of your mom... untill...</div>
<div class="npctextboxm"><center>She spots you...</center></div>
<div class="npctextbox"><div class="momchatnude"></div>$mom
<hr>I can't believe what you are doing! I'm so appalled! I'm your mother for god sake!</div>
<div class="npctextbox"><<playerchat>>$playername
<hr>I-I-I'm sorry mom! I completely forgot you were here.. aha...</div>
<div class="npctextbox"><div class="momchatnude"></div>$mom
<hr>I do not care just get out and dont EVER let me catch you doing that infront of anyone EVER AGAIN!</div>
<div class="npctextboxm"><center>You leave the room in shame... You would have a better chance if your relationship with $mom was higher than $bjshowermom</center></div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li>
<li>Relationship with $mom strongly decreased (-60)</li></ul></div>
<button data-passage="Bathroom" class="button" type="button" tabindex="0">Leave bathroom</button>
<</if>><div class="wrapper"><div class="title">Bathroom</div>
<div class="npctextboxm">You pull down your trousers and prepare to take a huge dump.</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/poop.mp4" type="video/mp4"></video></center></div>
<div class="npctextbox"><<playerchat>>$playername<hr>
I feel a few pounds lighter!</div>
<div class="npctextboxw"><ul>
<li>Time has passed (+1)</li></ul></div>
<button data-passage="First Floor" class="button" type="button" tabindex="0">Wipe and finish</button><<set $time = $time +1>><div class="wrapper"><div class="title">Your House</div>
<div class="npctextboxm">You enter the door to the bathroom</div><<scounter>>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey $sister, lets shower naked!</div>
<div class="npctextbox"><div class="sisterchat"></div>$sister<hr>Why do you have to make it weird, come on lets get in and out quick.</div>
<div class="npctextboxm">You strip off completely naked and get in the shower</div>
<div class="npctextboxm">Now its $sister's turn to get in</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/sistershower.mp4" type="video/mp4"></video></center></div>
<div class="npctextbox"><<playerchat>>$playername<hr>Wow! Nice tits, $sister</div>
<div class="npctextbox"><div class="sisterchatnude"></div>$sister<hr>Don't be a perv, $playername</div>
<div class="npctextboxm">You both shower</div>
<div class="npctextboxm">You could try and take this further...</div>
<button data-passage="washmycock" class="button" type="button" tabindex="0">❤️ Wash my cock! ❤️</button><button data-passage="Bathroom" class="button" type="button" tabindex="0">Finish</button>
<div class="npctextboxw">Time has passed
$sister relationship level increased by 30
Stamina increased by 5</div></div>
<<set $time = $time +2>>
<<set $stamina = $stamina +5>>
<<set $sisterlevel = $sisterlevel +30>><div class="wrapper"><div class="title">Your House</div>
<div class="imagebox"><img src="images/bathroom.jpg" alt="" /></div>
<div class="npctextboxm"><center>Well shit, looks like $sister is in the bathroom. There are a few options for you. You obvious one is to leave her the fuck alone. What will you do?</center></div>
<button data-passage="sisterpeakinside" class="button" type="button" tabindex="0">Peek inside</button><button data-passage="sisterknock" class="button" type="button" tabindex="0">Knock on the door</button><button data-passage="Bathroom" class="button" type="button" tabindex="0">Leave</button>
</div><<if $sisterlevel lte 310>><div class="wrapper"><div class="title">Your House</div>
<div class="imagebox"><img src="images/bathroom.jpg" alt="" /></div>
<div class="npctextboxm">You politely knock on the door</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Hi $sister, can I come in? I'm desperate for a shit!</div>
<div class="npctextbox"><<sisterchat>>$sister<hr>Ummm, no get the fuck away creep!</div>
<div class="npctextbox"><<playerchat>>$playername<hr>What a bitch</div>
<div class="npctextboxm">Your relationship level isn't high enough to be walking in on your $sister</div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li><<time>>
<li>$sister's relationship level decreased slightly (-5)</li></ul></div><<set $sisterlevel = $sisterlevel -5>>
<button data-passage="Bathroom" class="button" type="button" tabindex="0">Leave</button>
<<else>>
<div class="wrapper"><div class="title">Your House</div>
<div class="imagebox"><img src="images/bathroom.jpg" alt="" /></div>
<div class="npctextboxm">You politely knock on the door</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Hi $sister, can I come in? We can share a shower! Save water!</div>
<div class="npctextbox"><<sisterchat>>$sister<hr>Okay, come in!</div>
<div class="npctextbox"><<playerchat>>$playername<hr>WTF, In I go!</div>
<button data-passage="showerwithsister" class="button" type="button" tabindex="0">Get the fuck inside!</button></div><</if>><<if $strength gte 90>><div class="wrapper"><div class="title">Your House</div>
<div class="imagebox"><img src="images/bathroom.jpg" alt="" /></div>
<div class="npctextboxm">You peek your head into the door</div>
<div class="npctextboxm">You see $sister... masturbating!</div>
<div class="imagebox"><img src="images/Redux/sisterwank.jpg" alt="" /></div>
<div class="npctextboxm">Oh shit!</div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li></ul></div><<time>>
<button data-passage="Bathroom" class="button" type="button" tabindex="0">Get the fuck out before she catches you!</button></div>
<<else>>
<div class="wrapper"><div class="title">Your House</div>
<div class="imagebox"><img src="images/bathroom.jpg" alt="" /></div>
<div class="npctextboxm">You peek your head into the door</div>
<div class="npctextbox"><<sisterchat>>$sister<hr>What the fuck $playername! I'm going to tell mom!!</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Time to GTFO!</div>
<div class="npctextboxm">You would have a better chance of not getting caught if your strength was higher...</div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li>
<li>Relationship with sister decreased (-25)</li>
<li>Relationship with mom decreased (-25)</li></ul></div><<time>><<set $sisterlevel = $sisterlevel -25>><<set $momlevel = $momlevel -25>>
<button data-passage="Bathroom" class="button" type="button" tabindex="0">Get the fuck out!</button><</if>><<if $sistercorrupted eq 1>><div class="wrapper"><div class="title">Your House</div><<script>>UIBar.unstow().show();<</script>>
<div class="imagebox"><img src="images/sistershower.jpg" alt="" /></div>
<div class="npctextbox"><<playerchat>>$playername<hr><<scounter>>
Hey $sister, I want you to wash my cock!</div>
<div class="npctextbox"><<sisterchat>>$sister
<hr>I've got an idea, i can use my tongue</div>
<div class="npctextboxm">You dick goes from a semi to rock hard in the space of a second.</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/sisterbjshower.mp4" type="video/mp4"></video></center></div>
<div class="npctextbox"><<playerchat>>$playername<hr>Sis, holy fuck that feels so good!!!</div>
<div class="npctextbox"><<sisterchat>>$sister<hr>You fucking cunt! Finish on my face, $playername</div>
<div class="npctextboxm">You explode your load on $sister's face</div>
<div class="npctextbox"><<sisterchat>>$sister<hr>Oh no, what did we just do? Don't fucking say a word of this to anyone!</div>
<div class="npctextboxw"><ul><li>Time has passed (+2)</li><<time>><<time>>
<li>$sister's relationship increased (+50)</li></ul></div><<set $sisterlevel = $sisterlevel +50>>
<button data-passage="Bathroom" class="button" type="button" tabindex="0">Finish</button></div>
<<else>>
<div class="wrapper"><div class="title">Your House</div>
<div class="imagebox"><img src="images/sistershower.jpg" alt="" /></div>
<div class="npctextbox"><<playerchat>>$playername<hr>
Hey $sister, I want you to wash my cock!</div>
<div class="npctextbox"><<sisterchat>>$sister
<hr>Okay, I knew this was a bad idea. Why are you saying things like this? Why can't we be close but not sexually. I mean, I'm your fucking sister?</div>
<div class="npctextboxm">Your sister leaves the bathroom. She isn't corrupted and wont engage in super sexual stuff yet.</div>
<div class="npctextboxw"><ul><li>Time has passed (+2)</li><<time>><<time>>
<li>$sister's relationship increased (-50)</li></ul></div><<set $sisterlevel = $sisterlevel -50>>
<button data-passage="Bathroom" class="button" type="button" tabindex="0">Finish</button>
<</if>><<if $momcorrupted eq 1>><div class="wrapper"><div class="title">Your House</div>
<div class="npctextboxm">//The bedroom door opens and your mom is sitting on the bed//</div><<mcounter>>
<<mombedroom>>
<div class="npctextbox"><<momchat>>$mom<hr><<if $momquest eq 2>>Master, would you like to sleep with me tonight?<<else>>Hey hunny, what's up? Can't sleep? Do you want to snuggle with mommy tonight?<</if>></div><<set $momlocation = 3>>
<div class="npctextbox"><<playerchat>>$playername<hr>Yes please mommy!</div>
<<if $dadDead eq 0>><button data-passage="stepdadstop" class="button" type="button" tabindex="0">Get into bed with $mom</button> <<else>><button data-passage="mombed" class="button" type="button" tabindex="0">Get into bed with $mom</button><</if>><<if $dadDead eq 0>><button data-passage="stepdadstop" class="button" type="button" tabindex="0">❤️ Sex ❤️</button><<else>><button data-passage="mom_sex" class="button" type="button" tabindex="0">❤️ Sex ❤️</button><</if>><hr><button data-passage="First Floor" class="button" type="button" tabindex="0">Leave</button>
<<else>><div class="title">Your House</div>
<div class="npctextboxm">//The bedroom door opens and your mom is sitting on the bed//</div>
<<mombedroom>>
<div class="npctextbox"><<momchat>>$mom<hr>Get the fuck out! what is wrong with you?!</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Gah!</div>
<button data-passage="First Floor" class="button" type="button" tabindex="0">Leave</button><</if>><div class="wrapper"><div class="title">Your House</div><<set $currentlocation = "1">>
<div class="imagebox"><img src="images/mominbed.jpg" alt="" /></div>
<div class="npctextboxm">//You wake up $mom//</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey, $mom. I can't sleep... I've got a boner!</div><<if $momcorrupted eq 1>>
<div class="npctextbox"><<momchat>>$mom<hr>Hey hunny, really? Can you not sort it out yourself?</div>
<div class="npctextbox"><<playerchat>>$playername<hr>I've been trying, but i need some help</div>
<div class="npctextbox"><<momchat>>$mom<hr>Ugh, fine!</div>
<div class="npctextboxm">//$mom throws up the bed blanket and reveals you and your naked body.. she grabs your cock and goes to work like a wild animal!//</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/mombj.mp4" type="video/mp4"></video></center></div><<set $momfucktimesbounty = $momfucktimesbounty + 1>>
<div class="npctextbox"><div class="momchatnude"></div>$mom<hr>I need you to fucking cum for me baby!!</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Show me your pussy please $mom</div>
<div class="npctextbox"><div class="momchatnude"></div>$mom<hr>Yeah? You want to fuck mommy?</div>
<div class="npctextboxm">//Your mom pushes you down and starts riding your dick//</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/momcowboy.mp4" type="video/mp4"></video></center></div>
<div class="npctextboxm">//You push her over on the bed and fuck her as hard as you can, holding back the orgasm!//</div>
<div class="npctextbox"><<playerchat>>$playername<hr>I'm- I'm- I'm gonna COOOOOOOOM!</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/momfacial.mp4" type="video/mp4"></video></center></div>
<<if $day lte 6>><button data-passage="newsleep" class="button" type="button" tabindex="0">Finish and go to sleep</button><<else>><button data-passage="newsleep" class="button" type="button" tabindex="0">Finish and go to sleep</button> <</if>>
<div class="npctextboxw">Your relationship with $mom has increased by 125!</div><<set $momfuckedtimes = $momfuckedtimes + 1>>
<<set $momlevel = $momlevel + 125>>
<<else>>
<div class="npctextbox"><<momchat>>$mom<hr>Get the fuck out!</div>
<div class="npctextboxm"><center>You fucked up! You bolt and get out of there before you get your ass beat!</center></div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li>
<li>Relationship with $mom has decreased (-25)</li></ul></div>
<button data-passage="newsleep" class="button" type="button" tabindex="0">Get the fuck out!</button>
<</if>><div class="wrapper"><div class="title">Your House</div>
<div class="npctextboxm">//You're lying in bed with $mom//</div>
<div class="imagebox"><img src="images/mominbed.jpg" alt="" /></div>
<div class="npctextboxm">//You have a massive erection and no idea what to do...//</div>
<button data-passage="messwithmom" class="button" type="button" tabindex="0">❤️ Mess with mom ❤️</button><<if $day lte 6>><button data-passage="newsleep" class="button" type="button" tabindex="0">Sleep</button><<else>><button data-passage="newsleep" class="button" type="button" tabindex="0">Sleep</button> <</if>></div><div class="wrapper"><div class="title">Your House</div>
<div class="npctextboxm">You decide to do the unthinkable. You would love nothing more than $mom to be walking around in panties filled with you cum. She's too stupid to even realise!.</div>
<div class="npctextboxm">You grab a pair of $mom's favourite panties and start jacking off into them, a few minutes later you blow your load.</div>
<div class="imagebox"><img src="images/cumonpanties.jpg" alt="" /></div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li></ul></div><<time>>
<button data-passage="First Floor" class="button" type="button" tabindex="0">Time to quickly leave</button></div>
<<set $cumpanties = 1>><div class="wrapper"><div class="title">Your House</div><<set $location = "mombedroom">>
<div class="imagebox"><img src="images/momsbedroom.jpg" alt="" /></div>
<div class="npctextboxm"><center>//You stand inside your moms bedroom. A place no son should be.//</center></div>
<<if $dadDead eq 0>><button data-passage="stepdadstop" class="button" type="button" tabindex="0">Search Drawers</button> <<else>><button data-passage="searchdrawers" class="button" type="button" tabindex="0">Search Drawers</button><</if>><button data-passage="First Floor" class="button" type="button" tabindex="0">Leave</button></div><div class="wrapper"><div class="title">Your House</div>
<div class="npctextboxm">//You search through $mom's drawers. You find nothing but her panties.//</div>
<div class="imagebox"><img src="images/pantydrawer.jpg" alt="" /></div>
<button data-passage="cuminpanties" class="button" type="button" tabindex="0">❤️ Cum in your mom's panties ❤️</button><button data-passage="First Floor" class="button" type="button" tabindex="0">Leave</button></div><div class="wrapper"><div class="title">Your House</div>
<div class="imagebox"><img src="images/lockeddoormom.jpg" alt="" /></div>
<div class="npctextboxm"><center><<if $time lte 4>>It's open<<else>>It's locked <</if>></center></div>
<<if $time lte 4>><button data-passage="entermomsbedroom" class="button" type="button" tabindex="0">Enter</button><</if>><<if $time gte 5 and $stepdadquest eq 2>><button data-passage="entermomsbedroomnight" class="button" type="button" tabindex="0">Knock (Mom is here)</button><</if>><button data-passage="First Floor" class="button" type="button" tabindex="0">Leave</button></div><div class="wrapper"><div class="title">Your House</div>
<div class="npctextboxm">//You walk into $sister's bedroom// </div>
<<sisterbedroom>>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey sis, doing homework?</div><<scounter>>
<div class="npctextbox"><<sisterchat>>$sister<hr>Hey $playername, yeah but the work really hard, i dont know much about biology...</div>
<<if $sisterquestline eq 0>><<qt>><<set $sisterquestline = 1>><</if>>
<<if $sexedquest eq 22321>><button data-passage="questfinalesister" class="button" type="button" tabindex="0">Sister Quest</button><</if>><button data-passage="homeworkhelp" class="button" type="button" tabindex="0">Offer to help with homework</button><button data-passage="sisterbedroom" class="button" type="button" tabindex="0">Leave</button></div>
<<set $time = $time +1>><div class="wrapper"><div class="title">Your House</div>
<<sisterbedroom>>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey $sister, I could help you with your homework if you want? Also, why are you holding a fucking pomegranate?</div>
<div class="npctextbox"><<sisterchat>>$sister<hr>Really? sure! and I have no fucking idea!</div>
<<if $sisternude gte 5 and $sisterquestline eq 1>><button data-passage="sexedqueststart" class="button" type="button" tabindex="0">⭐ Special Event: Sex-Education ⭐</button><</if>><<if $sisterbook eq 1>><button data-passage="givesisterbook" class="button" type="button" tabindex="0">Give Sex Book</button><</if>><<if $intelligence gte 125 and $sisterlevel gte 70>><button data-passage="homeworksuccess" class="button" type="button" tabindex="0">Help with homework</button><<else>><button class="button" type="button" tabindex="0">Actually... (You need at least 125 intelligence and 70 relationship level)</button><</if>><button data-passage="sisterbedroom" class="button" type="button" tabindex="0">Leave</button></div><div class="wrapper"><div class="title">Amore University</div>
<div class="npctextboxm">//You both arrive to the University to meet Mrs Moon.// </div>
<div class="imagebox"><img src="images/London4.1/classroomwithteacherandsister.png" alt="" /></div>
<div class="npctextbox"> <div class="moonchat"></div>Mrs Moon<hr>Ah, glad you could both attend.</div>
<div class="npctextbox"><div class="sisterchat"></div>$sister<hr>What's this about Mrs Moon?</div>
<div class="npctextbox"> <div class="moonchat"></div>Mrs Moon<hr>I just needed your brother here to be a witness.</div>
<div class="npctextbox"><<playerchat>>$playername<hr>A witness to what?</div>
<div class="npctextboxm">//Mrs Moon undresses completely// </div>
<div class="imagebox"><img src="images/4.2/classroomstage1.png" alt="" /></div>
<div class="npctextbox"><div class="sisterchat"></div>$sister<hr>Uh...</div>
<div class="npctextbox"> <div class="moonchat"></div>Mrs Moon<hr>The corruption of $sister begins now.</div>
<div class="npctextbox"><<playerchat>>$playername<hr>// I should do something right? Why am I here?!//</div>
<div class="npctextbox"><div class="sisterchat"></div>$sister<hr>Ah... why cant I move... why am I... enjoying what I see?...</div>
<div class="npctextbox"> <div class="moonchat"></div>Mrs Moon<hr>I want you and your brother to fuck me, $sister. It's time to embrace being a fuckdoll. Your new purpose will be to please others.</div>
<div class="npctextbox"><div class="sisterchat"></div>$sister<hr>I-I-I Will obey</div>
<div class="npctextbox"><<playerchat>>$playername<hr>...</div>
<div class="npctextboxm">//A few moments later...// </div>
<div class="imagebox"><img src="images/4.2/classroomstage2.png" alt="" /></div>
<button data-passage="questfinalesister3" class="button" type="button" tabindex="0">Hulk... SMASH!</button><div class="wrapper"><div class="title">Amore University</div>
<div class="npctextboxm">//The fucking soon starts// </div>
<div class="imagebox"><img src="images/4.2/classroomstage2.png" alt="" /></div>
<div class="npctextbox"> <div class="moonchat"></div>Mrs Moon<hr>Let's teach $sister how to properly suck her big brother's cock</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="images\London4.1\sisandteacherbj.mp4" type="video/mp4"></video></center></div>
<div class="npctextbox"> <div class="moonchat"></div>Mrs Moon<hr>Does that feel good $playername?</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Amazing, Mrs Moon.</div>
<div class="npctextboxm">//Mrs Moon places $sister's legs up and invites you to fuck her pussy// </div>
<div class="npctextbox"><div class="sisterchat"></div>$sister<hr>You're the best big brother I could of ever asked for!</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="images\London4.1\sisandteacherfuck2.mp4" type="video/mp4"></video></center></div>
<div class="npctextbox"><<playerchat>>$playername<hr>You're so fucking hot, $sister</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="images\London4.1\sisandteacherfuck.mp4" type="video/mp4"></video></center></div>
<div class="npctextbox"><div class="sisterchat"></div>$sister<hr>My head.. All I want.. Is to fuck!</div>
<button data-passage="questfinalesister4" class="button" type="button" tabindex="0">Time to finish</button><div class="wrapper"><div class="title">Amore University</div>
<div class="npctextboxm">//you blow your load// </div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="images\London4.1\sisandteacherfacial.mp4" type="video/mp4"></video></center></div>
<div class="npctextbox"><div class="sisterchat"></div>$sister<hr>Big bro, thank you. I can't wait until we go home and do this more often...</div>
<div class="npctextbox"> <div class="moonchat"></div>Mrs Moon<hr>I'm sure you enjoyed it too, $playername. Your sister is now completely corrupted and will do //anything// you say.</div><<set $sistercorrupted = 1>>
<div class="npctextbox"><<playerchat>>$playername<hr>B-But how did you do this? And why?</div>
<div class="npctextbox"> <div class="moonchat"></div>Mrs Moon<hr>Let's just say, a certain 'company' I used to work for made these mind control drugs. I borrowed one when I left.</div>
<div class="npctextbox"><<playerchat>>$playername<hr>I need to know where I can get more of these drugs, tell me!</div>
<div class="npctextbox"> <div class="moonchat"></div>Mrs Moon<hr>I'm sorry, $playername. It's a very secretive company. If I told you and they found out my life would be in danger. All I can say is that they aren't based here in Amore. You will need to go elsewhere to find them. Follow the white rabbit.</div>
<div class="npctextboxm">//Relationship with Mrs Moon increased by 500!// </div>
<div class="npctextboxm">//Relationship with $sister increased by 9999!// </div>
<div class="npctextboxm">//$sister is now CORRUPTED// </div>
<div class="npctextboxm">//Time has passed.// </div><<set $sisterquestline = -1>><<set $questcomplete = $questcomplete + 1>>
<button data-passage="Your Bedroom" class="button" type="button" tabindex="0">Finish up and go home</button><<set $time = $time +1>><<set $sisterlevel = $sisterlevel + 9999>><<set $sexedquest = 5>><<set $lilulevel = 500>><div class="wrapper"><div class="title">Your House</div>
<<sisterbedroom>>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey $sister, Is everything alright at uni?</div>
<div class="npctextbox"><<sisterchat>>$sister<hr>Hey $playername, actually im having some issues... I have a teacher that is always fucking me around! Making me do more homework that everyone else and always treating me like shit!</div>
<div class="npctextboxm">//What a cunt...// </div>
<div class="npctextbox"><<sisterchat>>$sister<hr>What should I do? I can't go to the university headteacher - They are all friends!</div>
<div class="npctextbox"><<playerchat>>$playername<hr>I'll speak to her.</div>
<div class="npctextbox"><<sisterchat>>$sister<hr>You will? Thanks big bro!</div>
<div class="npctextboxm">//You can now access the University// </div>
<<qt>><<set $sisterquestline = 2>>
<button data-passage="sisterbedroom" class="button" type="button" tabindex="0">Finish talking</button>
<<set $sexedquest = 1>><<set $time = $time +2>><div class="wrapper"><div class="title">Your House</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey $sister, a really good bit of advice for you when studying biology...</div>
<<sisterbedroom>>
<div class="npctextbox"><<sisterchat>>$sister<hr>Sure, you're the expert!</div>
<div class="npctextbox"><<playerchat>>$playername<hr>What always helps me is studying completely nude. I can actually see the parts I am learning about.</div>
<div class="npctextbox"><<sisterchat>>$sister<hr>Wait, what?! Naked! Infront of you!</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey dont be so childish about it, we are both adults. This is the best way to study. Do you not believe me?</div>
<div class="npctextbox"><<sisterchat>>$sister<hr>I'll see $playername</div>
<div class="npctextbox">//$sister will now study in her room naked//</div>
<button data-passage="sisterbedroom" class="button" type="button" tabindex="0">Leave</button></div>
<<set $time = $time +1>>
<<set $nudestudy = 1>><div class="wrapper"><div class="title">Your House</div>
<<sisterbedroom>>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey $sister, I got you a book to help with your uni study</div><<set $sisterbook = 3>>
<div class="npctextbox"><<sisterchat>>$sister<hr>Thank you bro! I can learn a lot from this!</div>
<div class="npctextboxm">//You've unlocked some additional activities with $sister! $sister level also increased by 250!// </div>
<button data-passage="sisterbedroom" class="button" type="button" tabindex="0">Finish the study sessions</button>
</div><<run $inventory.deleteAt($inventory.indexOf("sexbook"))>><<time>>
<<set $sisterlevel = $sisterlevel +250>>
<<set $time = $time +2>><div class="wrapper"><div class="title">Your House</div>
<<sisterbedroom>>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey $sister, Let's get started with your homework</div>
<div class="npctextbox"><<sisterchat>>$sister<hr>Thank you bro! Let's get stuck in</div>
<div class="npctextboxm">//You spend the next hour helping $sister with her homework// </div>
<div class="npctextbox"><<sisterchat>>$sister<hr>It's really awkward talking about reproductive organs with you but i guess you know a lot about them, especially the female ones!</div>
<button data-passage="sisterbedroom" class="button" type="button" tabindex="0">Finish the study sessions</button>
<div class="npctextboxw">Your relationship level increased by 20</div></div>
<<set $sisternude = $sisternude + 1>>
<<set $sisterlevel = $sisterlevel +20>>
<<set $time = $time +2>><div class="wrapper"><div class="title">Chatting with $sister</div>
<div class="imagebox"><img src="images/4.2/sisterquestpic.png" alt="" /></div>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey, $sister. I spoke with your teacher at Uni. She wants to meet us both there.</div>
<div class="npctextbox"><<if $nudestudy eq 0>><div class="sisterchat"></div><<else>><div class="sisterchatnude"></div><</if>>$sister
<hr>Really? How come? And why? That's certainly a little weird - No?</div>
<div class="npctextbox"><<playerchat>>$playername<hr>She's your teacher not mine. I don't make judgment calls, I only accepted her invitation. Speaking of which, shall we leave now?</div>
<div class="npctextbox"><<if $nudestudy eq 0>><div class="sisterchat"></div><<else>><div class="sisterchatnude"></div><</if>>$sister
<hr>Let me put something more modest on and lets go.</div>
<div class="npctextboxm">//You and $sister get dressed and go to meet Mrs Moon at the University.// </div>
<div class="npctextboxw">//Time has passed.// </div>
<button data-passage="questfinalesister2" class="button" type="button" tabindex="0">The story progresses</button>
<<set $sexedquest = 4>><<set $time = $time +1>><div class="wrapper"><div class="npctextboxm">//You peek your head into $sister's bedroom to see what she is up to...// </div>
<div class="imagebox"><img src="images/sisterpeak.jpg" alt="" /></div>
<div class="npctextbox"><<playerchat>>$playername<hr>I should leave before she catches me...</div>
<button data-passage="sisterbedroom" class="button" type="button" tabindex="0">Leave</button></div>
<<set $time = $time +1>><div class="wrapper"><div class="title">Your House</div>
<div class="imagebox"><img src="images/lockeddoormom.jpg" alt="" /></div>
<div class="npctextboxm"><center><<if $day gte 5 and $time gte 3 and $time lte 7>>The door is open<<else>>It's locked. (This door will be unlocked on the weekends between 3-7)<</if>></center></div>
<<if $day gte 5 and $time gte 3 and $time lte 7>><button data-passage="entersisterbedroom" class="button" type="button" tabindex="0">Enter</button><button data-passage="peeksisterbedroom" class="button" type="button" tabindex="0">Peek inside</button><</if>><button data-passage="First Floor" class="button" type="button" tabindex="0">Leave</button></div><div class="wrapper"><div class="title">Your House</div>
<div class="npctextboxm">You clean the kitchen...Look's good!</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/cleaning.mp4" type="video/mp4"></video></center></div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li>
<li>The kitchen is cleaner (+3)</li>
<li>Your stamina has reduced (-4)</li></ul></div>
<button data-passage="Kitchen" class="button" type="button" tabindex="0">Done</button></div><<set $kitchentidy = $kitchentidy +3>><<set $time = $time +1>><<set $stamina = $stamina -4>><div class="wrapper"><div class="title">Your House | Kitchen Clean Level: <<print $kitchentidy>></div>
<div class="imagebox"><img src="images/kitchen.jpg" alt="" /></div>
<<if $stamina gte 2>><button data-passage="Search Kitchen" class="button" type="button" tabindex="0">Search Kitchen</button><</if>><<if $stamina gte 4>><button data-passage="Clean Kitchen" class="button" type="button" tabindex="0">Clean the kitchen</button><</if>><<if $time eq 3>><button data-passage="Have lunch with family" class="button" type="button" tabindex="0">Have Lunch - <<Mom>> - <<Sister>></button><</if>><hr><button data-passage="Ground Floor" class="button" type="button" tabindex="0">Leave</button></div><div class="wrapper"><div class="title">Your House</div><br><<mcounter>><<scounter>>
<div class="npctextboxm">Mom finishes off the final bits of the family meal.</div><br>
<div class="npctextboxm">$mom, $sister<<if $cousinIsHere eq 1>>, Amy<</if>><<if $dadDead eq 0>>, Step Father<</if>> gather round the table to eat.</div><br>
<div class="npctextboxm"><center>//$mom's food looks tasty as always//</center></div><br>
<div class="imagebox"><img src="images/food.jpg" alt="" /></div><br>
<div class="npctextbox"><<momchat>>$mom<hr>Hope you both enjoy! I'm so lucky to have my fantastic children with me. <<if $sisteroutfit eq 1>>I love your underwear $sister!<</if>><<if $sisteroutfit eq 2>>Wow $sister, its so nice to see you comfortable naked at the kitchen table.<</if>></div><br>
<div class="npctextbox"><<momchat>>$mom<hr>Let's Eat!</div><br>
<div class="npctextbox"><<sisterchat>>$sister<hr>
<<if $momoutfit eq 0>>Thanks mom, this looks great!<<elseif $momoutfit eq 1>> Do you really have to dress like that $mom?<<elseif $momoutfit eq 2>>Mom, i wish i had your tits...<</if>></div><br>
<<if $dadDead eq 0>><div class="npctextbox"><div class="stepdadchat"></div>Step Father<hr>$mom, this food tastes like shit. Also me and Adebesi from the bar are going to double team you tonight.</div><br><</if>>
<<if $cousinIsHere eq 1>>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>Aunt $mom, this is delicious! Thanks for the food!</div><br>
<div class="npctextbox"><<momchat>>$mom<hr>Anytime Amy! It's so nice to have you here with us!</div><br>
<</if>>
<div class="npctextbox"><<momchat>>$mom<hr><<if $momquest eq 0 and $cumpanties eq 0>>$playername, can you do the dishes sweetie?<<else>>My panties feel funny... anyway, $playername, can you do the dishes sweetie? I have to go change...<</if>><<if $momquest eq 2>> I will do the dishes. Master $playername. I hope the food was okay for you...<<set $kitchentidy = $kitchentidy +3>><</if>></div><br>
<div class="npctextboxm"><center>//You eat the meal with your family//</center></div><br>
<<if $momoutfit eq 2 and $sisteroutfit eq 2>><div class="npctextbox"><center>//You feel something under the table//</center></div><br>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/underthetable.mp4" type="video/mp4"></video></center></div>
<div class="npctextboxm"><center>//Must be nothing...//</center></div><br><</if>>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li>
<li>Relationship with $mom increased (+10)</li>
<li>Relationship with $sister increased (+10)</li>
<li>The kitchen got dirtier (-2)</li>
<<if $momquest eq 2>><li>Mom cleaned the kitchen (+2)</li><</if>></ul></div><br><<mcounter>><<scounter>>
<button data-passage="Kitchen" class="button" type="button" tabindex="0">Finish Lunch</button>
<<set $cumpanties = 0>><<set $stamina = $stamina +8>><<set $time = $time +1>><<set $kitchentidy = $kitchentidy -2>><<set $sisterlevel = $sisterlevel +10>><<set $momlevel = $momlevel +10>><div class="wrapper"><div class="title">Your House</div>
<div class="npctextboxm">You search the kitchen but dont find anything.</div>
<div class="npctextbox"><ul><li>Time has passed (+1)</li>
<li>Your Stamina has decreased (-2)</li></ul></div>
<button data-passage="Kitchen" class="button" type="button" tabindex="0">Leave</button><<set $time = $time +1>><<set $stamina = $stamina -1>><<if $cousinIsHere eq 1 and $time gte 6>>
<div class="title">Your House<br>
Amy is sleeping on the couch.</div><br>
<<livingroompic>><br>
<button data-passage="wakeAmyHerUp" class="button" type="button" tabindex="0">Wake Amy Up</button>
<<else>>
<div class="title">Your House</div><br>
<<livingroompic>><br>
<<if $day lte 4 and $time lte 2 and $cousinIsHere eq 1>>
<<if $sisteroutfit eq 0>>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>Why is that dweeb here?</div><br>
<<elseif $sisteroutfit eq 1>>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>$sister, why do you have to wear underwear all the time? Aren't you worried your creepy brother is going to see you?</div><br>
<<elseif $sisteroutfit eq 2>>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>$sister, I'm not feeling the whole nudity thing. Especially when you've got such a pervy brother always hanging around.</div><br>
<</if>>
<</if>>
<button data-passage="Watch TV" class="button" type="button" tabindex="0">Watch TV</button>
<<if $day lte 4 and $time lte 2>><button data-passage="Your sister is here 1" class="button" type="button" tabindex="0">Speak to $sister</button><</if>>
<<if $cousinIsHere eq 1>><button data-passage="amyLivingSpeak" class="button" type="button" tabindex="0">Speak to Amy</button><</if>>
<<if $day gte 6 and $time lte 2>><button data-passage="your step mom is here" class="button" type="button" tabindex="0">Speak to $mom</button><</if>>
<<if $christmas2022 eq 2>><button data-passage="christmas2022finale" class="button" type="button" tabindex="0">❄️ Have Christmas with your family ❄️</button><</if>>
<</if>>
<hr><button data-passage="Ground Floor" class="button" type="button" tabindex="0">Leave</button><<if $flowers.contains("flowers")>><div class="wrapper"><div class="title">Your House</div>
<<livingroompic>>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey mom, I got you some flowers. I hope you like them. Aren't I the best son in the world?</div>
<div class="npctextbox"><<momchat>>$mom<hr>Wow, thanks sweetie! You've been really nice to mommy recently, it's good that we are closer. You're the best son ever.</div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li>
<li>$mom's relationship level increased (+50)</li>
<li>You lost flowers from your inventory (-1)</li></ul></div><<set $momlevel = $momlevel +50>><<run $flowers.pluck("flowers")>><<time>>
<button data-passage="Living Room" class="button" type="button" tabindex="0">Leave</button>
</div><<else>><div class="wrapper"><div class="title">Your House</div>
<<livingroompic>>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey mom, I got you some flowers. I hope you like them. Aren't I the best son in the world?</div>
<div class="npctextbox"><<momchat>>$mom<hr>Are you joking son?</div>
<div class="npctextboxm"><center>You realise you are a stupid fucking idiot for trying to give flowers when you dont actually have any to give.</center></div><<set $time = $time + 2>>
<button data-passage="Living Room" class="button" type="button" tabindex="0">Leave</button></div><</if>><<if $momlevel gte 150>><div class="wrapper"><div class="title">Your House</div>
<<livingroompic>>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey $mom, I know this might sound weird but. You've got a really nice ass. Most girls my age dont have an ass as nice as yours.</div>
<div class="npctextbox"><<momchat>>$mom<hr>Umm... thanks sweetie. But you shouldn't be talking to your mother about those types of things.</div>
<div class="npctextboxm"><center>//You grab $mom's ass//</center></div>
<div class="imagebox"><img src="images/momlivingroomgrope.jpg" alt="" /></div>
<div class="npctextbox"><<momchat>>$mom<hr>Baby.. Sweetie.. what are you doing? aha</div>
<div class="npctextboxm"><center>//Your mom is blushing//</center></div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li>
<li>Mom's relationship level increased (+20)</li></ul></div>
<button data-passage="Ground Floor" class="button" type="button" tabindex="0">Leave</button></div><<set $momlevel = $momlevel +20>><<time>><<else>>
<div class="wrapper"><div class="title">Your House</div>
<<livingroompic>>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey $mom, I know this might sound weird but. You've got a really nice ass. Most girls my age dont have an ass as nice as yours.</div>
<div class="npctextbox"><<momchat>>$mom<hr>Excuse me?! I'm your fucking mother!</div>
<div class="npctextboxm"><center>//MOM SLAPS THE SHIT OUT OF YOU//</center></div><<set $healthpoints = $healthpoints - 1>>
<div class="npctextbox"><<momchat>>$mom<hr>Don't ever say that type of shit again!</div>
<div class="npctextboxw"><ul><li>You lost health(-1)</li><li>Time has passed (+1)</li>
<li>Mom's relationship level decreased (-20)</li></ul></div>
<<if $healthpoints eq 0>><button data-passage="gameover" class="button" type="button" tabindex="0">Leave</button><<else>><button data-passage="Ground Floor" class="button" type="button" tabindex="0">Leave</button><<set $momlevel = $momlevel -20>><<time>><</if>><</if>><div class="wrapper"><div class="title">Your House</div><<set $mcounter = 0>>
<<livingroompic>>
<div class="npctextbox"><<momchat>>$mom<hr>Hey $playername, did you remember to do your chores?</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Yeah yeah mom...</div>
<div class="npctextbox"><<momchat>>$mom<hr>Well if you don't do them, i won't give you any allowance money. Your sister does all of hers and she gets $70 a week.</div><<set $momlocation = 1>>
<button data-passage="motherdate" class="button" type="button" tabindex="0">Take $mom Out</button><button data-passage="Give Mom Flowers" class="button" type="button" tabindex="0">❤️ Give Flowers ❤️</button><button data-passage="Touch mom" class="button" type="button" tabindex="0">❤️ Touch $mom ❤️</button><<if $momoutfit eq 0 and $momlevel gte 500>><button data-passage="momunderwear" class="button" type="button" tabindex="0">❤️ Convince $mom to wear underwear at home ❤️</button><</if>><<if $momoutfit eq 1 and $momcorrupted eq 1>><button data-passage="momnude" class="button" type="button" tabindex="0">❤️ Convince $mom to wear nothing at home ❤️</button><</if>><<if $momlevel gte 400 and $auntquest eq 0>><button data-passage="auntstart" class="button" type="button" tabindex="0">⭐Special Event: Meeting your Auntie ⭐</button><</if>><button data-passage="mom_sex" class="button" type="button" tabindex="0">❤️ Sex ❤️</button><<if $momquest eq 0 and $momlevel gte 3000>><button data-passage="motherinneed" class="button" type="button" tabindex="0">⭐ Special Event: A Mother in Need ⭐</button><</if>><<if $momquest eq 1>><button data-passage="motherinneed2" class="button" type="button" tabindex="0">⭐ Special Event: The Decision ⭐</button><</if>><hr><button data-passage="Living Room" class="button" type="button" tabindex="0">Leave</button></div><<if $flowers.contains("flowers")>><div class="wrapper"><div class="title">Your House</div>
<<livingroompic>>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey $sister. I got you some flowers. Hope you like them!</div>
<div class="npctextbox"><<sisterchat>>$sister<hr>Wow, thanks $playername!</div>
<div class="npctextbox"><<sisterchat>>$sister<hr>You've been really nice to be recently, it's good that we are closer. You're the best brother I could ask for.</div>
<div class="npctextboxm"><center>She looks at the flowers and apreciates the gesture. (Even if it is a bit weird).</center></div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li>
<li>$sister's relationship level increased (+50)</li>
<li>You lost flowers from your inventory (-1)</li></ul></div><<set $sisterlevel = $sisterlevel +50>><<run $flowers.pluck("flowers")>><<time>>
<button data-passage="Living Room" class="button" type="button" tabindex="0">Leave</button></div><<else>>
<div class="wrapper"><div class="title">Your House</div>
<<livingroompic>>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey $sister. I got you some flowers. Hope you like them!</div>
<div class="npctextbox"><<sisterchat>>$sister<hr>Wow, thanks $playername... Where are they?</div>
<div class="npctextboxm"><center>You realise you dont actually have any flowers to give to $sister. This is awkward.</center></div>
<div class="npctextboxm"><center>She looks at you confused.. maybe you should actually get some flowers before trying to give them to her.</center></div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li><<time>>
<li>$sister's relationship level decreased (-5)</li></ul></div><<set $sisterlevel = $sisterlevel - 5>>
<button data-passage="Living Room" class="button" type="button" tabindex="0">Leave</button></div><</if>><div class="wrapper"><div class="title">Your House</div><<scounter>>
<<livingroompic>>
<div class="npctextbox"><<sisterchat>>$sister<hr>
<<if $sexbar eq 0>>Hey $playername, please remember to tidy up your room and also the kitchen!<<else>>Hey $playername, did you hear about that pub across the street? They say the owner is prostituting herself out to the customers? how fucked is that!<</if>></div>
<div class="npctextbox"><<if $sexbar eq 0>><<playerchat>>$playername<hr>I fucking hate cleaning, why do i have to clean the kitchen? It's not a job for a strong man like me! <<else>><<playerchat>>$playername<hr>I think it's a good idea. Helps the business, the owner gets some action and so do the customers. It's a win-win!.<</if>></div>
<div class="npctextbox"><<sisterchat>>$sister<hr>
<<if $sexbar eq 0>>Nice one $playername, you're a dickhead!<<else>>Hmm... I guess...<</if>> Also, make sure to come see me when im studying in my room on a <b>Weekend Evening!</b></div><<set $momlocation = 1>>
<<nobr>>
<<if $sisterbook eq 3 and $sisterlevel gte 9000 and $sexedquest eq 0>><button data-passage="sexedqueststart" class="button" type="button" tabindex="0">⭐ Special Event: Sex-Education ⭐</button><</if>>
<<if $sisterbook eq 1>><button data-passage="givesisterbook" class="button" type="button" tabindex="0">Give Sex Book</button><</if>>
<<if $sisterlevel gte 500 and $sisteroutfit eq 0>><button data-passage="sisterunderwear" class="button" type="button" tabindex="0">❤️ Convince to wear underwear around the house ❤️</button><</if>>
<<if $sisterlevel gte 900 and $sisteroutfit eq 1 and $sistercorrupted eq 1>><button data-passage="sisternude" class="button" type="button" tabindex="0">❤️ Convince to be naked around the house ❤️</button><</if>>
<button data-passage="Give Sister Flowers" class="button" type="button" tabindex="0">❤️ Give Flowers ❤️</button>
<button data-passage="sistersexmenu" class="button" type="button" tabindex="0">❤️ Sex ❤️</button>
<<if $sexedquest eq 2>><button data-passage="questfinalesister" class="button" type="button" tabindex="0">⭐ Sister Quest Finale ⭐</button><</if>>
<hr><button data-passage="Living Room" class="button" type="button" tabindex="0">Leave</button><</nobr>><div class="wrapper"><div class="title">Your House</div>
<div class="imagebox"><img src="images/livingroom.jpg" alt="" /></div>
<div class="npctextboxm"><center>You relax, sit yourself down. Grab some popcorn and watch Jeremy Kyle...</center></div>
<div class="npctextbox"><<playerchat>>$playername<hr>Life is good...</div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li></ul></div><<time>>
<button data-passage="Living Room" class="button" type="button" tabindex="0">Leave</button><div class="wrapper"><div class="title">Christmas Day</div>
<div class="npctextboxm">$mom and $sister gather round to celebrate christmas with you!</div><<run $inventory.deleteAt($inventory.indexOf("xmas2022gift"))>>
<div class="imagebox"><img src="images/v0.45.12/livingroomxmas.jpg" alt="" /></div>
<div class="npctextbox"><<momchat>>$mom<hr>Merry Christmas 2022 everyone! Here are your gifts from me</div>
<div class="npctextboxm">$sister opens her gift from $mom</div><<set $christmas2022 = -1>><<set $questcomplete = $questcomplete + 1>>
<div class="npctextbox"><<sisterchat>>$sister<hr>It's a new diary! Thanks $mom, you're the best!</div>
<div class="npctextboxm">You open your gift from $mom</div>
<div class="npctextboxm">It's a stamina implant! +10 max stamina!</div><<set $inventory.push("christmasimplant")>><<set $maxstamina = $maxstamina + 10>>
<div class="npctextbox"><<playerchat>>$playername<hr>Thanks $mom, it's exactly what I needed!</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Here, I got you all gifts too!</div>
<div class="npctextboxm">I should of checked what the gifts were first... right?</div>
<div class="npctextbox"><<momchat>>$mom<hr>Oh wow, $playername! You shouldn't have!</div>
<div class="npctextboxm">$mom opens her gift from you... she pulls out a...</div>
<div class="imageboxb"><img src="images/v0.45.12/dragondildo.jpg" alt="" /></div>
<div class="npctextbox"><<momchat>>$mom<hr>A DILDO?!</div>
<div class="npctextbox"><<momchat>>$mom<hr>You've ruined christmas, $playername! I'm going to bed.</div>
<div class="npctextbox"><<sisterchat>>$sister<hr>Wow $playername, i wonder what you got me</div>
<div class="npctextboxm">$sister opens her gift from you... she pulls out another dildo...</div>
<div class="imageboxb"><img src="images/v0.45.12/sisterdildo1.jpg" alt="" /></div>
<div class="npctextbox"><<sisterchat>>$sister<hr>Wow $playername, you really bought your own family dildos? what the fuck is wrong with you?</div>
<div class="npctextbox"><<playerchat>>$playername<hr>But - I - I - I didn't know what they were!</div>
<div class="npctextbox"><<sisterchat>>$sister<hr>You really expect us to believe you didn't know what you were giving us? Goodnight $playername.</div>
<div class="npctextboxm">Both $mom and $sister leave to go to bed. They took the dildos with them...</div>
<button data-passage="christmas2022scenes" class="button" type="button" tabindex="0">Next</button><div class="wrapper"><div class="title">Christmas Day</div>
<div class="npctextboxm">You hear some strange noises coming from $mom and $sister's room.</div>
<button data-passage="christmassister" class="button" type="button" tabindex="0">Spy on $sister</button><button data-passage="christmasmom" class="button" type="button" tabindex="0">Spy on $mom</button><button data-passage="newsleep" class="button" type="button" tabindex="0">Go to bed (END QUEST)</button><div class="wrapper"><div class="title">Christmas Day</div>
<div class="npctextboxm">You peak your head into $mom's bedroom</div>
<div class="npctextboxm">She is getting fucked... by Santa!</div>
<div class="npctextbox"><center><video max-width="620" height="340" autoplay loop muted webkit-playsinline playsinline>
<source src="videos/santa_fuck.mp4" type="video/mp4">
</video></center>
</div>
<div class="npctextbox"><<momchat>>$mom<hr>Yes Santa, fuck my pussy hard! Give me your north pole cum!</div>
<div class="npctextbox"><center><video max-width="620" height="340" autoplay loop muted webkit-playsinline playsinline>
<source src="videos/momfuck2.mp4" type="video/mp4">
</video></center>
</div>
<div class="npctextbox"><center><video max-width="620" height="340" autoplay loop muted webkit-playsinline playsinline>
<source src="videos/momfacial.mp4" type="video/mp4">
</video></center>
</div>
<div class="npctextboxm">Santa fucked my mom...</div>
<button data-passage="christmas2022scenes" class="button" type="button" tabindex="0">Leave</button><div class="wrapper"><div class="title">Christmas Day</div>
<div class="npctextboxm">You peak your head into $sister's bedroom</div>
<div class="npctextbox"><center><video max-width="620" height="340" autoplay loop muted webkit-playsinline playsinline>
<source src="videos/sister_bj_comp.mp4" type="video/mp4">
</video></center>
</div>
<div class="npctextboxm">Looks like she is having a very fun Christmas thanks to your gift!</div>
<button data-passage="christmas2022scenes" class="button" type="button" tabindex="0">Leave</button><div class="wrapper"><div class="title">Your House</div>
<div class="garage"></div>
<<if $car1owned eq 1>><button data-passage="car" class="button" type="button" tabindex="0">Get inside your car</button><</if>><hr><button data-passage="Ground Floor" class="button" type="button" tabindex="0">Leave Garage</button><<if $stepdadultra eq 0 and $pornoquest eq 3>><button data-passage="stepdadultra" class="button" type="button" tabindex="0">Your Step Dad is here???</button><</if>></div><div class="npctextbox"><div class="itemwrapper"><centeR>Enemy ($enemy)</center><hr>
<<enemybattle>></div></div>
<div class="npctextbox"><div class="itemwrapper"><centeR>Your Party</center><hr>
<<partybattle>></div></div>
<<nextaction>><div class="wrapper"><div class="title">Your Step Dad is here</div>
<div class="npctextbox"><div class="stepdadchat"></div>Step Father<hr>
Huh, what the fuck?</div>
<div class="npctextboxm">You beat the shit out of your step dad with your superior strength - again!</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/beating.mp4" type="video/mp4"></video></center></div>
<div class="npctextbox"><div class="stepdadchat"></div>Step Father<hr>
I'll be back, and I'll fuck your $mom again! Until next time $playername</div><<set $stepdadultra = 2>><<set $questcomplete = $questcomplete + 1>><<set $stepdadfinish = 1>>
<div class="npctextboxm">Your step father leaves for now...</div>
<div class="npctextboxm">You received $5000!</div><<set $money = $money + 5000>>
<button data-passage="First Floor" class="button" type="button" tabindex="0">Finish Quest</button>
</div><div class="wrapper"><div class="title">Your House</div><br> <<set $enemyNPC = "Step Father ULTRA">>
<div class="garage"></div><<set $stepdadultra = 1>><br>
<div class="npctextbox"><div class="stepdadchat"></div>Step Father<hr>Hey, $playername. Thanks for helping me settle that debt with J-Rox</div><br>
<div class="npctextbox"><<playerchat>>$playername<hr>Why are you in our house? You agreed to leave and never come back</div><br>
<div class="npctextbox"><div class="stepdadchat"></div>Step Father<hr>Let's just say i've gotten stronger since we last met. I'm back to fuck your $mom.</div><br>
<div class="npctextbox"><<playerchat>>$playername<hr>No fucking chance.</div><br>
<div class="npctextbox"><div class="stepdadchat"></div>Step Father<hr>You can try and stop me, but you will never win. I've learned the ways of cum-fu</div><br>
<div class="npctextbox"><<playerchat>>$playername<hr>Whatever, you ready to get your ass beat again?</div><br>
<div class="npctextbox"><div class="stepdadchat"></div>Step Father<hr>Try me</div><br>
<<if $combatenabled eq 0>>
<button data-passage="stepdaddefeatedgarage" class="button" type="button" tabindex="0">Fight Your Step-Dad (Skip)</button>
<<else>>
<button data-passage="enemyload" class="button" type="button" tabindex="0">Start Fight</button>
<</if>><<set $rando to random(1, 10)>><<if $rando eq 1>><<gardenrandomevent>><<else>><div class="wrapper"><div class="title">Your House</div>
<div class="imagebox"><img src="images/garden.jpg" alt="" /></div>
<<if $time lte 2 and $day lte 5>><button data-passage="Mom is here" class="button" type="button" tabindex="0">$mom is here</button><</if>><<if $stamina gte 4>><button data-passage="Dive in the pool" class="button" type="button" tabindex="0">Dive in the pool</button><</if>><hr><button data-passage="Ground Floor" class="button" type="button" tabindex="0">Leave</button></div><</if>><div class="wrapper"><div class="title">Your House</div>
<<momgarden>>
<div class="npctextbox"><<playerchat>>$playername<hr>
Hey mom, I just wanted to say that your body looks amazing, i enjoy seeing you nude. I wish we could all just throw away our clothes and be ourselves.</div>
<div class="npctextbox"><<momchatgarden>>$mom<hr>Okay son, that's... great.</div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li>
<li>Relationship with $mom increased (+25)</li></ul></div>
<button data-passage="Garden" class="button" type="button" tabindex="0">Leave</button>
<<set $momlevel = $momlevel +25>><div class="wrapper"><div class="title">Your House</div><br>
<<momgarden>><br>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey $mom, i've been thinking. Why don't you sunbathe nude? You aren't letting the sum hit all the parts of your body.</div><br>
<div class="npctextbox"><<momchatgarden>>$mom<hr>Trust me son I would, but I wouldn't want you or $sister to see.</div><br>
<div class="npctextbox"><<playerchat>>$playername<hr>I don't mind. I think it's natural for us to in the nude. </div><br>
<div class="npctextbox"><<momchatgarden>>$mom<hr><<if $momlevel gte 60 and $intelligence gte 50>>You know what? You're right son. Why the fuck should I be afraid to show off my body in my own home. You are $sister are my family and I should feel comfortable showing my body off around you both.<<set $nudegarden = 1>><<else>>No son. I wouldn't feel comfortable.<BR> (Need at least 60 relationship and 50 intelligence)<</if>></div><br>
<<if $nudegarden eq 1>><div class="npctextboxm"><center>$mom will now sunbathe nude in the garden.<br> Quest Complete!.<<set $questcomplete = $questcomplete + 1>></center></div><br><<set $mompoolquest = 2>><</if>>
<button data-passage="Garden" class="button" type="button" tabindex="0">Leave</button></div><div class="wrapper"><div class="title">Your House</div>
<<momgarden>>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey $mom, how are things?</div>
<div class="npctextbox"><<momchatgarden>>$mom<hr>Life is great son, especially with the inheritance money from your father.</div>
<div class="npctextbox"><<playerchat>>$playername<hr> Yeah, it's amazing how much money we got. At least you will never have to work again. You're retired!</div>
<div class="npctextbox"><<momchatgarden>>$mom<hr>Yeah but life's kind of boring sweetie. I wish I was your age again and could be young wild and free!</div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li>
<li>Relationship with $mom increased (+15)</li></ul></div>
<button data-passage="Garden" class="button" type="button" tabindex="0">Leave</button><<set $momlevel = $momlevel + 15>><div class="wrapper"><div class="title">Your House</div><<set $location = "garden">><<set $mcounter = 0>><br>
<div class="npctextboxm"><center>You enter the garden. As usual this time of day, $mom is sitting in the sun.<<if $nudegarden eq 1>> She is completely nude.<</if>></center></div><br>
<<momgarden>><br>
<<if $mompoolquest eq 0>><div class="npctextboxm"><center>//Your quest log has been updated//</center></div><<set $mompoolquest = 1>><</if>><br>
<div class="npctextbox"><<momchatgarden>>$mom<hr><<if $momquest eq 2>>Hello Master<<else>>Hey sweetie, hows things?<</if>></div><<set $momlocation = 2>><br>
<<if $momquest eq 2 and $cousinQuest != 1>><button data-passage="cousinIsHere" class="button" type="button" tabindex="0">Invite Cousin Over</button><</if>>
<button data-passage="fuckmomgarden" class="button" type="button" tabindex="0">Fuck $mom</button>
<<if $dadDead eq 0>>
<button data-passage="stepdadstop" class="button" type="button" tabindex="0">❤️ Spy on $mom ❤️</button>
<<else>>
<button data-passage="Spy on mom" class="button" type="button" tabindex="0">Spy on $mom</button>
<</if>>
<<if $nudegarden eq 0>>
<button data-passage="Convince to sunbathe nude" class="button" type="button" tabindex="0">❤️ Convince to sunbathe nude ❤️</button>
<<else>>
<button data-passage="Compliment her body" class="button" type="button" tabindex="0">Compliment her body</button>
<</if>>
<button data-passage="General Chat" class="button" type="button" tabindex="0">Chat</button>
<<if $momoutfit eq 0 and $momlevel gte 1300>><button data-passage="momunderwear" class="button" type="button" tabindex="0">❤️ Convince $mom to wear underwear at home ❤️</button><</if>><<if $momoutfit eq 1 and $momlevel gte 1600>><button data-passage="momnude" class="button" type="button" tabindex="0">❤️ Convince $mom to wear nothing at home ❤️</button><</if>><<if $momlevel gte 400 and $auntquest eq 0>><button data-passage="auntstart" class="button" type="button" tabindex="0">⭐ Special Event: Meeting your Auntie ⭐</button><</if>><<if $momquest eq 0 and $momlevel gte 3000>><button data-passage="motherinneed" class="button" type="button" tabindex="0">⭐ Special Event: A Mother in Need ⭐</button><</if>><<if $momquest eq 1>><button data-passage="motherinneed2" class="button" type="button" tabindex="0">⭐ Special Event: The Decision ⭐</button><</if>><hr><button data-passage="Garden" class="button" type="button" tabindex="0">Leave</button></div><<set $time = $time +1>><<if $nudegarden eq 1>><div class="wrapper"><div class="title">Your House</div>
<div class="npctextboxm">//You slowly creep your head into the garden and see $mom, she is sunbathing nude...//</div>
<div class="imagebox"><img src="images/momgardennude.jpg" alt="" /></div>
<div class="npctextboxm">//You get a good look at $mom, shes applying lotion to her titties//</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/momoil.mp4" type="video/mp4"></video></center></div>
<button data-passage="Garden" class="button" type="button" tabindex="0">Fuck yeah titties</button>
</div><<set $stamina = $stamina +5>><<else>>
<div class="wrapper"><div class="title">Your House</div>
<div class="npctextboxm">//You slowly creep your head into the garden and see $mom, she is sunbathing normally...//</div>
<div class="imagebox"><img src="images/momgarden.jpg" alt="" /></div>
<div class="npctextboxm">You just spend some time looking at her. If you could only get her to sunbathe naked, now that would be food for the eyes!</div>
<button data-passage="Garden" class="button" type="button" tabindex="0">A waste of time</button></div><</if>><<nobr>><<if $momlevel gte 1150 and $momcorrupted eq 1>>
<<if $momsex gte 1>><div class="wrapper"><div class="title">Speaking with $mom</div><br>
<div class="npctextbox"><<momchat>>$mom<hr>Oh baby? Mommy doesn't have the energy to keep up with your sex drive! Maybe tomorrow.</div><br>
<button data-passage="Garden" class="button" type="button" tabindex="0">Leave</button><<else>>
<div class="wrapper"><div class="title">Speaking with $mom</div><br>
<div class="npctextbox"><<momchat>>$mom<hr>What's that baby? You're getting horny? So is mommy...</div><br>
<div class="npctextboxm">You and your mom both undress and start fucking.</div><br><<set $momfucktimesbounty = $momfucktimesbounty + 1>>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/momfuckoutside.mp4" type="video/mp4"></video></center></div><br>
<div class="npctextbox"><div class="momchatnude"></div>$mom<hr>Come on baby. Give it to me! </div><br><<set $momfuckedtimes = $momfuckedtimes + 1>>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/momfuckoutside2.mp4" type="video/mp4"></video></center></div><br>
<div class="npctextbox"><div class="momchatnude"></div>$mom<hr>Good boy! </div><br>
<button data-passage="Garden" class="button" type="button" tabindex="0">Finish</button><</if>>
<<else>><<momgarden>><br>
<div class="npctextbox"><<momchatgarden>>$mom<hr>Sweetie, you're blocking the sun. Can you move?</div><br>
<div class="npctextboxm">You cannot preform this action until $mom is level 1150 and has been corrupted.</div><br>
<button data-passage="Garden" class="button" type="button" tabindex="0">Back</button>
<</if>><</nobr>><<time>><div class="wrapper"><div class="title">Your House</div>
<div class="npctextboxm">You decide now would be a good time to dive into the pool</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted><source src="videos/pooldives.mp4" type="video/mp4"></video></center></div>
<div class="npctextbox"><<playerchat>>$playername<hr>Calabunga!!!</div>
<div class="npctextboxw"><ul>
<li>Time has passed (+1)</li></ul></div>
<button data-passage="Ground Floor" class="button" type="button" tabindex="0">That was fun</button><<set $time = $time +1>><div class="wrapper"><div class="title">Chat with $mom</div>
<div class="npctextbox"><<playerchat>>$playername<hr> Hey Mom, It's so great being able to wear comfortable clothes around the house but have you ever thought about just doing away with clothes alltogether? Let's just all be nude and in touch with nature... we're family right?</div>
<div class="npctextbox"><<momchat>>$mom<hr>Sweetie, i was thinking the exact same! I feel like a mom should be able to be nude around her own home.</div>
<div class="npctextboxm">$mom will now wear no clothing</div>
<button data-passage="First Floor" class="button" type="button" tabindex="0">Leave</button>
</div>
<<set $momoutfit = 2>>
<<set $time = $time +1>><div class="wrapper"><div class="title">Chat with $mom</div>
<div class="npctextbox"><<playerchat>>$playername<hr> Hey Mom, have you ever thought about how closer we are getting as a family? It would be great if we didn't have to worry about dressing up all the time...</div>
<div class="npctextbox"><<momchat>>$mom<hr>Hey $playername, that's a great idea. We should all be more comfortable wearing less clothing around the house. I love you sweetie.</div>
<div class="npctextboxm">$mom will now wear less clothing around the house</div>
<button data-passage="First Floor" class="button" type="button" tabindex="0">Leave</button>
</div>
<<set $momoutfit = 1>>
<<set $time = $time +1>><div class="npctextboxm">After an //intense// BJ you cum inside $mom's mouth!</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/momfacial.mp4" type="video/mp4"></video></center></div>
<div class="npctextbox"><<momchat>>$mom<hr>Mmmmm, why does your cum tastes so good?!</div>
<button data-passage="mom_sex" class="button" type="button" tabindex="0">Finish</button>
<div class="npctextboxw"><center>//Your relationship with $mom has increased by 150!//</center></div><<set $mombj = $mombj + 1>><<set $momlevel = $momlevel + 150>><<set $time = $time + 1>><div class="npctextboxm">After an //intense// BJ you cum all over $mom's face and tits</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/mom_facial.mp4" type="video/mp4"></video></center></div>
<div class="npctextbox"><<momchat>>$mom<hr>Mommy loves it when your hot cum is all over her body</div>
<button data-passage="mom_sex" class="button" type="button" tabindex="0">Finish</button>
<div class="npctextboxw"><center>//Your relationship with $mom has increased by 150!//</center></div><<set $mombj = $mombj + 1>><<set $momlevel = $momlevel + 150>><<set $time = $time + 1>><<if $momanal gte 1>><div class="npctextbox"><<momchat>>$mom<hr>Oh baby? Mommy asshole still hurts! Maybe tomorrow.</div>
<button data-passage="mom_sex" class="button" type="button" tabindex="0">Leave</button><<else>>
<div class="wrapper"><div class="title">Speaking with $mom</div>
<div class="npctextbox"><<momchat>>$mom<hr>Oh baby? You want to fuck my asshole?... Usually I would say no, but because you've been such a good boy - I'm going to let you fuck it!</div><<set $momfucktimesbounty = $momfucktimesbounty + 1>>
<div class="npctextboxm">Mom pulls down her pants and you start fucking her</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/momanal.mp4" type="video/mp4"></video></center></div>
<div class="npctextbox"><div class="momchatnude"></div>$mom<hr>Come on baby. Give it to me! </div>
<div class="npctextbox"><div class="momchatnude"></div>$mom<hr>Good boy! Now drown mommy in your cum! </div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/momfacial.mp4" type="video/mp4"></video></center></div>
<button data-passage="mom_sex" class="button" type="button" tabindex="0">Finish</button>
<div class="npctextbox"><center>//Your relationship with $mom has increased by 500!//</center></div><<set $momanal = $momanal + 1>><<set $momlevel = $momlevel + 500>><<set $time = $time + 1>><<set $momfuckedtimes = $momfuckedtimes + 1>><</if>><div class="wrapper">
<div class="npctextbox"><<momchat>>$mom<hr>Hey $playername, are you okay?</div>
<<nobr>>
<<if $stamina gte 5>><<if $momlevel gte 250>><button data-passage="momkiss" class="button" type="button" tabindex="0">❤️ Kiss ❤️</button><</if>>
<<if $momcorrupted eq 1>><<if $momlevel gte 750>><button data-passage="mombj" class="button" type="button" tabindex="0">❤️ Blowjob ❤️</button><</if>>
<<if $momlevel gte 1150>><button data-passage="momsex" class="button" type="button" tabindex="0">❤️ Vaginal Sex ❤️</button><</if>>
<<if $momlevel gte 1500>><button data-passage="mom_anal" class="button" type="button" tabindex="0">❤️ Anal Sex ❤️</button><</if>><</if>><<else>><div class="npctextboxm">You need at least 5 stamina to preform a lewd interaction</div><</if>>
<<if $momlocation eq 1>><button data-passage="your step mom is here" class="button" type="button" tabindex="0">Back</button>
<<elseif $momlocation eq 2>><button data-passage="Mom is here" class="button" type="button" tabindex="0">Back</button>
<<elseif $momlocation eq 3>><button data-passage="entermomsbedroomnight" class="button" type="button" tabindex="0">Back</button><</if>><</nobr>></div><<if $mombj gte 1>><div class="wrapper"><div class="title">Speaking with $mom</div>
<div class="npctextbox"><<momchat>>$mom<hr>Oh baby? Mommy can't be doing this all day! Maybe tomorrow.</div>
<button data-passage="mom_sex" class="button" type="button" tabindex="0">Leave</button><<else>>
<div class="wrapper"><div class="title">Speaking with $mom</div>
<div class="npctextbox"><<momchat>>$mom<hr>Oh baby? You need to do a cummy? Do you want mommy to help you?</div>
<div class="npctextboxm">Mom pulls out your cock and begins to pleasure you</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/mombj.mp4" type="video/mp4"></video></center></div>
<div class="npctextbox"><<momchat>>$mom<hr>Come on baby. Let's get it all out!</div>
<button data-passage="finish_mouth_mom" class="button" type="button" tabindex="0">Finish inside $mom's mouth</button><button data-passage="finish_facial_mom" class="button" type="button" tabindex="0">Finish on $mom's face & tits</button><</if>><<if $momkiss gte 1>><div class="wrapper"><div class="title">Speaking with $mom</div>
<div class="npctextbox"><<momchat>>$mom<hr>Oh baby? Mommy doesn't want anymore kisses, okay?.</div>
<button data-passage="mom_sex" class="button" type="button" tabindex="0">Leave</button><<else>>
<div class="wrapper"><div class="title">Speaking with $mom</div>
<div class="npctextbox"><<momchat>>$mom<hr>Oh baby? You want a kiss from your mommy? That's so sweet. Come here my little cutie!</div>
<div class="npctextboxm">Mom presses her lips against yours. It's a lot more sexual that either of you expect</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/momkiss.mp4" type="video/mp4"></video></center></div>
<div class="npctextbox"><<momchat>>$mom<hr>Oh... Uhm.. Mommy needs to go now...</div>
<button data-passage="mom_sex" class="button" type="button" tabindex="0">Finish</button>
<div class="npctextboxm"><center>//Your relationship with $mom has increased by 50!//</center></div><<set $momkiss = $momkiss + 1>><<set $momlevel = $momlevel + 50>><<set $time = $time + 1>><</if>><<if $momsex gte 1>><div class="wrapper"><div class="title">Speaking with $mom</div>
<div class="npctextbox"><<momchat>>$mom<hr>Oh baby? Mommy doesn't have the energy to keep up with your sex drive! Maybe tomorrow.</div>
<button data-passage="mom_sex" class="button" type="button" tabindex="0">Leave</button><<else>>
<div class="wrapper"><div class="title">Speaking with $mom</div>
<div class="npctextbox"><<momchat>>$mom<hr>What's that baby? You're getting horny? So is mommy...</div><<set $momfucktimesbounty = $momfucktimesbounty + 1>>
<div class="npctextboxm">You and your mom both undress and start fucking.</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/momfuck.mp4" type="video/mp4"></video></center></div>
<div class="npctextbox"><div class="momchatnude"></div>$mom<hr>Come on baby. Give it to me! </div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/momfuck2.mp4" type="video/mp4"></video></center></div>
<div class="npctextbox"><div class="momchatnude"></div>$mom<hr>Good boy! </div>
<button data-passage="vag_finish_facial_mom" class="button" type="button" tabindex="0">Finish On $mom's face & tits</button><button data-passage="vag_finish_inside" class="button" type="button" tabindex="0">Finish inside $mom</button><</if>><div class="npctextboxm">After an //intense// BJ you cum inside $mom's pussy!</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/creampie.mp4" type="video/mp4"></video></center></div>
<div class="npctextbox"><<momchat>>$mom<hr>Oh my god! Did you just cum!?</div>
<button data-passage="mom_sex" class="button" type="button" tabindex="0">Finish</button>
<div class="npctextboxw"><center>//Your relationship with $mom has increased by 250!//</center></div><<set $momsex = $momsex + 1>><<set $momlevel = $momlevel + 250>><<set $time = $time + 1>><<set $momfuckedtimes = $momfuckedtimes + 1>><div class="npctextboxm">After an //intense// fuck session you cum all over $mom's face and tits</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/mom_facial.mp4" type="video/mp4"></video></center></div>
<div class="npctextbox"><<momchat>>$mom<hr>Mommy loves it when your hot cum is all over her body</div>
<button data-passage="mom_sex" class="button" type="button" tabindex="0">Finish</button>
<div class="npctextboxw"><center>//Your relationship with $mom has increased by 250!//</center></div><<set $momsex = $momsex + 1>><<set $momlevel = $momlevel + 250>><<set $time = $time + 1>><<set $momfuckedtimes = $momfuckedtimes + 1>><div class="wrapper"><div class="title">A conversation with $mom</div>
<div class="npctextbox"><<if $momoutfit eq 0>><div class="momchat"></div><<elseif $momoutfit eq 1>><div class="momchatunderwear"></div><<elseif $momoutfit eq 2>><div class="momchatnude"></div><</if>>$mom
<hr>
Hunny, have you decided?...</div>
<div class="npctextbox"> <div class="playerchat"></div>$playername<hr>
I will get you a job at my strip club</div>
<div class="npctextbox"><<if $momoutfit eq 0>><div class="momchat"></div><<elseif $momoutfit eq 1>><div class="momchatunderwear"></div><<elseif $momoutfit eq 2>><div class="momchatnude"></div><</if>>$mom
<hr>
Wait, what?! How?</div>
<div class="npctextbox"> <div class="playerchat"></div>$playername<hr>
Because I own it! Plus you'd be a great stripper. You've got nice tits</div>
<div class="npctextbox"><<if $momoutfit eq 0>><div class="momchat"></div><<elseif $momoutfit eq 1>><div class="momchatunderwear"></div><<elseif $momoutfit eq 2>><div class="momchatnude"></div><</if>>$mom
<hr>
Baby, that's my dream job! Thank you! I'll start working there straight away! </div>
<div class="npctextbox"> <div class="playerchat"></div>$playername<hr>
Cool!</div>
<div class="npctextboxm"><center>//$mom is now working at the strip club!//</center></div>
<button data-passage="Ground Floor" class="button" type="button" tabindex="0">Let's have some fun</button></div>
<<set $momquest = 3>><<set $time = $time +2>><<if $sistercorrupted eq 1>><<if $sisteranal lte 1>><div class="wrapper"><div class="title">Speaking with $sister</div>
<<if $sisteroutfit eq 0>><div class="sisterlivingroompic"></div><<elseif $sisteroutfit eq 1>><div class="sisterunderwear"></div> <<elseif $sisteroutfit eq 2>><div class="sisterfrontalnude"></div> <</if>>
<div class="npctextbox"><<if $sisteroutfit eq 0>><div class="sisterchat"></div><<elseif $sisteroutfit eq 1>><div class="sisterchatunderwear"></div><<elseif $sisteroutfit eq 2>><div class="sisterchatnude"></div><</if>>$sister<hr>
Hey $playername, anal? Just be careful okay?</div>
<div class="npctextboxn"><center>// You both undress and get you prepare to engage in some buggery//</center></div>
<div class="npctextbox"><center><video width="520" height="440" loop autoplay muted webkit-playsinline playsinline><<set $sisterfucktimesbounty = $sisterfucktimesbounty + 1>>
<source src="images/London4.1/sisanal.mp4" type="video/mp4">
</video></center></div>
<div class="npctextbox"><<if $sisteroutfit eq 0>><div class="sisterchat"></div><<elseif $sisteroutfit eq 1>><div class="sisterchatunderwear"></div><<elseif $sisteroutfit eq 2>><div class="sisterchatnude"></div><</if>>$sister<hr>
Oh my fucking god! $playername !</div>
<div class="npctextboxm"><center>//Your relationship with $sister has increased by 650!//</center></div><<set $sisteranal = $sisteranal + 1>><<set $sisterlevel = $sisterlevel + 650>><<set $time = $time + 1>>
<button data-passage="sistersexmenu" class="button" type="button" tabindex="0">Finish</button></div> <<else>>
<div class="wrapper"><div class="title">Speaking with $sister</div>
<<if $sisteroutfit eq 0>><div class="sisterlivingroompic"></div><<elseif $sisteroutfit eq 1>><div class="sisterunderwear"></div> <<elseif $sisteroutfit eq 2>><div class="sisterfrontalnude"></div> <</if>>
<div class="npctextbox"><<if $sisteroutfit eq 0>><div class="sisterchat"></div><<elseif $sisteroutfit eq 1>><div class="sisterchatunderwear"></div><<elseif $sisteroutfit eq 2>><div class="sisterchatnude"></div><</if>>$sister<hr>
Not a chance bozo!</div>
<button data-passage="sistersexmenu" class="button" type="button" tabindex="0">Finish</button></div><</if>>
<<else>>
<div class="npctextbox"><<sisterchat>>$sister<hr>Funny joke.</div>
<div class="npctextboxm">You need to corrupt $sister to do lewd stuff with her</div>
<button data-passage="sistersexmenu" class="button" type="button" tabindex="0">Finish</button>
<</if>><<if $sistercorrupted eq 1>><<if $sisterbj lte 1>><div class="wrapper"><div class="title">Speaking with $sister</div>
<div class="npctextbox"><<sisterchat>>$sister<hr>
Hey $playername, you want a BJ? What am I? Your little sex toy?</div>
<div class="npctextboxm"><center>//You grab $sister's head and move it towards your dick//</center></div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/sisterbj.mp4" type="video/mp4"></video></center></div>
<div class="npctextboxw"><center>//Your relationship with $sister has increased by 200!//</center></div><<set $sisterbj = $sisterbj + 1>><<set $sisterlevel = $sisterlevel + 200>><<set $time = $time + 1>>
<button data-passage="sistersexmenu" class="button" type="button" tabindex="0">Finish</button></div> <<else>>
<div class="wrapper"><div class="title">Speaking with $sister</div>
<div class="npctextbox"><<if $sisteroutfit eq 0>><div class="sisterchat"></div><<elseif $sisteroutfit eq 1>><div class="sisterchatunderwear"></div><<elseif $sisteroutfit eq 2>><div class="sisterchatnude"></div><</if>>$sister<hr>
Sorry but no, I only just sucked your cock!</div>
<button data-passage="sistersexmenu" class="button" type="button" tabindex="0">Finish</button></div><</if>>
<<else>>
<div class="npctextbox"><<sisterchat>>$sister<hr>Funny joke.</div>
<div class="npctextboxm">You need to corrupt $sister to do lewd stuff with her</div>
<button data-passage="sistersexmenu" class="button" type="button" tabindex="0">Finish</button>
<</if>><<if $sistercorrupted eq 1>><<if $sisterfuck eq 0>><div class="wrapper"><div class="title">Speaking with $sister</div>
<div class="npctextbox"><<sisterchat>>$sister<hr>
Hey $playername, you want to fuck? Gosh, really? I guess...</div>
<div class="npctextboxm"><center>//You start furiously fucking $sister//</center></div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="images/4.2/evafuck1.mp4" type="video/mp4"></video></center></div><<set $sisterfucktimesbounty = $sisterfucktimesbounty + 1>>
<div class="npctextbox"><<sisterchat>>$sister<hr>I WILL be your fucktoy, big bro!</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="images/4.2/evafuck2.mp4" type="video/mp4"></video></center></div>
<div class="npctextbox"><<sisterchat>>$sister<hr>Oh my god yes!</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="images/4.2/evafuck3.mp4" type="video/mp4"></video></center></div>
<<set $sisterfuckedtimes = $sisterfuckedtimes + 1>>
<div class="npctextboxw"><center>//Your relationship with $sister has increased by 580!//</center></div><<set $sisterfuck = $sisterfuck + 2>><<set $sisterlevel = $sisterlevel + 580>><<set $time = $time + 1>>
<button data-passage="sistersexmenu" class="button" type="button" tabindex="0">Finish</button></div> <<else>>
<div class="wrapper"><div class="title">Speaking with $sister</div>
<div class="npctextbox"><<if $sisteroutfit eq 0>><div class="sisterchat"></div><<elseif $sisteroutfit eq 1>><div class="sisterchatunderwear"></div><<elseif $sisteroutfit eq 2>><div class="sisterchatnude"></div><</if>>$sister<hr>
Sorry but no, we just fucked!</div>
<button data-passage="sistersexmenu" class="button" type="button" tabindex="0">Finish</button></div><</if>>
<<else>>
<div class="npctextbox"><<sisterchat>>$sister<hr>Funny joke.</div>
<div class="npctextboxm">You need to corrupt $sister to do lewd stuff with her</div>
<button data-passage="sistersexmenu" class="button" type="button" tabindex="0">Finish</button>
<</if>><<nobr>><<if $sisterkiss eq 0>>
<<if $stamina lte 5>>
<div class="wrapper"><div class="title">You don't have enough stamina to do this.</div><br>
<<else>>
<div class="wrapper"><div class="title">Speaking with $sister</div><br>
<<livingroompic>><br>
<div class="npctextbox"><<sisterchat>>$sister<hr>Hey $playername, you want to kiss me? Sure... I guess?</div><br>
<div class="npctextboxm"><center>//Your $sister leans in and gives you a long kiss...//</center></div><br>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/sisterkiss.mp4" type="video/mp4"></video></center></div><br>
<div class="npctextbox"><<sisterchat>>$sister<hr>Get your hand off my titty! That's so rude! I'm your sister!</div><br>
<div class="npctextboxm"><center>//Your relationship with $sister has increased by 45!//</center></div><<set $sisterkiss = $sisterkiss + 1>><<set $sisterlevel = $sisterlevel + 45>><<set $time = $time + 1>><<set $stamina = $stamina - 5>><br>
<button data-passage="Living Room" class="button" type="button" tabindex="0">Finish</button></div>
<</if>>
<<else>>
<div class="wrapper"><div class="title">Speaking with $sister</div>
<<livingroompic>>
<div class="npctextbox"><<sisterchat>>$sister<hr>Hey $playername, you want to kiss me? You're being a weirdo! We've already kissed a ton today</div>
<button data-passage="sistersexmenu" class="button" type="button" tabindex="0">Finish</button></div><</if>><</nobr>><<if $sistercorrupted != 1>><div class="wrapper"><div class="title">This wont work without first corrupting $sister</div>
<button data-passage="sistersexmenu" class="button" type="button" tabindex="0">Leave</button><<else>><div class="wrapper"><div class="title">Chatting with $sister</div>
<div class="npctextbox"><<playerchat>>$playername<hr>I was thinking $sister, in order for you me and $mom to all be free and confident. We should be able to walk around naked without judgement. What do you think?</div>
<div class="npctextbox"><<sisterchat>>$sister
<hr>
Hey $playername, sure! That's a great idea </div>
<div class="npctextboxm"><center>//$sister will now wear no clothing around the house//</center></div>
<button data-passage="Your sister is here 1" class="button" type="button" tabindex="0">Leave</button><<set $sisteroutfit = 2>><</if>><<if $time gt 4>><div class="wrapper"><div class="title">It's too late to do anything else.</div><br><button data-passage="First Floor" class="button" type="button" tabindex="0">Leave</button><<else>><div class="wrapper"><div class="title">Speaking with $sister</div>
<<livingroompic>>
<div class="npctextbox"><<sisterchat>>$sister<hr>Hey $playername, did you want something?</div>
<<nobr>>
<<if $sisteroutfit eq 0>><button data-passage="sisterunderwear" class="button" type="button" tabindex="0">Change your outfit!</button><<elseif $sisteroutfit eq 1>><button data-passage="sisternude" class="button" type="button" tabindex="0">Change your outfit!</button><</if>>
<button data-passage="sisterkiss" class="button" type="button" tabindex="0">❤️ Kiss ❤️</button>
<button data-passage="sisterbj" class="button" type="button" tabindex="0">❤️ Blowjob ❤️</button>
<button data-passage="sisterfuck" class="button" type="button" tabindex="0">❤️ Vaginal Sex ❤️</button>
<button data-passage="sisteranal" class="button" type="button" tabindex="0">❤️ Anal ❤️</button>
<hr><button data-passage="Your sister is here 1" class="button" type="button" tabindex="0">Back</button><</nobr>><</if>><<if $nudegarden eq 0>><div class="wrapper"><div class="title">This wont work without first completing the quest: 'Sunbathin' Naked Mommy'</div>
<button data-passage="sistersexmenu" class="button" type="button" tabindex="0">Leave</button><<else>><div class="wrapper"><div class="title">Chatting with Sister</div>
<div class="npctextbox"><<playerchat>>$playername<hr>I was thinking $sister, since me you and mom are a lot closer now we could all be comfortable wearing less around the house? Would that be okay with you?</div>
<div class="npctextbox"><<sisterchat>>$sister<hr>Hey $playername, sure! That's a great idea </div>
<div class="npctextboxm"><center>//$sister will now wear underwear around the house//</center></div>
<button data-passage="sistersexmenu" class="button" type="button" tabindex="0">Leave</button><<set $sisteroutfit = 1>><</if>><div class="title">Your House</div><br>
<<set $randomChat to random(1,5)>>
<<if $randomChat eq 1>>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey Amy, you are the daughter of my Aunt right? The one who lives just outside of Amore?</div><br>
<<if $amyLevel lte 1000>>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>What? No. You don't even know my mom. I wouldn't want you to meet her anyway.</div><br>
<<else>>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>Yeah my mom would be your Aunt Joanna. You can't remember her?</div><br>
<</if>>
<div class="npctextbox"><<playerchat>>$playername<hr>That's cool, I'd like to meet her one day.</div><br>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>Ugh, why do I feel like you have seedy intentions. Leave me mom alone, creep!</div><br>
<<elseif $randomChat eq 2>>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey Amy, why are you always here? </div><br>
<<if $amyLevel lte 1000>>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>I'm here to see my cousin, $sistername. You asshole.</div><br>
<<else>>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>I'm here because your sister, $sistername is my best friend.</div><br>
<</if>>
<div class="npctextbox"><<playerchat>>$playername<hr>I never knew $sistername had friends...</div><br>
<<elseif $randomChat eq 3>>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey Amy, are you my real cousin? </div><br>
<<if $amyLevel lte 1000>>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>...</div><br>
<<else>>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>What the fuck are you talking about?</div><br>
<</if>>
<div class="npctextbox"><<playerchat>>$playername<hr>Is that a yes?</div><br>
<<elseif $randomChat eq 4>>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey Amy, why do you hate me? </div><br>
<<if $amyLevel lte 1000>>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>Because you are a fucking pervert! I've heard all abour you and how you try to fuck everything that moves. It makes me sick!</div><br>
<<else>>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>Look... I don't *hate* you I just dislike how much of a man-whore you have become. It's not cool.</div><br>
<</if>>
<div class="npctextbox"><<playerchat>>$playername<hr>Oh. I see.</div><br>
<<elseif $randomChat eq 5>>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey Amy, wanna see something? </div><br>
<<if $amyLevel lte 1000>>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>Want to see this TV remote up your ass?</div><br>
<<else>>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>No...</div><br>
<</if>>
<div class="npctextbox"><<playerchat>>$playername<hr>Thought you'd say that.</div><br>
<</if>>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li><<time>>
<li>Relationship with Amy has increased (+5)</li>
<<if $multi eq 3>><li>BONUS: Relationship further increased (+20)!</li><<set $amyLevel = $amyLevel + 20>><</if>></ul></div><<set $amyLevel = $amyLevel + 5>><br>
<button data-passage="amyLivingSpeak" class="button" type="button" tabindex="0">Stop Talking</button><div class="title">Your House</div><br>
<div class="npctextbox"><<playerchat>>$playername<hr>Listen.. we're kinda friends now, right?</div><br>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>I wouldn't be friends with you if my life depended on it</div><br>
<div class="npctextbox"><<playerchat>>$playername<hr>That's right! Because lovers are not really friends.</div><br>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>Lovers? What? You really want to fuck me, don't you?</div><br>
<div class="npctextbox"><<playerchat>>$playername<hr>Well I did eat your pussy a few times? I thought that was a sign of our relationship really starting to develop! </div><br>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>I'll consider it. If you keep being a good dog for me. Now get lost.</div><br>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li><<time>>
<li>Relationship with Amy has increased (+40)</li>
<<if $multi eq 3>><li>BONUS: Relationship further increased (+20)!</li><<set $amyLevel = $amyLevel + 20>><</if>></ul></div><<set $amyLevel = $amyLevel + 40>><br>
<button data-passage="amyLivingSpeak" class="button" type="button" tabindex="0">Stop Talking</button><div class="title">Your House</div><br>
<div class="npctextbox"><<playerchat>>$playername<hr>Amy is there anything you need?</div><br>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>You've been such a good cousin to me while ive been staying here. It's time to let you get your dick wet. To tell you the truth, i'm curious to see what you are packing in those shorts.</div><br>
<div class="npctextboxm">Amy slowly takes off her clothes, revealing her fully nude body in all its glory. What the fuck is going on!</div><br>
<div class="imagebox"><img src="images/cousin/naked.jpg" alt="" /></div><br>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>I want you to please me, $playername! Come here and bring that cock with you</div><br>
<div class="npctextboxm">Finally - You are able to fuck the shit out of your cousin. Without any foreplay you enter her on the sofa, trying to be as quiet as possible. She's soaking wet and you are hard as a rock.</div><br>
<div class="npctextbox"><center><video width="1000" autoplay loop muted webkit-playsinline playsinline>
<source src="images/cousin/fuck.mp4" type="video/mp4">
</video></center>
</div><br>
<div class="npctextbox"><center><video width="1000" autoplay loop muted webkit-playsinline playsinline>
<source src="images/cousin/fuck2.mp4" type="video/mp4">
</video></center>
</div><br>
<<set $cousinQuest = 3>><<set $amyFuckedTimes = $amyFuckedTimes + 1>>
<div class="npctextboxm">The fucking finally stops.</div><br>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>If you tell ANYONE about this. I will cut yout fucking dick off, understood?</div><br>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li><<time>>
<li>Relationship with Amy has increased (+85)</li>
<<if $multi eq 3>><li>BONUS: Relationship further increased (+20)!</li><<set $amyLevel = $amyLevel + 20>><</if>></ul></div><<set $amyLevel = $amyLevel + 85>><br>
<button data-passage="amyLivingSpeak" class="button" type="button" tabindex="0">Stop Talking</button><<if $flowers.contains("flowers")>><div class="wrapper"><div class="title">Your House</div><br>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey Amy. I got you some flowers. Hope you like them!</div><br>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>Flowers... are you fucking serious? I'm your cousin not your prom date.</div><br>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li>
<li>Amy's relationship level increased (+15)</li>
<li>You lost flowers from your inventory (-1)</li></ul></div><br><<set $amyLevel = $amyLevel +15>><<run $flowers.pluck("flowers")>><<time>>
<button data-passage="amyLivingSpeak" class="button" type="button" tabindex="0">Stop Talking</button><<else>>
<div class="wrapper"><div class="title">Your House</div><br>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey Amy. I got you some flowers. Hope you like them!</div><br>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>Flowers... where? I don't see no fucking flowers.</div><br>
<div class="npctextboxm"><center>She looks at you confused.. maybe you should actually get some flowers before trying to give them to her.</center></div><br>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li><<time>>
<li>$sister's relationship level decreased (-5)</li></ul></div><br><<set $amyLevel = $amyLevel - 5>>
<button data-passage="amyLivingSpeak" class="button" type="button" tabindex="0">Stop Talking</button><</if>><div class="title">Your House</div><br>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey Amy, wanna hang out?</div><br>
<<if $amyLevel lte 1000>>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>Whatever...</div><br>
<<else>>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>Sure...</div><br>
<</if>>
<div class="npctextboxm">You spend some time hanging out and watching TV with Amy. She lies on the couch and just plays on her phone.</div><br>
<div class="npctextbox"><center><video width="1000" autoplay loop muted webkit-playsinline playsinline>
<source src="images/cousin/text.mp4" type="video/mp4">
</video></center>
</div><br>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li><<time>>
<li>Relationship with Amy has increased (+5)</li>
<<if $multi eq 3>><li>BONUS: Relationship further increased (+20)!</li><<set $amyLevel = $amyLevel + 20>><</if>></ul></div><<set $amyLevel = $amyLevel + 5>><br>
<button data-passage="amyLivingSpeak" class="button" type="button" tabindex="0">Stop Talking</button><div class="title">Your House</div><br>
<<if $time lte 6>>
<<if $amyLevel lte 1000>>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>What the fuck do you want?</div><br>
<<else>>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>Hey... It's you...</div><br>
<</if>>
<<if $amyLevel gte 1000>><button data-passage="amyFuck" class="button" type="button" tabindex="0">Fuck</button><<else>><button data-passage="" class="button" type="button" tabindex="0">[Requirement Not Met] Fuck</button><</if>>
<<if $amyLevel gte 100>><button data-passage="amyHangOut" class="button" type="button" tabindex="0">Hang Out</button><<else>><button data-passage="" class="button" type="button" tabindex="0">[Requirement Not Met] Hang Out</button><</if>>
<<if $amyLevel gte 500>><button data-passage="amyPlayGame" class="button" type="button" tabindex="0">Play Twister</button><<else>><button data-passage="" class="button" type="button" tabindex="0">[Requirement Not Met] Play Twister</button><</if>>
<<if $amyLevel gte 750>><button data-passage="amyFlirt" class="button" type="button" tabindex="0">Flirt</button><<else>><button data-passage="" class="button" type="button" tabindex="0">[Requirement Not Met] Flirt</button><</if>>
<button data-passage="amyAsk" class="button" type="button" tabindex="0">Ask a Question</button>
<button data-passage="amyGiveFlowers" class="button" type="button" tabindex="0">Give Flowers</button>
<button data-passage="amyChitChat" class="button" type="button" tabindex="0">Chat</button>
<<else>>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>Piss off. It's late.</div><br>
<</if>>
<button data-passage="Living Room" class="button" type="button" tabindex="0">Stop Talking</button><div class="title">Your House</div><br>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey Amy, wanna play twister or somethign?</div><br>
<<if $amyLevel lte 1000>>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>I've got a better use for you...</div><br>
<<else>>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>Actually, lets have some fun instead!...</div><br>
<</if>>
<div class="npctextboxm">Amy slowly takes off her clothes, revealing her fully nude body in all its glory. What the fuck is going on!</div><br>
<div class="imagebox"><img src="images/cousin/naked.jpg" alt="" /></div><br>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>Don't get any funny ideas, im never going to let *you* fuck me. That's gross. But you are going to put that tongue to good use!</div><br>
<div class="npctextbox"><<playerchat>>$playername<hr>I'm happy to be of service!</div><br>
<div class="npctextbox"><center><video width="1000" autoplay loop muted webkit-playsinline playsinline>
<source src="images/cousin/eat.mp4" type="video/mp4">
</video></center>
</div><br>
<div class="npctextboxm">You spread Amy's asscheeks as wide as you can and nosedive deep into her ass, your tongue plays with her clit and she starts to moan.</div><br>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>Oh fuck, $playername!</div><br>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li><<time>>
<li>Relationship with Amy has increased (+35)</li>
<<if $multi eq 3>><li>BONUS: Relationship further increased (+20)!</li><<set $amyLevel = $amyLevel + 20>><</if>></ul></div><<set $amyLevel = $amyLevel + 35>><br>
<button data-passage="amyLivingSpeak" class="button" type="button" tabindex="0">Stop Talking</button><div class="title">Your House</div><br>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey Amy, it's so good to see you here again!</div><br>
<<if $amyLevel lte 1000>>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>I don't care what you have to say. Leave me alone, creep!</div><br>
<<else>>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>Sure...</div><br>
<</if>>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li><<time>>
<li>Relationship with Amy has increased (+5)</li>
<<if $multi eq 3>><li>BONUS: Relationship further increased (+20)!</li><<set $amyLevel = $amyLevel + 20>><</if>></ul></div><<set $amyLevel = $amyLevel + 5>><br>
<button data-passage="amyLivingSpeak" class="button" type="button" tabindex="0">Stop Talking</button><div class="title">Random Event - Hello Cousin!</div><br>
<div class="npctextboxm">You wake up in your bedroom. It's another great day. However something is different this time..<br>
There is a disturbance in the air...<br>
You hear the unmistakable sound of someone downstairs.. <br>Your cousin, Amy.</div><br>
<div class="imagebox"><img src="images/cousin/cousin.jpg" alt="" /></div><br>
<div class="npctextboxm">Amy is a fucking bitch. She hates you and you hate her. She will probably be staying over for a week to hang out with $sister. If you want to interact with her, now is the time.</div><br>
<<set $cousinIsHere = 1>> <<set $cousinDays = 0>><<if $cousinQuest eq 0>><<set $cousinQuest = 1>><</if>>
<button data-passage="Your Bedroom" class="button" type="button" tabindex="0">Continue</button><div class="title">Your House</div><br>
<div class="npctextboxm">You wake Amy up by tapping her on the shoulder.</div><br>
<div class="imagebox"><img src="images/cousin/counsinliv.jpg" alt="" /></div><br>
<<if $amyLevel lte 1000>>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>Whaaa... $playername!? What the FUCK? Leave me alone! $mom! $sister! Help!</div><br>
<div class="npctextboxm">That was an overreaction... better leave.</div><br>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li><<time>>
<li>Relationship with Amy has decreased (-15)</li></ul></div><<set $amyLevel = $amyLevel - 15>><br>
<<else>>
<div class="npctextbox"><div class="berniechat"><img src="images/cousin/cousinchat.png" alt="" /></div>Amy<hr>Whaaa... $playername!? What's up?...</div><br>
<<if $amyLevel gte 1000>><button data-passage="amyFuck" class="button" type="button" tabindex="0">Fuck</button><<else>><button data-passage="" class="button" type="button" tabindex="0">[Requirement Not Met] Fuck</button><</if>>
<</if>>
<button data-passage="amyLivingSpeak" class="button" type="button" tabindex="0">Leave</button><div class="wrapper"><div class="title">PC World</div>
<div class="pcworld2"></div>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey Paul, I need a laptop. Can you hook my up brother?</div>
<div class="npctextbox"><div class="paulchatwork"></div>Paul<hr>A laptop? Bro, you came to you right guy. Here, take this one.</div>
<div class="npctextboxm">Paul hands you a laptop.</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Thanks man, how much is it?</div>
<div class="npctextbox"><div class="paulchatwork"></div>Paul<hr>Actually, its one they told us to dispose of because one of the keys is busted. You can just have it for free.</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Thanks Paul, you are a true bro</div>
<div class="npctextboxm">You give Paul bro hug</div>
<div class="videobox"><center><video max-width="620" height="340" controls autoplay muted webkit-playsinline playsinline><source src="videos/brohug.mp4" type="video/mp4"></video></center></div>
<div class="npctextbox"><div class="paulchatwork"></div>Paul<hr>Welcome to the world of internet porn brother</div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li><<time>>
<li>You can now access the laptop in your bedroom (+1)</li></ul></div><<set $laptopowned = 1>>
<button data-passage="PC World" class="button" type="button" tabindex="0">Leave</button></div><div class="wrapper"><div class="title">PC World</div>
<div class="pcworld2"></div>
<div class="npctextboxm">You walk into the PC World. This place fucking sucks. Your childhood friend, Paul, works here.</div>
<<nobr>><<if $laptopowned eq 0>><button data-passage="Buy a laptop - $200" class="button" type="button" tabindex="0">Buy a laptop - $200</button><</if>>
<button data-passage="Chat with Paul" class="button" type="button" tabindex="0">Chat with Paul</button>
<hr><button data-passage="PC World" class="button" type="button" tabindex="0">Leave PC World</button><</nobr>></div><div class="wrapper"><div class="title">PC World</div>
<div class="imagebox"><img src="images/pcworld.jpg" alt="" /></div>
<<if $stepdadquest eq 2 and $pornoquest eq 0 and $time gte 5>><button data-passage="stepdadpcworld" class="button" type="button" tabindex="0">Step-Dad is here</button><</if>><<if $stepdadquest eq 2 and $pornoquest eq 1 and $time gte 5>><button data-passage="stepdadpcworld1" class="button" type="button" tabindex="0">Step-Dad is here</button><</if>><<if $day lte 6 and $time lte 4>><button data-passage="Enter PC World" class="button" type="button" tabindex="0">Enter PC World</button><<else>><button class="button" type="button" tabindex="0">Enter PC World - <<closed>></button><</if>><button data-passage="Gough Street" class="button" type="button" tabindex="0">Gough Street</button></div><div class="wrapper"><div class="title">PC World</div>
<div class="pcworld2"></div>
<div class="npctextbox"> You decide to rob PC world!</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Motherfuckers! Get the fuck down!! This is a robbery!</div>
<<if $inventory.includes('gun') == false>>
<div class="videobox"><center><video max-width="620" height="340" controls autoplay muted webkit-playsinline playsinline><source src="videos/kickout.webm" type="video/webm"></video></center></div>
<div class="npctextboxm">You were kicked out by security. What the fuck were you expecting? Robbing a store in broad daylight? Without a Gun? You fucking idiot</div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li>
<li>You lost health (-1)</li></ul></div><<set $healthpoints = $healthpoints - 1>><<else>>
<div class="npctextboxm"> You make away with $2000!</div><</if>><<set $money = $money + 2000>>
<<if $healthpoints eq 0>><button data-passage="gameover" class="button" type="button" tabindex="0">Leave</button><<else>><button data-passage="PC World" class="button" type="button" tabindex="0">Leave</button><</if>></div><div class="wrapper"><div class="title">PC World</div>
<div class="imagebox"><img src="images/pcworld1.jpg" alt="" /></div>
<div class="npctextbox"><<playerchat>>$playername<hr>Just wanted to chat, how's life paul?</div>
<div class="npctextbox"><div class="paulchatwork"></div>Paul<hr>Hey $playername, I apreciate you! I really do, but i don't have time to stand around and chat. My boss will kill me. Pop round my place and we can hangout ok?</div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li></ul></div><<time>>
<button data-passage="PC World" class="button" type="button" tabindex="0">Fair enough...</button></div><div class="wrapper"><div class="title">Your Step Dad is here</div>
<div class="imageboxb"><img src="images/0.82/stepdad.jpg" alt="" /></div>
<div class="npctextbox"><div class="stepdadchat"></div>Step Father<hr>Hey, $playername. Wait!</div>
<div class="npctextboxm">Is that your fucking step dad?!</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Get the fuck away from me, or do you want me to beat the shit out of you again?!</div>
<div class="npctextbox"><div class="stepdadchat"></div>Step Father<hr>Look man, i'm sorry! I was just acting the big strong man but I'm actually scared! I'm really scared $playername</div>
<div class="npctextbox"><<playerchat>>$playername<hr>You're scared?...</div>
<div class="npctextbox"><div class="stepdadchat"></div>Step Father<hr>After you kicked me out, I've been living on the streets. I took a loan from some guy I know and now he wants me to pay it back</div>
<div class="npctextbox"><<playerchat>>$playername<hr>That's usually what happens when you have take out loans</div>
<div class="npctextbox"><div class="stepdadchat"></div>Step Father<hr>Look, you're a strong guy now. Can you go speak to him for me? Get him to drop the debt?</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Why the fuck should I do anything for you?</div>
<div class="npctextbox"><div class="stepdadchat"></div>Step Father<hr>You've got no reason to. I treat your family like shit. I know. But I'm sorry, okay! I've never been so desperate in my entire life!</div>
<div class="npctextbox"><<playerchat>>$playername<hr>I'll see what I can do. No promises though. Who is this guy you owe money to?</div>
<div class="npctextbox"><div class="stepdadchat"></div>Step Father<hr>Thank you, $playername! His name is J-Rox. He lives at the Amore trailer park.</div>
<div class="npctextboxm">The quest log has been updated</div><<set $pornoquest = 1>>
<button data-passage="PC World" class="button" type="button" tabindex="0">Finish Talking</button><div class="wrapper"><div class="title">Your Step Dad is here</div>
<div class="imageboxb"><img src="images/0.82/stepdad.jpg" alt="" /></div>
<div class="npctextbox"><div class="stepdadchat"></div>Step Father<hr>Hey, $playername. Any news?</div>
<div class="npctextboxm">There's nothing else to speak to your step-father about.</div>
<button data-passage="PC World" class="button" type="button" tabindex="0">Finish Talking</button><div class="wrapper"><div class="title">Estate Agent</div>
<div class="npctextbox"><<playerchat>>$playername<hr>What about this one?</div>
<div class="npctextbox"><div class="estateagentchat"></div>Estate Agent<hr>A great choice of investment sir. This is... a shed... It will provide you $40 a week in rent with an investment of $200. Would you like to purchase?</div>
<<if $money gte 200>><button data-passage="Buy the Shed" class="button" type="button" tabindex="0">Buy the Shed</button><<else>><button class="button" type="button" tabindex="0">You don't have enough money - $200</button><</if>><button data-passage="Real Estate Agent" class="button" type="button" tabindex="0">Leave</button></div><div class="wrapper"><div class="title">Estate Agent</div>
<div class="realestateinside"></div>
<div class="npctextbox"><<playerchat>>$playername<hr>What about this one?</div>
<div class="smallhouse"></div>
<div class="npctextbox"><div class="estateagentchat"></div>Estate Agent<hr>A great choice of investment sir. This is... a small house... It will provide you $100 a week in rent with an investment of $500. Would you like to purchase?</div>
<<if $money gte 500>><button data-passage="Buy the small house" class="button" type="button" tabindex="0">Buy the small house</button><<else>><button class="button" type="button" tabindex="0">You dont have enough money - $500</button><</if>><button data-passage="Real Estate Agent" class="button" type="button" tabindex="0">Leave</button></div><div class="wrapper"><div class="title">Estate Agent</div>
<div class="npctextbox"><div class="estateagentchat"></div>Estate Agent<hr>Congrats sir, the shed is yours.</div>
<div class="npctextboxw">You paid $200 for the shed. You will now receive $40 per week in rental income. </div>
<button data-passage="Real Estate Agent" class="button" type="button" tabindex="0">Leave</button></div>
<<set $money = $money -200>>
<<set $time = $time +1>>
<<set $shed = 1>><div class="wrapper"><div class="title">Estate Agent</div>
<div class="npctextbox"><div class="estateagentchat"></div>Estate Agent<hr>Congrats sir, the small house is yours.</div>
<div class="npctextboxw">You paid $500 for the shed. You will now receive $100 per week in rental income.</div>
<button data-passage="Real Estate Agent" class="button" type="button" tabindex="0">Leave</button></div>
<<set $money = $money -200>>
<<set $time = $time +1>>
<<set $smallhouse = 1>><div class="wrapper"><div class="title">Estate Agent</div>
<div class="imagebox"><img src="images/realestateinside.jpg" alt="" /></div>
<div class="npctextboxm"> You walk into the real estate agent and a customer service person walks towards you.</div>
<div class="npctextbox"><div class="estateagentchat"></div>Estate Agent<hr>Hi sir, welcome to the estate agent. Would you like to see what properties we have for sale?</div>
<<if $stripClubOwned eq 0>><button data-passage="stripclub1" class="button" type="button" tabindex="0">Ask about the Strip Club</button><</if>><<if $shed eq 0>><button data-passage="Ask about the Shed" class="button" type="button" tabindex="0">Ask about the shed</button><</if>><<if $smallhouse eq 0>><button data-passage="Ask about the small house" class="button" type="button" tabindex="0">Ask about the small house</button><</if>><button data-passage="Real Estate Agent" class="button" type="button" tabindex="0">Leave</button></div><div class="wrapper"><div class="title">Estate Agent</div>
<div class="imagebox"><img src="images/realestate.jpg" alt="" /></div>
<<if $day lte 5 and $time lte 4>><button data-passage="Enter Real Estate Agent" class="button" type="button" tabindex="0">Enter</button><<else>><button class="button" type="button" tabindex="0">Enter - <<closed>></button><</if>><button data-passage="Gough Street" class="button" type="button" tabindex="0">Gough Street</button></div><div class="wrapper"><div class="title">Estate Agent</div>
<div class="npctextbox"><<playerchat>>$playername<hr>What about this one?</div>
<div class="imagebox"><img src="images/stripclub.jpg" alt="" /></div>
<div class="npctextbox"><div class="estateagentchat"></div>Estate Agent<hr>A great choice of investment sir. This is... the strip club... It's a very unique item and the profit would depend how you would run it. It definitely needs a renovation. Would you like to purchase?</div>
<<if $money gte 10000>><button data-passage="stripclub2" class="button" type="button" tabindex="0">Buy the Strip Club - $10,000</button><<else>><button class="button" type="button" tabindex="0">You don't have enough money - $10,000</button><</if>><button data-passage="Real Estate Agent" class="button" type="button" tabindex="0">Leave</button></div><div class="wrapper"><div class="title">Estate Agent</div>
<div class="npctextbox"><div class="estateagentchat"></div>Estate Agent<hr>Congrats sir, the stripclub is yours. I think my mum used to work there.</div>
<div class="npctextboxm">You paid $10,000 for the strip club.. </div>
<div class="npctextbox"><div class="estateagentchat"></div>Estate Agent<hr>Before I can sign the strip club over to you I'm going to need the name of the strip club. What do you want to call it? </div>
<div class="npctextbox"><<playerchat>>$playername<hr>It will be called... <<textbox "$stripClubName" "Big Cummy Strip Club XXX" autofocus>></div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li><<time>>
<li>You now own the strip club! (+1)</li></ul></div>
<<qt>><<set $stripclubquest = 1>><<set $stripClubOwned = 1>>
<button data-passage="newsleep" class="button" type="button" tabindex="0">Call it a day</button></div>
<<set $money = $money -10000>><<set $time = $time +1>><<if $day lte 5>><div class="wrapper"><div class="title">University</div>
<div class="imagebox"><img src="images/London4.1/classroomwithteacher.png" alt="" /></div>
<div class="npctextboxm">Mrs Moon is here.</div>
<<if $sexedquest eq 5>><div class="npctextbox"> <div class="moonchat"></div>Mrs Moon<hr>Hello $playername. Nice to see you again.</div>
<</if>><<if $sexedquest eq 5>> <button data-passage="replayscene" class="button" type="button" tabindex="0">Replay $sister scene</button><</if>><<if $sexedquest eq 1>><button data-passage="meetingmrsmoon" class="button" type="button" tabindex="0">Meeting Mrs Moon</button><</if>><hr><button data-passage="University" class="button" type="button" tabindex="0">Leave University</button></div><<else>>
<div class="imagebox"><img src="images/London4.1/classroom.png" alt="" /></div>
<div class="npctextboxm">Nobody is here on a weekend.</div><br><button data-passage="searchclassroom" class="button" type="button" tabindex="0">Search Teacher's drawer</button><hr><button data-passage="University" class="button" type="button" tabindex="0">Leave University</button><</if>><div class="wrapper"><div class="title">University</div>
<div class="npctextboxm">You search around the classroom.</div>
<div class="npctextboxm">You dont find anything worthwhile...</div>
<button data-passage="sexedclass" class="button" type="button" tabindex="0">Go Back</button></div><div class="wrapper"><div class="title">University</div>
<div class="imagebox"><img src="images/unihallway.jpg" alt="" /></div><<script>>UIBar.unstow().show();<</script>>
<div class="npctextboxm">You are standing inside Amore University. Slutty looking womens are everywhere...</div>
<button data-passage="unireceptionist" class="button" type="button" tabindex="0">Speak to random woman</button><button data-passage="sexedclass" class="button" type="button" tabindex="0">Sex Ed Classroom <<if $day lte 5 and $time gte 3>>(Mrs Moon is here)<</if>></button><button data-passage="unilibrary" class="button" type="button" tabindex="0">Library</button><hr><button data-passage="University" class="button" type="button" tabindex="0">Leave University</button></div><div class="wrapper"><div class="title">University</div>
<div class="imagebox"><img src="images/London4.1/classroomwithteacher.png" alt="" /></div>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey are you $sister's teacher?</div>
<div class="npctextbox"> <div class="moonchat"></div>Mrs Moon<hr>Ah, yes. You must be her brother? I've heard a lot about you.</div>
<div class="npctextbox"><<playerchat>>$playername<hr>What do you know about me?</div>
<div class="npctextbox"> <div class="moonchat"></div>Mrs Moon<hr>Don't worry. It's nothing $sister has said. I've been watching you for some time.</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Why?!</div>
<div class="npctextbox"> <div class="moonchat"></div>Mrs Moon<hr>You've put in a lot of work to get to this point in the game. I hope you didn't use any exploits to get to this point.</div>
<div class="npctextbox"><<playerchat>>$playername<hr>What game? Start speaking some sense!</div>
<div class="npctextbox"> <div class="moonchat"></div>Mrs Moon<hr>You want me to stop giving your sister a hard time right? Let's cut to the chase. I need to conduct some science experiments...</div>
<div class="npctextbox"><<playerchat>>$playername<hr>I don't like where this is going...</div>
<div class="npctextbox"> <div class="moonchat"></div>Mrs Moon<hr>... help me out and i'll help you. I think you'll really like it.</div>
<div class="npctextboxm"> // Mrs Moon smiles at you. She's so memorizing //</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Fine. Tell me what you want to do.</div>
<div class="npctextbox"> <div class="moonchat"></div>Mrs Moon<hr>Bring $sister to me. We're going to have some fun together.</div>
<<qt>>
<div class="npctextbox"><<playerchat>>$playername<hr>Sure.</div> <<set $sexedquest = 2>><<set $metlilu = 1>><<set $sisterquestline = 3>>
<div class="npctextboxm"> // To progress this quest. Speak to $sister //</div><hr><button data-passage="University" class="button" type="button" tabindex="0">Leave University</button><div class="wrapper"><div class="title">University</div>
<div class="imagebox"><img src="images/unikatrina.jpg" alt="" /></div>
<div class="npctextboxm">You approach the woman standing outside the university. She matches the description Emily gave you.</div>
<div class="npctextbox"><<katrinachat>>Katrina<hr>Do I know you? Why are you standing outside of a school?</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Uh, are you Katrina? I'm a friend of Emily.</div>
<div class="npctextbox"><<katrinachat>>Katrina<hr>Emily would never hang out with a loser like you, what do you want?</div>
<div class="npctextbox"><<playerchat>>$playername<hr>I wanted to offer you a job?</div>
<div class="npctextboxm">Katrina looks at you up and down</div>
<div class="npctextbox"><<katrinachat>>Katrina<hr>I can't, even If I wanted to.</div>
<div class="npctextbox"><<playerchat>>$playername<hr>How come?</div>
<div class="npctextbox"><<katrinachat>>Katrina<hr>I already work for someone else, a guy called patches.</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Is patches a good boss?</div>
<div class="npctextbox"><<katrinachat>>Katrina<hr>NO! He always makes me suck his dick, which I usually wouldn't mind but his dick is tiny!</div>
<div class="npctextbox"><<playerchat>>$playername<hr>If I deal with Patches, will you come and work for me? My dick is //probably// bigger</div>
<div class="npctextbox"><<katrinachat>>Katrina<hr>Only if you pay me more.</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Sure, whatever...</div><<set $hiringmusclequest = 2>>
<<qt>>
<button data-passage="University" class="button" type="button" tabindex="0">Gough Street</button></div><div class="wrapper"><div class="title">University</div>
<div class="imagebox"><img src="images/unikatrina.jpg" alt="" /></div>
<div class="npctextbox"><<katrinachat>>Katrina<hr>Did you speak with Patches? Am I free to leave him yet?</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Yep, you work for me now!</div>
<div class="npctextbox"><<katrinachat>>Katrina<hr>Oh wow! Thank you so much!</div>
<div class="npctextbox"><<katrinachat>>Katrina<hr>Follow me...</div>
<div class="npctextboxm">Katrina drags you around the back of the uni campus... nobody else is here</div>
<div class="npctextbox"><<katrinachat>>Katrina<hr>I just want to show you how grateful I am...</div>
<div class="npctextboxm">Katrina starts to unzip your pants</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Oh wow!</div>
<div class="videobox"><center><video max-width="720" max-height="440" loop autoplay muted webkit-playsinline playsinline><source src="videos/katrinabj.mp4" type="video/mp4"></video></center></div>
<div class="npctextboxm">Katrina will now hang out at your basement office!</div>
<div class="npctextboxm">QUEST COMPLETE</div><<set $hiringmusclequest = -1>><<set $katrinahired = 1>><<set $questcomplete = $questcomplete + 1>>
<button data-passage="University" class="button" type="button" tabindex="0">Gough Street</button></div><div class="wrapper"><div class="title">University</div>
<div class="imagebox"><img src="images/unikatrina.jpg" alt="" /></div>
<div class="npctextbox"><<katrinachat>>Katrina<hr>Did you speak with Patches? Am I free to leave him yet?</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Sorry, not yet.</div>
<button data-passage="University" class="button" type="button" tabindex="0">Gough Street</button></div><div class="wrapper"><div class="title">University</div><<script>>UIBar.unstow().show();<</script>>
<<if $hiringmusclequest gte 1>><div class="imagebox"><img src="images/unikatrina.jpg" alt="" /></div><<else>><div class="imagebox"><img src="images/uni.png" alt="" /></div><</if>>
<div class="npctextboxm">Amore City's grand university. There's a strange opening in the hillside nearby.</div>
<<nobr>>
<<if $hiringmusclequest eq 1>><button data-passage="speakkatrina1" class="button" type="button" tabindex="0">Speak with Katrina</button><</if>>
<<if $hiringmusclequest eq 2>><button data-passage="speakkatrina2" class="button" type="button" tabindex="0">Speak with Katrina</button><</if>>
<<if $hiringmusclequest eq 3>><button data-passage="speakkatrina2" class="button" type="button" tabindex="0">Speak with Katrina</button><</if>>
<<if $hiringmusclequest eq 4>><button data-passage="speakkatrina3" class="button" type="button" tabindex="0">Speak with Katrina</button><</if>>
<button data-passage="patchescave" class="button" type="button" tabindex="0">Hole in the hillside</button>
<<if $sexedquest gte 1>><button data-passage="insideuniversity" class="button" type="button" tabindex="0">Enter University</button><</if>><</nobr>><hr><button data-passage="Gough Street" class="button" type="button" tabindex="0">Gough Street</button></div><div class="wrapper"><div class="title">University</div>
<div class="npctextboxm">//You begin to remember the fucking that went on between you, $sister and Mrs Moon// </div>
<div class="npctextboxm">//You both arrive to the University to meet Mrs Moon.// </div>
<div class="imagebox"><img src="images/London4.1/classroomwithteacherandsister.png" alt="" /></div>
<div class="npctextbox"> <div class="moonchat"></div>Mrs Moon<hr>Ah, glad you could both attend.</div>
<div class="npctextbox"><div class="sisterchat"></div>$sister<hr>What's this about Mrs Moon?</div>
<div class="npctextbox"> <div class="moonchat"></div>Mrs Moon<hr>I just needed your brother here to be a witness.</div>
<div class="npctextbox"><<playerchat>>$playername<hr>A witness to what?</div>
<div class="npctextboxm">//Mrs Moon undresses completely// </div>
<div class="imagebox"><img src="images/4.2/classroomstage1.png" alt="" /></div>
<div class="npctextbox"><div class="sisterchat"></div>$sister<hr>Uh...</div>
<div class="npctextbox"> <div class="moonchat"></div>Mrs Moon<hr>The corruption of $sister begins now.</div>
<div class="npctextbox"><<playerchat>>$playername<hr>// I should do something right? Why am I here?!//</div>
<div class="npctextbox"><div class="sisterchat"></div>$sister<hr>Ah... why cant I move... why am I... enjoying what I see?...</div>
<div class="npctextbox"> <div class="moonchat"></div>Mrs Moon<hr>I want you and your brother to fuck me, $sister. It's time to embrace being a fuckdoll. Your new purpose will be to please others.</div>
<div class="npctextbox"><div class="sisterchat"></div>$sister<hr>I-I-I Will obey</div>
<div class="npctextbox"><<playerchat>>$playername<hr>...</div>
<div class="npctextboxm">//A few moments later...// </div>
<div class="npctextboxm">//The fucking soon starts// </div>
<div class="imagebox"><img src="images/4.2/classroomstage2.png" alt="" /></div>
<div class="npctextbox"> <div class="moonchat"></div>Mrs Moon<hr>Let's teach $sister how to properly suck her big brother's cock</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay muted webkit-playsinline playsinline><source src="images\London4.1\sisandteacherbj.mp4" type="video/mp4"></video></center></div>
<div class="npctextbox"> <div class="moonchat"></div>Mrs Moon<hr>Does that feel good $playername?</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Amazing, Mrs Moon.</div>
<div class="npctextboxm">//Mrs Moon places $sister's legs up and invites you to fuck her pussy// </div>
<div class="npctextbox"><div class="sisterchat"></div>$sister<hr>You're the best big brother I could of ever asked for!</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay muted webkit-playsinline playsinline><source src="images\London4.1\sisandteacherfuck2.mp4" type="video/mp4"></video></center></div>
<div class="npctextbox"><<playerchat>>$playername<hr>You're so fucking hot, $sister</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay muted webkit-playsinline playsinline><source src="images\London4.1\sisandteacherfuck.mp4" type="video/mp4"></video></center></div>
<div class="npctextbox"><div class="sisterchat"></div>$sister<hr>My head.. All I want.. Is to fuck!</div>
<div class="npctextboxm">//you blow your load// </div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay muted webkit-playsinline playsinline><source src="images\London4.1\sisandteacherfacial.mp4" type="video/mp4"></video></center></div>
<button data-passage="sexedclass" class="button" type="button" tabindex="0">Stop flashback</button><div class="wrapper"><div class="title">University</div>
<div class="wrapper"><div class="imagebox"><img src="images/London4.1/unireception.png" alt="" /></div>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey my name is-</div>
<div class="npctextbox"><div class="unichat"></div>University Teacher<hr>I don't care. Fuck off creep!</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Oh.</div>
<button data-passage="insideuniversity" class="button" type="button" tabindex="0">Stop Talking</button></div><div class="wrapper"><div class="title">University</div>
<div class="imagebox"><img src="images/4.3/library.jpg" alt="" /></div>
<div class="npctextboxm">You read some of this nerd shit.</div>
<div class="npctextboxm">You feel smarter!</div>
<div class="npctextboxm">//Intelligence increased by 150!//</div>
<div class="npctextboxw">//You lost 30 Stamina//</div><<set $intelligence = $intelligence +150>><<set $stamina = $stamina - 30>>
<button data-passage="unilibrary" class="button" type="button" tabindex="0">Finish Reading</button></div><div class="wrapper"><div class="title">University</div>
<div class="imagebox"><img src="images/4.3/library.jpg" alt="" /></div>
<div class="npctextboxm">You are standing inside Amore University's library. You can read books here.</div>
<<if $stamina gte 30>><button data-passage="readbookintelligence" class="button" type="button" tabindex="0">Read 'Super Smart Book for Smart People'</button><<else>><button data-passage="" class="button" type="button" tabindex="0">(You need at least 30 stamina to read this book)</button><</if>><hr><button data-passage="insideuniversity" class="button" type="button" tabindex="0">Leave Library</button></div><<if $time lte 3>>
<div class="wrapper"><div class="title">Patches' Cave</div><br>
<div class="imagebox"><img src="images/London4/patchescavewithpatches.jpg" alt="" /></div><br>
<div class="npctextboxm">Patches is here</div><br>
<<if $metpatches eq 0>>
<button data-passage="meetingpatches" class="button" type="button" tabindex="0">Meeting Patches</button>
<<else>>
<button data-passage="talktopatches" class="button" type="button" tabindex="0">Talk to Patches</button>
<</if>>
<button data-passage="University" class="button" type="button" tabindex="0">Leave</button></div>
<<else>>
<div class="wrapper"><div class="imagebox"><img src="images/London4/patchescave.jpg" alt="" /></div><br>
<div class="npctextboxm">It's empty. But there are footprints and the fire is still warm. Someone was here earlier.</div><br>
<button data-passage="University" class="button" type="button" tabindex="0">Leave</button></div>
<</if>><div class="wrapper"><div class="title">Patches' Cave</div>
<div class="imagebox"><img src="images/London4/hilldoor.jpg" alt="" /></div>
<div class="npctextboxm">There is an opening in the hill that leads to a cave. You can hear fire crackling...</div>
<button data-passage="patchescaveinside" class="button" type="button" tabindex="0">Go inside</button><button data-passage="University" class="button" type="button" tabindex="0">Leave</button></div><div class="wrapper"><div class="title">Patches' Cave</div>
<div class="imagebox"><img src="images/London4/patchescavewithpatches.jpg" alt="" /></div>
<div class="npctextbox"><div class="patcheschat"></div>Patches
<hr>Hello there mate! Having fun with that key? Hahahaha...</div>
<div class="npctextbox"><<playerchat>>$playername
<hr>Patches, do you have any other keys?</div>
<div class="npctextbox"><div class="patcheschat"></div>Patches
<hr>You want more keys, eh? That's a big request! I can certainly get some more for you but it will cost you big...</div>
<div class="npctextboxm">Patches smiles</div>
<div class="npctextbox"><div class="patcheschat"></div>Patches
<hr>I've just restocked the store with another key. Remember, not all the glistens is gold! Ahahahahahahaha.....</div>
<div class="npctextbox"><<playerchat>>$playername
<hr>Right... cheers Patches...</div><<set $patchesquest = 2>><<set $time = $time + 1>>
<div class="npctextboxm"><center>New key available in Patches' store.</center></div>
<button data-passage="chatpatch" class="button" type="button" tabindex="0">Leave</button></div><div class="wrapper"><div class="title">Patches' Cave</div>
<div class="imagebox"><img src="images/London4/patchescavewithpatches.jpg" alt="" /></div>
<div class="npctextbox"><div class="patcheschat"></div>???
<hr>Hello there mate! I've been waiting on someone to drop by here! Welcome to my humble abode... my name is Patches</div>
<div class="npctextbox"><<playerchat>>$playername
<hr>Hey... I'm $playername... who are you? Do you live here?</div>
<div class="npctextbox"><div class="patcheschat"></div>Patches
<hr>I certainly do! Hey... wait a second...</div>
<div class="npctextboxm">Patches sniffs his nose at you...</div>
<div class="npctextbox"><div class="patcheschat"></div>Patches
<hr>I can smell it on you! The evil lurking inside of you... ha ha ha ha... you're just like me you are!</div>
<div class="npctextbox"><<playerchat>>$playername
<hr>What do you mean?</div>
<div class="npctextbox"><div class="patcheschat"></div>Patches
<hr>I can offer you an insight into the secrets of this world... I can show you dark places that nobody else but me knows!</div>
<div class="npctextbox"><<playerchat>>$playername
<hr>What do you want for these secrets?</div>
<div class="npctextbox"><div class="patcheschat"></div>Patches
<hr>I just want proof of your wrongdoing! I want you to commit acts of crime! Ha ha ha ha! I'll give you very special items //for free//, if you have a high enough reputation</div>
<div class="npctextbox"><<playerchat>>$playername
<hr>I'll keep that in mind</div>
<div class="npctextbox"><div class="patcheschat"></div>Patches
<hr>Trust me you don't want to pass up the opportunties i've got, mate! I'm here but only on a morning. Come back when you're ready to really experience what this world has to offer.</div>
<div class="npctextboxm">What a strange fellow.</div>
<div class="npctextboxm"><center>You can now access exclusive items at Patches' store if you have a high enough reputation.</center></div><<set $metpatches = 1>>
<button data-passage="patchescaveinside" class="button" type="button" tabindex="0">Leave</button></div><div class="title">Patches Cave<br>
<div class="gallerywrapperG">
<span class="shopb"><button data-passage="chatpatch" class="button" type="button" tabindex="0">Chat</button></span>
<span class="shopg"><button data-passage="talktopatches" class="button" type="button" tabindex="0">Buy</button></span>
<span class="shopb"><button data-passage="patchesSell" class="button" type="button" tabindex="0">Sell</button></span>
<span class="shopb"><button data-passage="patchesRecruit" class="button" type="button" tabindex="0">Recruit</button></span>
</div>
</div><br>
<<set $bernieShop = []>>
<<set _item = {
name: "Flowers",
price: 150,
pic: '<img src="images/inventory/flowers.png" alt="" />',
button: '<<if $money gte 150>><button data-passage="patchesBuy" class="button" type="button" tabindex="0" data-setter="$itemChosen to 1">Buy - $150</button><<else>><button data-passage="" class="button" type="button" tabindex="0">Buy - $150</button><</if>>',
desc: "A bunch of flowers, the cheat code for picking up girls. My mom says girls love flowers."
}>>
<<set $bernieShop.push(_item)>>
<<set _item = {
name: "Daisy's Key",
price: 100,
pic: '<img src="images/inventory/daisykey.png" alt="" />',
button: '<<if $daisykey eq 0>><<if $crime gte 100>><button data-passage="patchesBuy" class="button" type="button" tabindex="0" data-setter="$itemChosen to 2">Buy - 100 Reputation</button><<else>><button data-passage="" class="button" type="button" tabindex="0">Buy - 100 Reputation</button><</if>><<else>><button data-passage="" class="button" type="button" tabindex="0">Sold Out</button><</if>>',
desc: "A strange key. Used for unlocking a door."
}>>
<<set $bernieShop.push(_item)>>
<<set _item = {
name: "Christmas Gifts",
price: 2125,
pic: '<img src="images/inventory/christmas_gift.png" alt="" />',
button: '<<if $christmas2022 eq 1>><<if $money gte 2125>><button data-passage="patchesBuy" class="button" type="button" tabindex="0" data-setter="$itemChosen to 3">Buy - $2125</button><<else>><button data-passage="" class="button" type="button" tabindex="0">Buy - $2125</button><</if>><<else>><button data-passage="" class="button" type="button" tabindex="0">Sold Out</button><</if>>',
desc: "Christmas themed gifts. The contents are unknown."
}>>
<<set $bernieShop.push(_item)>>
<<if $apatekey eq 0 and $patchesquest eq 2>>
<<set _item = {
name: "Apate's Key",
price: 300,
pic: '<img src="images/inventory/daisykey.png" alt="" />',
button: '<<if $crime gte 300>><button data-passage="patchesBuy" class="button" type="button" tabindex="0" data-setter="$itemChosen to 4">Buy - 300 Reputation</button><<else>><button data-passage="" class="button" type="button" tabindex="0">Buy - 300 Reputation</button><</if>>',
desc: "Another strange key. Used for unlocking a door."
}>>
<<set $bernieShop.push(_item)>>
<</if>>
<div class="npctextbox"><div class="patcheschat"></div>Patches
<hr>Always something interesting on sale here, mate!</div><br>
<div class="shopScreen">
<<for _i to 0; _i lt $bernieShop.length; _i++>>
<div class="forSale">
<div class="emptychat"><<print $bernieShop[_i].pic>></div>
Item: <<print $bernieShop[_i].name>><br>
Price: $<<print $bernieShop[_i].price>><br>
<div class="descItem">Desc: <<print $bernieShop[_i].desc>></div>
<span class="shopgg"><<print $bernieShop[_i].button>></span>
</div>
<</for>>
</div>
<br>
<button data-passage="patchescaveinside" class="button" type="button" tabindex="0">Leave</button><div class="title">Patches Cave<br>
<div class="gallerywrapperG">
<span class="shopg"><button data-passage="chatpatch" class="button" type="button" tabindex="0">Chat</button></span>
<span class="shopb"><button data-passage="talktopatches" class="button" type="button" tabindex="0">Buy</button></span>
<span class="shopb"><button data-passage="patchesSell" class="button" type="button" tabindex="0">Sell</button></span>
<span class="shopb"><button data-passage="patchesRecruit" class="button" type="button" tabindex="0">Recruit</button></span>
</div>
</div><br>
<div class="npctextbox"><div class="patcheschat"></div>Patches
<hr>I'm flattered you would want to talk with dear old Patches!</div><br>
<<if $metpatches eq 1>><button data-passage="patchesflirt" class="button" type="button" tabindex="0">Flirt with Patches</button><</if>>
<<if $hiringmusclequest eq 2>><button data-passage="patcheskatrina" class="button" type="button" tabindex="0">Ask about Katrina</button><</if>>
<<if $hiringmusclequest eq 3>><button data-passage="patcheskatrina2" class="button" type="button" tabindex="0">The Diamond</button><</if>>
<<if $patchesquest eq 1>><button data-passage="otherkeyschat" class="button" type="button" tabindex="0">Ask about other Keys</button><</if>>
<button data-passage="patchescaveinside" class="button" type="button" tabindex="0">Leave</button><div class="title">Patches<br>
<div class="gallerywrapperG">
<span class="shopb"><button data-passage="chatpatch" class="button" type="button" tabindex="0">Chat</button></span>
<span class="shopb"><button data-passage="talktopatches" class="button" type="button" tabindex="0">Buy</button></span>
<span class="shopb"><button data-passage="patchesSell" class="button" type="button" tabindex="0">Sell</button></span>
<span class="shopg"><button data-passage="patchesRecruit" class="button" type="button" tabindex="0">Recruit</button></span>
</div>
</div><br>
<div class="npctextbox"><div class="patcheschat"></div>Patches
<hr>Patches always ends up with too many whores! Care to take on off my hands?</div><br>
<<if $combatenabled eq 1>>
<div class="npcScreen">
<div class="forSale">
<div class="emptychat"><img src="images/inventory/npc.png" alt="" /></div>
Recruit Lvl 1 MILF<br>
Price: $8000<br>
<div class="descItem">Desc: An experienced motherly figure. Strong and able.</div>
<span class="shopgg">
<<if $money gte 8000>>
<button data-passage="recruitwhorep" class="button" type="button" tabindex="0">Buy - $8000</button>
<<else>>
<button data-passage="" class="button" type="button" tabindex="0">Buy - $8000</button>
<</if>>
</span>
</div>
</div>
<<else>>
<div class="title">Combat must be enabled to buy NPCS</div>
<</if>>
<br>
<button data-passage="patchescaveinside" class="button" type="button" tabindex="0">Leave</button><div class="title">Patches Cave<br>
<div class="gallerywrapperG">
<span class="shopb"><button data-passage="chatpatch" class="button" type="button" tabindex="0">Chat</button></span>
<span class="shopb"><button data-passage="talktopatches" class="button" type="button" tabindex="0">Buy</button></span>
<span class="shopg"><button data-passage="patchesSell" class="button" type="button" tabindex="0">Sell</button></span>
<span class="shopb"><button data-passage="patchesRecruit" class="button" type="button" tabindex="0">Recruit</button></span>
</div>
</div><br>
<div class="npctextbox"><div class="patcheschat"></div>Patches<hr>I'll pay top dollar for all your naughty items!</div><br>
<div class="npcScreen">
<div class="forSale">
<div class="emptychat"><img src="images/inventory/weed.png" alt="" /></div>
Item: Weed<br>
Sell Price: $500
<<if $weed.includes('weed')>><button data-passage="sellBadItem" class="button" type="button" tabindex="0" data-setter="$itemChosen to 1">Sell Weed ($500)</button><<else>><button data-passage="" class="button" type="button" tabindex="0" data-setter="$itemChosen to 1">None Owned</button><</if>>
</div>
<div class="forSale">
<div class="emptychat"><img src="images/inventory/meth.png" alt="" /></div>
Item: Meth<br>
Sell Price: $1100
<<if $meth.includes('meth')>><button data-passage="sellBadItem" class="button" type="button" tabindex="0" data-setter="$itemChosen to 2">Sell Meth ($1100)</button><<else>><button data-passage="" class="button" type="button" tabindex="0" data-setter="$itemChosen to 1">None Owned</button><</if>>
</div>
</div>
<br>
<button data-passage="patchescaveinside" class="button" type="button" tabindex="0">Leave</button><div class="wrapper"><div class="title">Patches' Cave</div>
<div class="imagebox"><img src="images/London4/patchescavewithpatches.jpg" alt="" /></div>
<div class="npctextbox"><div class="patcheschat"></div>Patches
<hr>Tut tut! Shame on you.</div><<set $apatekey = 1>>
<div class="npctextboxw">You received the Apate key</div><<set $inventory.push("apatekey")>>
<button data-passage="patchescaveinside" class="button" type="button" tabindex="0">Leave</button></div><div class="wrapper"><div class="title">Patches' Cave</div>
<div class="patcheshere"></div>
<div class="npctextbox"><div class="patcheschat"></div>Patches
<hr>The key! This one is a good one.</div><<set $daisykey = 1>>
<div class="npctextboxw">You received Daisy's key</div><<set $inventory.push("daisykey")>>
<button data-passage="patchescaveinside" class="button" type="button" tabindex="0">Leave</button></div><<if $itemChosen eq 1>>
<<set $flowers.push("flowers")>>
<<set $money = $money -150>>
<</if>>
<<if $itemChosen eq 2>>
<<set $inventory.push("daisykey")>>
<<set $daisykey = 1>>
<<set $crime = $crime - 100>>
<</if>>
<<if $itemChosen eq 3>>
<<set $inventory.push("xmas2022gift")>>
<<set $money = $money - 2125>>
<</if>>
<<if $itemChosen eq 4>>
<<set $inventory.push("apatekey")>>
<<set $apatekey = 1>>
<<set $crime = $crime - 300>>
<</if>>
<<goto "talktopatches">><<if $itemChosen eq 2>>
<<run $meth.deleteAt(0)>>
<<set $money = $money + 1100>>
<</if>>
<<if $itemChosen eq 1>>
<<run $weed.deleteAt(0)>>
<<set $money = $money + 500>>
<</if>>
<<set $crime = $crime + 5>>
<<goto "patchesSell">><div class="wrapper"><div class="title">Patches' Cave</div>
<div class="imagebox"><img src="images/London4/patchescavewithpatches.jpg" alt="" /></div>
<div class="npctextbox"><div class="patcheschat"></div>Patches
<hr>Hello there mate! What can I do for you?</div>
<div class="npctextbox"><<playerchat>>$playername
<hr>Patches, I want Katrina to come work for me but she is already working for you, can we work out a deal?</div>
<div class="npctextbox"><div class="patcheschat"></div>Patches
<hr>Katrina, eh? She gives a good blowjob... I'd hate to lose her...</div>
<div class="npctextbox"><<playerchat>>$playername
<hr>Come on Patches, everything has a price...</div>
<div class="npctextboxm">Patches smiles</div>
<div class="npctextbox"><div class="patcheschat"></div>Patches
<hr>In London they sell diamonds for $500 at the supermarket. Bring me one and she is yours.</div>
<div class="npctextbox"><<playerchat>>$playername
<hr>Right... I'll do that...</div>
<<qt>><<set $hiringmusclequest = 3>>
<button data-passage="patchescaveinside" class="button" type="button" tabindex="0">Leave</button></div><div class="wrapper"><div class="title">Patches' Cave</div>
<div class="imagebox"><img src="images/London4/patchescavewithpatches.jpg" alt="" /></div>
<div class="npctextbox"><div class="patcheschat"></div>Patches
<hr>Hello there mate! You got that diamond?</div><<if $inventory.includes('diamond')>>
<div class="npctextboxm">You hand patches the diamond</div><<run $inventory.deleteAt($inventory.indexOf("diamond"))>>
<div class="npctextbox"><div class="patcheschat"></div>Patches<<set $hiringmusclequest = 4>>
<hr>Cheers, mate! You can go tell that bimbo she's all yours!</div>
<button data-passage="patchescaveinside" class="button" type="button" tabindex="0">Leave</button>
<<else>>
<div class="npctextboxm">You dont have a diamond</div>
<div class="npctextbox"><div class="patcheschat"></div>Patches
<hr>No Diamond, no slut! </div>
<button data-passage="patchescaveinside" class="button" type="button" tabindex="0">Leave</button>
<</if>></div><div class="wrapper"><div class="title">Patches' Cave</div>
<div class="imagebox"><img src="images/London4/patchescavewithpatches.jpg" alt="" /></div>
<div class="npctextbox"><div class="patcheschat"></div>Patches
<hr>What the bloody hell is wrong with you? Just because you //CAN// do something doesn't mean you should!</div>
<button data-passage="chatpatch" class="button" type="button" tabindex="0">Leave</button></div><<set $money = $money - 8000>>
<div class="title">
Enter Whore Name:<br><<textbox "$whoreName" "MILF">>
<hr>
Choose a character portrait:<br>
<div class="itemwrapper"><div class="iconandbutton"><div class="playerchat1"><img src="images/npc/female1.png" alt="" /></div> Option #1 <<radiobutton "$npcPic" "1">></div>
<div class="iconandbutton"><div class="playerchat2"><img src="images/npc/female2.png" alt="" /></div>Option #2 <<radiobutton "$npcPic" "2">></div>
<div class="iconandbutton"><div class="playerchat3"><img src="images/npc/female3.png" alt="" /></div>Option #3 <<radiobutton "$npcPic" "3">></div>
<div class="iconandbutton"><div class="playerchat4"><img src="images/npc/female4.png" alt="" /></div>Option #4 <<radiobutton "$npcPic" "4">></div>
<div class="iconandbutton"><div class="playerchat5"><img src="images/npc/female5.png" alt="" /></div>Option #5 <<radiobutton "$npcPic" "5">></div>
<div class="iconandbutton"><div class="playerchat6"><img src="images/npc/female6.png" alt="" /></div>Option #6 <<radiobutton "$npcPic" "6">></div>
<div class="iconandbutton"><div class="playerchat6"><img src="images/npc/female7.png" alt="" /></div>Option #7 <<radiobutton "$npcPic" "7">></div>
<div class="iconandbutton"><div class="playerchat6"><img src="images/npc/female8.png" alt="" /></div>Option #8 <<radiobutton "$npcPic" "8">></div>
<div class="iconandbutton"><div class="playerchat6"><img src="images/npc/female9.png" alt="" /></div>Option #9 <<radiobutton "$npcPic" "9">></div>
<div class="iconandbutton"><div class="playerchat6"><img src="images/npc/female10.png" alt="" /></div>Option #10 <<radiobutton "$npcPic" "10">></div>
</div>
<button data-passage="recruitwhorep2" class="button" type="button" tabindex="0">Finalise Whore Creation</button><<set $harleyNPC = {
name: "Harley",
gender: "Female",
pic: "<<harleychat>>",
partypic:'<img src="images/npcspics/harley.png" alt="" />',
health: 20,
stamina: 2,
maxhealth: 20,
maxstamina: 2,
level: 1,
xp: 0,
moves: ["Slap"],
skill: 0,
damage: 1,
class: "MILF"
}>>
<<set $harleyNPC.name = $whoreName>>
<<if $npcPic eq 1>><<set _NPCWhorePic to '<img src="images/npc/female1.png" alt="" />'>><</if>>
<<if $npcPic eq 2>><<set _NPCWhorePic to '<img src="images/npc/female2.png" alt="" />'>><</if>>
<<if $npcPic eq 3>><<set _NPCWhorePic to '<img src="images/npc/female3.png" alt="" />'>><</if>>
<<if $npcPic eq 4>><<set _NPCWhorePic to '<img src="images/npc/female4.png" alt="" />'>><</if>>
<<if $npcPic eq 5>><<set _NPCWhorePic to '<img src="images/npc/female5.png" alt="" />'>><</if>>
<<if $npcPic eq 6>><<set _NPCWhorePic to '<img src="images/npc/female6.png" alt="" />'>><</if>>
<<if $npcPic eq 7>><<set _NPCWhorePic to '<img src="images/npc/female7.png" alt="" />'>><</if>>
<<if $npcPic eq 8>><<set _NPCWhorePic to '<img src="images/npc/female8.png" alt="" />'>><</if>>
<<if $npcPic eq 9>><<set _NPCWhorePic to '<img src="images/npc/female9.png" alt="" />'>><</if>>
<<if $npcPic eq 10>><<set _NPCWhorePic to '<img src="images/npc/female10.png" alt="" />'>><</if>>
<<if $npcPic eq 1>><<set _NPCWhorePic2 to '<div class="berniechat"><img src="images/npc/female1.png" alt="" /></div>'>><</if>>
<<if $npcPic eq 2>><<set _NPCWhorePic2 to '<div class="berniechat"><img src="images/npc/female2.png" alt="" /></div>'>><</if>>
<<if $npcPic eq 3>><<set _NPCWhorePic2 to '<div class="berniechat"><img src="images/npc/female3.png" alt="" /></div>'>><</if>>
<<if $npcPic eq 4>><<set _NPCWhorePic2 to '<div class="berniechat"><img src="images/npc/female4.png" alt="" /></div>'>><</if>>
<<if $npcPic eq 5>><<set _NPCWhorePic2 to '<div class="berniechat"><img src="images/npc/female5.png" alt="" /></div>'>><</if>>
<<if $npcPic eq 6>><<set _NPCWhorePic2 to '<div class="berniechat"><img src="images/npc/female6.png" alt="" /></div>'>><</if>>
<<if $npcPic eq 7>><<set _NPCWhorePic2 to '<div class="berniechat"><img src="images/npc/female7.png" alt="" /></div>'>><</if>>
<<if $npcPic eq 8>><<set _NPCWhorePic2 to '<div class="berniechat"><img src="images/npc/female8.png" alt="" /></div>'>><</if>>
<<if $npcPic eq 9>><<set _NPCWhorePic2 to '<div class="berniechat"><img src="images/npc/female9.png" alt="" /></div>'>><</if>>
<<if $npcPic eq 10>><<set _NPCWhorePic2 to '<div class="berniechat"><img src="images/npc/female10.png" alt="" /></div>'>><</if>>
<<set $harleyNPC.pic = _NPCWhorePic2>>
<<set $harleyNPC.partypic = _NPCWhorePic>>
<<set $bench.push($harleyNPC)>>
<<goto "patchesRecruit">><div class="wrapper"><div class="title">Masssage Shop</div>
<div class="imagebox"><img src="images/massageplaceinside.png" alt="" /></div>
<div class="npctextbox"><<playerchat>>$playername
<hr>What is option 3?</div>
<div class="npctextbox"><<josephinechat>>Josephine
<hr>Oh, you mean the #3 'CumDrainer 12000 Titty Sucker Amazing Adventure'? Yeah It's just an improved massage. Nothing special</div>
<div class="npctextbox"><<playerchat>>$playername
<hr>Nothing special?</div>
<div class="npctextbox"><<josephinechat>>Josephine
<hr>Yea.. if you dont believe me just try it!</div>
<button data-passage="entermassageplace" class="button" type="button" tabindex="0">Stop Talking</button> </div><div class="wrapper"><div class="title">Masssage Shop</div>
<div class="imagebox"><img src="images/massageplaceinside.png" alt="" /></div>
<div class="npctextbox"><<if $josephineoutfit eq 0>><div class="josephinechat"></div><<else>><div class="josephinechatnude"></div><</if>>Josephine
<hr>You want to talk? Sorry bozo, I've got clients I need to fu-, I mean massage.</div>
<<if $stripClubRenovated eq 1 and $stripperJosephine eq 0 and $josephinelove eq 1>><button data-passage="josephineJobOffer" class="button" type="button" tabindex="0">Do you want to be a stripper?</button><</if>><button data-passage="entermassageplace" class="button" type="button" tabindex="0">Oh</button></div><div class="wrapper"><div class="title">Masssage Shop</div>
<div class="imagebox"><img src="images/massageplaceinside.png" alt="" /></div>
<div class="npctextbox"><<josephinechat>>Josephine<hr>You want me to be stripper at $stripClubName? Sure, it's always been a dream job of mine! I'll work there Monday-Wednesday evenings</div>
<div class="npctextboxm"><center>//You just hired Josephine as a stripper//</center></div>
<button data-passage="entermassageplace" class="button" type="button" tabindex="0">Nice!</button></div><<set $stripperJosephine = 1>><div class="wrapper"><div class="title">Masssage Shop</div>
<div class="imagebox"><img src="images/massageplaceinside.png" alt="" /></div>
<div class="npctextbox"><<josephinechat>>Josephine<hr>Just a regular massage? Cool. Please take off you clothes and lie down for me</div>
<div class="npctextbox"><<playerchat>>$playername<hr>It's not very often a women tells me to take off my clothes!</div>
<div class="npctextboxm"><center>//You pay Josephine $50 and take off your clothes//</center></div>
<div class="npctextbox"><<josephinechat>>Josephine<hr>Alright Bozo, here's your massage</div>
<div class="imagebox"><img src="images/massage1.jpg" alt="" /></div>
<div class="npctextbox"><<playerchat>>$playername<hr>Ughhhhhhhhhhhhh</div>
<div class="npctextboxm"><center>//You feel a LOT of pain//</center></div>
<div class="npctextbox"><<playerchat>>$playername<hr>Is it meant to hurt?</div>
<div class="npctextbox"><<josephinechat>>Josephine<hr>No refunds.</div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li><<time>>
<li>Strength Increased (+30)</li></ul></div><<set $strength = $strength + 30>>
<button data-passage="massageplace" class="button" type="button" tabindex="0">Finish the Massage and leave</button> </div><<set $money = $money - 50>> <<set $time = $time + 2>><div class="wrapper"><div class="title">Masssage Shop</div>
<div class="imagebox"><img src="images/massageplaceinside.png" alt="" /></div>
<div class="npctextbox"><<josephinechat>>Josephine<hr>Just the improved massage? Cool. Please take off you clothes and lie down for me sir</div>
<div class="npctextbox"><<playerchat>>$playername<hr>It's not very often a women tells me to take off my clothes!</div>
<div class="npctextboxm"><center>//You pay Josephine $150 and take off your clothes//</center></div>
<div class="npctextbox"><<josephinechat>>Josephine<hr>Alright Sir, here's your improved massage</div>
<div class="npctextboxm"><center>//Josephine takes off her top//</center></div><<set $josephineoutfit = 1>>
<div class="imagebox"><img src="images/massage2.jpg" alt="" /></div>
<div class="npctextbox"><<playerchat>>$playername<hr>Boobies..</div>
<div class="npctextboxm"><center>//Josephine rubs her titties all over your back//</center></div>
<div class="imagebox"><img src="images/massage2_1.jpg" alt="" /></div>
<div class="npctextbox"><<playerchat>>$playername<hr>Is this a new massage technique?</div>
<div class="npctextbox"><<josephinechat>>Josephine<hr>No refunds.</div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li><<time>>
<li>Strength Increased (+50)</li></ul></div><<set $strength = $strength + 50>>
<button data-passage="massageplace" class="button" type="button" tabindex="0">Finish the Massage and leave</button> </div><<set $money = $money - 150>> <<set $time = $time + 2>><<set $josephineoutfit = 0>><div class="wrapper"><div class="title">Masssage Shop</div>
<div class="imagebox"><img src="images/massageplaceinside.png" alt="" /></div>
<div class="npctextbox"><<josephinechat>>Josephine<hr>Just the 'CumDrainer 12000 Titty Sucker Amazing Adventure'? Cool. This one is my favourite</div>
<div class="npctextbox"><<playerchat>>$playername<hr>This better be good!</div>
<div class="npctextboxm"><center>//You pay Josephine $1000 and take off your clothes//</center></div>
<div class="npctextbox"><<josephinechat>>Josephine<hr>Alright bitch, here you go!</div>
<div class="npctextboxm"><center>//Josephine takes off her clothes//</center></div><<set $josephineoutfit = 1>>
<div class="imagebox"><img src="images/massage2_1.jpg" alt="" /></div>
<div class="npctextbox"><<playerchat>>$playername<hr>Boobies..</div>
<div class="npctextboxm"><center>//Josephine rubs her titties all over your back//</center></div><<set $josephinerandomevent = 1>>
<div class="imagebox"><img src="images/massage2.jpg" alt="" /></div>
<div class="npctextbox"><<playerchat>>$playername<hr>Is this a new massage technique?</div>
<div class="npctextboxm"><center>//Josephine rubs her titties all over your back//</center></div>
<div class="npctextbox"><<josephinechat>>Josephine<hr>Now roll over mother fucker!</div>
<div class="npctextbox"><<playerchat>>$playername<hr>You're scaring me!</div>
<div class="npctextboxm"><center>//You roll over so you are facing Josephine//</center></div>
<div class="imagebox"><img src="images/massage3.jpg" alt="" /></div>
<div class="npctextboxm"><center>//She grabs your rock hard cock!//</center></div>
<div class="imagebox"><img src="images/massage3_1.jpg" alt="" /></div>
<div class="npctextbox"><<josephinechat>>Josephine<hr>you want to fuck these titties?!</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Y-yes!</div>
<div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/josephinetitjob.mp4" type="video/mp4"></video></center></div>
<div class="npctextbox"><<playerchat>>$playername<hr>And now i want to fuck your pussy!</div>
<div class="npctextbox"><<josephinechat>>Josephine<hr>You're a dirty fucker, aren't you?! Not today...</div>
<div class="npctextbox"><<josephinechat>>Josephine<hr><<if $josephinelive eq 0>>That was so fucking good! Next time, you wont need to pay for this<<else>>Same time next week?<</if>></div>
<button data-passage="massageplace" class="button" type="button" tabindex="0">Finish the Massage and leave</button> </div><<if $josephinelove eq 0>><<set $money = $money - 1000>><</if>><<set $time = $time + 2>><<set $josephineoutfit = 0>><<set $josephinelove = 1>><div class="wrapper"><div class="title">Masssage Shop</div>
<div class="imagebox"><img src="images/massageplaceinside.png" alt="" /></div>
<div class="npctextboxm"><center>//You enter the Massage Palour. There's a strange smell. There's also a women standing infront of you.//</center></div>
<div class="npctextbox"><<josephinechat>>Josephine<hr><<if $josephinelove eq 0>>Hey good looking, welcome to the Amore massage parlour. Are you a cop? What can I do for you?<<else>>I've been waiting for you all day, $playername!<</if>></div>
<button data-passage="massage" class="button" type="button" tabindex="0">I want a massage</button><button data-passage="josephinechat" class="button" type="button" tabindex="0">Chat</button><button data-passage="Gough Street" class="button" type="button" tabindex="0">Leave</button></div><div class="wrapper"><div class="title">Masssage Shop</div>
<div class="imagebox"><img src="images/massageplaceinside.png" alt="" /></div>
<div class="npctextbox"><<josephinechat>>Josephine<hr>You want to a massage? Here is the menu.</div>
<div class="npctextboxm"><center>//Josephine hands you the menu//</center></div>
<<if $money gte 50>> <button data-passage="option1" class="button" type="button" tabindex="0">#1 'Regular' Massage - $50</button><<else>> <button class="button" type="button" tabindex="0">#1 'Regular' Massage (Need $50)</button> <</if>><<if $money gte 150>> <button data-passage="option2" class="button" type="button" tabindex="0">#2 'Improved' Massage - $150</button><<else>><button class="button" type="button" tabindex="0">#2 'Improved' Massage (Need $150)</button> <</if>><<if $money gte 1000 and $josephinelove eq 0>><button data-passage="option3" class="button" type="button" tabindex="0">#3 'CumDrainer 12000 Titty Sucker Amazing Adventure' Massage - $1000</button><<elseif $money lte 1000 and $josephinelove eq 0>><button class="button" type="button" tabindex="0">#3 'CumDrainer 12000 Titty Sucker Amazing Adventure' Massage (Need $1000)</button><</if>><<if $josephinelove eq 1>><button data-passage="option3" class="button" type="button" tabindex="0">#3 'CumDrainer 12000 Titty Sucker Amazing Adventure' Massage - FREE</button><</if>><button data-passage="askaboutoption3" class="button" type="button" tabindex="0">Ask about option #3</button><button data-passage="entermassageplace" class="button" type="button" tabindex="0">Nothing right now</button> </div><div class="wrapper"><div class="title">Masssage Shop</div>
<div class="imagebox"><img src="images/massageplace.jpg" alt="" /></div>
<<if $time lte 5>><button data-passage="entermassageplace" class="button" type="button" tabindex="0">Enter</button><<else>><button class="button" type="button" tabindex="0">Enter - <<closed>></button><</if>><button data-passage="Gough Street" class="button" type="button" tabindex="0">Gough Street</button></div><div class="wrapper"><div class="title">Taxi</div>
<div class="videobox"><center><video width="720" autoplay loop muted webkit-playsinline playsinline><source src="videos/taxi.mp4" type="video/mp4"></video></center></div>
</div><<set $money = $money - 50>><div class="npctextboxm">You sit in the back of the cab and doze off while you are driven to London...</div>
<<if $harleymet eq 0>><button data-passage="londonstart" class="button" type="button" tabindex="0">Travel to London</button><<else>><button data-passage="taxiranklondon" class="button" type="button" tabindex="0">Travel to London</button><</if>><div class="wrapper"><div class="title">Taxi</div>
</div><div class="npctextboxm">You sit in the back of the cab and doze off while you are driven to J-Rox place...</div>
<button data-passage="speaktojrox" class="button" type="button" tabindex="0">Arrive at J-Rox place</button><div class="wrapper"><div class="title">Taxi</div>
<<if $pornoquest gte 1>><button data-passage="amore2trailer" class="button" type="button" tabindex="0">Take a taxi to J-Rox (Free)</button><</if>><<if $money gte 50>><button data-passage="amore2london" class="button" type="button" tabindex="0">Take a taxi London ($50)</button><<else>><button data-passage="" class="button" type="button" tabindex="0">Take a taxi London Need $50</button><</if>><<if $auntquest gte 1 and $money gte 50>><button data-passage="taxitoauntie" class="button" type="button" tabindex="0">Take a taxi to $aunt's house ($50)</button><</if>><<if $auntquest gte 1 and $money lte 49>><button class="button" type="button" tabindex="0">Take a taxi to $aunt's house ($50 Needed)</button><</if>><button data-passage="ascensionstreet" class="button" type="button" tabindex="0">Leave</button></div><div class="npctextboxm">You hail the a taxi at the taxi rank. He pulls over near you and rolls down the driver window. An awesome wave hits you. This guy is cool.</div><br>
<div class="npctextbox"><div class="superslutchat"><img src="images\taxichat.png" alt="" /></div>Taxi Driver<hr>Where to fella? All trips are $100.</div><br>
<<if $money gte 100>>
<div class="locationwrapper"><center>Locations</center><hr>
<a data-passage="Gough Street"><div class="active">Amore</div></a>
<<if $pornoquest gte 1>>
<a data-passage="amore2trailer"><div class="active">J-Rox Trailer Park</div></a>
<</if>>
<<if $auntquest gte 1>>
<a data-passage="taxitoauntie"><div class="active">$aunt's House</div></a>
<</if>>
<<if $harleymet eq 0>>
<a data-passage="londonstart"><div class="active">London</div></a>
<<else>>
<a data-passage="picadillystreet"><div class="active">London</div></a>
<</if>>
<<set $money = $money - 100>>
</div>
<<else>>
<div class="npctextbox"><div class="superslutchat"><img src="images\taxichat.png" alt="" /></div>Taxi Driver<hr>Your pockets are looking a little light buddy, come back when you've got some cash...</div><br>
<<button "Go Back">><<script>>Engine.backward();<</script>><</button>>
<</if>><div class="wrapper"><div class="title">Taxi</div>
<div class="videobox"><center><video width="720" autoplay loop muted webkit-playsinline playsinline><source src="videos/taxi.mp4" type="video/mp4"></video></center></div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li><<time>>
<li>You lost money (-50)</li></ul></div><<set $money = $money - 50>>
<button data-passage="aunthouse" class="button" type="button" tabindex="0">You arrive at $aunt's house</button></div><div class="wrapper"><div class="title">Elsa's Pub</div>
<div class="npctextboxm">//You enter the pub with your Aunt//</div>
<div class="npctextboxm">//You find a nice table in the corner of Elsa's Pub.//</div>
<div class="imagebox"><img src="images/aunt_bar.jpg" alt="" /></div>
<div class="npctextbox"><<auntiechat>>$aunt<hr>It's been years since i've been to a place like this.. </div>
<div class="npctextbox"><<playerchat>>$playername<hr>Why? Did you ex-husband not like going out?</div>
<div class="npctextbox"><<auntiechat>>$aunt<hr>He was such a bore! He never wanted to do anything fun! He just sat at his desk all day and programmed porn games. Anytime I wanted to fu-. Sorry $playername, I shouldn't be talking about these things with you! You are my sister's son! </div>
<div class="npctextboxm">//The waitress approaches the table to take your order//</div>
<<elsaoutfitwork>>
<div class="npctextbox"><<elsachat>>Elsa<hr><<if $elsamet eq 0>> Hi, can I take your order?<<else>>$playername, nice to see you! Looks like you're on a date! What can I get you both? <</if>></div>
<div class="npctextbox"><<auntiechat>>$aunt<hr>Please can we get two double vodka cokes with no ice! </div>
<div class="npctextbox"><<elsachat>>Elsa<hr><<if $elsamet eq 0>> Sounds good, i'll bring them right over!<<else>>Looks like it's going to be a good night for you $playername, remember no fucking in the bathroom! <</if>></div>
<div class="npctextboxm">//The waitress brings over your drinks and leaves//</div>
<div class="npctextbox"><<auntiechat>>$aunt<hr><<if $nudebar eq 0>>What a nice bar. That girl working here is really pretty!<<else>>This bar is crazy! That girl was fully naked and I'm sure I just saw someone getting sucked off over there!<</if>></div>
<div class="npctextbox"><<playerchat>>$playername<hr>
<<if $nudebar eq 0>>Yeah, I agree! So, back to you and your ex husband...<<else>>Yep, I actually like it! It makes me feel so comfortable here. Anyway, back to you and your ex-husband...<</if>></div>
<div class="npctextbox"><<auntiechat>>$aunt<hr>You know what $playername, I will just tell you. He never wanted to fuck me or take me out. I was miserable, infact. Him leaving was the best thing that could happen to me. </div>
<div class="npctextbox"><<playerchat>>$playername<hr>Sorry to hear that $aunt. At least now you are happy</div>
<div class="npctextboxm">//Some time passes and a few more vodkas have been drank. You are both drunk.//</div><<set $drunk = 1>>
<button data-passage="drunkwithauntie" class="button" type="button" tabindex="0">What happens next...</button></div><div class="wrapper"><div class="title">Elsa's Pub</div>
<div class="imagebox"><img src="images/aunt_bar2.jpg" alt="" /></div>
<div class="npctextbox"><<auntiechat>>$aunt<hr>Hunny, I've seen the way you've been looking at me. Your little old Aunt $aunt..... </div>
<div class="npctextbox"><<playerchat>>$playername<hr>Ummmm, what do you mean?</div>
<div class="npctextbox"><<auntiechat>>$aunt<hr>Tell me $playername. If I wasn't your Aunt, would you fuck me?</div>
<div class="npctextboxm"><center>//WTF//</center></div>
<div class="npctextbox"><<playerchat>>$playername<hr>I mean, yeah of course. You're really pretty $aunt</div>
<div class="npctextbox"><<auntiechat>>$aunt<hr>I want to be so naughty right now with you, you know that?</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Ah...ha...what?</div>
<div class="npctextbox"><<auntiechat>>$aunt<hr>I want you to fuck your Aunt $aunt. Don't make me beg, sweetie.. I want your cock in me.... In every hole. I want your cum all over me. I want to be yours.</div>
<div class="npctextbox"><<playerchat>>$playername<hr>L-l-lets go home.</div>
<div class="npctextboxm"><center>//Your Aunt takes you back to her place//</center></div>
<button data-passage="backataunts" class="button" type="button" tabindex="0">❤️ What happens next... ❤️</button></div><div class="wrapper"><div class="title">$aunt's Bedroom</div>
<div class="npctextboxm"><center>//You arrive back to your Aunt $aunt's house. You are in her bedroom//</center></div>
<div class="npctextbox"><<auntiechat>>$aunt<hr>I want you to fuck my asshole $playername, my Ex-Husband would never do it to me </div>
<div class="npctextbox"><<playerchat>>$playername<hr>If you want my cock in your ass then take off your clothes you slut! You're asshole is mine!</div><<set $auntoutfit = 1>>
<div class="imagebox"><img src="images/aunt_bedrom_naked.jpg" alt="" /></div>
<div class="npctextbox"><<if $auntoutfit eq 0>><div class="auntiechat"></div><</if>><<if $auntoutfit eq 1>><div class="auntiechatnude"></div><</if>>$aunt
<hr>
Like this baby? You like seeing your aunt's titties? You wanna see more? </div>
<div class="npctextboxm"><center>//$aunt shows you her dripping wet pussy//</center></div><<set $auntoutfit = 1>>
<div class="imagebox"><img src="images/aunt_bedrom_naked2.jpg" alt="" /></div>
<div class="npctextbox"><<auntiechat>>$aunt<hr>Does this turn you on? Am I okay for you? Will you still be fucking my asshole? </div>
<div class="npctextboxm"><center>//Your erection becomes uncontrollable//</center></div>
<div class="npctextbox"><<auntiechat>>$aunt<hr>I'll take that as a yes! </div>
<button data-passage="auntassfuck" class="button" type="button" tabindex="0">Fuck her ass!</button></div><div class="wrapper"><div class="title">$aunt's Bedroom</div>
<div class="npctextboxm"><center>//Your aunt lies on the bed, her legs in the air. Her asshole for the taking//</center></div>
<div class="imagebox"><img src="images/auntass.jpg" alt="" /></div>
<div class="npctextbox"><div class="auntiechatnude"></div>$aunt<hr>What are you waiting for? Fuck this asshole!</div>
<div class="npctextboxm"><center>//Don't mind if I do!//</center></div>
<div class="videobox"><center><video max-width="720" max-height="440" loop autoplay muted webkit-playsinline playsinline><source src="videos/aunt_anal2.mp4" type="video/mp4"></video></center></div>
<div class="npctextbox"><div class="auntiechatnude"></div>$aunt<hr>This feels amazing!</div>
<div class="videobox"><center><video max-width="720" max-height="440" loop autoplay muted webkit-playsinline playsinline><source src="videos/aunt_anal.mp4" type="video/mp4"></video></center></div>
<div class="npctextbox"><div class="auntiechatnude"></div>$aunt<hr>I want your cum!</div>
<div class="videobox"><center><video max-width="720" max-height="440" loop autoplay muted webkit-playsinline playsinline><source src="videos/aunt_facial.mp4" type="video/mp4"></video></center></div>
<div class="npctextboxw"><center>//You both fall asleep after a crazy night of anal sex...//</center></div>
<div class="npctextboxw"><center>//Your relationship with Aunt $aunt has increased by 50!//</center></div><<set $auntiefuckedtimes = $auntiefuckedtimes + 1>>
<button data-passage="thefinaleaunt" class="button" type="button" tabindex="0">The Next Morning</button></div><<set $day = $day +1>><<set $time = 1>><<set $drunk = 0>><<set $auntoutfit = 0>><<set $auntlevel = $auntlevel + 50>><<set $buythedildo = 1>><<set $auntiefuckedtimes = $auntiefuckedtimes + 1>><div class="wrapper"><div class="title">Speaking with $aunt</div>
<<auntieoutfit>>
<div class="npctextbox"><<if $auntoutfit eq 0>><div class="auntiechat"></div><</if>><<if $auntoutfit eq 1>><div class="auntiechatnude"></div><</if>>$aunt
<hr>
Hey $playername, about last night...</div>
<div class="npctextbox"><<playerchat>>$playername<hr>
I know! amazing right?</div>
<div class="npctextbox"><<if $auntoutfit eq 0>><div class="auntiechat"></div><</if>><<if $auntoutfit eq 1>><div class="auntiechatnude"></div><</if>>$aunt
<hr>
Let's just keep this between us okay? I can't have your mum finding out what we did. It was so wrong...</div>
<div class="npctextbox"><<playerchat>>$playername<hr>
So that's it? We cant do it again?</div>
<div class="npctextbox"><<if $auntoutfit eq 0>><div class="auntiechat"></div><</if>><<if $auntoutfit eq 1>><div class="auntiechatnude"></div><</if>>$aunt
<hr>
I dont think so hunny, i'm sorry. It was just a huge mistake!</div>
<div class="npctextbox"><<playerchat>>$playername<hr>
We'll see</div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li>
<li>Quest complete!</li>
<li>Sex menu unlocked!</li>
<li>Aunt's relationship level increased (+100)</li></ul></div><<set $auntquestline = -1>><<set $questcomplete = $questcomplete + 1>>
<button data-passage="auntielivingroom" class="button" type="button" tabindex="0">Finish</button></div><<set $auntiequest1complete = 1>><div class="wrapper"><div class="title">$aunt's Hallway</div>
<div class="imagebox"><img src="images/aunt_hallway.jpg" alt="" /></div>
<button data-passage="auntiebedroom" class="button" type="button" tabindex="0">Bedroom</button><button data-passage="auntielivingroom" class="button" type="button" tabindex="0">Living Room</button><button data-passage="auntiebathroom" class="button" type="button" tabindex="0">Kitchen <<if $party.includes('auntie')==false>> - <<Aunt>><</if>></button><button data-passage="auntiegarden" class="button" type="button" tabindex="0">Garden</button> <hr> <button data-passage="aunthouse" class="button" type="button" tabindex="0">Leave House</button></div><<script>>UIBar.unstow().show();<</script>><div class="wrapper"><div class="title">$aunt's House</div><<set $currentlocation = 1>>
<div class="imagebox"><img src="images/auntiehouse.jpg" alt="" /></div>
<div class="npctextboxm">Your Aunt lives here. <<if $car1owned eq 1>>Your car is parked outside<</if>></div>
<<if $auntquest eq 1>><button data-passage="auntgreeting" class="button" type="button" tabindex="0">Knock & Enter</button><<else>><button data-passage="aunthallway" class="button" type="button" tabindex="0">Enter</button><</if>><<if $car1owned eq 1>><button data-passage="car" class="button" type="button" tabindex="0">Get in your car</button><</if>><button data-passage="walkhome" class="button" type="button" tabindex="0">Walk Home</button></div><div class="wrapper"><div class="title">Meeting $aunt</div>
<div class="npctextboxm">//You knock on the door and the door opens. It's your Aunt $aunt.//</div>
<<auntieoutfit>>
<div class="npctextbox"><<auntiechat>>$aunt<hr>Hey $playername, long time no see! You're all grown up now! Wow! Come on in!</div>
<div class="npctextboxm">//This place looks like shit. I dont think she has redecorated since the 80s!//</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Hey Aunt $aunt, my Mom said you needed help around the house. What do you need?</div>
<div class="npctextbox"><<auntiechat>>$aunt<hr>That's right, ever since my husband left things have been going to shit around here. I need a strong man around here to whip it up into shape.</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Where do you want me to begin?</div>
<div class="npctextbox"><<auntiechat>>$aunt<hr>I need some shelves put up in my bedroom, I need the garden grass trimmed and $mom said you were good at cleaning kitchens so there is that too!</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Jesus fucking christ, and what do I get in return?</div>
<div class="npctextbox"><<auntiechat>>$aunt<hr>Trust me baby, I will make sure you are rewarded for all your hard work</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Alright, I'll be the man of the house</div>
<div class="npctextbox"><<auntiechat>>$aunt<hr>Thank you $playername, and if you ever need a ride home just let me know, okay?</div>
<div class="npctextboxm">//She leaves the room//</div>
<<qt>>
<button data-passage="auntielivingroom" class="button" type="button" tabindex="0">Time to get shit done</button>
</div>
<<set $auntquest = 2>><<set $auntquestline = 2>><div class="wrapper"><div class="title">$aunt's Living Room</div>
<div class="imagebox"><img src="images/auntielivingroom.jpg" alt="" /></div>
<button data-passage="auntiewatchtv" class="button" type="button" tabindex="0">Watch TV</button><hr><<if $time lte 10>><button data-passage="aunthallway" class="button" type="button" tabindex="0">Leave Room</button><<else>><button data-passage="passout" class="button" type="button" tabindex="0">Leave Room</button><</if>></div><div class="wrapper"><div class="title">Speaking with $aunt</div>
<<auntieoutfit>>
<div class="npctextbox"><<auntiechat>>$aunt<hr>Wow, $playername. Such a great job. My Ex-Husband could of never done such a good job like this... </div>
<div class="npctextbox"><<playerchat>>$playername<hr>It's no problem. Can I ask what my reward is going to be for all this work? I put in a lot of effort for you</div>
<div class="npctextbox"><<auntiechat>>$aunt<hr>Don't you worry baby, I'm going to take us both out for some drinks. I'm sure you'd love that? Wouldn't you sweetie? It's been so long since i've went out with another man... </div>
<div class="npctextbox"><<playerchat>>$playername<hr>Uhhh, sure Aunt $aunt...</div>
<div class="npctextbox"><<auntiechat>>$aunt<hr>Please, dont call me aunt $aunt, just call me $aunt. Okay? After all, we're not actualy blood relatives. Just two friends helping each other out </div>
<div class="npctextbox"><<playerchat>>$playername<hr>Okay $aunt</div>
<div class="npctextboxm">//She's fucking hitting on me! She wants the $playername D!!!//</div>
<div class="npctextbox"><<auntiechat>>$aunt<hr>Now, I'm just going to get dressed and i'll take us out to that pub on Ascension Street. </div>
<div class="npctextboxm">//You wait in the kitch for your Aunt to get ready until suddenly...//</div>
<div class="imagebox"><img src="images/aunt_outfit.jpg" alt="" /></div>
<div class="npctextbox"><<auntiechat>>$aunt<hr>I'm ready! What do you think? </div>
<div class="npctextbox"><<playerchat>>$playername<hr>You look amazing, $aunt</div>
<<qt>>
<button data-passage="elsaswithauntie" class="button" type="button" tabindex="0">Taxi to Elsa's Pub</button>
</div><<set $auntiequest1complete eq 1>><<set $auntquestline = 3>><div class="wrapper"><div class="title">Living Room</div>
<div class="npctextboxm">You relax, sit yourself down. Grab some popcorn and watch Jeremy Kyle...</div>
<div class="npctextbox"><<playerchat>>$playername<hr>Life is good...</div>
<div class="npctextboxw"><ul><li>Time has passed (+1)</li></ul></div><<time>>
<button data-passage="auntielivingroom" class="button" type="button" tabindex="0">Leave</button><div class="wrapper"><div class="title">$aunt's Bedroom</div>
<div class="title">There is a book here</div>
<div class="imagebox"><img src="images/naturismbook.png" alt="" /></div>
<button data-passage="auntiebedroom" class="button" type="button" tabindex="0">Weird...</button>
</div><div class="wrapper"><div class="title">$aunt's Bedroom</div>
<div class="imagebox"><img src="images/auntiebedroom.jpg" alt="" /></div>
<<if $strength gte 200 and $shelves lte 2>><button data-passage="shelving" class="button" type="button" tabindex="0">Put Shelves up $shelves/3 (200 Strength)</button><</if>><<if $strength lte 199 and $shelves lte 2>><button class="button" type="button" tabindex="0">Put Shelves up (200 Strength Needed)</button><</if>><button data-passage="auntbook" class="button" type="button" tabindex="0">Look at her Book</button><hr><button data-passage="aunthallway" class="button" type="button" tabindex="0">Leave Room</button></div><div class="wrapper"><div class="title">$aunt's Bedroom</div>
<div class="auntiebedroom"></div>
<<set $shelves = $shelves +1>><<if $shelves lte 2>><div class="npctextboxm">You put up some of the shelves for aunt $aunt</div><<else>><div class="npctextboxm">You finish putting up all the shelves!</div> <</if>>
<button data-passage="auntiebedroom" class="button" type="button" tabindex="0">Finish up</button>
<<if $shelves eq 3>><div class="npctextboxw">Your relationship level with Aunt $aunt has increased by 20 for putting up all the shelves</div><<set $auntlevel = $auntlevel +20>><</if>>
</div><<set $time = $time + 4>><div class="wrapper"><div class="title">Speaking with $aunt</div>
<<auntieoutfit>>
<div class="npctextbox"><<auntiechat>>$aunt<hr>Hey $playername, Let's check on how you are progressing with those tasks...</div>
<div class="npctextbox"><<auntiechat>>$aunt<hr>Shelving:<<if $shelves eq 0>>You haven't even made a start!<</if>><<if $shelves eq 1>>You've made a good start but there is still some more todo<</if>><<if $shelves eq 2>>You've made a good start but there is still some more todo<</if>><<if $shelves eq 3>>You've done it!<</if>></div>
<div class="npctextbox"><<auntiechat>>$aunt<hr>Grass Cut: <<if $gardengrass eq 0>>You haven't even made a start!<</if>><<if $gardengrass eq 1>>You've made a good start but there is still some more todo<</if>><<if $gardengrass eq 2>>You've made a good start but there is still some more todo<</if>><<if $gardengrass eq 3>>You've done it!<</if>></div>
<div class="npctextbox"><<auntiechat>>$aunt<hr>Kitchen: <<if $auntkitchenclean eq 0>>You haven't even made a start!<</if>><<if $auntkitchenclean eq 1>>You've made a good start but there is still some more todo<</if>><<if $auntkitchenclean eq 2>>You've made a good start but there is still some more todo<</if>><<if $auntkitchenclean eq 3>>You've done it!<</if>></div>
<<if $gardengrass eq 3 and $shelves eq 3 and $auntkitchenclean eq 3>><button data-passage="auntiequest1complete" class="button" type="button" tabindex="0">Get your reward</button><</if>><button data-passage="auntiebathroom" class="button" type="button" tabindex="0">Finish Talking</button></div><div class="wrapper"><div class="title">$aunt's Garden</div>
<<if $gardengrass lte 2>><div class="imagebox"><img src="images/gardengrass.jpg" alt="" /></div><<else>><div class="imagebox"><img src="images/gardencut.jpg" alt="" /></div><</if>>
<<if $stamina gte 10 and $gardengrass lte 2>><button data-passage="cutgrass" class="button" type="button" tabindex="0">Cut Grass $gardengrass/3 (10 Stamina)</button><</if>><<if $stamina lte 9 and $gardengrass lte 2>><button class="button" type="button" tabindex="0">Cut Grass $gardengrass/3 (10 Stamina Needed)</button><</if>><<if $auntiequest1complete eq 1 and $stamina gte 5>><button data-passage="cutgrassreg" class="button" type="button" tabindex="0">Cut Grass (5 Stamina)</button><</if>><<if $auntiequest1complete eq 1 and $stamina lte 4>><button class="button" type="button" tabindex="0">Cut Grass (5 Stamina Needed)</button><</if>><hr><button data-passage="aunthallway" class="button" type="button" tabindex="0">Leave Garden</button></div><div class="wrapper"><div class="title">$aunt's Garden</div>
<<set $gardengrass = $gardengrass +1>><<if $gardengrass lte 2>><div class="npctextboxm">You cut some of of the grass in the garden (+1)</div><<else>><div class="npctextbox">You finish cutting all the grass!</div> <</if>>
<div class="imagebox"><img src="images/redux/cutgrass.jpg" alt="" /></div>
<button data-passage="auntiegarden" class="button" type="button" tabindex="0">Finish up</button>
<div class="npctextboxw">You lost 10 stamina from a hard days work!</div>
<<if $gardengrass eq 3>><div class="npctextboxw">Your relationship level with Aunt $aunt has increased by 20</div><<set $auntlevel = $auntlevel +20>><</if>>
</div><<set $stamina = $stamina -10>><<set $time = $time + 4>><div class="wrapper"><div class="title">$aunt's Garden</div>
<div class="npctextboxm">You cut some of of the grass in the garden</div>
<div class="imagebox"><img src="images/redux/cutgrass.jpg" alt="" /></div>
<button data-passage="auntiegarden" class="button" type="button" tabindex="0">Finish up</button>
<div class="npctextboxw">You lost 5 stamina from a hard days work!</div>
<div class="npctextboxw">Your relationship level with Aunt $aunt has increased by 40</div><<set $auntlevel = $auntlevel +40>>
</div><<set $stamina = $stamina -5>><<set $time = $time + 2>><<if $auntchatlimit lte 2>><div class="wrapper"><div class="title">Speaking with $aunt</div>
<<auntieoutfit>>
<div class="npctextbox"><<auntiechat>>$aunt<hr>Hey $playername, thanks for keeping our secret</div>
<div class="npctextbox"><<playerchat>>$playername<hr>I'm always thinking about that night we had together Aunt $aunt.</div>
<div class="npctextbox"><<auntiechat>>$aunt<hr>I know, me too...</div>
<div class="npctextboxm">//Your relationship with $aunt increased by 25//</div>
<button data-passage="auntiebathroom" class="button" type="button" tabindex="0">Finish Talking</button></div><<set $auntlevel = $auntlevel +25>><<set $auntchatlimit = $auntchatlimit +1>><<else>><div class="wrapper"><div class="title">Speaking with $aunt</div>
<<auntieoutfit>>
<div class="npctextbox"><<auntiechat>>$aunt<hr>Hey $playername, I dont want to talk anymore today. Sorry.</div>
<button data-passage="auntiebathroom" class="button" type="button" tabindex="0">Finish Talking</button></div><</if>><div class="wrapper"><div class="title">Speaking with $aunt</div>
<<auntieoutfit>>
<div class="npctextbox"><<auntiechat>>$aunt<hr>Hey $playername, What's up? </div>
<<auntmenu>></div><div class="npctextboxm">Currently, adding $aunt to your party is a backer only feature. If you are a backer, please enter your code below to unlock this character.</div>
<<set $answer to ''>><div class="npctextboxm"><<textbox '$answer' 'Enter Code' autofocus>></div>
<<nobr>><span id='textbox-submit'>
<<button 'Submit Cheat Password'>>
<<set $answer to $answer.trim().toLowerCase()>>
<<if hashStr($answer) == 1869022014>>
<<replace '#textbox-submit'>>
/* Removes the button */
<</replace>>
<<replace '#textbox-reply'>>
<div class="npctextbox"><CENTER>Backer code Accepted ($aunt unlocked)</CENTER></div>
<button data-passage="add_aunt_party2" class="button" type="button" tabindex="0">Recruit Aunt</button>
<</replace>>
<<run $('#textbox-answer').attr('readonly', 'true');>>
<<else>>
<<replace '#textbox-reply'>>
<div class="npctextbox"><CENTER>Wrong code. If you are a backer of Amore please check the Subscribestar or Patreon page for your code. If not, please kindly consider pledging! Also, you dont need cheats to enjoy this game. Play as intended!</CENTER